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CreateRectRgnIndirect
関数RECT構造体の指定に基づいて矩形領域を作成する。
シグネチャ
// GDI32.dll
#include <windows.h>
HRGN CreateRectRgnIndirect(
const RECT* lprect
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lprect | RECT* | in |
戻り値の型: HRGN
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
HRGN CreateRectRgnIndirect(
const RECT* lprect
);[DllImport("GDI32.dll", ExactSpelling = true)]
static extern IntPtr CreateRectRgnIndirect(
IntPtr lprect // RECT*
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function CreateRectRgnIndirect(
lprect As IntPtr ' RECT*
) As IntPtr
End Function' lprect : RECT*
Declare PtrSafe Function CreateRectRgnIndirect Lib "gdi32" ( _
ByVal lprect As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CreateRectRgnIndirect = ctypes.windll.gdi32.CreateRectRgnIndirect
CreateRectRgnIndirect.restype = ctypes.c_void_p
CreateRectRgnIndirect.argtypes = [
ctypes.c_void_p, # lprect : RECT*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
CreateRectRgnIndirect = Fiddle::Function.new(
lib['CreateRectRgnIndirect'],
[
Fiddle::TYPE_VOIDP, # lprect : RECT*
],
Fiddle::TYPE_VOIDP)#[link(name = "gdi32")]
extern "system" {
fn CreateRectRgnIndirect(
lprect: *const RECT // RECT*
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GDI32.dll")]
public static extern IntPtr CreateRectRgnIndirect(IntPtr lprect);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_CreateRectRgnIndirect' -Namespace Win32 -PassThru
# $api::CreateRectRgnIndirect(lprect)#uselib "GDI32.dll"
#func global CreateRectRgnIndirect "CreateRectRgnIndirect" sptr
; CreateRectRgnIndirect varptr(lprect) ; 戻り値は stat
; lprect : RECT* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "GDI32.dll" #cfunc global CreateRectRgnIndirect "CreateRectRgnIndirect" var ; res = CreateRectRgnIndirect(lprect) ; lprect : RECT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "GDI32.dll" #cfunc global CreateRectRgnIndirect "CreateRectRgnIndirect" sptr ; res = CreateRectRgnIndirect(varptr(lprect)) ; lprect : RECT* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRGN CreateRectRgnIndirect(RECT* lprect) #uselib "GDI32.dll" #cfunc global CreateRectRgnIndirect "CreateRectRgnIndirect" var ; res = CreateRectRgnIndirect(lprect) ; lprect : RECT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRGN CreateRectRgnIndirect(RECT* lprect) #uselib "GDI32.dll" #cfunc global CreateRectRgnIndirect "CreateRectRgnIndirect" intptr ; res = CreateRectRgnIndirect(varptr(lprect)) ; lprect : RECT* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procCreateRectRgnIndirect = gdi32.NewProc("CreateRectRgnIndirect")
)
// lprect (RECT*)
r1, _, err := procCreateRectRgnIndirect.Call(
uintptr(lprect),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRGNfunction CreateRectRgnIndirect(
lprect: Pointer // RECT*
): THandle; stdcall;
external 'GDI32.dll' name 'CreateRectRgnIndirect';result := DllCall("GDI32\CreateRectRgnIndirect"
, "Ptr", lprect ; RECT*
, "Ptr") ; return: HRGN●CreateRectRgnIndirect(lprect) = DLL("GDI32.dll", "void* CreateRectRgnIndirect(void*)")
# 呼び出し: CreateRectRgnIndirect(lprect)
# lprect : RECT* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。