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WSDXMLAddChild
関数WSDXML親要素に子要素を追加する。
シグネチャ
// wsdapi.dll
#include <windows.h>
HRESULT WSDXMLAddChild(
WSDXML_ELEMENT* pParent,
WSDXML_ELEMENT* pChild
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pParent | WSDXML_ELEMENT* | inout | 子を追加する親要素となるWSDXML_ELEMENTへのポインタ。 |
| pChild | WSDXML_ELEMENT* | inout | 親に追加する子要素となるWSDXML_ELEMENTへのポインタ。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// wsdapi.dll
#include <windows.h>
HRESULT WSDXMLAddChild(
WSDXML_ELEMENT* pParent,
WSDXML_ELEMENT* pChild
);[DllImport("wsdapi.dll", ExactSpelling = true)]
static extern int WSDXMLAddChild(
IntPtr pParent, // WSDXML_ELEMENT* in/out
IntPtr pChild // WSDXML_ELEMENT* in/out
);<DllImport("wsdapi.dll", ExactSpelling:=True)>
Public Shared Function WSDXMLAddChild(
pParent As IntPtr, ' WSDXML_ELEMENT* in/out
pChild As IntPtr ' WSDXML_ELEMENT* in/out
) As Integer
End Function' pParent : WSDXML_ELEMENT* in/out
' pChild : WSDXML_ELEMENT* in/out
Declare PtrSafe Function WSDXMLAddChild Lib "wsdapi" ( _
ByVal pParent As LongPtr, _
ByVal pChild As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WSDXMLAddChild = ctypes.windll.wsdapi.WSDXMLAddChild
WSDXMLAddChild.restype = ctypes.c_int
WSDXMLAddChild.argtypes = [
ctypes.c_void_p, # pParent : WSDXML_ELEMENT* in/out
ctypes.c_void_p, # pChild : WSDXML_ELEMENT* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('wsdapi.dll')
WSDXMLAddChild = Fiddle::Function.new(
lib['WSDXMLAddChild'],
[
Fiddle::TYPE_VOIDP, # pParent : WSDXML_ELEMENT* in/out
Fiddle::TYPE_VOIDP, # pChild : WSDXML_ELEMENT* in/out
],
Fiddle::TYPE_INT)#[link(name = "wsdapi")]
extern "system" {
fn WSDXMLAddChild(
pParent: *mut WSDXML_ELEMENT, // WSDXML_ELEMENT* in/out
pChild: *mut WSDXML_ELEMENT // WSDXML_ELEMENT* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("wsdapi.dll")]
public static extern int WSDXMLAddChild(IntPtr pParent, IntPtr pChild);
"@
$api = Add-Type -MemberDefinition $sig -Name 'wsdapi_WSDXMLAddChild' -Namespace Win32 -PassThru
# $api::WSDXMLAddChild(pParent, pChild)#uselib "wsdapi.dll"
#func global WSDXMLAddChild "WSDXMLAddChild" sptr, sptr
; WSDXMLAddChild varptr(pParent), varptr(pChild) ; 戻り値は stat
; pParent : WSDXML_ELEMENT* in/out -> "sptr"
; pChild : WSDXML_ELEMENT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "wsdapi.dll" #cfunc global WSDXMLAddChild "WSDXMLAddChild" var, var ; res = WSDXMLAddChild(pParent, pChild) ; pParent : WSDXML_ELEMENT* in/out -> "var" ; pChild : WSDXML_ELEMENT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "wsdapi.dll" #cfunc global WSDXMLAddChild "WSDXMLAddChild" sptr, sptr ; res = WSDXMLAddChild(varptr(pParent), varptr(pChild)) ; pParent : WSDXML_ELEMENT* in/out -> "sptr" ; pChild : WSDXML_ELEMENT* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT WSDXMLAddChild(WSDXML_ELEMENT* pParent, WSDXML_ELEMENT* pChild) #uselib "wsdapi.dll" #cfunc global WSDXMLAddChild "WSDXMLAddChild" var, var ; res = WSDXMLAddChild(pParent, pChild) ; pParent : WSDXML_ELEMENT* in/out -> "var" ; pChild : WSDXML_ELEMENT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT WSDXMLAddChild(WSDXML_ELEMENT* pParent, WSDXML_ELEMENT* pChild) #uselib "wsdapi.dll" #cfunc global WSDXMLAddChild "WSDXMLAddChild" intptr, intptr ; res = WSDXMLAddChild(varptr(pParent), varptr(pChild)) ; pParent : WSDXML_ELEMENT* in/out -> "intptr" ; pChild : WSDXML_ELEMENT* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wsdapi = windows.NewLazySystemDLL("wsdapi.dll")
procWSDXMLAddChild = wsdapi.NewProc("WSDXMLAddChild")
)
// pParent (WSDXML_ELEMENT* in/out), pChild (WSDXML_ELEMENT* in/out)
r1, _, err := procWSDXMLAddChild.Call(
uintptr(pParent),
uintptr(pChild),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction WSDXMLAddChild(
pParent: Pointer; // WSDXML_ELEMENT* in/out
pChild: Pointer // WSDXML_ELEMENT* in/out
): Integer; stdcall;
external 'wsdapi.dll' name 'WSDXMLAddChild';result := DllCall("wsdapi\WSDXMLAddChild"
, "Ptr", pParent ; WSDXML_ELEMENT* in/out
, "Ptr", pChild ; WSDXML_ELEMENT* in/out
, "Int") ; return: HRESULT●WSDXMLAddChild(pParent, pChild) = DLL("wsdapi.dll", "int WSDXMLAddChild(void*, void*)")
# 呼び出し: WSDXMLAddChild(pParent, pChild)
# pParent : WSDXML_ELEMENT* in/out -> "void*"
# pChild : WSDXML_ELEMENT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "wsdapi" fn WSDXMLAddChild(
pParent: [*c]WSDXML_ELEMENT, // WSDXML_ELEMENT* in/out
pChild: [*c]WSDXML_ELEMENT // WSDXML_ELEMENT* in/out
) callconv(std.os.windows.WINAPI) i32;proc WSDXMLAddChild(
pParent: ptr WSDXML_ELEMENT, # WSDXML_ELEMENT* in/out
pChild: ptr WSDXML_ELEMENT # WSDXML_ELEMENT* in/out
): int32 {.importc: "WSDXMLAddChild", stdcall, dynlib: "wsdapi.dll".}pragma(lib, "wsdapi");
extern(Windows)
int WSDXMLAddChild(
WSDXML_ELEMENT* pParent, // WSDXML_ELEMENT* in/out
WSDXML_ELEMENT* pChild // WSDXML_ELEMENT* in/out
);ccall((:WSDXMLAddChild, "wsdapi.dll"), stdcall, Int32,
(Ptr{WSDXML_ELEMENT}, Ptr{WSDXML_ELEMENT}),
pParent, pChild)
# pParent : WSDXML_ELEMENT* in/out -> Ptr{WSDXML_ELEMENT}
# pChild : WSDXML_ELEMENT* in/out -> Ptr{WSDXML_ELEMENT}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t WSDXMLAddChild(
void* pParent,
void* pChild);
]]
local wsdapi = ffi.load("wsdapi")
-- wsdapi.WSDXMLAddChild(pParent, pChild)
-- pParent : WSDXML_ELEMENT* in/out
-- pChild : WSDXML_ELEMENT* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('wsdapi.dll');
const WSDXMLAddChild = lib.func('__stdcall', 'WSDXMLAddChild', 'int32_t', ['void *', 'void *']);
// WSDXMLAddChild(pParent, pChild)
// pParent : WSDXML_ELEMENT* in/out -> 'void *'
// pChild : WSDXML_ELEMENT* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("wsdapi.dll", {
WSDXMLAddChild: { parameters: ["pointer", "pointer"], result: "i32" },
});
// lib.symbols.WSDXMLAddChild(pParent, pChild)
// pParent : WSDXML_ELEMENT* in/out -> "pointer"
// pChild : WSDXML_ELEMENT* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t WSDXMLAddChild(
void* pParent,
void* pChild);
C, "wsdapi.dll");
// $ffi->WSDXMLAddChild(pParent, pChild);
// pParent : WSDXML_ELEMENT* in/out
// pChild : WSDXML_ELEMENT* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Wsdapi extends StdCallLibrary {
Wsdapi INSTANCE = Native.load("wsdapi", Wsdapi.class);
int WSDXMLAddChild(
Pointer pParent, // WSDXML_ELEMENT* in/out
Pointer pChild // WSDXML_ELEMENT* in/out
);
}@[Link("wsdapi")]
lib Libwsdapi
fun WSDXMLAddChild = WSDXMLAddChild(
pParent : WSDXML_ELEMENT*, # WSDXML_ELEMENT* in/out
pChild : WSDXML_ELEMENT* # WSDXML_ELEMENT* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WSDXMLAddChildNative = Int32 Function(Pointer<Void>, Pointer<Void>);
typedef WSDXMLAddChildDart = int Function(Pointer<Void>, Pointer<Void>);
final WSDXMLAddChild = DynamicLibrary.open('wsdapi.dll')
.lookupFunction<WSDXMLAddChildNative, WSDXMLAddChildDart>('WSDXMLAddChild');
// pParent : WSDXML_ELEMENT* in/out -> Pointer<Void>
// pChild : WSDXML_ELEMENT* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WSDXMLAddChild(
pParent: Pointer; // WSDXML_ELEMENT* in/out
pChild: Pointer // WSDXML_ELEMENT* in/out
): Integer; stdcall;
external 'wsdapi.dll' name 'WSDXMLAddChild';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WSDXMLAddChild"
c_WSDXMLAddChild :: Ptr () -> Ptr () -> IO Int32
-- pParent : WSDXML_ELEMENT* in/out -> Ptr ()
-- pChild : WSDXML_ELEMENT* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let wsdxmladdchild =
foreign "WSDXMLAddChild"
((ptr void) @-> (ptr void) @-> returning int32_t)
(* pParent : WSDXML_ELEMENT* in/out -> (ptr void) *)
(* pChild : WSDXML_ELEMENT* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library wsdapi (t "wsdapi.dll"))
(cffi:use-foreign-library wsdapi)
(cffi:defcfun ("WSDXMLAddChild" wsdxmladd-child :convention :stdcall) :int32
(p-parent :pointer) ; WSDXML_ELEMENT* in/out
(p-child :pointer)) ; WSDXML_ELEMENT* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WSDXMLAddChild = Win32::API::More->new('wsdapi',
'int WSDXMLAddChild(LPVOID pParent, LPVOID pChild)');
# my $ret = $WSDXMLAddChild->Call($pParent, $pChild);
# pParent : WSDXML_ELEMENT* in/out -> LPVOID
# pChild : WSDXML_ELEMENT* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型