ホーム › Graphics.Gdi › LockWindowUpdate
LockWindowUpdate
関数指定ウィンドウの描画を一時的に禁止またはロック解除する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL LockWindowUpdate(
HWND hWndLock // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWndLock | HWND | inoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL LockWindowUpdate(
HWND hWndLock // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool LockWindowUpdate(
IntPtr hWndLock // HWND optional
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function LockWindowUpdate(
hWndLock As IntPtr ' HWND optional
) As Boolean
End Function' hWndLock : HWND optional
Declare PtrSafe Function LockWindowUpdate Lib "user32" ( _
ByVal hWndLock As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
LockWindowUpdate = ctypes.windll.user32.LockWindowUpdate
LockWindowUpdate.restype = wintypes.BOOL
LockWindowUpdate.argtypes = [
wintypes.HANDLE, # hWndLock : HWND optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
LockWindowUpdate = Fiddle::Function.new(
lib['LockWindowUpdate'],
[
Fiddle::TYPE_VOIDP, # hWndLock : HWND optional
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn LockWindowUpdate(
hWndLock: *mut core::ffi::c_void // HWND optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool LockWindowUpdate(IntPtr hWndLock);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_LockWindowUpdate' -Namespace Win32 -PassThru
# $api::LockWindowUpdate(hWndLock)#uselib "USER32.dll"
#func global LockWindowUpdate "LockWindowUpdate" sptr
; LockWindowUpdate hWndLock ; 戻り値は stat
; hWndLock : HWND optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global LockWindowUpdate "LockWindowUpdate" sptr
; res = LockWindowUpdate(hWndLock)
; hWndLock : HWND optional -> "sptr"; BOOL LockWindowUpdate(HWND hWndLock)
#uselib "USER32.dll"
#cfunc global LockWindowUpdate "LockWindowUpdate" intptr
; res = LockWindowUpdate(hWndLock)
; hWndLock : HWND optional -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procLockWindowUpdate = user32.NewProc("LockWindowUpdate")
)
// hWndLock (HWND optional)
r1, _, err := procLockWindowUpdate.Call(
uintptr(hWndLock),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction LockWindowUpdate(
hWndLock: THandle // HWND optional
): BOOL; stdcall;
external 'USER32.dll' name 'LockWindowUpdate';result := DllCall("USER32\LockWindowUpdate"
, "Ptr", hWndLock ; HWND optional
, "Int") ; return: BOOL●LockWindowUpdate(hWndLock) = DLL("USER32.dll", "bool LockWindowUpdate(void*)")
# 呼び出し: LockWindowUpdate(hWndLock)
# hWndLock : HWND optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。