ホーム › Globalization › uloc_openAvailableByType
uloc_openAvailableByType
関数指定した種別で利用可能なロケールの列挙子を開く。
シグネチャ
// icu.dll
#include <windows.h>
UEnumeration* uloc_openAvailableByType(
ULocAvailableType type,
UErrorCode* status
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| type | ULocAvailableType | in | 列挙するロケールの種別を示すULocAvailableType(既定・別名付き等)。 |
| status | UErrorCode* | inout | ICUエラーコードを受け渡すポインタ。U_ZERO_ERRORへ初期化が必要。 |
戻り値の型: UEnumeration*
各言語での呼び出し定義
// icu.dll
#include <windows.h>
UEnumeration* uloc_openAvailableByType(
ULocAvailableType type,
UErrorCode* status
);[DllImport("icu.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr uloc_openAvailableByType(
int type, // ULocAvailableType
ref int status // UErrorCode* in/out
);<DllImport("icu.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function uloc_openAvailableByType(
type As Integer, ' ULocAvailableType
ByRef status As Integer ' UErrorCode* in/out
) As IntPtr
End Function' type : ULocAvailableType
' status : UErrorCode* in/out
Declare PtrSafe Function uloc_openAvailableByType Lib "icu" ( _
ByVal type As Long, _
ByRef status As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
uloc_openAvailableByType = ctypes.cdll.icu.uloc_openAvailableByType
uloc_openAvailableByType.restype = ctypes.c_void_p
uloc_openAvailableByType.argtypes = [
ctypes.c_int, # type : ULocAvailableType
ctypes.c_void_p, # status : UErrorCode* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('icu.dll')
uloc_openAvailableByType = Fiddle::Function.new(
lib['uloc_openAvailableByType'],
[
Fiddle::TYPE_INT, # type : ULocAvailableType
Fiddle::TYPE_VOIDP, # status : UErrorCode* in/out
],
Fiddle::TYPE_VOIDP, Fiddle::Function::CDECL)#[link(name = "icu")]
extern "C" {
fn uloc_openAvailableByType(
type: i32, // ULocAvailableType
status: *mut i32 // UErrorCode* in/out
) -> *mut isize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("icu.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr uloc_openAvailableByType(int type, ref int status);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icu_uloc_openAvailableByType' -Namespace Win32 -PassThru
# $api::uloc_openAvailableByType(type, status)#uselib "icu.dll"
#func global uloc_openAvailableByType "uloc_openAvailableByType" sptr, sptr
; uloc_openAvailableByType type, varptr(status) ; 戻り値は stat
; type : ULocAvailableType -> "sptr"
; status : UErrorCode* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "icu.dll" #cfunc global uloc_openAvailableByType "uloc_openAvailableByType" int, var ; res = uloc_openAvailableByType(type, status) ; type : ULocAvailableType -> "int" ; status : UErrorCode* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "icu.dll" #cfunc global uloc_openAvailableByType "uloc_openAvailableByType" int, sptr ; res = uloc_openAvailableByType(type, varptr(status)) ; type : ULocAvailableType -> "int" ; status : UErrorCode* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; UEnumeration* uloc_openAvailableByType(ULocAvailableType type, UErrorCode* status) #uselib "icu.dll" #cfunc global uloc_openAvailableByType "uloc_openAvailableByType" int, var ; res = uloc_openAvailableByType(type, status) ; type : ULocAvailableType -> "int" ; status : UErrorCode* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; UEnumeration* uloc_openAvailableByType(ULocAvailableType type, UErrorCode* status) #uselib "icu.dll" #cfunc global uloc_openAvailableByType "uloc_openAvailableByType" int, intptr ; res = uloc_openAvailableByType(type, varptr(status)) ; type : ULocAvailableType -> "int" ; status : UErrorCode* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icu = windows.NewLazySystemDLL("icu.dll")
proculoc_openAvailableByType = icu.NewProc("uloc_openAvailableByType")
)
// type (ULocAvailableType), status (UErrorCode* in/out)
r1, _, err := proculoc_openAvailableByType.Call(
uintptr(type),
uintptr(status),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // UEnumeration*function uloc_openAvailableByType(
type: Integer; // ULocAvailableType
status: Pointer // UErrorCode* in/out
): Pointer; cdecl;
external 'icu.dll' name 'uloc_openAvailableByType';result := DllCall("icu\uloc_openAvailableByType"
, "Int", type ; ULocAvailableType
, "Ptr", status ; UErrorCode* in/out
, "Cdecl Ptr") ; return: UEnumeration*●uloc_openAvailableByType(type, status) = DLL("icu.dll", "void* uloc_openAvailableByType(int, void*)")
# 呼び出し: uloc_openAvailableByType(type, status)
# type : ULocAvailableType -> "int"
# status : UErrorCode* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。const std = @import("std");
extern "icu" fn uloc_openAvailableByType(
type: i32, // ULocAvailableType
status: [*c]i32 // UErrorCode* in/out
) callconv(.c) [*c]isize;proc uloc_openAvailableByType(
`type`: int32, # ULocAvailableType
status: ptr int32 # UErrorCode* in/out
): ptr int {.importc: "uloc_openAvailableByType", cdecl, dynlib: "icu.dll".}pragma(lib, "icu");
extern(C)
ptrdiff_t* uloc_openAvailableByType(
int type, // ULocAvailableType
int* status // UErrorCode* in/out
);ccall((:uloc_openAvailableByType, "icu.dll"), Ptr{Int},
(Int32, Ptr{Int32}),
type, status)
# type : ULocAvailableType -> Int32
# status : UErrorCode* in/out -> Ptr{Int32}local ffi = require("ffi")
ffi.cdef[[
intptr_t* uloc_openAvailableByType(
int32_t type,
int32_t* status);
]]
local icu = ffi.load("icu")
-- icu.uloc_openAvailableByType(type, status)
-- type : ULocAvailableType
-- status : UErrorCode* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('icu.dll');
const uloc_openAvailableByType = lib.func('__cdecl', 'uloc_openAvailableByType', 'intptr_t *', ['int32_t', 'int32_t *']);
// uloc_openAvailableByType(type, status)
// type : ULocAvailableType -> 'int32_t'
// status : UErrorCode* in/out -> 'int32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("icu.dll", {
uloc_openAvailableByType: { parameters: ["i32", "pointer"], result: "pointer" },
});
// lib.symbols.uloc_openAvailableByType(type, status)
// type : ULocAvailableType -> "i32"
// status : UErrorCode* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
intptr_t* uloc_openAvailableByType(
int32_t type,
int32_t* status);
C, "icu.dll");
// $ffi->uloc_openAvailableByType(type, status);
// type : ULocAvailableType
// status : UErrorCode* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Icu extends Library {
Icu INSTANCE = Native.load("icu", Icu.class);
Pointer uloc_openAvailableByType(
int type, // ULocAvailableType
IntByReference status // UErrorCode* in/out
);
}@[Link("icu")]
lib Libicu
fun uloc_openAvailableByType = uloc_openAvailableByType(
type_ : Int32, # ULocAvailableType
status : Int32* # UErrorCode* in/out
) : LibC::SSizeT*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef uloc_openAvailableByTypeNative = Pointer<IntPtr> Function(Int32, Pointer<Int32>);
typedef uloc_openAvailableByTypeDart = Pointer<IntPtr> Function(int, Pointer<Int32>);
final uloc_openAvailableByType = DynamicLibrary.open('icu.dll')
.lookupFunction<uloc_openAvailableByTypeNative, uloc_openAvailableByTypeDart>('uloc_openAvailableByType');
// type : ULocAvailableType -> Int32
// status : UErrorCode* in/out -> Pointer<Int32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function uloc_openAvailableByType(
type: Integer; // ULocAvailableType
status: Pointer // UErrorCode* in/out
): Pointer; cdecl;
external 'icu.dll' name 'uloc_openAvailableByType';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import ccall safe "uloc_openAvailableByType"
c_uloc_openAvailableByType :: Int32 -> Ptr Int32 -> IO (Ptr CIntPtr)
-- type : ULocAvailableType -> Int32
-- status : UErrorCode* in/out -> Ptr Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let uloc_openavailablebytype =
foreign "uloc_openAvailableByType"
(int32_t @-> (ptr int32_t) @-> returning (ptr intptr_t))
(* type : ULocAvailableType -> int32_t *)
(* status : UErrorCode* in/out -> (ptr int32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library icu (t "icu.dll"))
(cffi:use-foreign-library icu)
(cffi:defcfun ("uloc_openAvailableByType" uloc-open-available-by-type :convention :cdecl) :pointer
(type :int32) ; ULocAvailableType
(status :pointer)) ; UErrorCode* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $uloc_openAvailableByType = Win32::API::More->new('icu',
'LPVOID uloc_openAvailableByType(int type, LPVOID status)');
# my $ret = $uloc_openAvailableByType->Call($type, $status);
# type : ULocAvailableType -> int
# status : UErrorCode* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。