Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupSetPlatformPathOverrideA

SetupSetPlatformPathOverrideA

関数
プラットフォーム固有パスの上書き設定を行う(ANSI)。
DLLSETUPAPI.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupSetPlatformPathOverrideA(
    LPCSTR Override   // optional
);

パラメーター

名前方向
OverrideLPCSTRinoptional

戻り値の型: BOOL

各言語での呼び出し定義

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupSetPlatformPathOverrideA(
    LPCSTR Override   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SetupSetPlatformPathOverrideA(
    [MarshalAs(UnmanagedType.LPStr)] string Override   // LPCSTR optional
);
<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupSetPlatformPathOverrideA(
    <MarshalAs(UnmanagedType.LPStr)> Override As String   ' LPCSTR optional
) As Boolean
End Function
' Override : LPCSTR optional
Declare PtrSafe Function SetupSetPlatformPathOverrideA Lib "setupapi" ( _
    ByVal Override As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupSetPlatformPathOverrideA = ctypes.windll.setupapi.SetupSetPlatformPathOverrideA
SetupSetPlatformPathOverrideA.restype = wintypes.BOOL
SetupSetPlatformPathOverrideA.argtypes = [
    wintypes.LPCSTR,  # Override : LPCSTR optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupSetPlatformPathOverrideA = Fiddle::Function.new(
  lib['SetupSetPlatformPathOverrideA'],
  [
    Fiddle::TYPE_VOIDP,  # Override : LPCSTR optional
  ],
  Fiddle::TYPE_INT)
#[link(name = "setupapi")]
extern "system" {
    fn SetupSetPlatformPathOverrideA(
        Override: *const u8  // LPCSTR optional
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SetupSetPlatformPathOverrideA([MarshalAs(UnmanagedType.LPStr)] string Override);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupSetPlatformPathOverrideA' -Namespace Win32 -PassThru
# $api::SetupSetPlatformPathOverrideA(Override)
#uselib "SETUPAPI.dll"
#func global SetupSetPlatformPathOverrideA "SetupSetPlatformPathOverrideA" sptr
; SetupSetPlatformPathOverrideA Override   ; 戻り値は stat
; Override : LPCSTR optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SETUPAPI.dll"
#cfunc global SetupSetPlatformPathOverrideA "SetupSetPlatformPathOverrideA" str
; res = SetupSetPlatformPathOverrideA(Override)
; Override : LPCSTR optional -> "str"
; BOOL SetupSetPlatformPathOverrideA(LPCSTR Override)
#uselib "SETUPAPI.dll"
#cfunc global SetupSetPlatformPathOverrideA "SetupSetPlatformPathOverrideA" str
; res = SetupSetPlatformPathOverrideA(Override)
; Override : LPCSTR optional -> "str"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupSetPlatformPathOverrideA = setupapi.NewProc("SetupSetPlatformPathOverrideA")
)

// Override (LPCSTR optional)
r1, _, err := procSetupSetPlatformPathOverrideA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(Override))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetupSetPlatformPathOverrideA(
  Override: PAnsiChar   // LPCSTR optional
): BOOL; stdcall;
  external 'SETUPAPI.dll' name 'SetupSetPlatformPathOverrideA';
result := DllCall("SETUPAPI\SetupSetPlatformPathOverrideA"
    , "AStr", Override   ; LPCSTR optional
    , "Int")   ; return: BOOL
●SetupSetPlatformPathOverrideA(Override) = DLL("SETUPAPI.dll", "bool SetupSetPlatformPathOverrideA(char*)")
# 呼び出し: SetupSetPlatformPathOverrideA(Override)
# Override : LPCSTR optional -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。