ホーム › Media.Audio › ActivateAudioInterfaceAsync
ActivateAudioInterfaceAsync
関数指定デバイスのオーディオインターフェイスを非同期でアクティブ化する。
シグネチャ
// MMDevAPI.dll
#include <windows.h>
HRESULT ActivateAudioInterfaceAsync(
LPCWSTR deviceInterfacePath,
const GUID* riid,
PROPVARIANT* activationParams, // optional
IActivateAudioInterfaceCompletionHandler* completionHandler,
IActivateAudioInterfaceAsyncOperation** activationOperation
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| deviceInterfacePath | LPCWSTR | in |
| riid | GUID* | in |
| activationParams | PROPVARIANT* | inoptional |
| completionHandler | IActivateAudioInterfaceCompletionHandler* | in |
| activationOperation | IActivateAudioInterfaceAsyncOperation** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// MMDevAPI.dll
#include <windows.h>
HRESULT ActivateAudioInterfaceAsync(
LPCWSTR deviceInterfacePath,
const GUID* riid,
PROPVARIANT* activationParams, // optional
IActivateAudioInterfaceCompletionHandler* completionHandler,
IActivateAudioInterfaceAsyncOperation** activationOperation
);[DllImport("MMDevAPI.dll", ExactSpelling = true)]
static extern int ActivateAudioInterfaceAsync(
[MarshalAs(UnmanagedType.LPWStr)] string deviceInterfacePath, // LPCWSTR
ref Guid riid, // GUID*
IntPtr activationParams, // PROPVARIANT* optional
IntPtr completionHandler, // IActivateAudioInterfaceCompletionHandler*
IntPtr activationOperation // IActivateAudioInterfaceAsyncOperation** out
);<DllImport("MMDevAPI.dll", ExactSpelling:=True)>
Public Shared Function ActivateAudioInterfaceAsync(
<MarshalAs(UnmanagedType.LPWStr)> deviceInterfacePath As String, ' LPCWSTR
ByRef riid As Guid, ' GUID*
activationParams As IntPtr, ' PROPVARIANT* optional
completionHandler As IntPtr, ' IActivateAudioInterfaceCompletionHandler*
activationOperation As IntPtr ' IActivateAudioInterfaceAsyncOperation** out
) As Integer
End Function' deviceInterfacePath : LPCWSTR
' riid : GUID*
' activationParams : PROPVARIANT* optional
' completionHandler : IActivateAudioInterfaceCompletionHandler*
' activationOperation : IActivateAudioInterfaceAsyncOperation** out
Declare PtrSafe Function ActivateAudioInterfaceAsync Lib "mmdevapi" ( _
ByVal deviceInterfacePath As LongPtr, _
ByVal riid As LongPtr, _
ByVal activationParams As LongPtr, _
ByVal completionHandler As LongPtr, _
ByVal activationOperation As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ActivateAudioInterfaceAsync = ctypes.windll.mmdevapi.ActivateAudioInterfaceAsync
ActivateAudioInterfaceAsync.restype = ctypes.c_int
ActivateAudioInterfaceAsync.argtypes = [
wintypes.LPCWSTR, # deviceInterfacePath : LPCWSTR
ctypes.c_void_p, # riid : GUID*
ctypes.c_void_p, # activationParams : PROPVARIANT* optional
ctypes.c_void_p, # completionHandler : IActivateAudioInterfaceCompletionHandler*
ctypes.c_void_p, # activationOperation : IActivateAudioInterfaceAsyncOperation** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MMDevAPI.dll')
ActivateAudioInterfaceAsync = Fiddle::Function.new(
lib['ActivateAudioInterfaceAsync'],
[
Fiddle::TYPE_VOIDP, # deviceInterfacePath : LPCWSTR
Fiddle::TYPE_VOIDP, # riid : GUID*
Fiddle::TYPE_VOIDP, # activationParams : PROPVARIANT* optional
Fiddle::TYPE_VOIDP, # completionHandler : IActivateAudioInterfaceCompletionHandler*
Fiddle::TYPE_VOIDP, # activationOperation : IActivateAudioInterfaceAsyncOperation** out
],
Fiddle::TYPE_INT)#[link(name = "mmdevapi")]
extern "system" {
fn ActivateAudioInterfaceAsync(
deviceInterfacePath: *const u16, // LPCWSTR
riid: *const GUID, // GUID*
activationParams: *mut PROPVARIANT, // PROPVARIANT* optional
completionHandler: *mut core::ffi::c_void, // IActivateAudioInterfaceCompletionHandler*
activationOperation: *mut *mut core::ffi::c_void // IActivateAudioInterfaceAsyncOperation** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("MMDevAPI.dll")]
public static extern int ActivateAudioInterfaceAsync([MarshalAs(UnmanagedType.LPWStr)] string deviceInterfacePath, ref Guid riid, IntPtr activationParams, IntPtr completionHandler, IntPtr activationOperation);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MMDevAPI_ActivateAudioInterfaceAsync' -Namespace Win32 -PassThru
# $api::ActivateAudioInterfaceAsync(deviceInterfacePath, riid, activationParams, completionHandler, activationOperation)#uselib "MMDevAPI.dll"
#func global ActivateAudioInterfaceAsync "ActivateAudioInterfaceAsync" sptr, sptr, sptr, sptr, sptr
; ActivateAudioInterfaceAsync deviceInterfacePath, varptr(riid), varptr(activationParams), completionHandler, activationOperation ; 戻り値は stat
; deviceInterfacePath : LPCWSTR -> "sptr"
; riid : GUID* -> "sptr"
; activationParams : PROPVARIANT* optional -> "sptr"
; completionHandler : IActivateAudioInterfaceCompletionHandler* -> "sptr"
; activationOperation : IActivateAudioInterfaceAsyncOperation** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MMDevAPI.dll" #cfunc global ActivateAudioInterfaceAsync "ActivateAudioInterfaceAsync" wstr, var, var, sptr, sptr ; res = ActivateAudioInterfaceAsync(deviceInterfacePath, riid, activationParams, completionHandler, activationOperation) ; deviceInterfacePath : LPCWSTR -> "wstr" ; riid : GUID* -> "var" ; activationParams : PROPVARIANT* optional -> "var" ; completionHandler : IActivateAudioInterfaceCompletionHandler* -> "sptr" ; activationOperation : IActivateAudioInterfaceAsyncOperation** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MMDevAPI.dll" #cfunc global ActivateAudioInterfaceAsync "ActivateAudioInterfaceAsync" wstr, sptr, sptr, sptr, sptr ; res = ActivateAudioInterfaceAsync(deviceInterfacePath, varptr(riid), varptr(activationParams), completionHandler, activationOperation) ; deviceInterfacePath : LPCWSTR -> "wstr" ; riid : GUID* -> "sptr" ; activationParams : PROPVARIANT* optional -> "sptr" ; completionHandler : IActivateAudioInterfaceCompletionHandler* -> "sptr" ; activationOperation : IActivateAudioInterfaceAsyncOperation** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT ActivateAudioInterfaceAsync(LPCWSTR deviceInterfacePath, GUID* riid, PROPVARIANT* activationParams, IActivateAudioInterfaceCompletionHandler* completionHandler, IActivateAudioInterfaceAsyncOperation** activationOperation) #uselib "MMDevAPI.dll" #cfunc global ActivateAudioInterfaceAsync "ActivateAudioInterfaceAsync" wstr, var, var, intptr, intptr ; res = ActivateAudioInterfaceAsync(deviceInterfacePath, riid, activationParams, completionHandler, activationOperation) ; deviceInterfacePath : LPCWSTR -> "wstr" ; riid : GUID* -> "var" ; activationParams : PROPVARIANT* optional -> "var" ; completionHandler : IActivateAudioInterfaceCompletionHandler* -> "intptr" ; activationOperation : IActivateAudioInterfaceAsyncOperation** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT ActivateAudioInterfaceAsync(LPCWSTR deviceInterfacePath, GUID* riid, PROPVARIANT* activationParams, IActivateAudioInterfaceCompletionHandler* completionHandler, IActivateAudioInterfaceAsyncOperation** activationOperation) #uselib "MMDevAPI.dll" #cfunc global ActivateAudioInterfaceAsync "ActivateAudioInterfaceAsync" wstr, intptr, intptr, intptr, intptr ; res = ActivateAudioInterfaceAsync(deviceInterfacePath, varptr(riid), varptr(activationParams), completionHandler, activationOperation) ; deviceInterfacePath : LPCWSTR -> "wstr" ; riid : GUID* -> "intptr" ; activationParams : PROPVARIANT* optional -> "intptr" ; completionHandler : IActivateAudioInterfaceCompletionHandler* -> "intptr" ; activationOperation : IActivateAudioInterfaceAsyncOperation** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mmdevapi = windows.NewLazySystemDLL("MMDevAPI.dll")
procActivateAudioInterfaceAsync = mmdevapi.NewProc("ActivateAudioInterfaceAsync")
)
// deviceInterfacePath (LPCWSTR), riid (GUID*), activationParams (PROPVARIANT* optional), completionHandler (IActivateAudioInterfaceCompletionHandler*), activationOperation (IActivateAudioInterfaceAsyncOperation** out)
r1, _, err := procActivateAudioInterfaceAsync.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(deviceInterfacePath))),
uintptr(riid),
uintptr(activationParams),
uintptr(completionHandler),
uintptr(activationOperation),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction ActivateAudioInterfaceAsync(
deviceInterfacePath: PWideChar; // LPCWSTR
riid: PGUID; // GUID*
activationParams: Pointer; // PROPVARIANT* optional
completionHandler: Pointer; // IActivateAudioInterfaceCompletionHandler*
activationOperation: Pointer // IActivateAudioInterfaceAsyncOperation** out
): Integer; stdcall;
external 'MMDevAPI.dll' name 'ActivateAudioInterfaceAsync';result := DllCall("MMDevAPI\ActivateAudioInterfaceAsync"
, "WStr", deviceInterfacePath ; LPCWSTR
, "Ptr", riid ; GUID*
, "Ptr", activationParams ; PROPVARIANT* optional
, "Ptr", completionHandler ; IActivateAudioInterfaceCompletionHandler*
, "Ptr", activationOperation ; IActivateAudioInterfaceAsyncOperation** out
, "Int") ; return: HRESULT●ActivateAudioInterfaceAsync(deviceInterfacePath, riid, activationParams, completionHandler, activationOperation) = DLL("MMDevAPI.dll", "int ActivateAudioInterfaceAsync(char*, void*, void*, void*, void*)")
# 呼び出し: ActivateAudioInterfaceAsync(deviceInterfacePath, riid, activationParams, completionHandler, activationOperation)
# deviceInterfacePath : LPCWSTR -> "char*"
# riid : GUID* -> "void*"
# activationParams : PROPVARIANT* optional -> "void*"
# completionHandler : IActivateAudioInterfaceCompletionHandler* -> "void*"
# activationOperation : IActivateAudioInterfaceAsyncOperation** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。