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DwmGetGraphicsStreamTransformHint
関数グラフィックスストリームの変換ヒント行列を取得する。
シグネチャ
// dwmapi.dll
#include <windows.h>
HRESULT DwmGetGraphicsStreamTransformHint(
DWORD uIndex,
MilMatrix3x2D* pTransform
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| uIndex | DWORD | in | 情報を取得するグラフィックスストリームのインデックス。 |
| pTransform | MilMatrix3x2D* | out | 取得した2x3変換行列を受け取るMilMatrix3x2D出力先。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// dwmapi.dll
#include <windows.h>
HRESULT DwmGetGraphicsStreamTransformHint(
DWORD uIndex,
MilMatrix3x2D* pTransform
);[DllImport("dwmapi.dll", ExactSpelling = true)]
static extern int DwmGetGraphicsStreamTransformHint(
uint uIndex, // DWORD
IntPtr pTransform // MilMatrix3x2D* out
);<DllImport("dwmapi.dll", ExactSpelling:=True)>
Public Shared Function DwmGetGraphicsStreamTransformHint(
uIndex As UInteger, ' DWORD
pTransform As IntPtr ' MilMatrix3x2D* out
) As Integer
End Function' uIndex : DWORD
' pTransform : MilMatrix3x2D* out
Declare PtrSafe Function DwmGetGraphicsStreamTransformHint Lib "dwmapi" ( _
ByVal uIndex As Long, _
ByVal pTransform As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DwmGetGraphicsStreamTransformHint = ctypes.windll.dwmapi.DwmGetGraphicsStreamTransformHint
DwmGetGraphicsStreamTransformHint.restype = ctypes.c_int
DwmGetGraphicsStreamTransformHint.argtypes = [
wintypes.DWORD, # uIndex : DWORD
ctypes.c_void_p, # pTransform : MilMatrix3x2D* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('dwmapi.dll')
DwmGetGraphicsStreamTransformHint = Fiddle::Function.new(
lib['DwmGetGraphicsStreamTransformHint'],
[
-Fiddle::TYPE_INT, # uIndex : DWORD
Fiddle::TYPE_VOIDP, # pTransform : MilMatrix3x2D* out
],
Fiddle::TYPE_INT)#[link(name = "dwmapi")]
extern "system" {
fn DwmGetGraphicsStreamTransformHint(
uIndex: u32, // DWORD
pTransform: *mut MilMatrix3x2D // MilMatrix3x2D* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("dwmapi.dll")]
public static extern int DwmGetGraphicsStreamTransformHint(uint uIndex, IntPtr pTransform);
"@
$api = Add-Type -MemberDefinition $sig -Name 'dwmapi_DwmGetGraphicsStreamTransformHint' -Namespace Win32 -PassThru
# $api::DwmGetGraphicsStreamTransformHint(uIndex, pTransform)#uselib "dwmapi.dll"
#func global DwmGetGraphicsStreamTransformHint "DwmGetGraphicsStreamTransformHint" sptr, sptr
; DwmGetGraphicsStreamTransformHint uIndex, varptr(pTransform) ; 戻り値は stat
; uIndex : DWORD -> "sptr"
; pTransform : MilMatrix3x2D* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "dwmapi.dll" #cfunc global DwmGetGraphicsStreamTransformHint "DwmGetGraphicsStreamTransformHint" int, var ; res = DwmGetGraphicsStreamTransformHint(uIndex, pTransform) ; uIndex : DWORD -> "int" ; pTransform : MilMatrix3x2D* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "dwmapi.dll" #cfunc global DwmGetGraphicsStreamTransformHint "DwmGetGraphicsStreamTransformHint" int, sptr ; res = DwmGetGraphicsStreamTransformHint(uIndex, varptr(pTransform)) ; uIndex : DWORD -> "int" ; pTransform : MilMatrix3x2D* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT DwmGetGraphicsStreamTransformHint(DWORD uIndex, MilMatrix3x2D* pTransform) #uselib "dwmapi.dll" #cfunc global DwmGetGraphicsStreamTransformHint "DwmGetGraphicsStreamTransformHint" int, var ; res = DwmGetGraphicsStreamTransformHint(uIndex, pTransform) ; uIndex : DWORD -> "int" ; pTransform : MilMatrix3x2D* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT DwmGetGraphicsStreamTransformHint(DWORD uIndex, MilMatrix3x2D* pTransform) #uselib "dwmapi.dll" #cfunc global DwmGetGraphicsStreamTransformHint "DwmGetGraphicsStreamTransformHint" int, intptr ; res = DwmGetGraphicsStreamTransformHint(uIndex, varptr(pTransform)) ; uIndex : DWORD -> "int" ; pTransform : MilMatrix3x2D* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dwmapi = windows.NewLazySystemDLL("dwmapi.dll")
procDwmGetGraphicsStreamTransformHint = dwmapi.NewProc("DwmGetGraphicsStreamTransformHint")
)
// uIndex (DWORD), pTransform (MilMatrix3x2D* out)
r1, _, err := procDwmGetGraphicsStreamTransformHint.Call(
uintptr(uIndex),
uintptr(pTransform),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DwmGetGraphicsStreamTransformHint(
uIndex: DWORD; // DWORD
pTransform: Pointer // MilMatrix3x2D* out
): Integer; stdcall;
external 'dwmapi.dll' name 'DwmGetGraphicsStreamTransformHint';result := DllCall("dwmapi\DwmGetGraphicsStreamTransformHint"
, "UInt", uIndex ; DWORD
, "Ptr", pTransform ; MilMatrix3x2D* out
, "Int") ; return: HRESULT●DwmGetGraphicsStreamTransformHint(uIndex, pTransform) = DLL("dwmapi.dll", "int DwmGetGraphicsStreamTransformHint(dword, void*)")
# 呼び出し: DwmGetGraphicsStreamTransformHint(uIndex, pTransform)
# uIndex : DWORD -> "dword"
# pTransform : MilMatrix3x2D* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "dwmapi" fn DwmGetGraphicsStreamTransformHint(
uIndex: u32, // DWORD
pTransform: [*c]MilMatrix3x2D // MilMatrix3x2D* out
) callconv(std.os.windows.WINAPI) i32;proc DwmGetGraphicsStreamTransformHint(
uIndex: uint32, # DWORD
pTransform: ptr MilMatrix3x2D # MilMatrix3x2D* out
): int32 {.importc: "DwmGetGraphicsStreamTransformHint", stdcall, dynlib: "dwmapi.dll".}pragma(lib, "dwmapi");
extern(Windows)
int DwmGetGraphicsStreamTransformHint(
uint uIndex, // DWORD
MilMatrix3x2D* pTransform // MilMatrix3x2D* out
);ccall((:DwmGetGraphicsStreamTransformHint, "dwmapi.dll"), stdcall, Int32,
(UInt32, Ptr{MilMatrix3x2D}),
uIndex, pTransform)
# uIndex : DWORD -> UInt32
# pTransform : MilMatrix3x2D* out -> Ptr{MilMatrix3x2D}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t DwmGetGraphicsStreamTransformHint(
uint32_t uIndex,
void* pTransform);
]]
local dwmapi = ffi.load("dwmapi")
-- dwmapi.DwmGetGraphicsStreamTransformHint(uIndex, pTransform)
-- uIndex : DWORD
-- pTransform : MilMatrix3x2D* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('dwmapi.dll');
const DwmGetGraphicsStreamTransformHint = lib.func('__stdcall', 'DwmGetGraphicsStreamTransformHint', 'int32_t', ['uint32_t', 'void *']);
// DwmGetGraphicsStreamTransformHint(uIndex, pTransform)
// uIndex : DWORD -> 'uint32_t'
// pTransform : MilMatrix3x2D* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("dwmapi.dll", {
DwmGetGraphicsStreamTransformHint: { parameters: ["u32", "pointer"], result: "i32" },
});
// lib.symbols.DwmGetGraphicsStreamTransformHint(uIndex, pTransform)
// uIndex : DWORD -> "u32"
// pTransform : MilMatrix3x2D* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t DwmGetGraphicsStreamTransformHint(
uint32_t uIndex,
void* pTransform);
C, "dwmapi.dll");
// $ffi->DwmGetGraphicsStreamTransformHint(uIndex, pTransform);
// uIndex : DWORD
// pTransform : MilMatrix3x2D* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Dwmapi extends StdCallLibrary {
Dwmapi INSTANCE = Native.load("dwmapi", Dwmapi.class);
int DwmGetGraphicsStreamTransformHint(
int uIndex, // DWORD
Pointer pTransform // MilMatrix3x2D* out
);
}@[Link("dwmapi")]
lib Libdwmapi
fun DwmGetGraphicsStreamTransformHint = DwmGetGraphicsStreamTransformHint(
uIndex : UInt32, # DWORD
pTransform : MilMatrix3x2D* # MilMatrix3x2D* out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef DwmGetGraphicsStreamTransformHintNative = Int32 Function(Uint32, Pointer<Void>);
typedef DwmGetGraphicsStreamTransformHintDart = int Function(int, Pointer<Void>);
final DwmGetGraphicsStreamTransformHint = DynamicLibrary.open('dwmapi.dll')
.lookupFunction<DwmGetGraphicsStreamTransformHintNative, DwmGetGraphicsStreamTransformHintDart>('DwmGetGraphicsStreamTransformHint');
// uIndex : DWORD -> Uint32
// pTransform : MilMatrix3x2D* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function DwmGetGraphicsStreamTransformHint(
uIndex: DWORD; // DWORD
pTransform: Pointer // MilMatrix3x2D* out
): Integer; stdcall;
external 'dwmapi.dll' name 'DwmGetGraphicsStreamTransformHint';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "DwmGetGraphicsStreamTransformHint"
c_DwmGetGraphicsStreamTransformHint :: Word32 -> Ptr () -> IO Int32
-- uIndex : DWORD -> Word32
-- pTransform : MilMatrix3x2D* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let dwmgetgraphicsstreamtransformhint =
foreign "DwmGetGraphicsStreamTransformHint"
(uint32_t @-> (ptr void) @-> returning int32_t)
(* uIndex : DWORD -> uint32_t *)
(* pTransform : MilMatrix3x2D* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library dwmapi (t "dwmapi.dll"))
(cffi:use-foreign-library dwmapi)
(cffi:defcfun ("DwmGetGraphicsStreamTransformHint" dwm-get-graphics-stream-transform-hint :convention :stdcall) :int32
(u-index :uint32) ; DWORD
(p-transform :pointer)) ; MilMatrix3x2D* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $DwmGetGraphicsStreamTransformHint = Win32::API::More->new('dwmapi',
'int DwmGetGraphicsStreamTransformHint(DWORD uIndex, LPVOID pTransform)');
# my $ret = $DwmGetGraphicsStreamTransformHint->Call($uIndex, $pTransform);
# uIndex : DWORD -> DWORD
# pTransform : MilMatrix3x2D* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型