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gluErrorString
関数OpenGLエラーコードに対応する説明文字列を返す。
シグネチャ
// GLU32.dll
#include <windows.h>
BYTE* gluErrorString(
DWORD errCode
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| errCode | DWORD | in |
戻り値の型: BYTE*
各言語での呼び出し定義
// GLU32.dll
#include <windows.h>
BYTE* gluErrorString(
DWORD errCode
);[DllImport("GLU32.dll", ExactSpelling = true)]
static extern IntPtr gluErrorString(
uint errCode // DWORD
);<DllImport("GLU32.dll", ExactSpelling:=True)>
Public Shared Function gluErrorString(
errCode As UInteger ' DWORD
) As IntPtr
End Function' errCode : DWORD
Declare PtrSafe Function gluErrorString Lib "glu32" ( _
ByVal errCode As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
gluErrorString = ctypes.windll.glu32.gluErrorString
gluErrorString.restype = ctypes.c_void_p
gluErrorString.argtypes = [
wintypes.DWORD, # errCode : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GLU32.dll')
gluErrorString = Fiddle::Function.new(
lib['gluErrorString'],
[
-Fiddle::TYPE_INT, # errCode : DWORD
],
Fiddle::TYPE_VOIDP)#[link(name = "glu32")]
extern "system" {
fn gluErrorString(
errCode: u32 // DWORD
) -> *mut u8;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GLU32.dll")]
public static extern IntPtr gluErrorString(uint errCode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GLU32_gluErrorString' -Namespace Win32 -PassThru
# $api::gluErrorString(errCode)#uselib "GLU32.dll"
#func global gluErrorString "gluErrorString" sptr
; gluErrorString errCode ; 戻り値は stat
; errCode : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "GLU32.dll"
#cfunc global gluErrorString "gluErrorString" int
; res = gluErrorString(errCode)
; errCode : DWORD -> "int"; BYTE* gluErrorString(DWORD errCode)
#uselib "GLU32.dll"
#cfunc global gluErrorString "gluErrorString" int
; res = gluErrorString(errCode)
; errCode : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
glu32 = windows.NewLazySystemDLL("GLU32.dll")
procgluErrorString = glu32.NewProc("gluErrorString")
)
// errCode (DWORD)
r1, _, err := procgluErrorString.Call(
uintptr(errCode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BYTE*function gluErrorString(
errCode: DWORD // DWORD
): Pointer; stdcall;
external 'GLU32.dll' name 'gluErrorString';result := DllCall("GLU32\gluErrorString"
, "UInt", errCode ; DWORD
, "Ptr") ; return: BYTE*●gluErrorString(errCode) = DLL("GLU32.dll", "void* gluErrorString(dword)")
# 呼び出し: gluErrorString(errCode)
# errCode : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。