ホーム › Graphics.DirectComposition › DCompositionCreateDevice2
DCompositionCreateDevice2
関数レンダリングデバイスからDirectComposition合成デバイスを作成する。
シグネチャ
// dcomp.dll
#include <windows.h>
HRESULT DCompositionCreateDevice2(
IUnknown* renderingDevice, // optional
const GUID* iid,
void** dcompositionDevice
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| renderingDevice | IUnknown* | inoptional |
| iid | GUID* | in |
| dcompositionDevice | void** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// dcomp.dll
#include <windows.h>
HRESULT DCompositionCreateDevice2(
IUnknown* renderingDevice, // optional
const GUID* iid,
void** dcompositionDevice
);[DllImport("dcomp.dll", ExactSpelling = true)]
static extern int DCompositionCreateDevice2(
IntPtr renderingDevice, // IUnknown* optional
ref Guid iid, // GUID*
IntPtr dcompositionDevice // void** out
);<DllImport("dcomp.dll", ExactSpelling:=True)>
Public Shared Function DCompositionCreateDevice2(
renderingDevice As IntPtr, ' IUnknown* optional
ByRef iid As Guid, ' GUID*
dcompositionDevice As IntPtr ' void** out
) As Integer
End Function' renderingDevice : IUnknown* optional
' iid : GUID*
' dcompositionDevice : void** out
Declare PtrSafe Function DCompositionCreateDevice2 Lib "dcomp" ( _
ByVal renderingDevice As LongPtr, _
ByVal iid As LongPtr, _
ByVal dcompositionDevice As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DCompositionCreateDevice2 = ctypes.windll.dcomp.DCompositionCreateDevice2
DCompositionCreateDevice2.restype = ctypes.c_int
DCompositionCreateDevice2.argtypes = [
ctypes.c_void_p, # renderingDevice : IUnknown* optional
ctypes.c_void_p, # iid : GUID*
ctypes.c_void_p, # dcompositionDevice : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('dcomp.dll')
DCompositionCreateDevice2 = Fiddle::Function.new(
lib['DCompositionCreateDevice2'],
[
Fiddle::TYPE_VOIDP, # renderingDevice : IUnknown* optional
Fiddle::TYPE_VOIDP, # iid : GUID*
Fiddle::TYPE_VOIDP, # dcompositionDevice : void** out
],
Fiddle::TYPE_INT)#[link(name = "dcomp")]
extern "system" {
fn DCompositionCreateDevice2(
renderingDevice: *mut core::ffi::c_void, // IUnknown* optional
iid: *const GUID, // GUID*
dcompositionDevice: *mut *mut () // void** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("dcomp.dll")]
public static extern int DCompositionCreateDevice2(IntPtr renderingDevice, ref Guid iid, IntPtr dcompositionDevice);
"@
$api = Add-Type -MemberDefinition $sig -Name 'dcomp_DCompositionCreateDevice2' -Namespace Win32 -PassThru
# $api::DCompositionCreateDevice2(renderingDevice, iid, dcompositionDevice)#uselib "dcomp.dll"
#func global DCompositionCreateDevice2 "DCompositionCreateDevice2" sptr, sptr, sptr
; DCompositionCreateDevice2 renderingDevice, varptr(iid), dcompositionDevice ; 戻り値は stat
; renderingDevice : IUnknown* optional -> "sptr"
; iid : GUID* -> "sptr"
; dcompositionDevice : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "dcomp.dll" #cfunc global DCompositionCreateDevice2 "DCompositionCreateDevice2" sptr, var, sptr ; res = DCompositionCreateDevice2(renderingDevice, iid, dcompositionDevice) ; renderingDevice : IUnknown* optional -> "sptr" ; iid : GUID* -> "var" ; dcompositionDevice : void** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "dcomp.dll" #cfunc global DCompositionCreateDevice2 "DCompositionCreateDevice2" sptr, sptr, sptr ; res = DCompositionCreateDevice2(renderingDevice, varptr(iid), dcompositionDevice) ; renderingDevice : IUnknown* optional -> "sptr" ; iid : GUID* -> "sptr" ; dcompositionDevice : void** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT DCompositionCreateDevice2(IUnknown* renderingDevice, GUID* iid, void** dcompositionDevice) #uselib "dcomp.dll" #cfunc global DCompositionCreateDevice2 "DCompositionCreateDevice2" intptr, var, intptr ; res = DCompositionCreateDevice2(renderingDevice, iid, dcompositionDevice) ; renderingDevice : IUnknown* optional -> "intptr" ; iid : GUID* -> "var" ; dcompositionDevice : void** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT DCompositionCreateDevice2(IUnknown* renderingDevice, GUID* iid, void** dcompositionDevice) #uselib "dcomp.dll" #cfunc global DCompositionCreateDevice2 "DCompositionCreateDevice2" intptr, intptr, intptr ; res = DCompositionCreateDevice2(renderingDevice, varptr(iid), dcompositionDevice) ; renderingDevice : IUnknown* optional -> "intptr" ; iid : GUID* -> "intptr" ; dcompositionDevice : void** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dcomp = windows.NewLazySystemDLL("dcomp.dll")
procDCompositionCreateDevice2 = dcomp.NewProc("DCompositionCreateDevice2")
)
// renderingDevice (IUnknown* optional), iid (GUID*), dcompositionDevice (void** out)
r1, _, err := procDCompositionCreateDevice2.Call(
uintptr(renderingDevice),
uintptr(iid),
uintptr(dcompositionDevice),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DCompositionCreateDevice2(
renderingDevice: Pointer; // IUnknown* optional
iid: PGUID; // GUID*
dcompositionDevice: Pointer // void** out
): Integer; stdcall;
external 'dcomp.dll' name 'DCompositionCreateDevice2';result := DllCall("dcomp\DCompositionCreateDevice2"
, "Ptr", renderingDevice ; IUnknown* optional
, "Ptr", iid ; GUID*
, "Ptr", dcompositionDevice ; void** out
, "Int") ; return: HRESULT●DCompositionCreateDevice2(renderingDevice, iid, dcompositionDevice) = DLL("dcomp.dll", "int DCompositionCreateDevice2(void*, void*, void*)")
# 呼び出し: DCompositionCreateDevice2(renderingDevice, iid, dcompositionDevice)
# renderingDevice : IUnknown* optional -> "void*"
# iid : GUID* -> "void*"
# dcompositionDevice : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。