Win32 API 日本語リファレンス
ホームGraphics.OpenGL › gluTessVertex

gluTessVertex

関数
輪郭にテッセレーション用の頂点を追加する。
DLLGLU32.dll呼出規約winapi

シグネチャ

// GLU32.dll
#include <windows.h>

void gluTessVertex(
    GLUtesselator* tess,
    DOUBLE* coords,
    void* data
);

パラメーター

名前方向説明
tessGLUtesselator*inout対象のテッセレータオブジェクトへのポインタ。
coordsDOUBLE*inout頂点のx,y,z座標を格納したDOUBLE配列へのポインタ。
datavoid*inout頂点コールバックに渡すユーザーデータへのポインタ。

戻り値の型: void

各言語での呼び出し定義

// GLU32.dll
#include <windows.h>

void gluTessVertex(
    GLUtesselator* tess,
    DOUBLE* coords,
    void* data
);
[DllImport("GLU32.dll", ExactSpelling = true)]
static extern void gluTessVertex(
    ref IntPtr tess,   // GLUtesselator* in/out
    ref double coords,   // DOUBLE* in/out
    IntPtr data   // void* in/out
);
<DllImport("GLU32.dll", ExactSpelling:=True)>
Public Shared Sub gluTessVertex(
    ByRef tess As IntPtr,   ' GLUtesselator* in/out
    ByRef coords As Double,   ' DOUBLE* in/out
    data As IntPtr   ' void* in/out
)
End Sub
' tess : GLUtesselator* in/out
' coords : DOUBLE* in/out
' data : void* in/out
Declare PtrSafe Sub gluTessVertex Lib "glu32" ( _
    ByRef tess As LongPtr, _
    ByRef coords As Double, _
    ByVal data As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

gluTessVertex = ctypes.windll.glu32.gluTessVertex
gluTessVertex.restype = None
gluTessVertex.argtypes = [
    ctypes.c_void_p,  # tess : GLUtesselator* in/out
    ctypes.POINTER(ctypes.c_double),  # coords : DOUBLE* in/out
    ctypes.POINTER(None),  # data : void* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('GLU32.dll')
gluTessVertex = Fiddle::Function.new(
  lib['gluTessVertex'],
  [
    Fiddle::TYPE_VOIDP,  # tess : GLUtesselator* in/out
    Fiddle::TYPE_VOIDP,  # coords : DOUBLE* in/out
    Fiddle::TYPE_VOIDP,  # data : void* in/out
  ],
  Fiddle::TYPE_VOID)
#[link(name = "glu32")]
extern "system" {
    fn gluTessVertex(
        tess: *mut isize,  // GLUtesselator* in/out
        coords: *mut f64,  // DOUBLE* in/out
        data: *mut ()  // void* in/out
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("GLU32.dll")]
public static extern void gluTessVertex(ref IntPtr tess, ref double coords, IntPtr data);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GLU32_gluTessVertex' -Namespace Win32 -PassThru
# $api::gluTessVertex(tess, coords, data)
#uselib "GLU32.dll"
#func global gluTessVertex "gluTessVertex" sptr, sptr, sptr
; gluTessVertex varptr(tess), varptr(coords), data
; tess : GLUtesselator* in/out -> "sptr"
; coords : DOUBLE* in/out -> "sptr"
; data : void* in/out -> "sptr"
出力引数:
#uselib "GLU32.dll"
#func global gluTessVertex "gluTessVertex" var, var, sptr
; gluTessVertex tess, coords, data
; tess : GLUtesselator* in/out -> "var"
; coords : DOUBLE* in/out -> "var"
; data : void* in/out -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void gluTessVertex(GLUtesselator* tess, DOUBLE* coords, void* data)
#uselib "GLU32.dll"
#func global gluTessVertex "gluTessVertex" var, var, intptr
; gluTessVertex tess, coords, data
; tess : GLUtesselator* in/out -> "var"
; coords : DOUBLE* in/out -> "var"
; data : void* in/out -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	glu32 = windows.NewLazySystemDLL("GLU32.dll")
	procgluTessVertex = glu32.NewProc("gluTessVertex")
)

// tess (GLUtesselator* in/out), coords (DOUBLE* in/out), data (void* in/out)
r1, _, err := procgluTessVertex.Call(
	uintptr(tess),
	uintptr(coords),
	uintptr(data),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure gluTessVertex(
  tess: Pointer;   // GLUtesselator* in/out
  coords: Pointer;   // DOUBLE* in/out
  data: Pointer   // void* in/out
); stdcall;
  external 'GLU32.dll' name 'gluTessVertex';
result := DllCall("GLU32\gluTessVertex"
    , "Ptr", tess   ; GLUtesselator* in/out
    , "Ptr", coords   ; DOUBLE* in/out
    , "Ptr", data   ; void* in/out
    , "Int")   ; return: void
●gluTessVertex(tess, coords, data) = DLL("GLU32.dll", "int gluTessVertex(void*, void*, void*)")
# 呼び出し: gluTessVertex(tess, coords, data)
# tess : GLUtesselator* in/out -> "void*"
# coords : DOUBLE* in/out -> "void*"
# data : void* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "glu32" fn gluTessVertex(
    tess: [*c]isize, // GLUtesselator* in/out
    coords: [*c]f64, // DOUBLE* in/out
    data: ?*anyopaque // void* in/out
) callconv(std.os.windows.WINAPI) void;
proc gluTessVertex(
    tess: ptr int,  # GLUtesselator* in/out
    coords: ptr float64,  # DOUBLE* in/out
    data: pointer  # void* in/out
) {.importc: "gluTessVertex", stdcall, dynlib: "GLU32.dll".}
pragma(lib, "glu32");
extern(Windows)
void gluTessVertex(
    ptrdiff_t* tess,   // GLUtesselator* in/out
    double* coords,   // DOUBLE* in/out
    void* data   // void* in/out
);
ccall((:gluTessVertex, "GLU32.dll"), stdcall, Cvoid,
      (Ptr{Int}, Ptr{Float64}, Ptr{Cvoid}),
      tess, coords, data)
# tess : GLUtesselator* in/out -> Ptr{Int}
# coords : DOUBLE* in/out -> Ptr{Float64}
# data : void* in/out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
void gluTessVertex(
    intptr_t* tess,
    double* coords,
    void* data);
]]
local glu32 = ffi.load("glu32")
-- glu32.gluTessVertex(tess, coords, data)
-- tess : GLUtesselator* in/out
-- coords : DOUBLE* in/out
-- data : void* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('GLU32.dll');
const gluTessVertex = lib.func('__stdcall', 'gluTessVertex', 'void', ['intptr_t *', 'double *', 'void *']);
// gluTessVertex(tess, coords, data)
// tess : GLUtesselator* in/out -> 'intptr_t *'
// coords : DOUBLE* in/out -> 'double *'
// data : void* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("GLU32.dll", {
  gluTessVertex: { parameters: ["pointer", "pointer", "pointer"], result: "void" },
});
// lib.symbols.gluTessVertex(tess, coords, data)
// tess : GLUtesselator* in/out -> "pointer"
// coords : DOUBLE* in/out -> "pointer"
// data : void* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
void gluTessVertex(
    intptr_t* tess,
    double* coords,
    void* data);
C, "GLU32.dll");
// $ffi->gluTessVertex(tess, coords, data);
// tess : GLUtesselator* in/out
// coords : DOUBLE* in/out
// data : void* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Glu32 extends StdCallLibrary {
    Glu32 INSTANCE = Native.load("glu32", Glu32.class);
    void gluTessVertex(
        LongByReference tess,   // GLUtesselator* in/out
        DoubleByReference coords,   // DOUBLE* in/out
        Pointer data   // void* in/out
    );
}
@[Link("glu32")]
lib LibGLU32
  fun gluTessVertex = gluTessVertex(
    tess : LibC::SSizeT*,   # GLUtesselator* in/out
    coords : Float64*,   # DOUBLE* in/out
    data : Void*   # void* in/out
  ) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef gluTessVertexNative = Void Function(Pointer<IntPtr>, Pointer<Double>, Pointer<Void>);
typedef gluTessVertexDart = void Function(Pointer<IntPtr>, Pointer<Double>, Pointer<Void>);
final gluTessVertex = DynamicLibrary.open('GLU32.dll')
    .lookupFunction<gluTessVertexNative, gluTessVertexDart>('gluTessVertex');
// tess : GLUtesselator* in/out -> Pointer<IntPtr>
// coords : DOUBLE* in/out -> Pointer<Double>
// data : void* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
procedure gluTessVertex(
  tess: Pointer;   // GLUtesselator* in/out
  coords: Pointer;   // DOUBLE* in/out
  data: Pointer   // void* in/out
); stdcall;
  external 'GLU32.dll' name 'gluTessVertex';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "gluTessVertex"
  c_gluTessVertex :: Ptr CIntPtr -> Ptr CDouble -> Ptr () -> IO ()
-- tess : GLUtesselator* in/out -> Ptr CIntPtr
-- coords : DOUBLE* in/out -> Ptr CDouble
-- data : void* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let glutessvertex =
  foreign "gluTessVertex"
    ((ptr intptr_t) @-> (ptr double) @-> (ptr void) @-> returning void)
(* tess : GLUtesselator* in/out -> (ptr intptr_t) *)
(* coords : DOUBLE* in/out -> (ptr double) *)
(* data : void* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library glu32 (t "GLU32.dll"))
(cffi:use-foreign-library glu32)

(cffi:defcfun ("gluTessVertex" glu-tess-vertex :convention :stdcall) :void
  (tess :pointer)   ; GLUtesselator* in/out
  (coords :pointer)   ; DOUBLE* in/out
  (data :pointer))   ; void* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $gluTessVertex = Win32::API::More->new('GLU32',
    'void gluTessVertex(LPVOID tess, LPVOID coords, LPVOID data)');
# my $ret = $gluTessVertex->Call($tess, $coords, $data);
# tess : GLUtesselator* in/out -> LPVOID
# coords : DOUBLE* in/out -> LPVOID
# data : void* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。