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SetTextAlign
関数テキスト出力時の文字位置揃え方法を設定する。
シグネチャ
// GDI32.dll
#include <windows.h>
DWORD SetTextAlign(
HDC hdc,
TEXT_ALIGN_OPTIONS align
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdc | HDC | in |
| align | TEXT_ALIGN_OPTIONS | in |
戻り値の型: DWORD
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
DWORD SetTextAlign(
HDC hdc,
TEXT_ALIGN_OPTIONS align
);[DllImport("GDI32.dll", ExactSpelling = true)]
static extern uint SetTextAlign(
IntPtr hdc, // HDC
uint align // TEXT_ALIGN_OPTIONS
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function SetTextAlign(
hdc As IntPtr, ' HDC
align As UInteger ' TEXT_ALIGN_OPTIONS
) As UInteger
End Function' hdc : HDC
' align : TEXT_ALIGN_OPTIONS
Declare PtrSafe Function SetTextAlign Lib "gdi32" ( _
ByVal hdc As LongPtr, _
ByVal align As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetTextAlign = ctypes.windll.gdi32.SetTextAlign
SetTextAlign.restype = wintypes.DWORD
SetTextAlign.argtypes = [
wintypes.HANDLE, # hdc : HDC
wintypes.DWORD, # align : TEXT_ALIGN_OPTIONS
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
SetTextAlign = Fiddle::Function.new(
lib['SetTextAlign'],
[
Fiddle::TYPE_VOIDP, # hdc : HDC
-Fiddle::TYPE_INT, # align : TEXT_ALIGN_OPTIONS
],
-Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn SetTextAlign(
hdc: *mut core::ffi::c_void, // HDC
align: u32 // TEXT_ALIGN_OPTIONS
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GDI32.dll")]
public static extern uint SetTextAlign(IntPtr hdc, uint align);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_SetTextAlign' -Namespace Win32 -PassThru
# $api::SetTextAlign(hdc, align)#uselib "GDI32.dll"
#func global SetTextAlign "SetTextAlign" sptr, sptr
; SetTextAlign hdc, align ; 戻り値は stat
; hdc : HDC -> "sptr"
; align : TEXT_ALIGN_OPTIONS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "GDI32.dll"
#cfunc global SetTextAlign "SetTextAlign" sptr, int
; res = SetTextAlign(hdc, align)
; hdc : HDC -> "sptr"
; align : TEXT_ALIGN_OPTIONS -> "int"; DWORD SetTextAlign(HDC hdc, TEXT_ALIGN_OPTIONS align)
#uselib "GDI32.dll"
#cfunc global SetTextAlign "SetTextAlign" intptr, int
; res = SetTextAlign(hdc, align)
; hdc : HDC -> "intptr"
; align : TEXT_ALIGN_OPTIONS -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procSetTextAlign = gdi32.NewProc("SetTextAlign")
)
// hdc (HDC), align (TEXT_ALIGN_OPTIONS)
r1, _, err := procSetTextAlign.Call(
uintptr(hdc),
uintptr(align),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction SetTextAlign(
hdc: THandle; // HDC
align: DWORD // TEXT_ALIGN_OPTIONS
): DWORD; stdcall;
external 'GDI32.dll' name 'SetTextAlign';result := DllCall("GDI32\SetTextAlign"
, "Ptr", hdc ; HDC
, "UInt", align ; TEXT_ALIGN_OPTIONS
, "UInt") ; return: DWORD●SetTextAlign(hdc, align) = DLL("GDI32.dll", "dword SetTextAlign(void*, dword)")
# 呼び出し: SetTextAlign(hdc, align)
# hdc : HDC -> "void*"
# align : TEXT_ALIGN_OPTIONS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。