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SetupSetSourceListA
関数インストールのソースリストを設定する(ANSI)。
シグネチャ
// SETUPAPI.dll (ANSI / -A)
#include <windows.h>
BOOL SetupSetSourceListA(
DWORD Flags,
LPCSTR* SourceList,
DWORD SourceCount
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| Flags | DWORD | in | ソースリストの種別と操作を指定するフラグ。システム用かユーザー用か等を示す。 |
| SourceList | LPCSTR* | in | 設定するソースパス文字列(ANSI)の配列。 |
| SourceCount | DWORD | in | SourceList配列の要素数。 |
戻り値の型: BOOL
各言語での呼び出し定義
// SETUPAPI.dll (ANSI / -A)
#include <windows.h>
BOOL SetupSetSourceListA(
DWORD Flags,
LPCSTR* SourceList,
DWORD SourceCount
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SetupSetSourceListA(
uint Flags, // DWORD
IntPtr SourceList, // LPCSTR*
uint SourceCount // DWORD
);<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupSetSourceListA(
Flags As UInteger, ' DWORD
SourceList As IntPtr, ' LPCSTR*
SourceCount As UInteger ' DWORD
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' Flags : DWORD
' SourceList : LPCSTR*
' SourceCount : DWORD
Declare PtrSafe Function SetupSetSourceListA Lib "setupapi" ( _
ByVal Flags As Long, _
ByVal SourceList As LongPtr, _
ByVal SourceCount As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetupSetSourceListA = ctypes.windll.setupapi.SetupSetSourceListA
SetupSetSourceListA.restype = wintypes.BOOL
SetupSetSourceListA.argtypes = [
wintypes.DWORD, # Flags : DWORD
ctypes.c_void_p, # SourceList : LPCSTR*
wintypes.DWORD, # SourceCount : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SETUPAPI.dll')
SetupSetSourceListA = Fiddle::Function.new(
lib['SetupSetSourceListA'],
[
-Fiddle::TYPE_INT, # Flags : DWORD
Fiddle::TYPE_VOIDP, # SourceList : LPCSTR*
-Fiddle::TYPE_INT, # SourceCount : DWORD
],
Fiddle::TYPE_INT)#[link(name = "setupapi")]
extern "system" {
fn SetupSetSourceListA(
Flags: u32, // DWORD
SourceList: *const *const u8, // LPCSTR*
SourceCount: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SetupSetSourceListA(uint Flags, IntPtr SourceList, uint SourceCount);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupSetSourceListA' -Namespace Win32 -PassThru
# $api::SetupSetSourceListA(Flags, SourceList, SourceCount)#uselib "SETUPAPI.dll"
#func global SetupSetSourceListA "SetupSetSourceListA" sptr, sptr, sptr
; SetupSetSourceListA Flags, varptr(SourceList), SourceCount ; 戻り値は stat
; Flags : DWORD -> "sptr"
; SourceList : LPCSTR* -> "sptr"
; SourceCount : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SETUPAPI.dll" #cfunc global SetupSetSourceListA "SetupSetSourceListA" int, var, int ; res = SetupSetSourceListA(Flags, SourceList, SourceCount) ; Flags : DWORD -> "int" ; SourceList : LPCSTR* -> "var" ; SourceCount : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SETUPAPI.dll" #cfunc global SetupSetSourceListA "SetupSetSourceListA" int, sptr, int ; res = SetupSetSourceListA(Flags, varptr(SourceList), SourceCount) ; Flags : DWORD -> "int" ; SourceList : LPCSTR* -> "sptr" ; SourceCount : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL SetupSetSourceListA(DWORD Flags, LPCSTR* SourceList, DWORD SourceCount) #uselib "SETUPAPI.dll" #cfunc global SetupSetSourceListA "SetupSetSourceListA" int, var, int ; res = SetupSetSourceListA(Flags, SourceList, SourceCount) ; Flags : DWORD -> "int" ; SourceList : LPCSTR* -> "var" ; SourceCount : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL SetupSetSourceListA(DWORD Flags, LPCSTR* SourceList, DWORD SourceCount) #uselib "SETUPAPI.dll" #cfunc global SetupSetSourceListA "SetupSetSourceListA" int, intptr, int ; res = SetupSetSourceListA(Flags, varptr(SourceList), SourceCount) ; Flags : DWORD -> "int" ; SourceList : LPCSTR* -> "intptr" ; SourceCount : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
procSetupSetSourceListA = setupapi.NewProc("SetupSetSourceListA")
)
// Flags (DWORD), SourceList (LPCSTR*), SourceCount (DWORD)
r1, _, err := procSetupSetSourceListA.Call(
uintptr(Flags),
uintptr(SourceList),
uintptr(SourceCount),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetupSetSourceListA(
Flags: DWORD; // DWORD
SourceList: PPAnsiChar; // LPCSTR*
SourceCount: DWORD // DWORD
): BOOL; stdcall;
external 'SETUPAPI.dll' name 'SetupSetSourceListA';result := DllCall("SETUPAPI\SetupSetSourceListA"
, "UInt", Flags ; DWORD
, "Ptr", SourceList ; LPCSTR*
, "UInt", SourceCount ; DWORD
, "Int") ; return: BOOL●SetupSetSourceListA(Flags, SourceList, SourceCount) = DLL("SETUPAPI.dll", "bool SetupSetSourceListA(dword, void*, dword)")
# 呼び出し: SetupSetSourceListA(Flags, SourceList, SourceCount)
# Flags : DWORD -> "dword"
# SourceList : LPCSTR* -> "void*"
# SourceCount : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "setupapi" fn SetupSetSourceListA(
Flags: u32, // DWORD
SourceList: [*c][*c]u8, // LPCSTR*
SourceCount: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;proc SetupSetSourceListA(
Flags: uint32, # DWORD
SourceList: ptr cstring, # LPCSTR*
SourceCount: uint32 # DWORD
): int32 {.importc: "SetupSetSourceListA", stdcall, dynlib: "SETUPAPI.dll".}pragma(lib, "setupapi");
extern(Windows)
int SetupSetSourceListA(
uint Flags, // DWORD
char** SourceList, // LPCSTR*
uint SourceCount // DWORD
);ccall((:SetupSetSourceListA, "SETUPAPI.dll"), stdcall, Int32,
(UInt32, Ptr{Ptr{UInt8}}, UInt32),
Flags, SourceList, SourceCount)
# Flags : DWORD -> UInt32
# SourceList : LPCSTR* -> Ptr{Ptr{UInt8}}
# SourceCount : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SetupSetSourceListA(
uint32_t Flags,
char** SourceList,
uint32_t SourceCount);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupSetSourceListA(Flags, SourceList, SourceCount)
-- Flags : DWORD
-- SourceList : LPCSTR*
-- SourceCount : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupSetSourceListA = lib.func('__stdcall', 'SetupSetSourceListA', 'int32_t', ['uint32_t', 'void *', 'uint32_t']);
// SetupSetSourceListA(Flags, SourceList, SourceCount)
// Flags : DWORD -> 'uint32_t'
// SourceList : LPCSTR* -> 'void *'
// SourceCount : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SETUPAPI.dll", {
SetupSetSourceListA: { parameters: ["u32", "pointer", "u32"], result: "i32" },
});
// lib.symbols.SetupSetSourceListA(Flags, SourceList, SourceCount)
// Flags : DWORD -> "u32"
// SourceList : LPCSTR* -> "pointer"
// SourceCount : DWORD -> "u32"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SetupSetSourceListA(
uint32_t Flags,
char** SourceList,
uint32_t SourceCount);
C, "SETUPAPI.dll");
// $ffi->SetupSetSourceListA(Flags, SourceList, SourceCount);
// Flags : DWORD
// SourceList : LPCSTR*
// SourceCount : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Setupapi extends StdCallLibrary {
Setupapi INSTANCE = Native.load("setupapi", Setupapi.class, W32APIOptions.ASCII_OPTIONS);
boolean SetupSetSourceListA(
int Flags, // DWORD
PointerByReference SourceList, // LPCSTR*
int SourceCount // DWORD
);
}@[Link("setupapi")]
lib LibSETUPAPI
fun SetupSetSourceListA = SetupSetSourceListA(
Flags : UInt32, # DWORD
SourceList : UInt8**, # LPCSTR*
SourceCount : UInt32 # DWORD
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetupSetSourceListANative = Int32 Function(Uint32, Pointer<Pointer<Utf8>>, Uint32);
typedef SetupSetSourceListADart = int Function(int, Pointer<Pointer<Utf8>>, int);
final SetupSetSourceListA = DynamicLibrary.open('SETUPAPI.dll')
.lookupFunction<SetupSetSourceListANative, SetupSetSourceListADart>('SetupSetSourceListA');
// Flags : DWORD -> Uint32
// SourceList : LPCSTR* -> Pointer<Pointer<Utf8>>
// SourceCount : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetupSetSourceListA(
Flags: DWORD; // DWORD
SourceList: PPAnsiChar; // LPCSTR*
SourceCount: DWORD // DWORD
): BOOL; stdcall;
external 'SETUPAPI.dll' name 'SetupSetSourceListA';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetupSetSourceListA"
c_SetupSetSourceListA :: Word32 -> Ptr CString -> Word32 -> IO CInt
-- Flags : DWORD -> Word32
-- SourceList : LPCSTR* -> Ptr CString
-- SourceCount : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setupsetsourcelista =
foreign "SetupSetSourceListA"
(uint32_t @-> (ptr string) @-> uint32_t @-> returning int32_t)
(* Flags : DWORD -> uint32_t *)
(* SourceList : LPCSTR* -> (ptr string) *)
(* SourceCount : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)
(cffi:defcfun ("SetupSetSourceListA" setup-set-source-list-a :convention :stdcall) :int32
(flags :uint32) ; DWORD
(source-list :pointer) ; LPCSTR*
(source-count :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetupSetSourceListA = Win32::API::More->new('SETUPAPI',
'BOOL SetupSetSourceListA(DWORD Flags, LPVOID SourceList, DWORD SourceCount)');
# my $ret = $SetupSetSourceListA->Call($Flags, $SourceList, $SourceCount);
# Flags : DWORD -> DWORD
# SourceList : LPCSTR* -> LPVOID
# SourceCount : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f SetupSetSourceListW (Unicode版) — インストールのソースリストを設定する(Unicode)。