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GetUILanguageInfo
関数指定UI言語のフォールバック言語と属性情報を取得する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL GetUILanguageInfo(
DWORD dwFlags,
LPCWSTR pwmszLanguage,
LPWSTR pwszFallbackLanguages, // optional
DWORD* pcchFallbackLanguages, // optional
DWORD* pAttributes
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| dwFlags | DWORD | in |
| pwmszLanguage | LPCWSTR | in |
| pwszFallbackLanguages | LPWSTR | outoptional |
| pcchFallbackLanguages | DWORD* | inoutoptional |
| pAttributes | DWORD* | out |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL GetUILanguageInfo(
DWORD dwFlags,
LPCWSTR pwmszLanguage,
LPWSTR pwszFallbackLanguages, // optional
DWORD* pcchFallbackLanguages, // optional
DWORD* pAttributes
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool GetUILanguageInfo(
uint dwFlags, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string pwmszLanguage, // LPCWSTR
[MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder pwszFallbackLanguages, // LPWSTR optional, out
IntPtr pcchFallbackLanguages, // DWORD* optional, in/out
out uint pAttributes // DWORD* out
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetUILanguageInfo(
dwFlags As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> pwmszLanguage As String, ' LPCWSTR
<MarshalAs(UnmanagedType.LPWStr)> pwszFallbackLanguages As System.Text.StringBuilder, ' LPWSTR optional, out
pcchFallbackLanguages As IntPtr, ' DWORD* optional, in/out
<Out> ByRef pAttributes As UInteger ' DWORD* out
) As Boolean
End Function' dwFlags : DWORD
' pwmszLanguage : LPCWSTR
' pwszFallbackLanguages : LPWSTR optional, out
' pcchFallbackLanguages : DWORD* optional, in/out
' pAttributes : DWORD* out
Declare PtrSafe Function GetUILanguageInfo Lib "kernel32" ( _
ByVal dwFlags As Long, _
ByVal pwmszLanguage As LongPtr, _
ByVal pwszFallbackLanguages As LongPtr, _
ByVal pcchFallbackLanguages As LongPtr, _
ByRef pAttributes As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetUILanguageInfo = ctypes.windll.kernel32.GetUILanguageInfo
GetUILanguageInfo.restype = wintypes.BOOL
GetUILanguageInfo.argtypes = [
wintypes.DWORD, # dwFlags : DWORD
wintypes.LPCWSTR, # pwmszLanguage : LPCWSTR
wintypes.LPWSTR, # pwszFallbackLanguages : LPWSTR optional, out
ctypes.POINTER(wintypes.DWORD), # pcchFallbackLanguages : DWORD* optional, in/out
ctypes.POINTER(wintypes.DWORD), # pAttributes : DWORD* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetUILanguageInfo = Fiddle::Function.new(
lib['GetUILanguageInfo'],
[
-Fiddle::TYPE_INT, # dwFlags : DWORD
Fiddle::TYPE_VOIDP, # pwmszLanguage : LPCWSTR
Fiddle::TYPE_VOIDP, # pwszFallbackLanguages : LPWSTR optional, out
Fiddle::TYPE_VOIDP, # pcchFallbackLanguages : DWORD* optional, in/out
Fiddle::TYPE_VOIDP, # pAttributes : DWORD* out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn GetUILanguageInfo(
dwFlags: u32, // DWORD
pwmszLanguage: *const u16, // LPCWSTR
pwszFallbackLanguages: *mut u16, // LPWSTR optional, out
pcchFallbackLanguages: *mut u32, // DWORD* optional, in/out
pAttributes: *mut u32 // DWORD* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool GetUILanguageInfo(uint dwFlags, [MarshalAs(UnmanagedType.LPWStr)] string pwmszLanguage, [MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder pwszFallbackLanguages, IntPtr pcchFallbackLanguages, out uint pAttributes);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetUILanguageInfo' -Namespace Win32 -PassThru
# $api::GetUILanguageInfo(dwFlags, pwmszLanguage, pwszFallbackLanguages, pcchFallbackLanguages, pAttributes)#uselib "KERNEL32.dll"
#func global GetUILanguageInfo "GetUILanguageInfo" sptr, sptr, sptr, sptr, sptr
; GetUILanguageInfo dwFlags, pwmszLanguage, varptr(pwszFallbackLanguages), varptr(pcchFallbackLanguages), varptr(pAttributes) ; 戻り値は stat
; dwFlags : DWORD -> "sptr"
; pwmszLanguage : LPCWSTR -> "sptr"
; pwszFallbackLanguages : LPWSTR optional, out -> "sptr"
; pcchFallbackLanguages : DWORD* optional, in/out -> "sptr"
; pAttributes : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global GetUILanguageInfo "GetUILanguageInfo" int, wstr, var, var, var ; res = GetUILanguageInfo(dwFlags, pwmszLanguage, pwszFallbackLanguages, pcchFallbackLanguages, pAttributes) ; dwFlags : DWORD -> "int" ; pwmszLanguage : LPCWSTR -> "wstr" ; pwszFallbackLanguages : LPWSTR optional, out -> "var" ; pcchFallbackLanguages : DWORD* optional, in/out -> "var" ; pAttributes : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global GetUILanguageInfo "GetUILanguageInfo" int, wstr, sptr, sptr, sptr ; res = GetUILanguageInfo(dwFlags, pwmszLanguage, varptr(pwszFallbackLanguages), varptr(pcchFallbackLanguages), varptr(pAttributes)) ; dwFlags : DWORD -> "int" ; pwmszLanguage : LPCWSTR -> "wstr" ; pwszFallbackLanguages : LPWSTR optional, out -> "sptr" ; pcchFallbackLanguages : DWORD* optional, in/out -> "sptr" ; pAttributes : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetUILanguageInfo(DWORD dwFlags, LPCWSTR pwmszLanguage, LPWSTR pwszFallbackLanguages, DWORD* pcchFallbackLanguages, DWORD* pAttributes) #uselib "KERNEL32.dll" #cfunc global GetUILanguageInfo "GetUILanguageInfo" int, wstr, var, var, var ; res = GetUILanguageInfo(dwFlags, pwmszLanguage, pwszFallbackLanguages, pcchFallbackLanguages, pAttributes) ; dwFlags : DWORD -> "int" ; pwmszLanguage : LPCWSTR -> "wstr" ; pwszFallbackLanguages : LPWSTR optional, out -> "var" ; pcchFallbackLanguages : DWORD* optional, in/out -> "var" ; pAttributes : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetUILanguageInfo(DWORD dwFlags, LPCWSTR pwmszLanguage, LPWSTR pwszFallbackLanguages, DWORD* pcchFallbackLanguages, DWORD* pAttributes) #uselib "KERNEL32.dll" #cfunc global GetUILanguageInfo "GetUILanguageInfo" int, wstr, intptr, intptr, intptr ; res = GetUILanguageInfo(dwFlags, pwmszLanguage, varptr(pwszFallbackLanguages), varptr(pcchFallbackLanguages), varptr(pAttributes)) ; dwFlags : DWORD -> "int" ; pwmszLanguage : LPCWSTR -> "wstr" ; pwszFallbackLanguages : LPWSTR optional, out -> "intptr" ; pcchFallbackLanguages : DWORD* optional, in/out -> "intptr" ; pAttributes : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetUILanguageInfo = kernel32.NewProc("GetUILanguageInfo")
)
// dwFlags (DWORD), pwmszLanguage (LPCWSTR), pwszFallbackLanguages (LPWSTR optional, out), pcchFallbackLanguages (DWORD* optional, in/out), pAttributes (DWORD* out)
r1, _, err := procGetUILanguageInfo.Call(
uintptr(dwFlags),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pwmszLanguage))),
uintptr(pwszFallbackLanguages),
uintptr(pcchFallbackLanguages),
uintptr(pAttributes),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetUILanguageInfo(
dwFlags: DWORD; // DWORD
pwmszLanguage: PWideChar; // LPCWSTR
pwszFallbackLanguages: PWideChar; // LPWSTR optional, out
pcchFallbackLanguages: Pointer; // DWORD* optional, in/out
pAttributes: Pointer // DWORD* out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'GetUILanguageInfo';result := DllCall("KERNEL32\GetUILanguageInfo"
, "UInt", dwFlags ; DWORD
, "WStr", pwmszLanguage ; LPCWSTR
, "Ptr", pwszFallbackLanguages ; LPWSTR optional, out
, "Ptr", pcchFallbackLanguages ; DWORD* optional, in/out
, "Ptr", pAttributes ; DWORD* out
, "Int") ; return: BOOL●GetUILanguageInfo(dwFlags, pwmszLanguage, pwszFallbackLanguages, pcchFallbackLanguages, pAttributes) = DLL("KERNEL32.dll", "bool GetUILanguageInfo(dword, char*, char*, void*, void*)")
# 呼び出し: GetUILanguageInfo(dwFlags, pwmszLanguage, pwszFallbackLanguages, pcchFallbackLanguages, pAttributes)
# dwFlags : DWORD -> "dword"
# pwmszLanguage : LPCWSTR -> "char*"
# pwszFallbackLanguages : LPWSTR optional, out -> "char*"
# pcchFallbackLanguages : DWORD* optional, in/out -> "void*"
# pAttributes : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。