Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupAddToSourceListA

SetupAddToSourceListA

関数
ソースリストに指定したソースを追加する(ANSI)。
DLLSETUPAPI.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupAddToSourceListA(
    DWORD Flags,
    LPCSTR Source
);

パラメーター

名前方向
FlagsDWORDin
SourceLPCSTRin

戻り値の型: BOOL

各言語での呼び出し定義

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupAddToSourceListA(
    DWORD Flags,
    LPCSTR Source
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SetupAddToSourceListA(
    uint Flags,   // DWORD
    [MarshalAs(UnmanagedType.LPStr)] string Source   // LPCSTR
);
<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupAddToSourceListA(
    Flags As UInteger,   ' DWORD
    <MarshalAs(UnmanagedType.LPStr)> Source As String   ' LPCSTR
) As Boolean
End Function
' Flags : DWORD
' Source : LPCSTR
Declare PtrSafe Function SetupAddToSourceListA Lib "setupapi" ( _
    ByVal Flags As Long, _
    ByVal Source As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupAddToSourceListA = ctypes.windll.setupapi.SetupAddToSourceListA
SetupAddToSourceListA.restype = wintypes.BOOL
SetupAddToSourceListA.argtypes = [
    wintypes.DWORD,  # Flags : DWORD
    wintypes.LPCSTR,  # Source : LPCSTR
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupAddToSourceListA = Fiddle::Function.new(
  lib['SetupAddToSourceListA'],
  [
    -Fiddle::TYPE_INT,  # Flags : DWORD
    Fiddle::TYPE_VOIDP,  # Source : LPCSTR
  ],
  Fiddle::TYPE_INT)
#[link(name = "setupapi")]
extern "system" {
    fn SetupAddToSourceListA(
        Flags: u32,  // DWORD
        Source: *const u8  // LPCSTR
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SetupAddToSourceListA(uint Flags, [MarshalAs(UnmanagedType.LPStr)] string Source);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupAddToSourceListA' -Namespace Win32 -PassThru
# $api::SetupAddToSourceListA(Flags, Source)
#uselib "SETUPAPI.dll"
#func global SetupAddToSourceListA "SetupAddToSourceListA" sptr, sptr
; SetupAddToSourceListA Flags, Source   ; 戻り値は stat
; Flags : DWORD -> "sptr"
; Source : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SETUPAPI.dll"
#cfunc global SetupAddToSourceListA "SetupAddToSourceListA" int, str
; res = SetupAddToSourceListA(Flags, Source)
; Flags : DWORD -> "int"
; Source : LPCSTR -> "str"
; BOOL SetupAddToSourceListA(DWORD Flags, LPCSTR Source)
#uselib "SETUPAPI.dll"
#cfunc global SetupAddToSourceListA "SetupAddToSourceListA" int, str
; res = SetupAddToSourceListA(Flags, Source)
; Flags : DWORD -> "int"
; Source : LPCSTR -> "str"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupAddToSourceListA = setupapi.NewProc("SetupAddToSourceListA")
)

// Flags (DWORD), Source (LPCSTR)
r1, _, err := procSetupAddToSourceListA.Call(
	uintptr(Flags),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(Source))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetupAddToSourceListA(
  Flags: DWORD;   // DWORD
  Source: PAnsiChar   // LPCSTR
): BOOL; stdcall;
  external 'SETUPAPI.dll' name 'SetupAddToSourceListA';
result := DllCall("SETUPAPI\SetupAddToSourceListA"
    , "UInt", Flags   ; DWORD
    , "AStr", Source   ; LPCSTR
    , "Int")   ; return: BOOL
●SetupAddToSourceListA(Flags, Source) = DLL("SETUPAPI.dll", "bool SetupAddToSourceListA(dword, char*)")
# 呼び出し: SetupAddToSourceListA(Flags, Source)
# Flags : DWORD -> "dword"
# Source : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。