ホーム › Graphics.Gdi › PlgBlt
PlgBlt
関数平行四辺形領域へビットマップを転送する。
シグネチャ
// GDI32.dll
#include <windows.h>
BOOL PlgBlt(
HDC hdcDest,
const POINT* lpPoint,
HDC hdcSrc,
INT xSrc,
INT ySrc,
INT width,
INT height,
HBITMAP hbmMask, // optional
INT xMask,
INT yMask
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdcDest | HDC | in |
| lpPoint | POINT* | in |
| hdcSrc | HDC | in |
| xSrc | INT | in |
| ySrc | INT | in |
| width | INT | in |
| height | INT | in |
| hbmMask | HBITMAP | inoptional |
| xMask | INT | in |
| yMask | INT | in |
戻り値の型: BOOL
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
BOOL PlgBlt(
HDC hdcDest,
const POINT* lpPoint,
HDC hdcSrc,
INT xSrc,
INT ySrc,
INT width,
INT height,
HBITMAP hbmMask, // optional
INT xMask,
INT yMask
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern bool PlgBlt(
IntPtr hdcDest, // HDC
IntPtr lpPoint, // POINT*
IntPtr hdcSrc, // HDC
int xSrc, // INT
int ySrc, // INT
int width, // INT
int height, // INT
IntPtr hbmMask, // HBITMAP optional
int xMask, // INT
int yMask // INT
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function PlgBlt(
hdcDest As IntPtr, ' HDC
lpPoint As IntPtr, ' POINT*
hdcSrc As IntPtr, ' HDC
xSrc As Integer, ' INT
ySrc As Integer, ' INT
width As Integer, ' INT
height As Integer, ' INT
hbmMask As IntPtr, ' HBITMAP optional
xMask As Integer, ' INT
yMask As Integer ' INT
) As Boolean
End Function' hdcDest : HDC
' lpPoint : POINT*
' hdcSrc : HDC
' xSrc : INT
' ySrc : INT
' width : INT
' height : INT
' hbmMask : HBITMAP optional
' xMask : INT
' yMask : INT
Declare PtrSafe Function PlgBlt Lib "gdi32" ( _
ByVal hdcDest As LongPtr, _
ByVal lpPoint As LongPtr, _
ByVal hdcSrc As LongPtr, _
ByVal xSrc As Long, _
ByVal ySrc As Long, _
ByVal width As Long, _
ByVal height As Long, _
ByVal hbmMask As LongPtr, _
ByVal xMask As Long, _
ByVal yMask As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PlgBlt = ctypes.windll.gdi32.PlgBlt
PlgBlt.restype = wintypes.BOOL
PlgBlt.argtypes = [
wintypes.HANDLE, # hdcDest : HDC
ctypes.c_void_p, # lpPoint : POINT*
wintypes.HANDLE, # hdcSrc : HDC
ctypes.c_int, # xSrc : INT
ctypes.c_int, # ySrc : INT
ctypes.c_int, # width : INT
ctypes.c_int, # height : INT
wintypes.HANDLE, # hbmMask : HBITMAP optional
ctypes.c_int, # xMask : INT
ctypes.c_int, # yMask : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
PlgBlt = Fiddle::Function.new(
lib['PlgBlt'],
[
Fiddle::TYPE_VOIDP, # hdcDest : HDC
Fiddle::TYPE_VOIDP, # lpPoint : POINT*
Fiddle::TYPE_VOIDP, # hdcSrc : HDC
Fiddle::TYPE_INT, # xSrc : INT
Fiddle::TYPE_INT, # ySrc : INT
Fiddle::TYPE_INT, # width : INT
Fiddle::TYPE_INT, # height : INT
Fiddle::TYPE_VOIDP, # hbmMask : HBITMAP optional
Fiddle::TYPE_INT, # xMask : INT
Fiddle::TYPE_INT, # yMask : INT
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn PlgBlt(
hdcDest: *mut core::ffi::c_void, // HDC
lpPoint: *const POINT, // POINT*
hdcSrc: *mut core::ffi::c_void, // HDC
xSrc: i32, // INT
ySrc: i32, // INT
width: i32, // INT
height: i32, // INT
hbmMask: *mut core::ffi::c_void, // HBITMAP optional
xMask: i32, // INT
yMask: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll")]
public static extern bool PlgBlt(IntPtr hdcDest, IntPtr lpPoint, IntPtr hdcSrc, int xSrc, int ySrc, int width, int height, IntPtr hbmMask, int xMask, int yMask);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_PlgBlt' -Namespace Win32 -PassThru
# $api::PlgBlt(hdcDest, lpPoint, hdcSrc, xSrc, ySrc, width, height, hbmMask, xMask, yMask)#uselib "GDI32.dll"
#func global PlgBlt "PlgBlt" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; PlgBlt hdcDest, varptr(lpPoint), hdcSrc, xSrc, ySrc, width, height, hbmMask, xMask, yMask ; 戻り値は stat
; hdcDest : HDC -> "sptr"
; lpPoint : POINT* -> "sptr"
; hdcSrc : HDC -> "sptr"
; xSrc : INT -> "sptr"
; ySrc : INT -> "sptr"
; width : INT -> "sptr"
; height : INT -> "sptr"
; hbmMask : HBITMAP optional -> "sptr"
; xMask : INT -> "sptr"
; yMask : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "GDI32.dll" #cfunc global PlgBlt "PlgBlt" sptr, var, sptr, int, int, int, int, sptr, int, int ; res = PlgBlt(hdcDest, lpPoint, hdcSrc, xSrc, ySrc, width, height, hbmMask, xMask, yMask) ; hdcDest : HDC -> "sptr" ; lpPoint : POINT* -> "var" ; hdcSrc : HDC -> "sptr" ; xSrc : INT -> "int" ; ySrc : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; hbmMask : HBITMAP optional -> "sptr" ; xMask : INT -> "int" ; yMask : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "GDI32.dll" #cfunc global PlgBlt "PlgBlt" sptr, sptr, sptr, int, int, int, int, sptr, int, int ; res = PlgBlt(hdcDest, varptr(lpPoint), hdcSrc, xSrc, ySrc, width, height, hbmMask, xMask, yMask) ; hdcDest : HDC -> "sptr" ; lpPoint : POINT* -> "sptr" ; hdcSrc : HDC -> "sptr" ; xSrc : INT -> "int" ; ySrc : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; hbmMask : HBITMAP optional -> "sptr" ; xMask : INT -> "int" ; yMask : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL PlgBlt(HDC hdcDest, POINT* lpPoint, HDC hdcSrc, INT xSrc, INT ySrc, INT width, INT height, HBITMAP hbmMask, INT xMask, INT yMask) #uselib "GDI32.dll" #cfunc global PlgBlt "PlgBlt" intptr, var, intptr, int, int, int, int, intptr, int, int ; res = PlgBlt(hdcDest, lpPoint, hdcSrc, xSrc, ySrc, width, height, hbmMask, xMask, yMask) ; hdcDest : HDC -> "intptr" ; lpPoint : POINT* -> "var" ; hdcSrc : HDC -> "intptr" ; xSrc : INT -> "int" ; ySrc : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; hbmMask : HBITMAP optional -> "intptr" ; xMask : INT -> "int" ; yMask : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL PlgBlt(HDC hdcDest, POINT* lpPoint, HDC hdcSrc, INT xSrc, INT ySrc, INT width, INT height, HBITMAP hbmMask, INT xMask, INT yMask) #uselib "GDI32.dll" #cfunc global PlgBlt "PlgBlt" intptr, intptr, intptr, int, int, int, int, intptr, int, int ; res = PlgBlt(hdcDest, varptr(lpPoint), hdcSrc, xSrc, ySrc, width, height, hbmMask, xMask, yMask) ; hdcDest : HDC -> "intptr" ; lpPoint : POINT* -> "intptr" ; hdcSrc : HDC -> "intptr" ; xSrc : INT -> "int" ; ySrc : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; hbmMask : HBITMAP optional -> "intptr" ; xMask : INT -> "int" ; yMask : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procPlgBlt = gdi32.NewProc("PlgBlt")
)
// hdcDest (HDC), lpPoint (POINT*), hdcSrc (HDC), xSrc (INT), ySrc (INT), width (INT), height (INT), hbmMask (HBITMAP optional), xMask (INT), yMask (INT)
r1, _, err := procPlgBlt.Call(
uintptr(hdcDest),
uintptr(lpPoint),
uintptr(hdcSrc),
uintptr(xSrc),
uintptr(ySrc),
uintptr(width),
uintptr(height),
uintptr(hbmMask),
uintptr(xMask),
uintptr(yMask),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction PlgBlt(
hdcDest: THandle; // HDC
lpPoint: Pointer; // POINT*
hdcSrc: THandle; // HDC
xSrc: Integer; // INT
ySrc: Integer; // INT
width: Integer; // INT
height: Integer; // INT
hbmMask: THandle; // HBITMAP optional
xMask: Integer; // INT
yMask: Integer // INT
): BOOL; stdcall;
external 'GDI32.dll' name 'PlgBlt';result := DllCall("GDI32\PlgBlt"
, "Ptr", hdcDest ; HDC
, "Ptr", lpPoint ; POINT*
, "Ptr", hdcSrc ; HDC
, "Int", xSrc ; INT
, "Int", ySrc ; INT
, "Int", width ; INT
, "Int", height ; INT
, "Ptr", hbmMask ; HBITMAP optional
, "Int", xMask ; INT
, "Int", yMask ; INT
, "Int") ; return: BOOL●PlgBlt(hdcDest, lpPoint, hdcSrc, xSrc, ySrc, width, height, hbmMask, xMask, yMask) = DLL("GDI32.dll", "bool PlgBlt(void*, void*, void*, int, int, int, int, void*, int, int)")
# 呼び出し: PlgBlt(hdcDest, lpPoint, hdcSrc, xSrc, ySrc, width, height, hbmMask, xMask, yMask)
# hdcDest : HDC -> "void*"
# lpPoint : POINT* -> "void*"
# hdcSrc : HDC -> "void*"
# xSrc : INT -> "int"
# ySrc : INT -> "int"
# width : INT -> "int"
# height : INT -> "int"
# hbmMask : HBITMAP optional -> "void*"
# xMask : INT -> "int"
# yMask : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。