Win32 API 日本語リファレンス
ホームMedia.Audio.DirectSound › DirectSoundCaptureCreate

DirectSoundCaptureCreate

関数
DirectSoundキャプチャデバイスオブジェクトを生成する。
DLLDSOUND.dll呼出規約winapi

シグネチャ

// DSOUND.dll
#include <windows.h>

HRESULT DirectSoundCaptureCreate(
    const GUID* pcGuidDevice,   // optional
    IDirectSoundCapture** ppDSC,
    IUnknown* pUnkOuter   // optional
);

パラメーター

名前方向説明
pcGuidDeviceGUID*inoptional使用するキャプチャデバイスのGUIDへのポインタ。NULLで既定デバイス。
ppDSCIDirectSoundCapture**out生成されたIDirectSoundCaptureインターフェースを受け取るポインタ。
pUnkOuterIUnknown*inoptionalアグリゲーション用の外側IUnknown。通常はNULL。

戻り値の型: HRESULT

各言語での呼び出し定義

// DSOUND.dll
#include <windows.h>

HRESULT DirectSoundCaptureCreate(
    const GUID* pcGuidDevice,   // optional
    IDirectSoundCapture** ppDSC,
    IUnknown* pUnkOuter   // optional
);
[DllImport("DSOUND.dll", ExactSpelling = true)]
static extern int DirectSoundCaptureCreate(
    IntPtr pcGuidDevice,   // GUID* optional
    IntPtr ppDSC,   // IDirectSoundCapture** out
    IntPtr pUnkOuter   // IUnknown* optional
);
<DllImport("DSOUND.dll", ExactSpelling:=True)>
Public Shared Function DirectSoundCaptureCreate(
    pcGuidDevice As IntPtr,   ' GUID* optional
    ppDSC As IntPtr,   ' IDirectSoundCapture** out
    pUnkOuter As IntPtr   ' IUnknown* optional
) As Integer
End Function
' pcGuidDevice : GUID* optional
' ppDSC : IDirectSoundCapture** out
' pUnkOuter : IUnknown* optional
Declare PtrSafe Function DirectSoundCaptureCreate Lib "dsound" ( _
    ByVal pcGuidDevice As LongPtr, _
    ByVal ppDSC As LongPtr, _
    ByVal pUnkOuter As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DirectSoundCaptureCreate = ctypes.windll.dsound.DirectSoundCaptureCreate
DirectSoundCaptureCreate.restype = ctypes.c_int
DirectSoundCaptureCreate.argtypes = [
    ctypes.c_void_p,  # pcGuidDevice : GUID* optional
    ctypes.c_void_p,  # ppDSC : IDirectSoundCapture** out
    ctypes.c_void_p,  # pUnkOuter : IUnknown* optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('DSOUND.dll')
DirectSoundCaptureCreate = Fiddle::Function.new(
  lib['DirectSoundCaptureCreate'],
  [
    Fiddle::TYPE_VOIDP,  # pcGuidDevice : GUID* optional
    Fiddle::TYPE_VOIDP,  # ppDSC : IDirectSoundCapture** out
    Fiddle::TYPE_VOIDP,  # pUnkOuter : IUnknown* optional
  ],
  Fiddle::TYPE_INT)
#[link(name = "dsound")]
extern "system" {
    fn DirectSoundCaptureCreate(
        pcGuidDevice: *const GUID,  // GUID* optional
        ppDSC: *mut *mut core::ffi::c_void,  // IDirectSoundCapture** out
        pUnkOuter: *mut core::ffi::c_void  // IUnknown* optional
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("DSOUND.dll")]
public static extern int DirectSoundCaptureCreate(IntPtr pcGuidDevice, IntPtr ppDSC, IntPtr pUnkOuter);
"@
$api = Add-Type -MemberDefinition $sig -Name 'DSOUND_DirectSoundCaptureCreate' -Namespace Win32 -PassThru
# $api::DirectSoundCaptureCreate(pcGuidDevice, ppDSC, pUnkOuter)
#uselib "DSOUND.dll"
#func global DirectSoundCaptureCreate "DirectSoundCaptureCreate" sptr, sptr, sptr
; DirectSoundCaptureCreate varptr(pcGuidDevice), ppDSC, pUnkOuter   ; 戻り値は stat
; pcGuidDevice : GUID* optional -> "sptr"
; ppDSC : IDirectSoundCapture** out -> "sptr"
; pUnkOuter : IUnknown* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "DSOUND.dll"
#cfunc global DirectSoundCaptureCreate "DirectSoundCaptureCreate" var, sptr, sptr
; res = DirectSoundCaptureCreate(pcGuidDevice, ppDSC, pUnkOuter)
; pcGuidDevice : GUID* optional -> "var"
; ppDSC : IDirectSoundCapture** out -> "sptr"
; pUnkOuter : IUnknown* optional -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT DirectSoundCaptureCreate(GUID* pcGuidDevice, IDirectSoundCapture** ppDSC, IUnknown* pUnkOuter)
#uselib "DSOUND.dll"
#cfunc global DirectSoundCaptureCreate "DirectSoundCaptureCreate" var, intptr, intptr
; res = DirectSoundCaptureCreate(pcGuidDevice, ppDSC, pUnkOuter)
; pcGuidDevice : GUID* optional -> "var"
; ppDSC : IDirectSoundCapture** out -> "intptr"
; pUnkOuter : IUnknown* optional -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	dsound = windows.NewLazySystemDLL("DSOUND.dll")
	procDirectSoundCaptureCreate = dsound.NewProc("DirectSoundCaptureCreate")
)

// pcGuidDevice (GUID* optional), ppDSC (IDirectSoundCapture** out), pUnkOuter (IUnknown* optional)
r1, _, err := procDirectSoundCaptureCreate.Call(
	uintptr(pcGuidDevice),
	uintptr(ppDSC),
	uintptr(pUnkOuter),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function DirectSoundCaptureCreate(
  pcGuidDevice: PGUID;   // GUID* optional
  ppDSC: Pointer;   // IDirectSoundCapture** out
  pUnkOuter: Pointer   // IUnknown* optional
): Integer; stdcall;
  external 'DSOUND.dll' name 'DirectSoundCaptureCreate';
result := DllCall("DSOUND\DirectSoundCaptureCreate"
    , "Ptr", pcGuidDevice   ; GUID* optional
    , "Ptr", ppDSC   ; IDirectSoundCapture** out
    , "Ptr", pUnkOuter   ; IUnknown* optional
    , "Int")   ; return: HRESULT
●DirectSoundCaptureCreate(pcGuidDevice, ppDSC, pUnkOuter) = DLL("DSOUND.dll", "int DirectSoundCaptureCreate(void*, void*, void*)")
# 呼び出し: DirectSoundCaptureCreate(pcGuidDevice, ppDSC, pUnkOuter)
# pcGuidDevice : GUID* optional -> "void*"
# ppDSC : IDirectSoundCapture** out -> "void*"
# pUnkOuter : IUnknown* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "dsound" fn DirectSoundCaptureCreate(
    pcGuidDevice: [*c]GUID, // GUID* optional
    ppDSC: ?*anyopaque, // IDirectSoundCapture** out
    pUnkOuter: ?*anyopaque // IUnknown* optional
) callconv(std.os.windows.WINAPI) i32;
proc DirectSoundCaptureCreate(
    pcGuidDevice: ptr GUID,  # GUID* optional
    ppDSC: pointer,  # IDirectSoundCapture** out
    pUnkOuter: pointer  # IUnknown* optional
): int32 {.importc: "DirectSoundCaptureCreate", stdcall, dynlib: "DSOUND.dll".}
pragma(lib, "dsound");
extern(Windows)
int DirectSoundCaptureCreate(
    GUID* pcGuidDevice,   // GUID* optional
    void* ppDSC,   // IDirectSoundCapture** out
    void* pUnkOuter   // IUnknown* optional
);
ccall((:DirectSoundCaptureCreate, "DSOUND.dll"), stdcall, Int32,
      (Ptr{GUID}, Ptr{Cvoid}, Ptr{Cvoid}),
      pcGuidDevice, ppDSC, pUnkOuter)
# pcGuidDevice : GUID* optional -> Ptr{GUID}
# ppDSC : IDirectSoundCapture** out -> Ptr{Cvoid}
# pUnkOuter : IUnknown* optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t DirectSoundCaptureCreate(
    void* pcGuidDevice,
    void* ppDSC,
    void* pUnkOuter);
]]
local dsound = ffi.load("dsound")
-- dsound.DirectSoundCaptureCreate(pcGuidDevice, ppDSC, pUnkOuter)
-- pcGuidDevice : GUID* optional
-- ppDSC : IDirectSoundCapture** out
-- pUnkOuter : IUnknown* optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('DSOUND.dll');
const DirectSoundCaptureCreate = lib.func('__stdcall', 'DirectSoundCaptureCreate', 'int32_t', ['void *', 'void *', 'void *']);
// DirectSoundCaptureCreate(pcGuidDevice, ppDSC, pUnkOuter)
// pcGuidDevice : GUID* optional -> 'void *'
// ppDSC : IDirectSoundCapture** out -> 'void *'
// pUnkOuter : IUnknown* optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("DSOUND.dll", {
  DirectSoundCaptureCreate: { parameters: ["pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.DirectSoundCaptureCreate(pcGuidDevice, ppDSC, pUnkOuter)
// pcGuidDevice : GUID* optional -> "pointer"
// ppDSC : IDirectSoundCapture** out -> "pointer"
// pUnkOuter : IUnknown* optional -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t DirectSoundCaptureCreate(
    void* pcGuidDevice,
    void* ppDSC,
    void* pUnkOuter);
C, "DSOUND.dll");
// $ffi->DirectSoundCaptureCreate(pcGuidDevice, ppDSC, pUnkOuter);
// pcGuidDevice : GUID* optional
// ppDSC : IDirectSoundCapture** out
// pUnkOuter : IUnknown* optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Dsound extends StdCallLibrary {
    Dsound INSTANCE = Native.load("dsound", Dsound.class);
    int DirectSoundCaptureCreate(
        Pointer pcGuidDevice,   // GUID* optional
        Pointer ppDSC,   // IDirectSoundCapture** out
        Pointer pUnkOuter   // IUnknown* optional
    );
}
@[Link("dsound")]
lib LibDSOUND
  fun DirectSoundCaptureCreate = DirectSoundCaptureCreate(
    pcGuidDevice : GUID*,   # GUID* optional
    ppDSC : Void*,   # IDirectSoundCapture** out
    pUnkOuter : Void*   # IUnknown* optional
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef DirectSoundCaptureCreateNative = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef DirectSoundCaptureCreateDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
final DirectSoundCaptureCreate = DynamicLibrary.open('DSOUND.dll')
    .lookupFunction<DirectSoundCaptureCreateNative, DirectSoundCaptureCreateDart>('DirectSoundCaptureCreate');
// pcGuidDevice : GUID* optional -> Pointer<Void>
// ppDSC : IDirectSoundCapture** out -> Pointer<Void>
// pUnkOuter : IUnknown* optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function DirectSoundCaptureCreate(
  pcGuidDevice: PGUID;   // GUID* optional
  ppDSC: Pointer;   // IDirectSoundCapture** out
  pUnkOuter: Pointer   // IUnknown* optional
): Integer; stdcall;
  external 'DSOUND.dll' name 'DirectSoundCaptureCreate';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "DirectSoundCaptureCreate"
  c_DirectSoundCaptureCreate :: Ptr () -> Ptr () -> Ptr () -> IO Int32
-- pcGuidDevice : GUID* optional -> Ptr ()
-- ppDSC : IDirectSoundCapture** out -> Ptr ()
-- pUnkOuter : IUnknown* optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let directsoundcapturecreate =
  foreign "DirectSoundCaptureCreate"
    ((ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* pcGuidDevice : GUID* optional -> (ptr void) *)
(* ppDSC : IDirectSoundCapture** out -> (ptr void) *)
(* pUnkOuter : IUnknown* optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library dsound (t "DSOUND.dll"))
(cffi:use-foreign-library dsound)

(cffi:defcfun ("DirectSoundCaptureCreate" direct-sound-capture-create :convention :stdcall) :int32
  (pc-guid-device :pointer)   ; GUID* optional
  (pp-dsc :pointer)   ; IDirectSoundCapture** out
  (p-unk-outer :pointer))   ; IUnknown* optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $DirectSoundCaptureCreate = Win32::API::More->new('DSOUND',
    'int DirectSoundCaptureCreate(LPVOID pcGuidDevice, LPVOID ppDSC, LPVOID pUnkOuter)');
# my $ret = $DirectSoundCaptureCreate->Call($pcGuidDevice, $ppDSC, $pUnkOuter);
# pcGuidDevice : GUID* optional -> LPVOID
# ppDSC : IDirectSoundCapture** out -> LPVOID
# pUnkOuter : IUnknown* optional -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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