ホーム › Globalization › IdnToAscii
IdnToAscii
関数国際化ドメイン名をUnicodeからASCII(Punycode)へ変換する。
シグネチャ
// NORMALIZ.dll
#include <windows.h>
INT IdnToAscii(
DWORD dwFlags,
LPCWSTR lpUnicodeCharStr,
INT cchUnicodeChar,
LPWSTR lpASCIICharStr, // optional
INT cchASCIIChar
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| dwFlags | DWORD | in |
| lpUnicodeCharStr | LPCWSTR | in |
| cchUnicodeChar | INT | in |
| lpASCIICharStr | LPWSTR | outoptional |
| cchASCIIChar | INT | in |
戻り値の型: INT
各言語での呼び出し定義
// NORMALIZ.dll
#include <windows.h>
INT IdnToAscii(
DWORD dwFlags,
LPCWSTR lpUnicodeCharStr,
INT cchUnicodeChar,
LPWSTR lpASCIICharStr, // optional
INT cchASCIIChar
);[DllImport("NORMALIZ.dll", SetLastError = true, ExactSpelling = true)]
static extern int IdnToAscii(
uint dwFlags, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string lpUnicodeCharStr, // LPCWSTR
int cchUnicodeChar, // INT
[MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder lpASCIICharStr, // LPWSTR optional, out
int cchASCIIChar // INT
);<DllImport("NORMALIZ.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function IdnToAscii(
dwFlags As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> lpUnicodeCharStr As String, ' LPCWSTR
cchUnicodeChar As Integer, ' INT
<MarshalAs(UnmanagedType.LPWStr)> lpASCIICharStr As System.Text.StringBuilder, ' LPWSTR optional, out
cchASCIIChar As Integer ' INT
) As Integer
End Function' dwFlags : DWORD
' lpUnicodeCharStr : LPCWSTR
' cchUnicodeChar : INT
' lpASCIICharStr : LPWSTR optional, out
' cchASCIIChar : INT
Declare PtrSafe Function IdnToAscii Lib "normaliz" ( _
ByVal dwFlags As Long, _
ByVal lpUnicodeCharStr As LongPtr, _
ByVal cchUnicodeChar As Long, _
ByVal lpASCIICharStr As LongPtr, _
ByVal cchASCIIChar As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
IdnToAscii = ctypes.windll.normaliz.IdnToAscii
IdnToAscii.restype = ctypes.c_int
IdnToAscii.argtypes = [
wintypes.DWORD, # dwFlags : DWORD
wintypes.LPCWSTR, # lpUnicodeCharStr : LPCWSTR
ctypes.c_int, # cchUnicodeChar : INT
wintypes.LPWSTR, # lpASCIICharStr : LPWSTR optional, out
ctypes.c_int, # cchASCIIChar : INT
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('NORMALIZ.dll')
IdnToAscii = Fiddle::Function.new(
lib['IdnToAscii'],
[
-Fiddle::TYPE_INT, # dwFlags : DWORD
Fiddle::TYPE_VOIDP, # lpUnicodeCharStr : LPCWSTR
Fiddle::TYPE_INT, # cchUnicodeChar : INT
Fiddle::TYPE_VOIDP, # lpASCIICharStr : LPWSTR optional, out
Fiddle::TYPE_INT, # cchASCIIChar : INT
],
Fiddle::TYPE_INT)#[link(name = "normaliz")]
extern "system" {
fn IdnToAscii(
dwFlags: u32, // DWORD
lpUnicodeCharStr: *const u16, // LPCWSTR
cchUnicodeChar: i32, // INT
lpASCIICharStr: *mut u16, // LPWSTR optional, out
cchASCIIChar: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("NORMALIZ.dll", SetLastError = true)]
public static extern int IdnToAscii(uint dwFlags, [MarshalAs(UnmanagedType.LPWStr)] string lpUnicodeCharStr, int cchUnicodeChar, [MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder lpASCIICharStr, int cchASCIIChar);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NORMALIZ_IdnToAscii' -Namespace Win32 -PassThru
# $api::IdnToAscii(dwFlags, lpUnicodeCharStr, cchUnicodeChar, lpASCIICharStr, cchASCIIChar)#uselib "NORMALIZ.dll"
#func global IdnToAscii "IdnToAscii" sptr, sptr, sptr, sptr, sptr
; IdnToAscii dwFlags, lpUnicodeCharStr, cchUnicodeChar, varptr(lpASCIICharStr), cchASCIIChar ; 戻り値は stat
; dwFlags : DWORD -> "sptr"
; lpUnicodeCharStr : LPCWSTR -> "sptr"
; cchUnicodeChar : INT -> "sptr"
; lpASCIICharStr : LPWSTR optional, out -> "sptr"
; cchASCIIChar : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "NORMALIZ.dll" #cfunc global IdnToAscii "IdnToAscii" int, wstr, int, var, int ; res = IdnToAscii(dwFlags, lpUnicodeCharStr, cchUnicodeChar, lpASCIICharStr, cchASCIIChar) ; dwFlags : DWORD -> "int" ; lpUnicodeCharStr : LPCWSTR -> "wstr" ; cchUnicodeChar : INT -> "int" ; lpASCIICharStr : LPWSTR optional, out -> "var" ; cchASCIIChar : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "NORMALIZ.dll" #cfunc global IdnToAscii "IdnToAscii" int, wstr, int, sptr, int ; res = IdnToAscii(dwFlags, lpUnicodeCharStr, cchUnicodeChar, varptr(lpASCIICharStr), cchASCIIChar) ; dwFlags : DWORD -> "int" ; lpUnicodeCharStr : LPCWSTR -> "wstr" ; cchUnicodeChar : INT -> "int" ; lpASCIICharStr : LPWSTR optional, out -> "sptr" ; cchASCIIChar : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT IdnToAscii(DWORD dwFlags, LPCWSTR lpUnicodeCharStr, INT cchUnicodeChar, LPWSTR lpASCIICharStr, INT cchASCIIChar) #uselib "NORMALIZ.dll" #cfunc global IdnToAscii "IdnToAscii" int, wstr, int, var, int ; res = IdnToAscii(dwFlags, lpUnicodeCharStr, cchUnicodeChar, lpASCIICharStr, cchASCIIChar) ; dwFlags : DWORD -> "int" ; lpUnicodeCharStr : LPCWSTR -> "wstr" ; cchUnicodeChar : INT -> "int" ; lpASCIICharStr : LPWSTR optional, out -> "var" ; cchASCIIChar : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT IdnToAscii(DWORD dwFlags, LPCWSTR lpUnicodeCharStr, INT cchUnicodeChar, LPWSTR lpASCIICharStr, INT cchASCIIChar) #uselib "NORMALIZ.dll" #cfunc global IdnToAscii "IdnToAscii" int, wstr, int, intptr, int ; res = IdnToAscii(dwFlags, lpUnicodeCharStr, cchUnicodeChar, varptr(lpASCIICharStr), cchASCIIChar) ; dwFlags : DWORD -> "int" ; lpUnicodeCharStr : LPCWSTR -> "wstr" ; cchUnicodeChar : INT -> "int" ; lpASCIICharStr : LPWSTR optional, out -> "intptr" ; cchASCIIChar : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
normaliz = windows.NewLazySystemDLL("NORMALIZ.dll")
procIdnToAscii = normaliz.NewProc("IdnToAscii")
)
// dwFlags (DWORD), lpUnicodeCharStr (LPCWSTR), cchUnicodeChar (INT), lpASCIICharStr (LPWSTR optional, out), cchASCIIChar (INT)
r1, _, err := procIdnToAscii.Call(
uintptr(dwFlags),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpUnicodeCharStr))),
uintptr(cchUnicodeChar),
uintptr(lpASCIICharStr),
uintptr(cchASCIIChar),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction IdnToAscii(
dwFlags: DWORD; // DWORD
lpUnicodeCharStr: PWideChar; // LPCWSTR
cchUnicodeChar: Integer; // INT
lpASCIICharStr: PWideChar; // LPWSTR optional, out
cchASCIIChar: Integer // INT
): Integer; stdcall;
external 'NORMALIZ.dll' name 'IdnToAscii';result := DllCall("NORMALIZ\IdnToAscii"
, "UInt", dwFlags ; DWORD
, "WStr", lpUnicodeCharStr ; LPCWSTR
, "Int", cchUnicodeChar ; INT
, "Ptr", lpASCIICharStr ; LPWSTR optional, out
, "Int", cchASCIIChar ; INT
, "Int") ; return: INT●IdnToAscii(dwFlags, lpUnicodeCharStr, cchUnicodeChar, lpASCIICharStr, cchASCIIChar) = DLL("NORMALIZ.dll", "int IdnToAscii(dword, char*, int, char*, int)")
# 呼び出し: IdnToAscii(dwFlags, lpUnicodeCharStr, cchUnicodeChar, lpASCIICharStr, cchASCIIChar)
# dwFlags : DWORD -> "dword"
# lpUnicodeCharStr : LPCWSTR -> "char*"
# cchUnicodeChar : INT -> "int"
# lpASCIICharStr : LPWSTR optional, out -> "char*"
# cchASCIIChar : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。