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GdipInitializePalette
関数ビットマップに最適化したカラーパレットを初期化する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipInitializePalette(
ColorPalette* palette,
PaletteType palettetype,
INT optimalColors,
BOOL useTransparentColor,
GpBitmap* bitmap
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| palette | ColorPalette* | inout |
| palettetype | PaletteType | in |
| optimalColors | INT | in |
| useTransparentColor | BOOL | in |
| bitmap | GpBitmap* | inout |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipInitializePalette(
ColorPalette* palette,
PaletteType palettetype,
INT optimalColors,
BOOL useTransparentColor,
GpBitmap* bitmap
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipInitializePalette(
IntPtr palette, // ColorPalette* in/out
int palettetype, // PaletteType
int optimalColors, // INT
bool useTransparentColor, // BOOL
IntPtr bitmap // GpBitmap* in/out
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipInitializePalette(
palette As IntPtr, ' ColorPalette* in/out
palettetype As Integer, ' PaletteType
optimalColors As Integer, ' INT
useTransparentColor As Boolean, ' BOOL
bitmap As IntPtr ' GpBitmap* in/out
) As Integer
End Function' palette : ColorPalette* in/out
' palettetype : PaletteType
' optimalColors : INT
' useTransparentColor : BOOL
' bitmap : GpBitmap* in/out
Declare PtrSafe Function GdipInitializePalette Lib "gdiplus" ( _
ByVal palette As LongPtr, _
ByVal palettetype As Long, _
ByVal optimalColors As Long, _
ByVal useTransparentColor As Long, _
ByVal bitmap As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipInitializePalette = ctypes.windll.gdiplus.GdipInitializePalette
GdipInitializePalette.restype = ctypes.c_int
GdipInitializePalette.argtypes = [
ctypes.c_void_p, # palette : ColorPalette* in/out
ctypes.c_int, # palettetype : PaletteType
ctypes.c_int, # optimalColors : INT
wintypes.BOOL, # useTransparentColor : BOOL
ctypes.c_void_p, # bitmap : GpBitmap* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipInitializePalette = Fiddle::Function.new(
lib['GdipInitializePalette'],
[
Fiddle::TYPE_VOIDP, # palette : ColorPalette* in/out
Fiddle::TYPE_INT, # palettetype : PaletteType
Fiddle::TYPE_INT, # optimalColors : INT
Fiddle::TYPE_INT, # useTransparentColor : BOOL
Fiddle::TYPE_VOIDP, # bitmap : GpBitmap* in/out
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipInitializePalette(
palette: *mut ColorPalette, // ColorPalette* in/out
palettetype: i32, // PaletteType
optimalColors: i32, // INT
useTransparentColor: i32, // BOOL
bitmap: *mut GpBitmap // GpBitmap* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipInitializePalette(IntPtr palette, int palettetype, int optimalColors, bool useTransparentColor, IntPtr bitmap);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipInitializePalette' -Namespace Win32 -PassThru
# $api::GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap)#uselib "gdiplus.dll"
#func global GdipInitializePalette "GdipInitializePalette" sptr, sptr, sptr, sptr, sptr
; GdipInitializePalette varptr(palette), palettetype, optimalColors, useTransparentColor, varptr(bitmap) ; 戻り値は stat
; palette : ColorPalette* in/out -> "sptr"
; palettetype : PaletteType -> "sptr"
; optimalColors : INT -> "sptr"
; useTransparentColor : BOOL -> "sptr"
; bitmap : GpBitmap* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipInitializePalette "GdipInitializePalette" var, int, int, int, var ; res = GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap) ; palette : ColorPalette* in/out -> "var" ; palettetype : PaletteType -> "int" ; optimalColors : INT -> "int" ; useTransparentColor : BOOL -> "int" ; bitmap : GpBitmap* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipInitializePalette "GdipInitializePalette" sptr, int, int, int, sptr ; res = GdipInitializePalette(varptr(palette), palettetype, optimalColors, useTransparentColor, varptr(bitmap)) ; palette : ColorPalette* in/out -> "sptr" ; palettetype : PaletteType -> "int" ; optimalColors : INT -> "int" ; useTransparentColor : BOOL -> "int" ; bitmap : GpBitmap* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipInitializePalette(ColorPalette* palette, PaletteType palettetype, INT optimalColors, BOOL useTransparentColor, GpBitmap* bitmap) #uselib "gdiplus.dll" #cfunc global GdipInitializePalette "GdipInitializePalette" var, int, int, int, var ; res = GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap) ; palette : ColorPalette* in/out -> "var" ; palettetype : PaletteType -> "int" ; optimalColors : INT -> "int" ; useTransparentColor : BOOL -> "int" ; bitmap : GpBitmap* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipInitializePalette(ColorPalette* palette, PaletteType palettetype, INT optimalColors, BOOL useTransparentColor, GpBitmap* bitmap) #uselib "gdiplus.dll" #cfunc global GdipInitializePalette "GdipInitializePalette" intptr, int, int, int, intptr ; res = GdipInitializePalette(varptr(palette), palettetype, optimalColors, useTransparentColor, varptr(bitmap)) ; palette : ColorPalette* in/out -> "intptr" ; palettetype : PaletteType -> "int" ; optimalColors : INT -> "int" ; useTransparentColor : BOOL -> "int" ; bitmap : GpBitmap* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipInitializePalette = gdiplus.NewProc("GdipInitializePalette")
)
// palette (ColorPalette* in/out), palettetype (PaletteType), optimalColors (INT), useTransparentColor (BOOL), bitmap (GpBitmap* in/out)
r1, _, err := procGdipInitializePalette.Call(
uintptr(palette),
uintptr(palettetype),
uintptr(optimalColors),
uintptr(useTransparentColor),
uintptr(bitmap),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Statusfunction GdipInitializePalette(
palette: Pointer; // ColorPalette* in/out
palettetype: Integer; // PaletteType
optimalColors: Integer; // INT
useTransparentColor: BOOL; // BOOL
bitmap: Pointer // GpBitmap* in/out
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipInitializePalette';result := DllCall("gdiplus\GdipInitializePalette"
, "Ptr", palette ; ColorPalette* in/out
, "Int", palettetype ; PaletteType
, "Int", optimalColors ; INT
, "Int", useTransparentColor ; BOOL
, "Ptr", bitmap ; GpBitmap* in/out
, "Int") ; return: Status●GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap) = DLL("gdiplus.dll", "int GdipInitializePalette(void*, int, int, bool, void*)")
# 呼び出し: GdipInitializePalette(palette, palettetype, optimalColors, useTransparentColor, bitmap)
# palette : ColorPalette* in/out -> "void*"
# palettetype : PaletteType -> "int"
# optimalColors : INT -> "int"
# useTransparentColor : BOOL -> "bool"
# bitmap : GpBitmap* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。