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PlayMetaFileRecord
関数単一のメタファイルレコードを再生して描画する。
シグネチャ
// GDI32.dll
#include <windows.h>
BOOL PlayMetaFileRecord(
HDC hdc,
HANDLETABLE* lpHandleTable,
METARECORD* lpMR,
DWORD noObjs
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdc | HDC | in |
| lpHandleTable | HANDLETABLE* | in |
| lpMR | METARECORD* | in |
| noObjs | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
BOOL PlayMetaFileRecord(
HDC hdc,
HANDLETABLE* lpHandleTable,
METARECORD* lpMR,
DWORD noObjs
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern bool PlayMetaFileRecord(
IntPtr hdc, // HDC
IntPtr lpHandleTable, // HANDLETABLE*
IntPtr lpMR, // METARECORD*
uint noObjs // DWORD
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function PlayMetaFileRecord(
hdc As IntPtr, ' HDC
lpHandleTable As IntPtr, ' HANDLETABLE*
lpMR As IntPtr, ' METARECORD*
noObjs As UInteger ' DWORD
) As Boolean
End Function' hdc : HDC
' lpHandleTable : HANDLETABLE*
' lpMR : METARECORD*
' noObjs : DWORD
Declare PtrSafe Function PlayMetaFileRecord Lib "gdi32" ( _
ByVal hdc As LongPtr, _
ByVal lpHandleTable As LongPtr, _
ByVal lpMR As LongPtr, _
ByVal noObjs As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PlayMetaFileRecord = ctypes.windll.gdi32.PlayMetaFileRecord
PlayMetaFileRecord.restype = wintypes.BOOL
PlayMetaFileRecord.argtypes = [
wintypes.HANDLE, # hdc : HDC
ctypes.c_void_p, # lpHandleTable : HANDLETABLE*
ctypes.c_void_p, # lpMR : METARECORD*
wintypes.DWORD, # noObjs : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
PlayMetaFileRecord = Fiddle::Function.new(
lib['PlayMetaFileRecord'],
[
Fiddle::TYPE_VOIDP, # hdc : HDC
Fiddle::TYPE_VOIDP, # lpHandleTable : HANDLETABLE*
Fiddle::TYPE_VOIDP, # lpMR : METARECORD*
-Fiddle::TYPE_INT, # noObjs : DWORD
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn PlayMetaFileRecord(
hdc: *mut core::ffi::c_void, // HDC
lpHandleTable: *mut HANDLETABLE, // HANDLETABLE*
lpMR: *mut METARECORD, // METARECORD*
noObjs: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll")]
public static extern bool PlayMetaFileRecord(IntPtr hdc, IntPtr lpHandleTable, IntPtr lpMR, uint noObjs);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_PlayMetaFileRecord' -Namespace Win32 -PassThru
# $api::PlayMetaFileRecord(hdc, lpHandleTable, lpMR, noObjs)#uselib "GDI32.dll"
#func global PlayMetaFileRecord "PlayMetaFileRecord" sptr, sptr, sptr, sptr
; PlayMetaFileRecord hdc, varptr(lpHandleTable), varptr(lpMR), noObjs ; 戻り値は stat
; hdc : HDC -> "sptr"
; lpHandleTable : HANDLETABLE* -> "sptr"
; lpMR : METARECORD* -> "sptr"
; noObjs : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "GDI32.dll" #cfunc global PlayMetaFileRecord "PlayMetaFileRecord" sptr, var, var, int ; res = PlayMetaFileRecord(hdc, lpHandleTable, lpMR, noObjs) ; hdc : HDC -> "sptr" ; lpHandleTable : HANDLETABLE* -> "var" ; lpMR : METARECORD* -> "var" ; noObjs : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "GDI32.dll" #cfunc global PlayMetaFileRecord "PlayMetaFileRecord" sptr, sptr, sptr, int ; res = PlayMetaFileRecord(hdc, varptr(lpHandleTable), varptr(lpMR), noObjs) ; hdc : HDC -> "sptr" ; lpHandleTable : HANDLETABLE* -> "sptr" ; lpMR : METARECORD* -> "sptr" ; noObjs : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL PlayMetaFileRecord(HDC hdc, HANDLETABLE* lpHandleTable, METARECORD* lpMR, DWORD noObjs) #uselib "GDI32.dll" #cfunc global PlayMetaFileRecord "PlayMetaFileRecord" intptr, var, var, int ; res = PlayMetaFileRecord(hdc, lpHandleTable, lpMR, noObjs) ; hdc : HDC -> "intptr" ; lpHandleTable : HANDLETABLE* -> "var" ; lpMR : METARECORD* -> "var" ; noObjs : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL PlayMetaFileRecord(HDC hdc, HANDLETABLE* lpHandleTable, METARECORD* lpMR, DWORD noObjs) #uselib "GDI32.dll" #cfunc global PlayMetaFileRecord "PlayMetaFileRecord" intptr, intptr, intptr, int ; res = PlayMetaFileRecord(hdc, varptr(lpHandleTable), varptr(lpMR), noObjs) ; hdc : HDC -> "intptr" ; lpHandleTable : HANDLETABLE* -> "intptr" ; lpMR : METARECORD* -> "intptr" ; noObjs : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procPlayMetaFileRecord = gdi32.NewProc("PlayMetaFileRecord")
)
// hdc (HDC), lpHandleTable (HANDLETABLE*), lpMR (METARECORD*), noObjs (DWORD)
r1, _, err := procPlayMetaFileRecord.Call(
uintptr(hdc),
uintptr(lpHandleTable),
uintptr(lpMR),
uintptr(noObjs),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction PlayMetaFileRecord(
hdc: THandle; // HDC
lpHandleTable: Pointer; // HANDLETABLE*
lpMR: Pointer; // METARECORD*
noObjs: DWORD // DWORD
): BOOL; stdcall;
external 'GDI32.dll' name 'PlayMetaFileRecord';result := DllCall("GDI32\PlayMetaFileRecord"
, "Ptr", hdc ; HDC
, "Ptr", lpHandleTable ; HANDLETABLE*
, "Ptr", lpMR ; METARECORD*
, "UInt", noObjs ; DWORD
, "Int") ; return: BOOL●PlayMetaFileRecord(hdc, lpHandleTable, lpMR, noObjs) = DLL("GDI32.dll", "bool PlayMetaFileRecord(void*, void*, void*, dword)")
# 呼び出し: PlayMetaFileRecord(hdc, lpHandleTable, lpMR, noObjs)
# hdc : HDC -> "void*"
# lpHandleTable : HANDLETABLE* -> "void*"
# lpMR : METARECORD* -> "void*"
# noObjs : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。