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MonitorFromRect
関数指定した矩形と重なるモニタのハンドルを取得する。
シグネチャ
// USER32.dll
#include <windows.h>
HMONITOR MonitorFromRect(
RECT* lprc,
MONITOR_FROM_FLAGS dwFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lprc | RECT* | in |
| dwFlags | MONITOR_FROM_FLAGS | in |
戻り値の型: HMONITOR
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
HMONITOR MonitorFromRect(
RECT* lprc,
MONITOR_FROM_FLAGS dwFlags
);[DllImport("USER32.dll", ExactSpelling = true)]
static extern IntPtr MonitorFromRect(
IntPtr lprc, // RECT*
uint dwFlags // MONITOR_FROM_FLAGS
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function MonitorFromRect(
lprc As IntPtr, ' RECT*
dwFlags As UInteger ' MONITOR_FROM_FLAGS
) As IntPtr
End Function' lprc : RECT*
' dwFlags : MONITOR_FROM_FLAGS
Declare PtrSafe Function MonitorFromRect Lib "user32" ( _
ByVal lprc As LongPtr, _
ByVal dwFlags As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MonitorFromRect = ctypes.windll.user32.MonitorFromRect
MonitorFromRect.restype = ctypes.c_void_p
MonitorFromRect.argtypes = [
ctypes.c_void_p, # lprc : RECT*
wintypes.DWORD, # dwFlags : MONITOR_FROM_FLAGS
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
MonitorFromRect = Fiddle::Function.new(
lib['MonitorFromRect'],
[
Fiddle::TYPE_VOIDP, # lprc : RECT*
-Fiddle::TYPE_INT, # dwFlags : MONITOR_FROM_FLAGS
],
Fiddle::TYPE_VOIDP)#[link(name = "user32")]
extern "system" {
fn MonitorFromRect(
lprc: *mut RECT, // RECT*
dwFlags: u32 // MONITOR_FROM_FLAGS
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll")]
public static extern IntPtr MonitorFromRect(IntPtr lprc, uint dwFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_MonitorFromRect' -Namespace Win32 -PassThru
# $api::MonitorFromRect(lprc, dwFlags)#uselib "USER32.dll"
#func global MonitorFromRect "MonitorFromRect" sptr, sptr
; MonitorFromRect varptr(lprc), dwFlags ; 戻り値は stat
; lprc : RECT* -> "sptr"
; dwFlags : MONITOR_FROM_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global MonitorFromRect "MonitorFromRect" var, int ; res = MonitorFromRect(lprc, dwFlags) ; lprc : RECT* -> "var" ; dwFlags : MONITOR_FROM_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global MonitorFromRect "MonitorFromRect" sptr, int ; res = MonitorFromRect(varptr(lprc), dwFlags) ; lprc : RECT* -> "sptr" ; dwFlags : MONITOR_FROM_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HMONITOR MonitorFromRect(RECT* lprc, MONITOR_FROM_FLAGS dwFlags) #uselib "USER32.dll" #cfunc global MonitorFromRect "MonitorFromRect" var, int ; res = MonitorFromRect(lprc, dwFlags) ; lprc : RECT* -> "var" ; dwFlags : MONITOR_FROM_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HMONITOR MonitorFromRect(RECT* lprc, MONITOR_FROM_FLAGS dwFlags) #uselib "USER32.dll" #cfunc global MonitorFromRect "MonitorFromRect" intptr, int ; res = MonitorFromRect(varptr(lprc), dwFlags) ; lprc : RECT* -> "intptr" ; dwFlags : MONITOR_FROM_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procMonitorFromRect = user32.NewProc("MonitorFromRect")
)
// lprc (RECT*), dwFlags (MONITOR_FROM_FLAGS)
r1, _, err := procMonitorFromRect.Call(
uintptr(lprc),
uintptr(dwFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HMONITORfunction MonitorFromRect(
lprc: Pointer; // RECT*
dwFlags: DWORD // MONITOR_FROM_FLAGS
): THandle; stdcall;
external 'USER32.dll' name 'MonitorFromRect';result := DllCall("USER32\MonitorFromRect"
, "Ptr", lprc ; RECT*
, "UInt", dwFlags ; MONITOR_FROM_FLAGS
, "Ptr") ; return: HMONITOR●MonitorFromRect(lprc, dwFlags) = DLL("USER32.dll", "void* MonitorFromRect(void*, dword)")
# 呼び出し: MonitorFromRect(lprc, dwFlags)
# lprc : RECT* -> "void*"
# dwFlags : MONITOR_FROM_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。