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WSDXMLAddChild

関数
WSDXML親要素に子要素を追加する。
DLLwsdapi.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// wsdapi.dll
#include <windows.h>

HRESULT WSDXMLAddChild(
    WSDXML_ELEMENT* pParent,
    WSDXML_ELEMENT* pChild
);

パラメーター

名前方向
pParentWSDXML_ELEMENT*inout
pChildWSDXML_ELEMENT*inout

戻り値の型: HRESULT

各言語での呼び出し定義

// wsdapi.dll
#include <windows.h>

HRESULT WSDXMLAddChild(
    WSDXML_ELEMENT* pParent,
    WSDXML_ELEMENT* pChild
);
[DllImport("wsdapi.dll", ExactSpelling = true)]
static extern int WSDXMLAddChild(
    IntPtr pParent,   // WSDXML_ELEMENT* in/out
    IntPtr pChild   // WSDXML_ELEMENT* in/out
);
<DllImport("wsdapi.dll", ExactSpelling:=True)>
Public Shared Function WSDXMLAddChild(
    pParent As IntPtr,   ' WSDXML_ELEMENT* in/out
    pChild As IntPtr   ' WSDXML_ELEMENT* in/out
) As Integer
End Function
' pParent : WSDXML_ELEMENT* in/out
' pChild : WSDXML_ELEMENT* in/out
Declare PtrSafe Function WSDXMLAddChild Lib "wsdapi" ( _
    ByVal pParent As LongPtr, _
    ByVal pChild As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WSDXMLAddChild = ctypes.windll.wsdapi.WSDXMLAddChild
WSDXMLAddChild.restype = ctypes.c_int
WSDXMLAddChild.argtypes = [
    ctypes.c_void_p,  # pParent : WSDXML_ELEMENT* in/out
    ctypes.c_void_p,  # pChild : WSDXML_ELEMENT* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('wsdapi.dll')
WSDXMLAddChild = Fiddle::Function.new(
  lib['WSDXMLAddChild'],
  [
    Fiddle::TYPE_VOIDP,  # pParent : WSDXML_ELEMENT* in/out
    Fiddle::TYPE_VOIDP,  # pChild : WSDXML_ELEMENT* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "wsdapi")]
extern "system" {
    fn WSDXMLAddChild(
        pParent: *mut WSDXML_ELEMENT,  // WSDXML_ELEMENT* in/out
        pChild: *mut WSDXML_ELEMENT  // WSDXML_ELEMENT* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("wsdapi.dll")]
public static extern int WSDXMLAddChild(IntPtr pParent, IntPtr pChild);
"@
$api = Add-Type -MemberDefinition $sig -Name 'wsdapi_WSDXMLAddChild' -Namespace Win32 -PassThru
# $api::WSDXMLAddChild(pParent, pChild)
#uselib "wsdapi.dll"
#func global WSDXMLAddChild "WSDXMLAddChild" sptr, sptr
; WSDXMLAddChild varptr(pParent), varptr(pChild)   ; 戻り値は stat
; pParent : WSDXML_ELEMENT* in/out -> "sptr"
; pChild : WSDXML_ELEMENT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "wsdapi.dll"
#cfunc global WSDXMLAddChild "WSDXMLAddChild" var, var
; res = WSDXMLAddChild(pParent, pChild)
; pParent : WSDXML_ELEMENT* in/out -> "var"
; pChild : WSDXML_ELEMENT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT WSDXMLAddChild(WSDXML_ELEMENT* pParent, WSDXML_ELEMENT* pChild)
#uselib "wsdapi.dll"
#cfunc global WSDXMLAddChild "WSDXMLAddChild" var, var
; res = WSDXMLAddChild(pParent, pChild)
; pParent : WSDXML_ELEMENT* in/out -> "var"
; pChild : WSDXML_ELEMENT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	wsdapi = windows.NewLazySystemDLL("wsdapi.dll")
	procWSDXMLAddChild = wsdapi.NewProc("WSDXMLAddChild")
)

// pParent (WSDXML_ELEMENT* in/out), pChild (WSDXML_ELEMENT* in/out)
r1, _, err := procWSDXMLAddChild.Call(
	uintptr(pParent),
	uintptr(pChild),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function WSDXMLAddChild(
  pParent: Pointer;   // WSDXML_ELEMENT* in/out
  pChild: Pointer   // WSDXML_ELEMENT* in/out
): Integer; stdcall;
  external 'wsdapi.dll' name 'WSDXMLAddChild';
result := DllCall("wsdapi\WSDXMLAddChild"
    , "Ptr", pParent   ; WSDXML_ELEMENT* in/out
    , "Ptr", pChild   ; WSDXML_ELEMENT* in/out
    , "Int")   ; return: HRESULT
●WSDXMLAddChild(pParent, pChild) = DLL("wsdapi.dll", "int WSDXMLAddChild(void*, void*)")
# 呼び出し: WSDXMLAddChild(pParent, pChild)
# pParent : WSDXML_ELEMENT* in/out -> "void*"
# pChild : WSDXML_ELEMENT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。