ホーム › Graphics.Direct3D11 › D3DX11CreateScan
D3DX11CreateScan
関数コンピュートシェーダーによるプレフィックススキャン演算オブジェクトを作成する。
シグネチャ
// d3dcsx.dll
#include <windows.h>
HRESULT D3DX11CreateScan(
ID3D11DeviceContext* pDeviceContext,
DWORD MaxElementScanSize,
DWORD MaxScanCount,
ID3DX11Scan** ppScan
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pDeviceContext | ID3D11DeviceContext* | in | スキャン演算を実行する対象のID3D11DeviceContext。 |
| MaxElementScanSize | DWORD | in | 1回のスキャンで扱う最大要素数を指定する。 |
| MaxScanCount | DWORD | in | 同時に処理する最大スキャン本数を指定する。 |
| ppScan | ID3DX11Scan** | out | 生成されたID3DX11Scanインターフェイスを受け取る出力先。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// d3dcsx.dll
#include <windows.h>
HRESULT D3DX11CreateScan(
ID3D11DeviceContext* pDeviceContext,
DWORD MaxElementScanSize,
DWORD MaxScanCount,
ID3DX11Scan** ppScan
);[DllImport("d3dcsx.dll", ExactSpelling = true)]
static extern int D3DX11CreateScan(
IntPtr pDeviceContext, // ID3D11DeviceContext*
uint MaxElementScanSize, // DWORD
uint MaxScanCount, // DWORD
IntPtr ppScan // ID3DX11Scan** out
);<DllImport("d3dcsx.dll", ExactSpelling:=True)>
Public Shared Function D3DX11CreateScan(
pDeviceContext As IntPtr, ' ID3D11DeviceContext*
MaxElementScanSize As UInteger, ' DWORD
MaxScanCount As UInteger, ' DWORD
ppScan As IntPtr ' ID3DX11Scan** out
) As Integer
End Function' pDeviceContext : ID3D11DeviceContext*
' MaxElementScanSize : DWORD
' MaxScanCount : DWORD
' ppScan : ID3DX11Scan** out
Declare PtrSafe Function D3DX11CreateScan Lib "d3dcsx" ( _
ByVal pDeviceContext As LongPtr, _
ByVal MaxElementScanSize As Long, _
ByVal MaxScanCount As Long, _
ByVal ppScan As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
D3DX11CreateScan = ctypes.windll.d3dcsx.D3DX11CreateScan
D3DX11CreateScan.restype = ctypes.c_int
D3DX11CreateScan.argtypes = [
ctypes.c_void_p, # pDeviceContext : ID3D11DeviceContext*
wintypes.DWORD, # MaxElementScanSize : DWORD
wintypes.DWORD, # MaxScanCount : DWORD
ctypes.c_void_p, # ppScan : ID3DX11Scan** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('d3dcsx.dll')
D3DX11CreateScan = Fiddle::Function.new(
lib['D3DX11CreateScan'],
[
Fiddle::TYPE_VOIDP, # pDeviceContext : ID3D11DeviceContext*
-Fiddle::TYPE_INT, # MaxElementScanSize : DWORD
-Fiddle::TYPE_INT, # MaxScanCount : DWORD
Fiddle::TYPE_VOIDP, # ppScan : ID3DX11Scan** out
],
Fiddle::TYPE_INT)#[link(name = "d3dcsx")]
extern "system" {
fn D3DX11CreateScan(
pDeviceContext: *mut core::ffi::c_void, // ID3D11DeviceContext*
MaxElementScanSize: u32, // DWORD
MaxScanCount: u32, // DWORD
ppScan: *mut *mut core::ffi::c_void // ID3DX11Scan** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("d3dcsx.dll")]
public static extern int D3DX11CreateScan(IntPtr pDeviceContext, uint MaxElementScanSize, uint MaxScanCount, IntPtr ppScan);
"@
$api = Add-Type -MemberDefinition $sig -Name 'd3dcsx_D3DX11CreateScan' -Namespace Win32 -PassThru
# $api::D3DX11CreateScan(pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan)#uselib "d3dcsx.dll"
#func global D3DX11CreateScan "D3DX11CreateScan" sptr, sptr, sptr, sptr
; D3DX11CreateScan pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan ; 戻り値は stat
; pDeviceContext : ID3D11DeviceContext* -> "sptr"
; MaxElementScanSize : DWORD -> "sptr"
; MaxScanCount : DWORD -> "sptr"
; ppScan : ID3DX11Scan** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "d3dcsx.dll"
#cfunc global D3DX11CreateScan "D3DX11CreateScan" sptr, int, int, sptr
; res = D3DX11CreateScan(pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan)
; pDeviceContext : ID3D11DeviceContext* -> "sptr"
; MaxElementScanSize : DWORD -> "int"
; MaxScanCount : DWORD -> "int"
; ppScan : ID3DX11Scan** out -> "sptr"; HRESULT D3DX11CreateScan(ID3D11DeviceContext* pDeviceContext, DWORD MaxElementScanSize, DWORD MaxScanCount, ID3DX11Scan** ppScan)
#uselib "d3dcsx.dll"
#cfunc global D3DX11CreateScan "D3DX11CreateScan" intptr, int, int, intptr
; res = D3DX11CreateScan(pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan)
; pDeviceContext : ID3D11DeviceContext* -> "intptr"
; MaxElementScanSize : DWORD -> "int"
; MaxScanCount : DWORD -> "int"
; ppScan : ID3DX11Scan** out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
d3dcsx = windows.NewLazySystemDLL("d3dcsx.dll")
procD3DX11CreateScan = d3dcsx.NewProc("D3DX11CreateScan")
)
// pDeviceContext (ID3D11DeviceContext*), MaxElementScanSize (DWORD), MaxScanCount (DWORD), ppScan (ID3DX11Scan** out)
r1, _, err := procD3DX11CreateScan.Call(
uintptr(pDeviceContext),
uintptr(MaxElementScanSize),
uintptr(MaxScanCount),
uintptr(ppScan),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction D3DX11CreateScan(
pDeviceContext: Pointer; // ID3D11DeviceContext*
MaxElementScanSize: DWORD; // DWORD
MaxScanCount: DWORD; // DWORD
ppScan: Pointer // ID3DX11Scan** out
): Integer; stdcall;
external 'd3dcsx.dll' name 'D3DX11CreateScan';result := DllCall("d3dcsx\D3DX11CreateScan"
, "Ptr", pDeviceContext ; ID3D11DeviceContext*
, "UInt", MaxElementScanSize ; DWORD
, "UInt", MaxScanCount ; DWORD
, "Ptr", ppScan ; ID3DX11Scan** out
, "Int") ; return: HRESULT●D3DX11CreateScan(pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan) = DLL("d3dcsx.dll", "int D3DX11CreateScan(void*, dword, dword, void*)")
# 呼び出し: D3DX11CreateScan(pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan)
# pDeviceContext : ID3D11DeviceContext* -> "void*"
# MaxElementScanSize : DWORD -> "dword"
# MaxScanCount : DWORD -> "dword"
# ppScan : ID3DX11Scan** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "d3dcsx" fn D3DX11CreateScan(
pDeviceContext: ?*anyopaque, // ID3D11DeviceContext*
MaxElementScanSize: u32, // DWORD
MaxScanCount: u32, // DWORD
ppScan: ?*anyopaque // ID3DX11Scan** out
) callconv(std.os.windows.WINAPI) i32;proc D3DX11CreateScan(
pDeviceContext: pointer, # ID3D11DeviceContext*
MaxElementScanSize: uint32, # DWORD
MaxScanCount: uint32, # DWORD
ppScan: pointer # ID3DX11Scan** out
): int32 {.importc: "D3DX11CreateScan", stdcall, dynlib: "d3dcsx.dll".}pragma(lib, "d3dcsx");
extern(Windows)
int D3DX11CreateScan(
void* pDeviceContext, // ID3D11DeviceContext*
uint MaxElementScanSize, // DWORD
uint MaxScanCount, // DWORD
void* ppScan // ID3DX11Scan** out
);ccall((:D3DX11CreateScan, "d3dcsx.dll"), stdcall, Int32,
(Ptr{Cvoid}, UInt32, UInt32, Ptr{Cvoid}),
pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan)
# pDeviceContext : ID3D11DeviceContext* -> Ptr{Cvoid}
# MaxElementScanSize : DWORD -> UInt32
# MaxScanCount : DWORD -> UInt32
# ppScan : ID3DX11Scan** out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t D3DX11CreateScan(
void* pDeviceContext,
uint32_t MaxElementScanSize,
uint32_t MaxScanCount,
void* ppScan);
]]
local d3dcsx = ffi.load("d3dcsx")
-- d3dcsx.D3DX11CreateScan(pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan)
-- pDeviceContext : ID3D11DeviceContext*
-- MaxElementScanSize : DWORD
-- MaxScanCount : DWORD
-- ppScan : ID3DX11Scan** out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('d3dcsx.dll');
const D3DX11CreateScan = lib.func('__stdcall', 'D3DX11CreateScan', 'int32_t', ['void *', 'uint32_t', 'uint32_t', 'void *']);
// D3DX11CreateScan(pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan)
// pDeviceContext : ID3D11DeviceContext* -> 'void *'
// MaxElementScanSize : DWORD -> 'uint32_t'
// MaxScanCount : DWORD -> 'uint32_t'
// ppScan : ID3DX11Scan** out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("d3dcsx.dll", {
D3DX11CreateScan: { parameters: ["pointer", "u32", "u32", "pointer"], result: "i32" },
});
// lib.symbols.D3DX11CreateScan(pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan)
// pDeviceContext : ID3D11DeviceContext* -> "pointer"
// MaxElementScanSize : DWORD -> "u32"
// MaxScanCount : DWORD -> "u32"
// ppScan : ID3DX11Scan** out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t D3DX11CreateScan(
void* pDeviceContext,
uint32_t MaxElementScanSize,
uint32_t MaxScanCount,
void* ppScan);
C, "d3dcsx.dll");
// $ffi->D3DX11CreateScan(pDeviceContext, MaxElementScanSize, MaxScanCount, ppScan);
// pDeviceContext : ID3D11DeviceContext*
// MaxElementScanSize : DWORD
// MaxScanCount : DWORD
// ppScan : ID3DX11Scan** out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface D3dcsx extends StdCallLibrary {
D3dcsx INSTANCE = Native.load("d3dcsx", D3dcsx.class);
int D3DX11CreateScan(
Pointer pDeviceContext, // ID3D11DeviceContext*
int MaxElementScanSize, // DWORD
int MaxScanCount, // DWORD
Pointer ppScan // ID3DX11Scan** out
);
}@[Link("d3dcsx")]
lib Libd3dcsx
fun D3DX11CreateScan = D3DX11CreateScan(
pDeviceContext : Void*, # ID3D11DeviceContext*
MaxElementScanSize : UInt32, # DWORD
MaxScanCount : UInt32, # DWORD
ppScan : Void* # ID3DX11Scan** out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef D3DX11CreateScanNative = Int32 Function(Pointer<Void>, Uint32, Uint32, Pointer<Void>);
typedef D3DX11CreateScanDart = int Function(Pointer<Void>, int, int, Pointer<Void>);
final D3DX11CreateScan = DynamicLibrary.open('d3dcsx.dll')
.lookupFunction<D3DX11CreateScanNative, D3DX11CreateScanDart>('D3DX11CreateScan');
// pDeviceContext : ID3D11DeviceContext* -> Pointer<Void>
// MaxElementScanSize : DWORD -> Uint32
// MaxScanCount : DWORD -> Uint32
// ppScan : ID3DX11Scan** out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function D3DX11CreateScan(
pDeviceContext: Pointer; // ID3D11DeviceContext*
MaxElementScanSize: DWORD; // DWORD
MaxScanCount: DWORD; // DWORD
ppScan: Pointer // ID3DX11Scan** out
): Integer; stdcall;
external 'd3dcsx.dll' name 'D3DX11CreateScan';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "D3DX11CreateScan"
c_D3DX11CreateScan :: Ptr () -> Word32 -> Word32 -> Ptr () -> IO Int32
-- pDeviceContext : ID3D11DeviceContext* -> Ptr ()
-- MaxElementScanSize : DWORD -> Word32
-- MaxScanCount : DWORD -> Word32
-- ppScan : ID3DX11Scan** out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let d3dx11createscan =
foreign "D3DX11CreateScan"
((ptr void) @-> uint32_t @-> uint32_t @-> (ptr void) @-> returning int32_t)
(* pDeviceContext : ID3D11DeviceContext* -> (ptr void) *)
(* MaxElementScanSize : DWORD -> uint32_t *)
(* MaxScanCount : DWORD -> uint32_t *)
(* ppScan : ID3DX11Scan** out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library d3dcsx (t "d3dcsx.dll"))
(cffi:use-foreign-library d3dcsx)
(cffi:defcfun ("D3DX11CreateScan" d3-dx11-create-scan :convention :stdcall) :int32
(p-device-context :pointer) ; ID3D11DeviceContext*
(max-element-scan-size :uint32) ; DWORD
(max-scan-count :uint32) ; DWORD
(pp-scan :pointer)) ; ID3DX11Scan** out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $D3DX11CreateScan = Win32::API::More->new('d3dcsx',
'int D3DX11CreateScan(LPVOID pDeviceContext, DWORD MaxElementScanSize, DWORD MaxScanCount, LPVOID ppScan)');
# my $ret = $D3DX11CreateScan->Call($pDeviceContext, $MaxElementScanSize, $MaxScanCount, $ppScan);
# pDeviceContext : ID3D11DeviceContext* -> LPVOID
# MaxElementScanSize : DWORD -> DWORD
# MaxScanCount : DWORD -> DWORD
# ppScan : ID3DX11Scan** out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。