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GdipInitializePalette
関数ビットマップに最適化したカラーパレットを初期化する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipInitializePalette(
ColorPalette* palette,
PaletteType palettetype,
INT optimalColors,
BOOL useTransparentColor,
GpBitmap* bitmap
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| palette | ColorPalette* | inout | 初期化結果を格納するColorPalette構造体へのポインタ。Countを事前設定する。 |
| palettetype | PaletteType | in | 生成するパレットの種別を示すPaletteType列挙値。 |
| optimalColors | INT | in | 最適化パレット使用時に生成する色数。 |
| useTransparentColor | BOOL | in | 透明色エントリを含めるかを示すBOOL(TRUEで追加)。 |
| bitmap | GpBitmap* | inout | 最適パレット算出の基準とするGpBitmapへのポインタ。不要ならNULL可。 |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipInitializePalette(
ColorPalette* palette,
PaletteType palettetype,
INT optimalColors,
BOOL useTransparentColor,
GpBitmap* bitmap
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipInitializePalette(
IntPtr palette, // ColorPalette* in/out
int palettetype, // PaletteType
int optimalColors, // INT
bool useTransparentColor, // BOOL
IntPtr bitmap // GpBitmap* in/out
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipInitializePalette(
palette As IntPtr, ' ColorPalette* in/out
palettetype As Integer, ' PaletteType
optimalColors As Integer, ' INT
useTransparentColor As Boolean, ' BOOL
bitmap As IntPtr ' GpBitmap* in/out
) As Integer
End Function' palette : ColorPalette* in/out
' palettetype : PaletteType
' optimalColors : INT
' useTransparentColor : BOOL
' bitmap : GpBitmap* in/out
Declare PtrSafe Function GdipInitializePalette Lib "gdiplus" ( _
ByVal palette As LongPtr, _
ByVal palettetype As Long, _
ByVal optimalColors As Long, _
ByVal useTransparentColor As Long, _
ByVal bitmap As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipInitializePalette = ctypes.windll.gdiplus.GdipInitializePalette
GdipInitializePalette.restype = ctypes.c_int
GdipInitializePalette.argtypes = [
ctypes.c_void_p, # palette : ColorPalette* in/out
ctypes.c_int, # palettetype : PaletteType
ctypes.c_int, # optimalColors : INT
wintypes.BOOL, # useTransparentColor : BOOL
ctypes.c_void_p, # bitmap : GpBitmap* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipInitializePalette = Fiddle::Function.new(
lib['GdipInitializePalette'],
[
Fiddle::TYPE_VOIDP, # palette : ColorPalette* in/out
Fiddle::TYPE_INT, # palettetype : PaletteType
Fiddle::TYPE_INT, # optimalColors : INT
Fiddle::TYPE_INT, # useTransparentColor : BOOL
Fiddle::TYPE_VOIDP, # bitmap : GpBitmap* in/out
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipInitializePalette(
palette: *mut ColorPalette, // ColorPalette* in/out
palettetype: i32, // PaletteType
optimalColors: i32, // INT
useTransparentColor: i32, // BOOL
bitmap: *mut GpBitmap // GpBitmap* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipInitializePalette(IntPtr palette, int palettetype, int optimalColors, bool useTransparentColor, IntPtr bitmap);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipInitializePalette' -Namespace Win32 -PassThru
# $api::GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap)#uselib "gdiplus.dll"
#func global GdipInitializePalette "GdipInitializePalette" sptr, sptr, sptr, sptr, sptr
; GdipInitializePalette varptr(palette), palettetype, optimalColors, useTransparentColor, varptr(bitmap) ; 戻り値は stat
; palette : ColorPalette* in/out -> "sptr"
; palettetype : PaletteType -> "sptr"
; optimalColors : INT -> "sptr"
; useTransparentColor : BOOL -> "sptr"
; bitmap : GpBitmap* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipInitializePalette "GdipInitializePalette" var, int, int, int, var ; res = GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap) ; palette : ColorPalette* in/out -> "var" ; palettetype : PaletteType -> "int" ; optimalColors : INT -> "int" ; useTransparentColor : BOOL -> "int" ; bitmap : GpBitmap* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipInitializePalette "GdipInitializePalette" sptr, int, int, int, sptr ; res = GdipInitializePalette(varptr(palette), palettetype, optimalColors, useTransparentColor, varptr(bitmap)) ; palette : ColorPalette* in/out -> "sptr" ; palettetype : PaletteType -> "int" ; optimalColors : INT -> "int" ; useTransparentColor : BOOL -> "int" ; bitmap : GpBitmap* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipInitializePalette(ColorPalette* palette, PaletteType palettetype, INT optimalColors, BOOL useTransparentColor, GpBitmap* bitmap) #uselib "gdiplus.dll" #cfunc global GdipInitializePalette "GdipInitializePalette" var, int, int, int, var ; res = GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap) ; palette : ColorPalette* in/out -> "var" ; palettetype : PaletteType -> "int" ; optimalColors : INT -> "int" ; useTransparentColor : BOOL -> "int" ; bitmap : GpBitmap* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipInitializePalette(ColorPalette* palette, PaletteType palettetype, INT optimalColors, BOOL useTransparentColor, GpBitmap* bitmap) #uselib "gdiplus.dll" #cfunc global GdipInitializePalette "GdipInitializePalette" intptr, int, int, int, intptr ; res = GdipInitializePalette(varptr(palette), palettetype, optimalColors, useTransparentColor, varptr(bitmap)) ; palette : ColorPalette* in/out -> "intptr" ; palettetype : PaletteType -> "int" ; optimalColors : INT -> "int" ; useTransparentColor : BOOL -> "int" ; bitmap : GpBitmap* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipInitializePalette = gdiplus.NewProc("GdipInitializePalette")
)
// palette (ColorPalette* in/out), palettetype (PaletteType), optimalColors (INT), useTransparentColor (BOOL), bitmap (GpBitmap* in/out)
r1, _, err := procGdipInitializePalette.Call(
uintptr(palette),
uintptr(palettetype),
uintptr(optimalColors),
uintptr(useTransparentColor),
uintptr(bitmap),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Statusfunction GdipInitializePalette(
palette: Pointer; // ColorPalette* in/out
palettetype: Integer; // PaletteType
optimalColors: Integer; // INT
useTransparentColor: BOOL; // BOOL
bitmap: Pointer // GpBitmap* in/out
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipInitializePalette';result := DllCall("gdiplus\GdipInitializePalette"
, "Ptr", palette ; ColorPalette* in/out
, "Int", palettetype ; PaletteType
, "Int", optimalColors ; INT
, "Int", useTransparentColor ; BOOL
, "Ptr", bitmap ; GpBitmap* in/out
, "Int") ; return: Status●GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap) = DLL("gdiplus.dll", "int GdipInitializePalette(void*, int, int, bool, void*)")
# 呼び出し: GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap)
# palette : ColorPalette* in/out -> "void*"
# palettetype : PaletteType -> "int"
# optimalColors : INT -> "int"
# useTransparentColor : BOOL -> "bool"
# bitmap : GpBitmap* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "gdiplus" fn GdipInitializePalette(
palette: [*c]ColorPalette, // ColorPalette* in/out
palettetype: i32, // PaletteType
optimalColors: i32, // INT
useTransparentColor: i32, // BOOL
bitmap: [*c]GpBitmap // GpBitmap* in/out
) callconv(std.os.windows.WINAPI) i32;proc GdipInitializePalette(
palette: ptr ColorPalette, # ColorPalette* in/out
palettetype: int32, # PaletteType
optimalColors: int32, # INT
useTransparentColor: int32, # BOOL
bitmap: ptr GpBitmap # GpBitmap* in/out
): int32 {.importc: "GdipInitializePalette", stdcall, dynlib: "gdiplus.dll".}pragma(lib, "gdiplus");
extern(Windows)
int GdipInitializePalette(
ColorPalette* palette, // ColorPalette* in/out
int palettetype, // PaletteType
int optimalColors, // INT
int useTransparentColor, // BOOL
GpBitmap* bitmap // GpBitmap* in/out
);ccall((:GdipInitializePalette, "gdiplus.dll"), stdcall, Int32,
(Ptr{ColorPalette}, Int32, Int32, Int32, Ptr{GpBitmap}),
palette, palettetype, optimalColors, useTransparentColor, bitmap)
# palette : ColorPalette* in/out -> Ptr{ColorPalette}
# palettetype : PaletteType -> Int32
# optimalColors : INT -> Int32
# useTransparentColor : BOOL -> Int32
# bitmap : GpBitmap* in/out -> Ptr{GpBitmap}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t GdipInitializePalette(
void* palette,
int32_t palettetype,
int32_t optimalColors,
int32_t useTransparentColor,
void* bitmap);
]]
local gdiplus = ffi.load("gdiplus")
-- gdiplus.GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap)
-- palette : ColorPalette* in/out
-- palettetype : PaletteType
-- optimalColors : INT
-- useTransparentColor : BOOL
-- bitmap : GpBitmap* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('gdiplus.dll');
const GdipInitializePalette = lib.func('__stdcall', 'GdipInitializePalette', 'int32_t', ['void *', 'int32_t', 'int32_t', 'int32_t', 'void *']);
// GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap)
// palette : ColorPalette* in/out -> 'void *'
// palettetype : PaletteType -> 'int32_t'
// optimalColors : INT -> 'int32_t'
// useTransparentColor : BOOL -> 'int32_t'
// bitmap : GpBitmap* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("gdiplus.dll", {
GdipInitializePalette: { parameters: ["pointer", "i32", "i32", "i32", "pointer"], result: "i32" },
});
// lib.symbols.GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap)
// palette : ColorPalette* in/out -> "pointer"
// palettetype : PaletteType -> "i32"
// optimalColors : INT -> "i32"
// useTransparentColor : BOOL -> "i32"
// bitmap : GpBitmap* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t GdipInitializePalette(
void* palette,
int32_t palettetype,
int32_t optimalColors,
int32_t useTransparentColor,
void* bitmap);
C, "gdiplus.dll");
// $ffi->GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap);
// palette : ColorPalette* in/out
// palettetype : PaletteType
// optimalColors : INT
// useTransparentColor : BOOL
// bitmap : GpBitmap* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Gdiplus extends StdCallLibrary {
Gdiplus INSTANCE = Native.load("gdiplus", Gdiplus.class);
int GdipInitializePalette(
Pointer palette, // ColorPalette* in/out
int palettetype, // PaletteType
int optimalColors, // INT
boolean useTransparentColor, // BOOL
Pointer bitmap // GpBitmap* in/out
);
}@[Link("gdiplus")]
lib Libgdiplus
fun GdipInitializePalette = GdipInitializePalette(
palette : ColorPalette*, # ColorPalette* in/out
palettetype : Int32, # PaletteType
optimalColors : Int32, # INT
useTransparentColor : Int32, # BOOL
bitmap : GpBitmap* # GpBitmap* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GdipInitializePaletteNative = Int32 Function(Pointer<Void>, Int32, Int32, Int32, Pointer<Void>);
typedef GdipInitializePaletteDart = int Function(Pointer<Void>, int, int, int, Pointer<Void>);
final GdipInitializePalette = DynamicLibrary.open('gdiplus.dll')
.lookupFunction<GdipInitializePaletteNative, GdipInitializePaletteDart>('GdipInitializePalette');
// palette : ColorPalette* in/out -> Pointer<Void>
// palettetype : PaletteType -> Int32
// optimalColors : INT -> Int32
// useTransparentColor : BOOL -> Int32
// bitmap : GpBitmap* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GdipInitializePalette(
palette: Pointer; // ColorPalette* in/out
palettetype: Integer; // PaletteType
optimalColors: Integer; // INT
useTransparentColor: BOOL; // BOOL
bitmap: Pointer // GpBitmap* in/out
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipInitializePalette';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GdipInitializePalette"
c_GdipInitializePalette :: Ptr () -> Int32 -> Int32 -> CInt -> Ptr () -> IO Int32
-- palette : ColorPalette* in/out -> Ptr ()
-- palettetype : PaletteType -> Int32
-- optimalColors : INT -> Int32
-- useTransparentColor : BOOL -> CInt
-- bitmap : GpBitmap* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let gdipinitializepalette =
foreign "GdipInitializePalette"
((ptr void) @-> int32_t @-> int32_t @-> int32_t @-> (ptr void) @-> returning int32_t)
(* palette : ColorPalette* in/out -> (ptr void) *)
(* palettetype : PaletteType -> int32_t *)
(* optimalColors : INT -> int32_t *)
(* useTransparentColor : BOOL -> int32_t *)
(* bitmap : GpBitmap* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library gdiplus (t "gdiplus.dll"))
(cffi:use-foreign-library gdiplus)
(cffi:defcfun ("GdipInitializePalette" gdip-initialize-palette :convention :stdcall) :int32
(palette :pointer) ; ColorPalette* in/out
(palettetype :int32) ; PaletteType
(optimal-colors :int32) ; INT
(use-transparent-color :int32) ; BOOL
(bitmap :pointer)) ; GpBitmap* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GdipInitializePalette = Win32::API::More->new('gdiplus',
'int GdipInitializePalette(LPVOID palette, int palettetype, int optimalColors, BOOL useTransparentColor, LPVOID bitmap)');
# my $ret = $GdipInitializePalette->Call($palette, $palettetype, $optimalColors, $useTransparentColor, $bitmap);
# palette : ColorPalette* in/out -> LPVOID
# palettetype : PaletteType -> int
# optimalColors : INT -> int
# useTransparentColor : BOOL -> BOOL
# bitmap : GpBitmap* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。