ホーム › Graphics.OpenGL › gluEndCurve
gluEndCurve
関数NURBS曲線の定義を終了し描画する。
シグネチャ
// GLU32.dll
#include <windows.h>
void gluEndCurve(
GLUnurbs* nobj
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| nobj | GLUnurbs* | inout |
戻り値の型: void
各言語での呼び出し定義
// GLU32.dll
#include <windows.h>
void gluEndCurve(
GLUnurbs* nobj
);[DllImport("GLU32.dll", ExactSpelling = true)]
static extern void gluEndCurve(
ref IntPtr nobj // GLUnurbs* in/out
);<DllImport("GLU32.dll", ExactSpelling:=True)>
Public Shared Sub gluEndCurve(
ByRef nobj As IntPtr ' GLUnurbs* in/out
)
End Sub' nobj : GLUnurbs* in/out
Declare PtrSafe Sub gluEndCurve Lib "glu32" ( _
ByRef nobj As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
gluEndCurve = ctypes.windll.glu32.gluEndCurve
gluEndCurve.restype = None
gluEndCurve.argtypes = [
ctypes.c_void_p, # nobj : GLUnurbs* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GLU32.dll')
gluEndCurve = Fiddle::Function.new(
lib['gluEndCurve'],
[
Fiddle::TYPE_VOIDP, # nobj : GLUnurbs* in/out
],
Fiddle::TYPE_VOID)#[link(name = "glu32")]
extern "system" {
fn gluEndCurve(
nobj: *mut isize // GLUnurbs* in/out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GLU32.dll")]
public static extern void gluEndCurve(ref IntPtr nobj);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GLU32_gluEndCurve' -Namespace Win32 -PassThru
# $api::gluEndCurve(nobj)#uselib "GLU32.dll"
#func global gluEndCurve "gluEndCurve" sptr
; gluEndCurve nobj
; nobj : GLUnurbs* in/out -> "sptr"#uselib "GLU32.dll"
#func global gluEndCurve "gluEndCurve" int
; gluEndCurve nobj
; nobj : GLUnurbs* in/out -> "int"; void gluEndCurve(GLUnurbs* nobj)
#uselib "GLU32.dll"
#func global gluEndCurve "gluEndCurve" int
; gluEndCurve nobj
; nobj : GLUnurbs* in/out -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
glu32 = windows.NewLazySystemDLL("GLU32.dll")
procgluEndCurve = glu32.NewProc("gluEndCurve")
)
// nobj (GLUnurbs* in/out)
r1, _, err := procgluEndCurve.Call(
uintptr(nobj),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure gluEndCurve(
nobj: Pointer // GLUnurbs* in/out
); stdcall;
external 'GLU32.dll' name 'gluEndCurve';result := DllCall("GLU32\gluEndCurve"
, "Ptr", nobj ; GLUnurbs* in/out
, "Int") ; return: void●gluEndCurve(nobj) = DLL("GLU32.dll", "int gluEndCurve(void*)")
# 呼び出し: gluEndCurve(nobj)
# nobj : GLUnurbs* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。