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EqualRgn
関数二つの領域が等しいかどうかを判定する。
シグネチャ
// GDI32.dll
#include <windows.h>
BOOL EqualRgn(
HRGN hrgn1,
HRGN hrgn2
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hrgn1 | HRGN | in |
| hrgn2 | HRGN | in |
戻り値の型: BOOL
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
BOOL EqualRgn(
HRGN hrgn1,
HRGN hrgn2
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern bool EqualRgn(
IntPtr hrgn1, // HRGN
IntPtr hrgn2 // HRGN
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function EqualRgn(
hrgn1 As IntPtr, ' HRGN
hrgn2 As IntPtr ' HRGN
) As Boolean
End Function' hrgn1 : HRGN
' hrgn2 : HRGN
Declare PtrSafe Function EqualRgn Lib "gdi32" ( _
ByVal hrgn1 As LongPtr, _
ByVal hrgn2 As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
EqualRgn = ctypes.windll.gdi32.EqualRgn
EqualRgn.restype = wintypes.BOOL
EqualRgn.argtypes = [
wintypes.HANDLE, # hrgn1 : HRGN
wintypes.HANDLE, # hrgn2 : HRGN
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
EqualRgn = Fiddle::Function.new(
lib['EqualRgn'],
[
Fiddle::TYPE_VOIDP, # hrgn1 : HRGN
Fiddle::TYPE_VOIDP, # hrgn2 : HRGN
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn EqualRgn(
hrgn1: *mut core::ffi::c_void, // HRGN
hrgn2: *mut core::ffi::c_void // HRGN
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll")]
public static extern bool EqualRgn(IntPtr hrgn1, IntPtr hrgn2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_EqualRgn' -Namespace Win32 -PassThru
# $api::EqualRgn(hrgn1, hrgn2)#uselib "GDI32.dll"
#func global EqualRgn "EqualRgn" sptr, sptr
; EqualRgn hrgn1, hrgn2 ; 戻り値は stat
; hrgn1 : HRGN -> "sptr"
; hrgn2 : HRGN -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "GDI32.dll"
#cfunc global EqualRgn "EqualRgn" sptr, sptr
; res = EqualRgn(hrgn1, hrgn2)
; hrgn1 : HRGN -> "sptr"
; hrgn2 : HRGN -> "sptr"; BOOL EqualRgn(HRGN hrgn1, HRGN hrgn2)
#uselib "GDI32.dll"
#cfunc global EqualRgn "EqualRgn" intptr, intptr
; res = EqualRgn(hrgn1, hrgn2)
; hrgn1 : HRGN -> "intptr"
; hrgn2 : HRGN -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procEqualRgn = gdi32.NewProc("EqualRgn")
)
// hrgn1 (HRGN), hrgn2 (HRGN)
r1, _, err := procEqualRgn.Call(
uintptr(hrgn1),
uintptr(hrgn2),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction EqualRgn(
hrgn1: THandle; // HRGN
hrgn2: THandle // HRGN
): BOOL; stdcall;
external 'GDI32.dll' name 'EqualRgn';result := DllCall("GDI32\EqualRgn"
, "Ptr", hrgn1 ; HRGN
, "Ptr", hrgn2 ; HRGN
, "Int") ; return: BOOL●EqualRgn(hrgn1, hrgn2) = DLL("GDI32.dll", "bool EqualRgn(void*, void*)")
# 呼び出し: EqualRgn(hrgn1, hrgn2)
# hrgn1 : HRGN -> "void*"
# hrgn2 : HRGN -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。