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CreateFX
関数指定したCLSIDのXAPOオーディオエフェクトオブジェクトを生成する。
シグネチャ
// XAudio2_8.dll
#include <windows.h>
HRESULT CreateFX(
const GUID* clsid,
IUnknown** pEffect,
const void* pInitDat, // optional
DWORD InitDataByteSize
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| clsid | GUID* | in |
| pEffect | IUnknown** | out |
| pInitDat | void* | inoptional |
| InitDataByteSize | DWORD | in |
戻り値の型: HRESULT
各言語での呼び出し定義
// XAudio2_8.dll
#include <windows.h>
HRESULT CreateFX(
const GUID* clsid,
IUnknown** pEffect,
const void* pInitDat, // optional
DWORD InitDataByteSize
);[DllImport("XAudio2_8.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern int CreateFX(
ref Guid clsid, // GUID*
IntPtr pEffect, // IUnknown** out
IntPtr pInitDat, // void* optional
uint InitDataByteSize // DWORD
);<DllImport("XAudio2_8.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function CreateFX(
ByRef clsid As Guid, ' GUID*
pEffect As IntPtr, ' IUnknown** out
pInitDat As IntPtr, ' void* optional
InitDataByteSize As UInteger ' DWORD
) As Integer
End Function' clsid : GUID*
' pEffect : IUnknown** out
' pInitDat : void* optional
' InitDataByteSize : DWORD
Declare PtrSafe Function CreateFX Lib "xaudio2_8" ( _
ByVal clsid As LongPtr, _
ByVal pEffect As LongPtr, _
ByVal pInitDat As LongPtr, _
ByVal InitDataByteSize As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CreateFX = ctypes.cdll.xaudio2_8.CreateFX
CreateFX.restype = ctypes.c_int
CreateFX.argtypes = [
ctypes.c_void_p, # clsid : GUID*
ctypes.c_void_p, # pEffect : IUnknown** out
ctypes.POINTER(None), # pInitDat : void* optional
wintypes.DWORD, # InitDataByteSize : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('XAudio2_8.dll')
CreateFX = Fiddle::Function.new(
lib['CreateFX'],
[
Fiddle::TYPE_VOIDP, # clsid : GUID*
Fiddle::TYPE_VOIDP, # pEffect : IUnknown** out
Fiddle::TYPE_VOIDP, # pInitDat : void* optional
-Fiddle::TYPE_INT, # InitDataByteSize : DWORD
],
Fiddle::TYPE_INT, Fiddle::Function::CDECL)#[link(name = "xaudio2_8")]
extern "C" {
fn CreateFX(
clsid: *const GUID, // GUID*
pEffect: *mut *mut core::ffi::c_void, // IUnknown** out
pInitDat: *const (), // void* optional
InitDataByteSize: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("XAudio2_8.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int CreateFX(ref Guid clsid, IntPtr pEffect, IntPtr pInitDat, uint InitDataByteSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'XAudio2_8_CreateFX' -Namespace Win32 -PassThru
# $api::CreateFX(clsid, pEffect, pInitDat, InitDataByteSize)#uselib "XAudio2_8.dll"
#func global CreateFX "CreateFX" sptr, sptr, sptr, sptr
; CreateFX varptr(clsid), pEffect, pInitDat, InitDataByteSize ; 戻り値は stat
; clsid : GUID* -> "sptr"
; pEffect : IUnknown** out -> "sptr"
; pInitDat : void* optional -> "sptr"
; InitDataByteSize : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "XAudio2_8.dll" #cfunc global CreateFX "CreateFX" var, sptr, sptr, int ; res = CreateFX(clsid, pEffect, pInitDat, InitDataByteSize) ; clsid : GUID* -> "var" ; pEffect : IUnknown** out -> "sptr" ; pInitDat : void* optional -> "sptr" ; InitDataByteSize : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "XAudio2_8.dll" #cfunc global CreateFX "CreateFX" sptr, sptr, sptr, int ; res = CreateFX(varptr(clsid), pEffect, pInitDat, InitDataByteSize) ; clsid : GUID* -> "sptr" ; pEffect : IUnknown** out -> "sptr" ; pInitDat : void* optional -> "sptr" ; InitDataByteSize : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT CreateFX(GUID* clsid, IUnknown** pEffect, void* pInitDat, DWORD InitDataByteSize) #uselib "XAudio2_8.dll" #cfunc global CreateFX "CreateFX" var, intptr, intptr, int ; res = CreateFX(clsid, pEffect, pInitDat, InitDataByteSize) ; clsid : GUID* -> "var" ; pEffect : IUnknown** out -> "intptr" ; pInitDat : void* optional -> "intptr" ; InitDataByteSize : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT CreateFX(GUID* clsid, IUnknown** pEffect, void* pInitDat, DWORD InitDataByteSize) #uselib "XAudio2_8.dll" #cfunc global CreateFX "CreateFX" intptr, intptr, intptr, int ; res = CreateFX(varptr(clsid), pEffect, pInitDat, InitDataByteSize) ; clsid : GUID* -> "intptr" ; pEffect : IUnknown** out -> "intptr" ; pInitDat : void* optional -> "intptr" ; InitDataByteSize : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
xaudio2_8 = windows.NewLazySystemDLL("XAudio2_8.dll")
procCreateFX = xaudio2_8.NewProc("CreateFX")
)
// clsid (GUID*), pEffect (IUnknown** out), pInitDat (void* optional), InitDataByteSize (DWORD)
r1, _, err := procCreateFX.Call(
uintptr(clsid),
uintptr(pEffect),
uintptr(pInitDat),
uintptr(InitDataByteSize),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction CreateFX(
clsid: PGUID; // GUID*
pEffect: Pointer; // IUnknown** out
pInitDat: Pointer; // void* optional
InitDataByteSize: DWORD // DWORD
): Integer; cdecl;
external 'XAudio2_8.dll' name 'CreateFX';result := DllCall("XAudio2_8\CreateFX"
, "Ptr", clsid ; GUID*
, "Ptr", pEffect ; IUnknown** out
, "Ptr", pInitDat ; void* optional
, "UInt", InitDataByteSize ; DWORD
, "Cdecl Int") ; return: HRESULT●CreateFX(clsid, pEffect, pInitDat, InitDataByteSize) = DLL("XAudio2_8.dll", "int CreateFX(void*, void*, void*, dword)")
# 呼び出し: CreateFX(clsid, pEffect, pInitDat, InitDataByteSize)
# clsid : GUID* -> "void*"
# pEffect : IUnknown** out -> "void*"
# pInitDat : void* optional -> "void*"
# InitDataByteSize : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。