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GetProcessPreferredUILanguages
関数プロセスの優先UI言語一覧を取得する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL GetProcessPreferredUILanguages(
DWORD dwFlags,
DWORD* pulNumLanguages,
LPWSTR pwszLanguagesBuffer, // optional
DWORD* pcchLanguagesBuffer
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| dwFlags | DWORD | in | 言語名形式を指定するフラグ。MUI_LANGUAGE_NAMEまたはMUI_LANGUAGE_IDのいずれかを含める。 |
| pulNumLanguages | DWORD* | out | 取得した言語数を受け取るポインタ。 |
| pwszLanguagesBuffer | LPWSTR | outoptional | 二重NULL終端の言語リストを受け取るバッファ。NULL指定で必要サイズを問い合わせる。 |
| pcchLanguagesBuffer | DWORD* | inout | 入力でバッファサイズを文字数で指定し、出力で必要サイズを受け取るポインタ。0指定で照会する。 |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL GetProcessPreferredUILanguages(
DWORD dwFlags,
DWORD* pulNumLanguages,
LPWSTR pwszLanguagesBuffer, // optional
DWORD* pcchLanguagesBuffer
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool GetProcessPreferredUILanguages(
uint dwFlags, // DWORD
out uint pulNumLanguages, // DWORD* out
[MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder pwszLanguagesBuffer, // LPWSTR optional, out
ref uint pcchLanguagesBuffer // DWORD* in/out
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetProcessPreferredUILanguages(
dwFlags As UInteger, ' DWORD
<Out> ByRef pulNumLanguages As UInteger, ' DWORD* out
<MarshalAs(UnmanagedType.LPWStr)> pwszLanguagesBuffer As System.Text.StringBuilder, ' LPWSTR optional, out
ByRef pcchLanguagesBuffer As UInteger ' DWORD* in/out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' dwFlags : DWORD
' pulNumLanguages : DWORD* out
' pwszLanguagesBuffer : LPWSTR optional, out
' pcchLanguagesBuffer : DWORD* in/out
Declare PtrSafe Function GetProcessPreferredUILanguages Lib "kernel32" ( _
ByVal dwFlags As Long, _
ByRef pulNumLanguages As Long, _
ByVal pwszLanguagesBuffer As LongPtr, _
ByRef pcchLanguagesBuffer As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetProcessPreferredUILanguages = ctypes.windll.kernel32.GetProcessPreferredUILanguages
GetProcessPreferredUILanguages.restype = wintypes.BOOL
GetProcessPreferredUILanguages.argtypes = [
wintypes.DWORD, # dwFlags : DWORD
ctypes.POINTER(wintypes.DWORD), # pulNumLanguages : DWORD* out
wintypes.LPWSTR, # pwszLanguagesBuffer : LPWSTR optional, out
ctypes.POINTER(wintypes.DWORD), # pcchLanguagesBuffer : DWORD* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetProcessPreferredUILanguages = Fiddle::Function.new(
lib['GetProcessPreferredUILanguages'],
[
-Fiddle::TYPE_INT, # dwFlags : DWORD
Fiddle::TYPE_VOIDP, # pulNumLanguages : DWORD* out
Fiddle::TYPE_VOIDP, # pwszLanguagesBuffer : LPWSTR optional, out
Fiddle::TYPE_VOIDP, # pcchLanguagesBuffer : DWORD* in/out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn GetProcessPreferredUILanguages(
dwFlags: u32, // DWORD
pulNumLanguages: *mut u32, // DWORD* out
pwszLanguagesBuffer: *mut u16, // LPWSTR optional, out
pcchLanguagesBuffer: *mut u32 // DWORD* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool GetProcessPreferredUILanguages(uint dwFlags, out uint pulNumLanguages, [MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder pwszLanguagesBuffer, ref uint pcchLanguagesBuffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetProcessPreferredUILanguages' -Namespace Win32 -PassThru
# $api::GetProcessPreferredUILanguages(dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer)#uselib "KERNEL32.dll"
#func global GetProcessPreferredUILanguages "GetProcessPreferredUILanguages" sptr, sptr, sptr, sptr
; GetProcessPreferredUILanguages dwFlags, varptr(pulNumLanguages), varptr(pwszLanguagesBuffer), varptr(pcchLanguagesBuffer) ; 戻り値は stat
; dwFlags : DWORD -> "sptr"
; pulNumLanguages : DWORD* out -> "sptr"
; pwszLanguagesBuffer : LPWSTR optional, out -> "sptr"
; pcchLanguagesBuffer : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global GetProcessPreferredUILanguages "GetProcessPreferredUILanguages" int, var, var, var ; res = GetProcessPreferredUILanguages(dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer) ; dwFlags : DWORD -> "int" ; pulNumLanguages : DWORD* out -> "var" ; pwszLanguagesBuffer : LPWSTR optional, out -> "var" ; pcchLanguagesBuffer : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global GetProcessPreferredUILanguages "GetProcessPreferredUILanguages" int, sptr, sptr, sptr ; res = GetProcessPreferredUILanguages(dwFlags, varptr(pulNumLanguages), varptr(pwszLanguagesBuffer), varptr(pcchLanguagesBuffer)) ; dwFlags : DWORD -> "int" ; pulNumLanguages : DWORD* out -> "sptr" ; pwszLanguagesBuffer : LPWSTR optional, out -> "sptr" ; pcchLanguagesBuffer : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetProcessPreferredUILanguages(DWORD dwFlags, DWORD* pulNumLanguages, LPWSTR pwszLanguagesBuffer, DWORD* pcchLanguagesBuffer) #uselib "KERNEL32.dll" #cfunc global GetProcessPreferredUILanguages "GetProcessPreferredUILanguages" int, var, var, var ; res = GetProcessPreferredUILanguages(dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer) ; dwFlags : DWORD -> "int" ; pulNumLanguages : DWORD* out -> "var" ; pwszLanguagesBuffer : LPWSTR optional, out -> "var" ; pcchLanguagesBuffer : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetProcessPreferredUILanguages(DWORD dwFlags, DWORD* pulNumLanguages, LPWSTR pwszLanguagesBuffer, DWORD* pcchLanguagesBuffer) #uselib "KERNEL32.dll" #cfunc global GetProcessPreferredUILanguages "GetProcessPreferredUILanguages" int, intptr, intptr, intptr ; res = GetProcessPreferredUILanguages(dwFlags, varptr(pulNumLanguages), varptr(pwszLanguagesBuffer), varptr(pcchLanguagesBuffer)) ; dwFlags : DWORD -> "int" ; pulNumLanguages : DWORD* out -> "intptr" ; pwszLanguagesBuffer : LPWSTR optional, out -> "intptr" ; pcchLanguagesBuffer : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetProcessPreferredUILanguages = kernel32.NewProc("GetProcessPreferredUILanguages")
)
// dwFlags (DWORD), pulNumLanguages (DWORD* out), pwszLanguagesBuffer (LPWSTR optional, out), pcchLanguagesBuffer (DWORD* in/out)
r1, _, err := procGetProcessPreferredUILanguages.Call(
uintptr(dwFlags),
uintptr(pulNumLanguages),
uintptr(pwszLanguagesBuffer),
uintptr(pcchLanguagesBuffer),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetProcessPreferredUILanguages(
dwFlags: DWORD; // DWORD
pulNumLanguages: Pointer; // DWORD* out
pwszLanguagesBuffer: PWideChar; // LPWSTR optional, out
pcchLanguagesBuffer: Pointer // DWORD* in/out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'GetProcessPreferredUILanguages';result := DllCall("KERNEL32\GetProcessPreferredUILanguages"
, "UInt", dwFlags ; DWORD
, "Ptr", pulNumLanguages ; DWORD* out
, "Ptr", pwszLanguagesBuffer ; LPWSTR optional, out
, "Ptr", pcchLanguagesBuffer ; DWORD* in/out
, "Int") ; return: BOOL●GetProcessPreferredUILanguages(dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer) = DLL("KERNEL32.dll", "bool GetProcessPreferredUILanguages(dword, void*, char*, void*)")
# 呼び出し: GetProcessPreferredUILanguages(dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer)
# dwFlags : DWORD -> "dword"
# pulNumLanguages : DWORD* out -> "void*"
# pwszLanguagesBuffer : LPWSTR optional, out -> "char*"
# pcchLanguagesBuffer : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn GetProcessPreferredUILanguages(
dwFlags: u32, // DWORD
pulNumLanguages: [*c]u32, // DWORD* out
pwszLanguagesBuffer: [*c]u16, // LPWSTR optional, out
pcchLanguagesBuffer: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) i32;proc GetProcessPreferredUILanguages(
dwFlags: uint32, # DWORD
pulNumLanguages: ptr uint32, # DWORD* out
pwszLanguagesBuffer: ptr uint16, # LPWSTR optional, out
pcchLanguagesBuffer: ptr uint32 # DWORD* in/out
): int32 {.importc: "GetProcessPreferredUILanguages", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
int GetProcessPreferredUILanguages(
uint dwFlags, // DWORD
uint* pulNumLanguages, // DWORD* out
wchar* pwszLanguagesBuffer, // LPWSTR optional, out
uint* pcchLanguagesBuffer // DWORD* in/out
);ccall((:GetProcessPreferredUILanguages, "KERNEL32.dll"), stdcall, Int32,
(UInt32, Ptr{UInt32}, Ptr{UInt16}, Ptr{UInt32}),
dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer)
# dwFlags : DWORD -> UInt32
# pulNumLanguages : DWORD* out -> Ptr{UInt32}
# pwszLanguagesBuffer : LPWSTR optional, out -> Ptr{UInt16}
# pcchLanguagesBuffer : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t GetProcessPreferredUILanguages(
uint32_t dwFlags,
uint32_t* pulNumLanguages,
uint16_t* pwszLanguagesBuffer,
uint32_t* pcchLanguagesBuffer);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.GetProcessPreferredUILanguages(dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer)
-- dwFlags : DWORD
-- pulNumLanguages : DWORD* out
-- pwszLanguagesBuffer : LPWSTR optional, out
-- pcchLanguagesBuffer : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const GetProcessPreferredUILanguages = lib.func('__stdcall', 'GetProcessPreferredUILanguages', 'int32_t', ['uint32_t', 'uint32_t *', 'uint16_t *', 'uint32_t *']);
// GetProcessPreferredUILanguages(dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer)
// dwFlags : DWORD -> 'uint32_t'
// pulNumLanguages : DWORD* out -> 'uint32_t *'
// pwszLanguagesBuffer : LPWSTR optional, out -> 'uint16_t *'
// pcchLanguagesBuffer : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
GetProcessPreferredUILanguages: { parameters: ["u32", "pointer", "buffer", "pointer"], result: "i32" },
});
// lib.symbols.GetProcessPreferredUILanguages(dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer)
// dwFlags : DWORD -> "u32"
// pulNumLanguages : DWORD* out -> "pointer"
// pwszLanguagesBuffer : LPWSTR optional, out -> "buffer"
// pcchLanguagesBuffer : DWORD* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t GetProcessPreferredUILanguages(
uint32_t dwFlags,
uint32_t* pulNumLanguages,
uint16_t* pwszLanguagesBuffer,
uint32_t* pcchLanguagesBuffer);
C, "KERNEL32.dll");
// $ffi->GetProcessPreferredUILanguages(dwFlags, pulNumLanguages, pwszLanguagesBuffer, pcchLanguagesBuffer);
// dwFlags : DWORD
// pulNumLanguages : DWORD* out
// pwszLanguagesBuffer : LPWSTR optional, out
// pcchLanguagesBuffer : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
boolean GetProcessPreferredUILanguages(
int dwFlags, // DWORD
IntByReference pulNumLanguages, // DWORD* out
char[] pwszLanguagesBuffer, // LPWSTR optional, out
IntByReference pcchLanguagesBuffer // DWORD* in/out
);
}@[Link("kernel32")]
lib LibKERNEL32
fun GetProcessPreferredUILanguages = GetProcessPreferredUILanguages(
dwFlags : UInt32, # DWORD
pulNumLanguages : UInt32*, # DWORD* out
pwszLanguagesBuffer : UInt16*, # LPWSTR optional, out
pcchLanguagesBuffer : UInt32* # DWORD* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GetProcessPreferredUILanguagesNative = Int32 Function(Uint32, Pointer<Uint32>, Pointer<Utf16>, Pointer<Uint32>);
typedef GetProcessPreferredUILanguagesDart = int Function(int, Pointer<Uint32>, Pointer<Utf16>, Pointer<Uint32>);
final GetProcessPreferredUILanguages = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<GetProcessPreferredUILanguagesNative, GetProcessPreferredUILanguagesDart>('GetProcessPreferredUILanguages');
// dwFlags : DWORD -> Uint32
// pulNumLanguages : DWORD* out -> Pointer<Uint32>
// pwszLanguagesBuffer : LPWSTR optional, out -> Pointer<Utf16>
// pcchLanguagesBuffer : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GetProcessPreferredUILanguages(
dwFlags: DWORD; // DWORD
pulNumLanguages: Pointer; // DWORD* out
pwszLanguagesBuffer: PWideChar; // LPWSTR optional, out
pcchLanguagesBuffer: Pointer // DWORD* in/out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'GetProcessPreferredUILanguages';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GetProcessPreferredUILanguages"
c_GetProcessPreferredUILanguages :: Word32 -> Ptr Word32 -> CWString -> Ptr Word32 -> IO CInt
-- dwFlags : DWORD -> Word32
-- pulNumLanguages : DWORD* out -> Ptr Word32
-- pwszLanguagesBuffer : LPWSTR optional, out -> CWString
-- pcchLanguagesBuffer : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let getprocesspreferreduilanguages =
foreign "GetProcessPreferredUILanguages"
(uint32_t @-> (ptr uint32_t) @-> (ptr uint16_t) @-> (ptr uint32_t) @-> returning int32_t)
(* dwFlags : DWORD -> uint32_t *)
(* pulNumLanguages : DWORD* out -> (ptr uint32_t) *)
(* pwszLanguagesBuffer : LPWSTR optional, out -> (ptr uint16_t) *)
(* pcchLanguagesBuffer : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("GetProcessPreferredUILanguages" get-process-preferred-uilanguages :convention :stdcall) :int32
(dw-flags :uint32) ; DWORD
(pul-num-languages :pointer) ; DWORD* out
(pwsz-languages-buffer :pointer) ; LPWSTR optional, out
(pcch-languages-buffer :pointer)) ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GetProcessPreferredUILanguages = Win32::API::More->new('KERNEL32',
'BOOL GetProcessPreferredUILanguages(DWORD dwFlags, LPVOID pulNumLanguages, LPWSTR pwszLanguagesBuffer, LPVOID pcchLanguagesBuffer)');
# my $ret = $GetProcessPreferredUILanguages->Call($dwFlags, $pulNumLanguages, $pwszLanguagesBuffer, $pcchLanguagesBuffer);
# dwFlags : DWORD -> DWORD
# pulNumLanguages : DWORD* out -> LPVOID
# pwszLanguagesBuffer : LPWSTR optional, out -> LPWSTR
# pcchLanguagesBuffer : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。