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Direct3DCreate9Ex
関数拡張機能対応のDirect3D9Exオブジェクトを作成する。
シグネチャ
// d3d9.dll
#include <windows.h>
HRESULT Direct3DCreate9Ex(
DWORD SDKVersion,
IDirect3D9Ex** param1
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| SDKVersion | DWORD | in |
| param1 | IDirect3D9Ex** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// d3d9.dll
#include <windows.h>
HRESULT Direct3DCreate9Ex(
DWORD SDKVersion,
IDirect3D9Ex** param1
);[DllImport("d3d9.dll", ExactSpelling = true)]
static extern int Direct3DCreate9Ex(
uint SDKVersion, // DWORD
IntPtr param1 // IDirect3D9Ex** out
);<DllImport("d3d9.dll", ExactSpelling:=True)>
Public Shared Function Direct3DCreate9Ex(
SDKVersion As UInteger, ' DWORD
param1 As IntPtr ' IDirect3D9Ex** out
) As Integer
End Function' SDKVersion : DWORD
' param1 : IDirect3D9Ex** out
Declare PtrSafe Function Direct3DCreate9Ex Lib "d3d9" ( _
ByVal SDKVersion As Long, _
ByVal param1 As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
Direct3DCreate9Ex = ctypes.windll.d3d9.Direct3DCreate9Ex
Direct3DCreate9Ex.restype = ctypes.c_int
Direct3DCreate9Ex.argtypes = [
wintypes.DWORD, # SDKVersion : DWORD
ctypes.c_void_p, # param1 : IDirect3D9Ex** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('d3d9.dll')
Direct3DCreate9Ex = Fiddle::Function.new(
lib['Direct3DCreate9Ex'],
[
-Fiddle::TYPE_INT, # SDKVersion : DWORD
Fiddle::TYPE_VOIDP, # param1 : IDirect3D9Ex** out
],
Fiddle::TYPE_INT)#[link(name = "d3d9")]
extern "system" {
fn Direct3DCreate9Ex(
SDKVersion: u32, // DWORD
param1: *mut *mut core::ffi::c_void // IDirect3D9Ex** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("d3d9.dll")]
public static extern int Direct3DCreate9Ex(uint SDKVersion, IntPtr param1);
"@
$api = Add-Type -MemberDefinition $sig -Name 'd3d9_Direct3DCreate9Ex' -Namespace Win32 -PassThru
# $api::Direct3DCreate9Ex(SDKVersion, param1)#uselib "d3d9.dll"
#func global Direct3DCreate9Ex "Direct3DCreate9Ex" sptr, sptr
; Direct3DCreate9Ex SDKVersion, param1 ; 戻り値は stat
; SDKVersion : DWORD -> "sptr"
; param1 : IDirect3D9Ex** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "d3d9.dll"
#cfunc global Direct3DCreate9Ex "Direct3DCreate9Ex" int, sptr
; res = Direct3DCreate9Ex(SDKVersion, param1)
; SDKVersion : DWORD -> "int"
; param1 : IDirect3D9Ex** out -> "sptr"; HRESULT Direct3DCreate9Ex(DWORD SDKVersion, IDirect3D9Ex** param1)
#uselib "d3d9.dll"
#cfunc global Direct3DCreate9Ex "Direct3DCreate9Ex" int, intptr
; res = Direct3DCreate9Ex(SDKVersion, param1)
; SDKVersion : DWORD -> "int"
; param1 : IDirect3D9Ex** out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
d3d9 = windows.NewLazySystemDLL("d3d9.dll")
procDirect3DCreate9Ex = d3d9.NewProc("Direct3DCreate9Ex")
)
// SDKVersion (DWORD), param1 (IDirect3D9Ex** out)
r1, _, err := procDirect3DCreate9Ex.Call(
uintptr(SDKVersion),
uintptr(param1),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction Direct3DCreate9Ex(
SDKVersion: DWORD; // DWORD
param1: Pointer // IDirect3D9Ex** out
): Integer; stdcall;
external 'd3d9.dll' name 'Direct3DCreate9Ex';result := DllCall("d3d9\Direct3DCreate9Ex"
, "UInt", SDKVersion ; DWORD
, "Ptr", param1 ; IDirect3D9Ex** out
, "Int") ; return: HRESULT●Direct3DCreate9Ex(SDKVersion, param1) = DLL("d3d9.dll", "int Direct3DCreate9Ex(dword, void*)")
# 呼び出し: Direct3DCreate9Ex(SDKVersion, param1)
# SDKVersion : DWORD -> "dword"
# param1 : IDirect3D9Ex** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。