Win32 API 日本語リファレンス
ホームGraphics.Gdi › SetRect

SetRect

関数
RECT構造体に指定した座標を設定する。
DLLUSER32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// USER32.dll
#include <windows.h>

BOOL SetRect(
    RECT* lprc,
    INT xLeft,
    INT yTop,
    INT xRight,
    INT yBottom
);

パラメーター

名前方向
lprcRECT*out
xLeftINTin
yTopINTin
xRightINTin
yBottomINTin

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL SetRect(
    RECT* lprc,
    INT xLeft,
    INT yTop,
    INT xRight,
    INT yBottom
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool SetRect(
    IntPtr lprc,   // RECT* out
    int xLeft,   // INT
    int yTop,   // INT
    int xRight,   // INT
    int yBottom   // INT
);
<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function SetRect(
    lprc As IntPtr,   ' RECT* out
    xLeft As Integer,   ' INT
    yTop As Integer,   ' INT
    xRight As Integer,   ' INT
    yBottom As Integer   ' INT
) As Boolean
End Function
' lprc : RECT* out
' xLeft : INT
' yTop : INT
' xRight : INT
' yBottom : INT
Declare PtrSafe Function SetRect Lib "user32" ( _
    ByVal lprc As LongPtr, _
    ByVal xLeft As Long, _
    ByVal yTop As Long, _
    ByVal xRight As Long, _
    ByVal yBottom As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetRect = ctypes.windll.user32.SetRect
SetRect.restype = wintypes.BOOL
SetRect.argtypes = [
    ctypes.c_void_p,  # lprc : RECT* out
    ctypes.c_int,  # xLeft : INT
    ctypes.c_int,  # yTop : INT
    ctypes.c_int,  # xRight : INT
    ctypes.c_int,  # yBottom : INT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
SetRect = Fiddle::Function.new(
  lib['SetRect'],
  [
    Fiddle::TYPE_VOIDP,  # lprc : RECT* out
    Fiddle::TYPE_INT,  # xLeft : INT
    Fiddle::TYPE_INT,  # yTop : INT
    Fiddle::TYPE_INT,  # xRight : INT
    Fiddle::TYPE_INT,  # yBottom : INT
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn SetRect(
        lprc: *mut RECT,  // RECT* out
        xLeft: i32,  // INT
        yTop: i32,  // INT
        xRight: i32,  // INT
        yBottom: i32  // INT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool SetRect(IntPtr lprc, int xLeft, int yTop, int xRight, int yBottom);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SetRect' -Namespace Win32 -PassThru
# $api::SetRect(lprc, xLeft, yTop, xRight, yBottom)
#uselib "USER32.dll"
#func global SetRect "SetRect" sptr, sptr, sptr, sptr, sptr
; SetRect varptr(lprc), xLeft, yTop, xRight, yBottom   ; 戻り値は stat
; lprc : RECT* out -> "sptr"
; xLeft : INT -> "sptr"
; yTop : INT -> "sptr"
; xRight : INT -> "sptr"
; yBottom : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "USER32.dll"
#cfunc global SetRect "SetRect" var, int, int, int, int
; res = SetRect(lprc, xLeft, yTop, xRight, yBottom)
; lprc : RECT* out -> "var"
; xLeft : INT -> "int"
; yTop : INT -> "int"
; xRight : INT -> "int"
; yBottom : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL SetRect(RECT* lprc, INT xLeft, INT yTop, INT xRight, INT yBottom)
#uselib "USER32.dll"
#cfunc global SetRect "SetRect" var, int, int, int, int
; res = SetRect(lprc, xLeft, yTop, xRight, yBottom)
; lprc : RECT* out -> "var"
; xLeft : INT -> "int"
; yTop : INT -> "int"
; xRight : INT -> "int"
; yBottom : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procSetRect = user32.NewProc("SetRect")
)

// lprc (RECT* out), xLeft (INT), yTop (INT), xRight (INT), yBottom (INT)
r1, _, err := procSetRect.Call(
	uintptr(lprc),
	uintptr(xLeft),
	uintptr(yTop),
	uintptr(xRight),
	uintptr(yBottom),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetRect(
  lprc: Pointer;   // RECT* out
  xLeft: Integer;   // INT
  yTop: Integer;   // INT
  xRight: Integer;   // INT
  yBottom: Integer   // INT
): BOOL; stdcall;
  external 'USER32.dll' name 'SetRect';
result := DllCall("USER32\SetRect"
    , "Ptr", lprc   ; RECT* out
    , "Int", xLeft   ; INT
    , "Int", yTop   ; INT
    , "Int", xRight   ; INT
    , "Int", yBottom   ; INT
    , "Int")   ; return: BOOL
●SetRect(lprc, xLeft, yTop, xRight, yBottom) = DLL("USER32.dll", "bool SetRect(void*, int, int, int, int)")
# 呼び出し: SetRect(lprc, xLeft, yTop, xRight, yBottom)
# lprc : RECT* out -> "void*"
# xLeft : INT -> "int"
# yTop : INT -> "int"
# xRight : INT -> "int"
# yBottom : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。