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GdiFlush
関数現在のスレッドのGDI描画バッチを処理して完了させる。
シグネチャ
// GDI32.dll
#include <windows.h>
BOOL GdiFlush(void);パラメーターなし。戻り値: BOOL
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
BOOL GdiFlush(void);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern bool GdiFlush();<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function GdiFlush() As Boolean
End FunctionDeclare PtrSafe Function GdiFlush Lib "gdi32" () As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdiFlush = ctypes.windll.gdi32.GdiFlush
GdiFlush.restype = wintypes.BOOL
GdiFlush.argtypes = []require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
GdiFlush = Fiddle::Function.new(
lib['GdiFlush'],
[],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn GdiFlush() -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll")]
public static extern bool GdiFlush();
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_GdiFlush' -Namespace Win32 -PassThru
# $api::GdiFlush()#uselib "GDI32.dll"
#func global GdiFlush "GdiFlush"
; GdiFlush ; 戻り値は stat
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "GDI32.dll"
#cfunc global GdiFlush "GdiFlush"
; res = GdiFlush(); BOOL GdiFlush()
#uselib "GDI32.dll"
#cfunc global GdiFlush "GdiFlush"
; res = GdiFlush()import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procGdiFlush = gdi32.NewProc("GdiFlush")
)
r1, _, err := procGdiFlush.Call()
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GdiFlush: BOOL; stdcall;
external 'GDI32.dll' name 'GdiFlush';result := DllCall("GDI32\GdiFlush", "Int")●GdiFlush() = DLL("GDI32.dll", "bool GdiFlush()")
# 呼び出し: GdiFlush()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。