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DirectDrawEnumerateA
関数利用可能なDirectDrawデバイスを列挙する(ANSI版)。
シグネチャ
// DDRAW.dll (ANSI / -A)
#include <windows.h>
HRESULT DirectDrawEnumerateA(
LPDDENUMCALLBACKA lpCallback,
void* lpContext
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lpCallback | LPDDENUMCALLBACKA | in |
| lpContext | void* | inout |
戻り値の型: HRESULT
各言語での呼び出し定義
// DDRAW.dll (ANSI / -A)
#include <windows.h>
HRESULT DirectDrawEnumerateA(
LPDDENUMCALLBACKA lpCallback,
void* lpContext
);[DllImport("DDRAW.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int DirectDrawEnumerateA(
IntPtr lpCallback, // LPDDENUMCALLBACKA
IntPtr lpContext // void* in/out
);<DllImport("DDRAW.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function DirectDrawEnumerateA(
lpCallback As IntPtr, ' LPDDENUMCALLBACKA
lpContext As IntPtr ' void* in/out
) As Integer
End Function' lpCallback : LPDDENUMCALLBACKA
' lpContext : void* in/out
Declare PtrSafe Function DirectDrawEnumerateA Lib "ddraw" ( _
ByVal lpCallback As LongPtr, _
ByVal lpContext As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DirectDrawEnumerateA = ctypes.windll.ddraw.DirectDrawEnumerateA
DirectDrawEnumerateA.restype = ctypes.c_int
DirectDrawEnumerateA.argtypes = [
ctypes.c_void_p, # lpCallback : LPDDENUMCALLBACKA
ctypes.POINTER(None), # lpContext : void* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('DDRAW.dll')
DirectDrawEnumerateA = Fiddle::Function.new(
lib['DirectDrawEnumerateA'],
[
Fiddle::TYPE_VOIDP, # lpCallback : LPDDENUMCALLBACKA
Fiddle::TYPE_VOIDP, # lpContext : void* in/out
],
Fiddle::TYPE_INT)#[link(name = "ddraw")]
extern "system" {
fn DirectDrawEnumerateA(
lpCallback: *const core::ffi::c_void, // LPDDENUMCALLBACKA
lpContext: *mut () // void* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("DDRAW.dll", CharSet = CharSet.Ansi)]
public static extern int DirectDrawEnumerateA(IntPtr lpCallback, IntPtr lpContext);
"@
$api = Add-Type -MemberDefinition $sig -Name 'DDRAW_DirectDrawEnumerateA' -Namespace Win32 -PassThru
# $api::DirectDrawEnumerateA(lpCallback, lpContext)#uselib "DDRAW.dll"
#func global DirectDrawEnumerateA "DirectDrawEnumerateA" sptr, sptr
; DirectDrawEnumerateA lpCallback, lpContext ; 戻り値は stat
; lpCallback : LPDDENUMCALLBACKA -> "sptr"
; lpContext : void* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "DDRAW.dll"
#cfunc global DirectDrawEnumerateA "DirectDrawEnumerateA" sptr, sptr
; res = DirectDrawEnumerateA(lpCallback, lpContext)
; lpCallback : LPDDENUMCALLBACKA -> "sptr"
; lpContext : void* in/out -> "sptr"; HRESULT DirectDrawEnumerateA(LPDDENUMCALLBACKA lpCallback, void* lpContext)
#uselib "DDRAW.dll"
#cfunc global DirectDrawEnumerateA "DirectDrawEnumerateA" intptr, intptr
; res = DirectDrawEnumerateA(lpCallback, lpContext)
; lpCallback : LPDDENUMCALLBACKA -> "intptr"
; lpContext : void* in/out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ddraw = windows.NewLazySystemDLL("DDRAW.dll")
procDirectDrawEnumerateA = ddraw.NewProc("DirectDrawEnumerateA")
)
// lpCallback (LPDDENUMCALLBACKA), lpContext (void* in/out)
r1, _, err := procDirectDrawEnumerateA.Call(
uintptr(lpCallback),
uintptr(lpContext),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DirectDrawEnumerateA(
lpCallback: Pointer; // LPDDENUMCALLBACKA
lpContext: Pointer // void* in/out
): Integer; stdcall;
external 'DDRAW.dll' name 'DirectDrawEnumerateA';result := DllCall("DDRAW\DirectDrawEnumerateA"
, "Ptr", lpCallback ; LPDDENUMCALLBACKA
, "Ptr", lpContext ; void* in/out
, "Int") ; return: HRESULT●DirectDrawEnumerateA(lpCallback, lpContext) = DLL("DDRAW.dll", "int DirectDrawEnumerateA(void*, void*)")
# 呼び出し: DirectDrawEnumerateA(lpCallback, lpContext)
# lpCallback : LPDDENUMCALLBACKA -> "void*"
# lpContext : void* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。