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GdiSetBatchLimit
関数GDI描画呼び出しのバッチ処理上限を設定する。
シグネチャ
// GDI32.dll
#include <windows.h>
DWORD GdiSetBatchLimit(
DWORD dw
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| dw | DWORD | in |
戻り値の型: DWORD
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
DWORD GdiSetBatchLimit(
DWORD dw
);[DllImport("GDI32.dll", ExactSpelling = true)]
static extern uint GdiSetBatchLimit(
uint dw // DWORD
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function GdiSetBatchLimit(
dw As UInteger ' DWORD
) As UInteger
End Function' dw : DWORD
Declare PtrSafe Function GdiSetBatchLimit Lib "gdi32" ( _
ByVal dw As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdiSetBatchLimit = ctypes.windll.gdi32.GdiSetBatchLimit
GdiSetBatchLimit.restype = wintypes.DWORD
GdiSetBatchLimit.argtypes = [
wintypes.DWORD, # dw : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
GdiSetBatchLimit = Fiddle::Function.new(
lib['GdiSetBatchLimit'],
[
-Fiddle::TYPE_INT, # dw : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn GdiSetBatchLimit(
dw: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GDI32.dll")]
public static extern uint GdiSetBatchLimit(uint dw);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_GdiSetBatchLimit' -Namespace Win32 -PassThru
# $api::GdiSetBatchLimit(dw)#uselib "GDI32.dll"
#func global GdiSetBatchLimit "GdiSetBatchLimit" sptr
; GdiSetBatchLimit dw ; 戻り値は stat
; dw : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "GDI32.dll"
#cfunc global GdiSetBatchLimit "GdiSetBatchLimit" int
; res = GdiSetBatchLimit(dw)
; dw : DWORD -> "int"; DWORD GdiSetBatchLimit(DWORD dw)
#uselib "GDI32.dll"
#cfunc global GdiSetBatchLimit "GdiSetBatchLimit" int
; res = GdiSetBatchLimit(dw)
; dw : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procGdiSetBatchLimit = gdi32.NewProc("GdiSetBatchLimit")
)
// dw (DWORD)
r1, _, err := procGdiSetBatchLimit.Call(
uintptr(dw),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction GdiSetBatchLimit(
dw: DWORD // DWORD
): DWORD; stdcall;
external 'GDI32.dll' name 'GdiSetBatchLimit';result := DllCall("GDI32\GdiSetBatchLimit"
, "UInt", dw ; DWORD
, "UInt") ; return: DWORD●GdiSetBatchLimit(dw) = DLL("GDI32.dll", "dword GdiSetBatchLimit(dword)")
# 呼び出し: GdiSetBatchLimit(dw)
# dw : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。