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ホームGraphics.GdiPlus › GdipDrawImagePointRect

GdipDrawImagePointRect

関数
画像の指定領域を切り出して指定座標に描画する。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipDrawImagePointRect(
    GpGraphics* graphics,
    GpImage* image,
    FLOAT x,
    FLOAT y,
    FLOAT srcx,
    FLOAT srcy,
    FLOAT srcwidth,
    FLOAT srcheight,
    Unit srcUnit
);

パラメーター

名前方向
graphicsGpGraphics*inout
imageGpImage*inout
xFLOATin
yFLOATin
srcxFLOATin
srcyFLOATin
srcwidthFLOATin
srcheightFLOATin
srcUnitUnitin

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipDrawImagePointRect(
    GpGraphics* graphics,
    GpImage* image,
    FLOAT x,
    FLOAT y,
    FLOAT srcx,
    FLOAT srcy,
    FLOAT srcwidth,
    FLOAT srcheight,
    Unit srcUnit
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipDrawImagePointRect(
    IntPtr graphics,   // GpGraphics* in/out
    IntPtr image,   // GpImage* in/out
    float x,   // FLOAT
    float y,   // FLOAT
    float srcx,   // FLOAT
    float srcy,   // FLOAT
    float srcwidth,   // FLOAT
    float srcheight,   // FLOAT
    int srcUnit   // Unit
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipDrawImagePointRect(
    graphics As IntPtr,   ' GpGraphics* in/out
    image As IntPtr,   ' GpImage* in/out
    x As Single,   ' FLOAT
    y As Single,   ' FLOAT
    srcx As Single,   ' FLOAT
    srcy As Single,   ' FLOAT
    srcwidth As Single,   ' FLOAT
    srcheight As Single,   ' FLOAT
    srcUnit As Integer   ' Unit
) As Integer
End Function
' graphics : GpGraphics* in/out
' image : GpImage* in/out
' x : FLOAT
' y : FLOAT
' srcx : FLOAT
' srcy : FLOAT
' srcwidth : FLOAT
' srcheight : FLOAT
' srcUnit : Unit
Declare PtrSafe Function GdipDrawImagePointRect Lib "gdiplus" ( _
    ByVal graphics As LongPtr, _
    ByVal image As LongPtr, _
    ByVal x As Single, _
    ByVal y As Single, _
    ByVal srcx As Single, _
    ByVal srcy As Single, _
    ByVal srcwidth As Single, _
    ByVal srcheight As Single, _
    ByVal srcUnit As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipDrawImagePointRect = ctypes.windll.gdiplus.GdipDrawImagePointRect
GdipDrawImagePointRect.restype = ctypes.c_int
GdipDrawImagePointRect.argtypes = [
    ctypes.c_void_p,  # graphics : GpGraphics* in/out
    ctypes.c_void_p,  # image : GpImage* in/out
    ctypes.c_float,  # x : FLOAT
    ctypes.c_float,  # y : FLOAT
    ctypes.c_float,  # srcx : FLOAT
    ctypes.c_float,  # srcy : FLOAT
    ctypes.c_float,  # srcwidth : FLOAT
    ctypes.c_float,  # srcheight : FLOAT
    ctypes.c_int,  # srcUnit : Unit
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipDrawImagePointRect = Fiddle::Function.new(
  lib['GdipDrawImagePointRect'],
  [
    Fiddle::TYPE_VOIDP,  # graphics : GpGraphics* in/out
    Fiddle::TYPE_VOIDP,  # image : GpImage* in/out
    Fiddle::TYPE_FLOAT,  # x : FLOAT
    Fiddle::TYPE_FLOAT,  # y : FLOAT
    Fiddle::TYPE_FLOAT,  # srcx : FLOAT
    Fiddle::TYPE_FLOAT,  # srcy : FLOAT
    Fiddle::TYPE_FLOAT,  # srcwidth : FLOAT
    Fiddle::TYPE_FLOAT,  # srcheight : FLOAT
    Fiddle::TYPE_INT,  # srcUnit : Unit
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipDrawImagePointRect(
        graphics: *mut GpGraphics,  // GpGraphics* in/out
        image: *mut GpImage,  // GpImage* in/out
        x: f32,  // FLOAT
        y: f32,  // FLOAT
        srcx: f32,  // FLOAT
        srcy: f32,  // FLOAT
        srcwidth: f32,  // FLOAT
        srcheight: f32,  // FLOAT
        srcUnit: i32  // Unit
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipDrawImagePointRect(IntPtr graphics, IntPtr image, float x, float y, float srcx, float srcy, float srcwidth, float srcheight, int srcUnit);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipDrawImagePointRect' -Namespace Win32 -PassThru
# $api::GdipDrawImagePointRect(graphics, image, x, y, srcx, srcy, srcwidth, srcheight, srcUnit)
#uselib "gdiplus.dll"
#func global GdipDrawImagePointRect "GdipDrawImagePointRect" sptr, sptr, float, float, float, float, float, float, sptr
; GdipDrawImagePointRect varptr(graphics), varptr(image), x, y, srcx, srcy, srcwidth, srcheight, srcUnit   ; 戻り値は stat
; graphics : GpGraphics* in/out -> "sptr"
; image : GpImage* in/out -> "sptr"
; x : FLOAT -> "float"
; y : FLOAT -> "float"
; srcx : FLOAT -> "float"
; srcy : FLOAT -> "float"
; srcwidth : FLOAT -> "float"
; srcheight : FLOAT -> "float"
; srcUnit : Unit -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipDrawImagePointRect "GdipDrawImagePointRect" var, var, float, float, float, float, float, float, int
; res = GdipDrawImagePointRect(graphics, image, x, y, srcx, srcy, srcwidth, srcheight, srcUnit)
; graphics : GpGraphics* in/out -> "var"
; image : GpImage* in/out -> "var"
; x : FLOAT -> "float"
; y : FLOAT -> "float"
; srcx : FLOAT -> "float"
; srcy : FLOAT -> "float"
; srcwidth : FLOAT -> "float"
; srcheight : FLOAT -> "float"
; srcUnit : Unit -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipDrawImagePointRect(GpGraphics* graphics, GpImage* image, FLOAT x, FLOAT y, FLOAT srcx, FLOAT srcy, FLOAT srcwidth, FLOAT srcheight, Unit srcUnit)
#uselib "gdiplus.dll"
#cfunc global GdipDrawImagePointRect "GdipDrawImagePointRect" var, var, float, float, float, float, float, float, int
; res = GdipDrawImagePointRect(graphics, image, x, y, srcx, srcy, srcwidth, srcheight, srcUnit)
; graphics : GpGraphics* in/out -> "var"
; image : GpImage* in/out -> "var"
; x : FLOAT -> "float"
; y : FLOAT -> "float"
; srcx : FLOAT -> "float"
; srcy : FLOAT -> "float"
; srcwidth : FLOAT -> "float"
; srcheight : FLOAT -> "float"
; srcUnit : Unit -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"math"
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipDrawImagePointRect = gdiplus.NewProc("GdipDrawImagePointRect")
)

// graphics (GpGraphics* in/out), image (GpImage* in/out), x (FLOAT), y (FLOAT), srcx (FLOAT), srcy (FLOAT), srcwidth (FLOAT), srcheight (FLOAT), srcUnit (Unit)
r1, _, err := procGdipDrawImagePointRect.Call(
	uintptr(graphics),
	uintptr(image),
	uintptr(math.Float32bits(x)),
	uintptr(math.Float32bits(y)),
	uintptr(math.Float32bits(srcx)),
	uintptr(math.Float32bits(srcy)),
	uintptr(math.Float32bits(srcwidth)),
	uintptr(math.Float32bits(srcheight)),
	uintptr(srcUnit),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。
function GdipDrawImagePointRect(
  graphics: Pointer;   // GpGraphics* in/out
  image: Pointer;   // GpImage* in/out
  x: Single;   // FLOAT
  y: Single;   // FLOAT
  srcx: Single;   // FLOAT
  srcy: Single;   // FLOAT
  srcwidth: Single;   // FLOAT
  srcheight: Single;   // FLOAT
  srcUnit: Integer   // Unit
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipDrawImagePointRect';
result := DllCall("gdiplus\GdipDrawImagePointRect"
    , "Ptr", graphics   ; GpGraphics* in/out
    , "Ptr", image   ; GpImage* in/out
    , "Float", x   ; FLOAT
    , "Float", y   ; FLOAT
    , "Float", srcx   ; FLOAT
    , "Float", srcy   ; FLOAT
    , "Float", srcwidth   ; FLOAT
    , "Float", srcheight   ; FLOAT
    , "Int", srcUnit   ; Unit
    , "Int")   ; return: Status
●GdipDrawImagePointRect(graphics, image, x, y, srcx, srcy, srcwidth, srcheight, srcUnit) = DLL("gdiplus.dll", "int GdipDrawImagePointRect(void*, void*, float, float, float, float, float, float, int)")
# 呼び出し: GdipDrawImagePointRect(graphics, image, x, y, srcx, srcy, srcwidth, srcheight, srcUnit)
# graphics : GpGraphics* in/out -> "void*"
# image : GpImage* in/out -> "void*"
# x : FLOAT -> "float"
# y : FLOAT -> "float"
# srcx : FLOAT -> "float"
# srcy : FLOAT -> "float"
# srcwidth : FLOAT -> "float"
# srcheight : FLOAT -> "float"
# srcUnit : Unit -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。