ホーム › Graphics.Direct3D12 › D3D12CreateVersionedRootSignatureDeserializer
D3D12CreateVersionedRootSignatureDeserializer
関数バージョン付きルートシグネチャの逆シリアライザーを作成する。
シグネチャ
// d3d12.dll
#include <windows.h>
HRESULT D3D12CreateVersionedRootSignatureDeserializer(
const void* pSrcData,
UINT_PTR SrcDataSizeInBytes,
const GUID* pRootSignatureDeserializerInterface,
void** ppRootSignatureDeserializer
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pSrcData | void* | in |
| SrcDataSizeInBytes | UINT_PTR | in |
| pRootSignatureDeserializerInterface | GUID* | in |
| ppRootSignatureDeserializer | void** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// d3d12.dll
#include <windows.h>
HRESULT D3D12CreateVersionedRootSignatureDeserializer(
const void* pSrcData,
UINT_PTR SrcDataSizeInBytes,
const GUID* pRootSignatureDeserializerInterface,
void** ppRootSignatureDeserializer
);[DllImport("d3d12.dll", ExactSpelling = true)]
static extern int D3D12CreateVersionedRootSignatureDeserializer(
IntPtr pSrcData, // void*
UIntPtr SrcDataSizeInBytes, // UINT_PTR
ref Guid pRootSignatureDeserializerInterface, // GUID*
IntPtr ppRootSignatureDeserializer // void** out
);<DllImport("d3d12.dll", ExactSpelling:=True)>
Public Shared Function D3D12CreateVersionedRootSignatureDeserializer(
pSrcData As IntPtr, ' void*
SrcDataSizeInBytes As UIntPtr, ' UINT_PTR
ByRef pRootSignatureDeserializerInterface As Guid, ' GUID*
ppRootSignatureDeserializer As IntPtr ' void** out
) As Integer
End Function' pSrcData : void*
' SrcDataSizeInBytes : UINT_PTR
' pRootSignatureDeserializerInterface : GUID*
' ppRootSignatureDeserializer : void** out
Declare PtrSafe Function D3D12CreateVersionedRootSignatureDeserializer Lib "d3d12" ( _
ByVal pSrcData As LongPtr, _
ByVal SrcDataSizeInBytes As LongPtr, _
ByVal pRootSignatureDeserializerInterface As LongPtr, _
ByVal ppRootSignatureDeserializer As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
D3D12CreateVersionedRootSignatureDeserializer = ctypes.windll.d3d12.D3D12CreateVersionedRootSignatureDeserializer
D3D12CreateVersionedRootSignatureDeserializer.restype = ctypes.c_int
D3D12CreateVersionedRootSignatureDeserializer.argtypes = [
ctypes.POINTER(None), # pSrcData : void*
ctypes.c_size_t, # SrcDataSizeInBytes : UINT_PTR
ctypes.c_void_p, # pRootSignatureDeserializerInterface : GUID*
ctypes.c_void_p, # ppRootSignatureDeserializer : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('d3d12.dll')
D3D12CreateVersionedRootSignatureDeserializer = Fiddle::Function.new(
lib['D3D12CreateVersionedRootSignatureDeserializer'],
[
Fiddle::TYPE_VOIDP, # pSrcData : void*
Fiddle::TYPE_UINTPTR_T, # SrcDataSizeInBytes : UINT_PTR
Fiddle::TYPE_VOIDP, # pRootSignatureDeserializerInterface : GUID*
Fiddle::TYPE_VOIDP, # ppRootSignatureDeserializer : void** out
],
Fiddle::TYPE_INT)#[link(name = "d3d12")]
extern "system" {
fn D3D12CreateVersionedRootSignatureDeserializer(
pSrcData: *const (), // void*
SrcDataSizeInBytes: usize, // UINT_PTR
pRootSignatureDeserializerInterface: *const GUID, // GUID*
ppRootSignatureDeserializer: *mut *mut () // void** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("d3d12.dll")]
public static extern int D3D12CreateVersionedRootSignatureDeserializer(IntPtr pSrcData, UIntPtr SrcDataSizeInBytes, ref Guid pRootSignatureDeserializerInterface, IntPtr ppRootSignatureDeserializer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'd3d12_D3D12CreateVersionedRootSignatureDeserializer' -Namespace Win32 -PassThru
# $api::D3D12CreateVersionedRootSignatureDeserializer(pSrcData, SrcDataSizeInBytes, pRootSignatureDeserializerInterface, ppRootSignatureDeserializer)#uselib "d3d12.dll"
#func global D3D12CreateVersionedRootSignatureDeserializer "D3D12CreateVersionedRootSignatureDeserializer" sptr, sptr, sptr, sptr
; D3D12CreateVersionedRootSignatureDeserializer pSrcData, SrcDataSizeInBytes, varptr(pRootSignatureDeserializerInterface), ppRootSignatureDeserializer ; 戻り値は stat
; pSrcData : void* -> "sptr"
; SrcDataSizeInBytes : UINT_PTR -> "sptr"
; pRootSignatureDeserializerInterface : GUID* -> "sptr"
; ppRootSignatureDeserializer : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "d3d12.dll" #cfunc global D3D12CreateVersionedRootSignatureDeserializer "D3D12CreateVersionedRootSignatureDeserializer" sptr, sptr, var, sptr ; res = D3D12CreateVersionedRootSignatureDeserializer(pSrcData, SrcDataSizeInBytes, pRootSignatureDeserializerInterface, ppRootSignatureDeserializer) ; pSrcData : void* -> "sptr" ; SrcDataSizeInBytes : UINT_PTR -> "sptr" ; pRootSignatureDeserializerInterface : GUID* -> "var" ; ppRootSignatureDeserializer : void** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "d3d12.dll" #cfunc global D3D12CreateVersionedRootSignatureDeserializer "D3D12CreateVersionedRootSignatureDeserializer" sptr, sptr, sptr, sptr ; res = D3D12CreateVersionedRootSignatureDeserializer(pSrcData, SrcDataSizeInBytes, varptr(pRootSignatureDeserializerInterface), ppRootSignatureDeserializer) ; pSrcData : void* -> "sptr" ; SrcDataSizeInBytes : UINT_PTR -> "sptr" ; pRootSignatureDeserializerInterface : GUID* -> "sptr" ; ppRootSignatureDeserializer : void** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT D3D12CreateVersionedRootSignatureDeserializer(void* pSrcData, UINT_PTR SrcDataSizeInBytes, GUID* pRootSignatureDeserializerInterface, void** ppRootSignatureDeserializer) #uselib "d3d12.dll" #cfunc global D3D12CreateVersionedRootSignatureDeserializer "D3D12CreateVersionedRootSignatureDeserializer" intptr, intptr, var, intptr ; res = D3D12CreateVersionedRootSignatureDeserializer(pSrcData, SrcDataSizeInBytes, pRootSignatureDeserializerInterface, ppRootSignatureDeserializer) ; pSrcData : void* -> "intptr" ; SrcDataSizeInBytes : UINT_PTR -> "intptr" ; pRootSignatureDeserializerInterface : GUID* -> "var" ; ppRootSignatureDeserializer : void** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT D3D12CreateVersionedRootSignatureDeserializer(void* pSrcData, UINT_PTR SrcDataSizeInBytes, GUID* pRootSignatureDeserializerInterface, void** ppRootSignatureDeserializer) #uselib "d3d12.dll" #cfunc global D3D12CreateVersionedRootSignatureDeserializer "D3D12CreateVersionedRootSignatureDeserializer" intptr, intptr, intptr, intptr ; res = D3D12CreateVersionedRootSignatureDeserializer(pSrcData, SrcDataSizeInBytes, varptr(pRootSignatureDeserializerInterface), ppRootSignatureDeserializer) ; pSrcData : void* -> "intptr" ; SrcDataSizeInBytes : UINT_PTR -> "intptr" ; pRootSignatureDeserializerInterface : GUID* -> "intptr" ; ppRootSignatureDeserializer : void** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
d3d12 = windows.NewLazySystemDLL("d3d12.dll")
procD3D12CreateVersionedRootSignatureDeserializer = d3d12.NewProc("D3D12CreateVersionedRootSignatureDeserializer")
)
// pSrcData (void*), SrcDataSizeInBytes (UINT_PTR), pRootSignatureDeserializerInterface (GUID*), ppRootSignatureDeserializer (void** out)
r1, _, err := procD3D12CreateVersionedRootSignatureDeserializer.Call(
uintptr(pSrcData),
uintptr(SrcDataSizeInBytes),
uintptr(pRootSignatureDeserializerInterface),
uintptr(ppRootSignatureDeserializer),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction D3D12CreateVersionedRootSignatureDeserializer(
pSrcData: Pointer; // void*
SrcDataSizeInBytes: NativeUInt; // UINT_PTR
pRootSignatureDeserializerInterface: PGUID; // GUID*
ppRootSignatureDeserializer: Pointer // void** out
): Integer; stdcall;
external 'd3d12.dll' name 'D3D12CreateVersionedRootSignatureDeserializer';result := DllCall("d3d12\D3D12CreateVersionedRootSignatureDeserializer"
, "Ptr", pSrcData ; void*
, "UPtr", SrcDataSizeInBytes ; UINT_PTR
, "Ptr", pRootSignatureDeserializerInterface ; GUID*
, "Ptr", ppRootSignatureDeserializer ; void** out
, "Int") ; return: HRESULT●D3D12CreateVersionedRootSignatureDeserializer(pSrcData, SrcDataSizeInBytes, pRootSignatureDeserializerInterface, ppRootSignatureDeserializer) = DLL("d3d12.dll", "int D3D12CreateVersionedRootSignatureDeserializer(void*, int, void*, void*)")
# 呼び出し: D3D12CreateVersionedRootSignatureDeserializer(pSrcData, SrcDataSizeInBytes, pRootSignatureDeserializerInterface, ppRootSignatureDeserializer)
# pSrcData : void* -> "void*"
# SrcDataSizeInBytes : UINT_PTR -> "int"
# pRootSignatureDeserializerInterface : GUID* -> "void*"
# ppRootSignatureDeserializer : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。