ホーム › Globalization › LCMapStringW
LCMapStringW
関数Unicode文字列にロケール依存のマッピング変換を行う。
シグネチャ
// KERNEL32.dll (Unicode / -W)
#include <windows.h>
INT LCMapStringW(
DWORD Locale,
DWORD dwMapFlags,
LPCWSTR lpSrcStr,
INT cchSrc,
LPWSTR lpDestStr, // optional
INT cchDest
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Locale | DWORD | in |
| dwMapFlags | DWORD | in |
| lpSrcStr | LPCWSTR | in |
| cchSrc | INT | in |
| lpDestStr | LPWSTR | outoptional |
| cchDest | INT | in |
戻り値の型: INT
各言語での呼び出し定義
// KERNEL32.dll (Unicode / -W)
#include <windows.h>
INT LCMapStringW(
DWORD Locale,
DWORD dwMapFlags,
LPCWSTR lpSrcStr,
INT cchSrc,
LPWSTR lpDestStr, // optional
INT cchDest
);[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern int LCMapStringW(
uint Locale, // DWORD
uint dwMapFlags, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string lpSrcStr, // LPCWSTR
int cchSrc, // INT
[MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder lpDestStr, // LPWSTR optional, out
int cchDest // INT
);<DllImport("KERNEL32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function LCMapStringW(
Locale As UInteger, ' DWORD
dwMapFlags As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> lpSrcStr As String, ' LPCWSTR
cchSrc As Integer, ' INT
<MarshalAs(UnmanagedType.LPWStr)> lpDestStr As System.Text.StringBuilder, ' LPWSTR optional, out
cchDest As Integer ' INT
) As Integer
End Function' Locale : DWORD
' dwMapFlags : DWORD
' lpSrcStr : LPCWSTR
' cchSrc : INT
' lpDestStr : LPWSTR optional, out
' cchDest : INT
Declare PtrSafe Function LCMapStringW Lib "kernel32" ( _
ByVal Locale As Long, _
ByVal dwMapFlags As Long, _
ByVal lpSrcStr As LongPtr, _
ByVal cchSrc As Long, _
ByVal lpDestStr As LongPtr, _
ByVal cchDest As Long) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
LCMapStringW = ctypes.windll.kernel32.LCMapStringW
LCMapStringW.restype = ctypes.c_int
LCMapStringW.argtypes = [
wintypes.DWORD, # Locale : DWORD
wintypes.DWORD, # dwMapFlags : DWORD
wintypes.LPCWSTR, # lpSrcStr : LPCWSTR
ctypes.c_int, # cchSrc : INT
wintypes.LPWSTR, # lpDestStr : LPWSTR optional, out
ctypes.c_int, # cchDest : INT
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
LCMapStringW = Fiddle::Function.new(
lib['LCMapStringW'],
[
-Fiddle::TYPE_INT, # Locale : DWORD
-Fiddle::TYPE_INT, # dwMapFlags : DWORD
Fiddle::TYPE_VOIDP, # lpSrcStr : LPCWSTR
Fiddle::TYPE_INT, # cchSrc : INT
Fiddle::TYPE_VOIDP, # lpDestStr : LPWSTR optional, out
Fiddle::TYPE_INT, # cchDest : INT
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "kernel32")]
extern "system" {
fn LCMapStringW(
Locale: u32, // DWORD
dwMapFlags: u32, // DWORD
lpSrcStr: *const u16, // LPCWSTR
cchSrc: i32, // INT
lpDestStr: *mut u16, // LPWSTR optional, out
cchDest: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern int LCMapStringW(uint Locale, uint dwMapFlags, [MarshalAs(UnmanagedType.LPWStr)] string lpSrcStr, int cchSrc, [MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder lpDestStr, int cchDest);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_LCMapStringW' -Namespace Win32 -PassThru
# $api::LCMapStringW(Locale, dwMapFlags, lpSrcStr, cchSrc, lpDestStr, cchDest)#uselib "KERNEL32.dll"
#func global LCMapStringW "LCMapStringW" wptr, wptr, wptr, wptr, wptr, wptr
; LCMapStringW Locale, dwMapFlags, lpSrcStr, cchSrc, varptr(lpDestStr), cchDest ; 戻り値は stat
; Locale : DWORD -> "wptr"
; dwMapFlags : DWORD -> "wptr"
; lpSrcStr : LPCWSTR -> "wptr"
; cchSrc : INT -> "wptr"
; lpDestStr : LPWSTR optional, out -> "wptr"
; cchDest : INT -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global LCMapStringW "LCMapStringW" int, int, wstr, int, var, int ; res = LCMapStringW(Locale, dwMapFlags, lpSrcStr, cchSrc, lpDestStr, cchDest) ; Locale : DWORD -> "int" ; dwMapFlags : DWORD -> "int" ; lpSrcStr : LPCWSTR -> "wstr" ; cchSrc : INT -> "int" ; lpDestStr : LPWSTR optional, out -> "var" ; cchDest : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global LCMapStringW "LCMapStringW" int, int, wstr, int, sptr, int ; res = LCMapStringW(Locale, dwMapFlags, lpSrcStr, cchSrc, varptr(lpDestStr), cchDest) ; Locale : DWORD -> "int" ; dwMapFlags : DWORD -> "int" ; lpSrcStr : LPCWSTR -> "wstr" ; cchSrc : INT -> "int" ; lpDestStr : LPWSTR optional, out -> "sptr" ; cchDest : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT LCMapStringW(DWORD Locale, DWORD dwMapFlags, LPCWSTR lpSrcStr, INT cchSrc, LPWSTR lpDestStr, INT cchDest) #uselib "KERNEL32.dll" #cfunc global LCMapStringW "LCMapStringW" int, int, wstr, int, var, int ; res = LCMapStringW(Locale, dwMapFlags, lpSrcStr, cchSrc, lpDestStr, cchDest) ; Locale : DWORD -> "int" ; dwMapFlags : DWORD -> "int" ; lpSrcStr : LPCWSTR -> "wstr" ; cchSrc : INT -> "int" ; lpDestStr : LPWSTR optional, out -> "var" ; cchDest : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT LCMapStringW(DWORD Locale, DWORD dwMapFlags, LPCWSTR lpSrcStr, INT cchSrc, LPWSTR lpDestStr, INT cchDest) #uselib "KERNEL32.dll" #cfunc global LCMapStringW "LCMapStringW" int, int, wstr, int, intptr, int ; res = LCMapStringW(Locale, dwMapFlags, lpSrcStr, cchSrc, varptr(lpDestStr), cchDest) ; Locale : DWORD -> "int" ; dwMapFlags : DWORD -> "int" ; lpSrcStr : LPCWSTR -> "wstr" ; cchSrc : INT -> "int" ; lpDestStr : LPWSTR optional, out -> "intptr" ; cchDest : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procLCMapStringW = kernel32.NewProc("LCMapStringW")
)
// Locale (DWORD), dwMapFlags (DWORD), lpSrcStr (LPCWSTR), cchSrc (INT), lpDestStr (LPWSTR optional, out), cchDest (INT)
r1, _, err := procLCMapStringW.Call(
uintptr(Locale),
uintptr(dwMapFlags),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpSrcStr))),
uintptr(cchSrc),
uintptr(lpDestStr),
uintptr(cchDest),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction LCMapStringW(
Locale: DWORD; // DWORD
dwMapFlags: DWORD; // DWORD
lpSrcStr: PWideChar; // LPCWSTR
cchSrc: Integer; // INT
lpDestStr: PWideChar; // LPWSTR optional, out
cchDest: Integer // INT
): Integer; stdcall;
external 'KERNEL32.dll' name 'LCMapStringW';result := DllCall("KERNEL32\LCMapStringW"
, "UInt", Locale ; DWORD
, "UInt", dwMapFlags ; DWORD
, "WStr", lpSrcStr ; LPCWSTR
, "Int", cchSrc ; INT
, "Ptr", lpDestStr ; LPWSTR optional, out
, "Int", cchDest ; INT
, "Int") ; return: INT●LCMapStringW(Locale, dwMapFlags, lpSrcStr, cchSrc, lpDestStr, cchDest) = DLL("KERNEL32.dll", "int LCMapStringW(dword, dword, char*, int, char*, int)")
# 呼び出し: LCMapStringW(Locale, dwMapFlags, lpSrcStr, cchSrc, lpDestStr, cchDest)
# Locale : DWORD -> "dword"
# dwMapFlags : DWORD -> "dword"
# lpSrcStr : LPCWSTR -> "char*"
# cchSrc : INT -> "int"
# lpDestStr : LPWSTR optional, out -> "char*"
# cchDest : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。