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GrayStringA
関数文字列を淡色化して指定位置に描画する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL GrayStringA(
HDC hDC,
HBRUSH hBrush, // optional
GRAYSTRINGPROC lpOutputFunc, // optional
LPARAM lpData,
INT nCount,
INT X,
INT Y,
INT nWidth,
INT nHeight
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hDC | HDC | in |
| hBrush | HBRUSH | inoptional |
| lpOutputFunc | GRAYSTRINGPROC | inoptional |
| lpData | LPARAM | in |
| nCount | INT | in |
| X | INT | in |
| Y | INT | in |
| nWidth | INT | in |
| nHeight | INT | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL GrayStringA(
HDC hDC,
HBRUSH hBrush, // optional
GRAYSTRINGPROC lpOutputFunc, // optional
LPARAM lpData,
INT nCount,
INT X,
INT Y,
INT nWidth,
INT nHeight
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool GrayStringA(
IntPtr hDC, // HDC
IntPtr hBrush, // HBRUSH optional
IntPtr lpOutputFunc, // GRAYSTRINGPROC optional
IntPtr lpData, // LPARAM
int nCount, // INT
int X, // INT
int Y, // INT
int nWidth, // INT
int nHeight // INT
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function GrayStringA(
hDC As IntPtr, ' HDC
hBrush As IntPtr, ' HBRUSH optional
lpOutputFunc As IntPtr, ' GRAYSTRINGPROC optional
lpData As IntPtr, ' LPARAM
nCount As Integer, ' INT
X As Integer, ' INT
Y As Integer, ' INT
nWidth As Integer, ' INT
nHeight As Integer ' INT
) As Boolean
End Function' hDC : HDC
' hBrush : HBRUSH optional
' lpOutputFunc : GRAYSTRINGPROC optional
' lpData : LPARAM
' nCount : INT
' X : INT
' Y : INT
' nWidth : INT
' nHeight : INT
Declare PtrSafe Function GrayStringA Lib "user32" ( _
ByVal hDC As LongPtr, _
ByVal hBrush As LongPtr, _
ByVal lpOutputFunc As LongPtr, _
ByVal lpData As LongPtr, _
ByVal nCount As Long, _
ByVal X As Long, _
ByVal Y As Long, _
ByVal nWidth As Long, _
ByVal nHeight As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GrayStringA = ctypes.windll.user32.GrayStringA
GrayStringA.restype = wintypes.BOOL
GrayStringA.argtypes = [
wintypes.HANDLE, # hDC : HDC
wintypes.HANDLE, # hBrush : HBRUSH optional
ctypes.c_void_p, # lpOutputFunc : GRAYSTRINGPROC optional
ctypes.c_ssize_t, # lpData : LPARAM
ctypes.c_int, # nCount : INT
ctypes.c_int, # X : INT
ctypes.c_int, # Y : INT
ctypes.c_int, # nWidth : INT
ctypes.c_int, # nHeight : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GrayStringA = Fiddle::Function.new(
lib['GrayStringA'],
[
Fiddle::TYPE_VOIDP, # hDC : HDC
Fiddle::TYPE_VOIDP, # hBrush : HBRUSH optional
Fiddle::TYPE_VOIDP, # lpOutputFunc : GRAYSTRINGPROC optional
Fiddle::TYPE_INTPTR_T, # lpData : LPARAM
Fiddle::TYPE_INT, # nCount : INT
Fiddle::TYPE_INT, # X : INT
Fiddle::TYPE_INT, # Y : INT
Fiddle::TYPE_INT, # nWidth : INT
Fiddle::TYPE_INT, # nHeight : INT
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn GrayStringA(
hDC: *mut core::ffi::c_void, // HDC
hBrush: *mut core::ffi::c_void, // HBRUSH optional
lpOutputFunc: *const core::ffi::c_void, // GRAYSTRINGPROC optional
lpData: isize, // LPARAM
nCount: i32, // INT
X: i32, // INT
Y: i32, // INT
nWidth: i32, // INT
nHeight: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi)]
public static extern bool GrayStringA(IntPtr hDC, IntPtr hBrush, IntPtr lpOutputFunc, IntPtr lpData, int nCount, int X, int Y, int nWidth, int nHeight);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GrayStringA' -Namespace Win32 -PassThru
# $api::GrayStringA(hDC, hBrush, lpOutputFunc, lpData, nCount, X, Y, nWidth, nHeight)#uselib "USER32.dll"
#func global GrayStringA "GrayStringA" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; GrayStringA hDC, hBrush, lpOutputFunc, lpData, nCount, X, Y, nWidth, nHeight ; 戻り値は stat
; hDC : HDC -> "sptr"
; hBrush : HBRUSH optional -> "sptr"
; lpOutputFunc : GRAYSTRINGPROC optional -> "sptr"
; lpData : LPARAM -> "sptr"
; nCount : INT -> "sptr"
; X : INT -> "sptr"
; Y : INT -> "sptr"
; nWidth : INT -> "sptr"
; nHeight : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global GrayStringA "GrayStringA" sptr, sptr, sptr, sptr, int, int, int, int, int
; res = GrayStringA(hDC, hBrush, lpOutputFunc, lpData, nCount, X, Y, nWidth, nHeight)
; hDC : HDC -> "sptr"
; hBrush : HBRUSH optional -> "sptr"
; lpOutputFunc : GRAYSTRINGPROC optional -> "sptr"
; lpData : LPARAM -> "sptr"
; nCount : INT -> "int"
; X : INT -> "int"
; Y : INT -> "int"
; nWidth : INT -> "int"
; nHeight : INT -> "int"; BOOL GrayStringA(HDC hDC, HBRUSH hBrush, GRAYSTRINGPROC lpOutputFunc, LPARAM lpData, INT nCount, INT X, INT Y, INT nWidth, INT nHeight)
#uselib "USER32.dll"
#cfunc global GrayStringA "GrayStringA" intptr, intptr, intptr, intptr, int, int, int, int, int
; res = GrayStringA(hDC, hBrush, lpOutputFunc, lpData, nCount, X, Y, nWidth, nHeight)
; hDC : HDC -> "intptr"
; hBrush : HBRUSH optional -> "intptr"
; lpOutputFunc : GRAYSTRINGPROC optional -> "intptr"
; lpData : LPARAM -> "intptr"
; nCount : INT -> "int"
; X : INT -> "int"
; Y : INT -> "int"
; nWidth : INT -> "int"
; nHeight : INT -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGrayStringA = user32.NewProc("GrayStringA")
)
// hDC (HDC), hBrush (HBRUSH optional), lpOutputFunc (GRAYSTRINGPROC optional), lpData (LPARAM), nCount (INT), X (INT), Y (INT), nWidth (INT), nHeight (INT)
r1, _, err := procGrayStringA.Call(
uintptr(hDC),
uintptr(hBrush),
uintptr(lpOutputFunc),
uintptr(lpData),
uintptr(nCount),
uintptr(X),
uintptr(Y),
uintptr(nWidth),
uintptr(nHeight),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GrayStringA(
hDC: THandle; // HDC
hBrush: THandle; // HBRUSH optional
lpOutputFunc: Pointer; // GRAYSTRINGPROC optional
lpData: NativeInt; // LPARAM
nCount: Integer; // INT
X: Integer; // INT
Y: Integer; // INT
nWidth: Integer; // INT
nHeight: Integer // INT
): BOOL; stdcall;
external 'USER32.dll' name 'GrayStringA';result := DllCall("USER32\GrayStringA"
, "Ptr", hDC ; HDC
, "Ptr", hBrush ; HBRUSH optional
, "Ptr", lpOutputFunc ; GRAYSTRINGPROC optional
, "Ptr", lpData ; LPARAM
, "Int", nCount ; INT
, "Int", X ; INT
, "Int", Y ; INT
, "Int", nWidth ; INT
, "Int", nHeight ; INT
, "Int") ; return: BOOL●GrayStringA(hDC, hBrush, lpOutputFunc, lpData, nCount, X, Y, nWidth, nHeight) = DLL("USER32.dll", "bool GrayStringA(void*, void*, void*, int, int, int, int, int, int)")
# 呼び出し: GrayStringA(hDC, hBrush, lpOutputFunc, lpData, nCount, X, Y, nWidth, nHeight)
# hDC : HDC -> "void*"
# hBrush : HBRUSH optional -> "void*"
# lpOutputFunc : GRAYSTRINGPROC optional -> "void*"
# lpData : LPARAM -> "int"
# nCount : INT -> "int"
# X : INT -> "int"
# Y : INT -> "int"
# nWidth : INT -> "int"
# nHeight : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。