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KsCreateAllocator2
関数HRESULTを返すKSフレームアロケータ生成の拡張版である。
シグネチャ
// ksuser.dll
#include <windows.h>
HRESULT KsCreateAllocator2(
HANDLE ConnectionHandle,
KSALLOCATOR_FRAMING* AllocatorFraming,
HANDLE* AllocatorHandle
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| ConnectionHandle | HANDLE | in | アロケーターを生成する接続(ピン)のハンドル。 |
| AllocatorFraming | KSALLOCATOR_FRAMING* | in | アロケーターのフレーミング条件を示すKSALLOCATOR_FRAMING構造体へのポインター。 |
| AllocatorHandle | HANDLE* | out | 生成されたアロケーターのハンドルを受け取るポインター。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// ksuser.dll
#include <windows.h>
HRESULT KsCreateAllocator2(
HANDLE ConnectionHandle,
KSALLOCATOR_FRAMING* AllocatorFraming,
HANDLE* AllocatorHandle
);[DllImport("ksuser.dll", ExactSpelling = true)]
static extern int KsCreateAllocator2(
IntPtr ConnectionHandle, // HANDLE
IntPtr AllocatorFraming, // KSALLOCATOR_FRAMING*
IntPtr AllocatorHandle // HANDLE* out
);<DllImport("ksuser.dll", ExactSpelling:=True)>
Public Shared Function KsCreateAllocator2(
ConnectionHandle As IntPtr, ' HANDLE
AllocatorFraming As IntPtr, ' KSALLOCATOR_FRAMING*
AllocatorHandle As IntPtr ' HANDLE* out
) As Integer
End Function' ConnectionHandle : HANDLE
' AllocatorFraming : KSALLOCATOR_FRAMING*
' AllocatorHandle : HANDLE* out
Declare PtrSafe Function KsCreateAllocator2 Lib "ksuser" ( _
ByVal ConnectionHandle As LongPtr, _
ByVal AllocatorFraming As LongPtr, _
ByVal AllocatorHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
KsCreateAllocator2 = ctypes.windll.ksuser.KsCreateAllocator2
KsCreateAllocator2.restype = ctypes.c_int
KsCreateAllocator2.argtypes = [
wintypes.HANDLE, # ConnectionHandle : HANDLE
ctypes.c_void_p, # AllocatorFraming : KSALLOCATOR_FRAMING*
ctypes.c_void_p, # AllocatorHandle : HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ksuser.dll')
KsCreateAllocator2 = Fiddle::Function.new(
lib['KsCreateAllocator2'],
[
Fiddle::TYPE_VOIDP, # ConnectionHandle : HANDLE
Fiddle::TYPE_VOIDP, # AllocatorFraming : KSALLOCATOR_FRAMING*
Fiddle::TYPE_VOIDP, # AllocatorHandle : HANDLE* out
],
Fiddle::TYPE_INT)#[link(name = "ksuser")]
extern "system" {
fn KsCreateAllocator2(
ConnectionHandle: *mut core::ffi::c_void, // HANDLE
AllocatorFraming: *mut KSALLOCATOR_FRAMING, // KSALLOCATOR_FRAMING*
AllocatorHandle: *mut *mut core::ffi::c_void // HANDLE* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("ksuser.dll")]
public static extern int KsCreateAllocator2(IntPtr ConnectionHandle, IntPtr AllocatorFraming, IntPtr AllocatorHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ksuser_KsCreateAllocator2' -Namespace Win32 -PassThru
# $api::KsCreateAllocator2(ConnectionHandle, AllocatorFraming, AllocatorHandle)#uselib "ksuser.dll"
#func global KsCreateAllocator2 "KsCreateAllocator2" sptr, sptr, sptr
; KsCreateAllocator2 ConnectionHandle, varptr(AllocatorFraming), AllocatorHandle ; 戻り値は stat
; ConnectionHandle : HANDLE -> "sptr"
; AllocatorFraming : KSALLOCATOR_FRAMING* -> "sptr"
; AllocatorHandle : HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ksuser.dll" #cfunc global KsCreateAllocator2 "KsCreateAllocator2" sptr, var, sptr ; res = KsCreateAllocator2(ConnectionHandle, AllocatorFraming, AllocatorHandle) ; ConnectionHandle : HANDLE -> "sptr" ; AllocatorFraming : KSALLOCATOR_FRAMING* -> "var" ; AllocatorHandle : HANDLE* out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ksuser.dll" #cfunc global KsCreateAllocator2 "KsCreateAllocator2" sptr, sptr, sptr ; res = KsCreateAllocator2(ConnectionHandle, varptr(AllocatorFraming), AllocatorHandle) ; ConnectionHandle : HANDLE -> "sptr" ; AllocatorFraming : KSALLOCATOR_FRAMING* -> "sptr" ; AllocatorHandle : HANDLE* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT KsCreateAllocator2(HANDLE ConnectionHandle, KSALLOCATOR_FRAMING* AllocatorFraming, HANDLE* AllocatorHandle) #uselib "ksuser.dll" #cfunc global KsCreateAllocator2 "KsCreateAllocator2" intptr, var, intptr ; res = KsCreateAllocator2(ConnectionHandle, AllocatorFraming, AllocatorHandle) ; ConnectionHandle : HANDLE -> "intptr" ; AllocatorFraming : KSALLOCATOR_FRAMING* -> "var" ; AllocatorHandle : HANDLE* out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT KsCreateAllocator2(HANDLE ConnectionHandle, KSALLOCATOR_FRAMING* AllocatorFraming, HANDLE* AllocatorHandle) #uselib "ksuser.dll" #cfunc global KsCreateAllocator2 "KsCreateAllocator2" intptr, intptr, intptr ; res = KsCreateAllocator2(ConnectionHandle, varptr(AllocatorFraming), AllocatorHandle) ; ConnectionHandle : HANDLE -> "intptr" ; AllocatorFraming : KSALLOCATOR_FRAMING* -> "intptr" ; AllocatorHandle : HANDLE* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ksuser = windows.NewLazySystemDLL("ksuser.dll")
procKsCreateAllocator2 = ksuser.NewProc("KsCreateAllocator2")
)
// ConnectionHandle (HANDLE), AllocatorFraming (KSALLOCATOR_FRAMING*), AllocatorHandle (HANDLE* out)
r1, _, err := procKsCreateAllocator2.Call(
uintptr(ConnectionHandle),
uintptr(AllocatorFraming),
uintptr(AllocatorHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction KsCreateAllocator2(
ConnectionHandle: THandle; // HANDLE
AllocatorFraming: Pointer; // KSALLOCATOR_FRAMING*
AllocatorHandle: Pointer // HANDLE* out
): Integer; stdcall;
external 'ksuser.dll' name 'KsCreateAllocator2';result := DllCall("ksuser\KsCreateAllocator2"
, "Ptr", ConnectionHandle ; HANDLE
, "Ptr", AllocatorFraming ; KSALLOCATOR_FRAMING*
, "Ptr", AllocatorHandle ; HANDLE* out
, "Int") ; return: HRESULT●KsCreateAllocator2(ConnectionHandle, AllocatorFraming, AllocatorHandle) = DLL("ksuser.dll", "int KsCreateAllocator2(void*, void*, void*)")
# 呼び出し: KsCreateAllocator2(ConnectionHandle, AllocatorFraming, AllocatorHandle)
# ConnectionHandle : HANDLE -> "void*"
# AllocatorFraming : KSALLOCATOR_FRAMING* -> "void*"
# AllocatorHandle : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "ksuser" fn KsCreateAllocator2(
ConnectionHandle: ?*anyopaque, // HANDLE
AllocatorFraming: [*c]KSALLOCATOR_FRAMING, // KSALLOCATOR_FRAMING*
AllocatorHandle: ?*anyopaque // HANDLE* out
) callconv(std.os.windows.WINAPI) i32;proc KsCreateAllocator2(
ConnectionHandle: pointer, # HANDLE
AllocatorFraming: ptr KSALLOCATOR_FRAMING, # KSALLOCATOR_FRAMING*
AllocatorHandle: pointer # HANDLE* out
): int32 {.importc: "KsCreateAllocator2", stdcall, dynlib: "ksuser.dll".}pragma(lib, "ksuser");
extern(Windows)
int KsCreateAllocator2(
void* ConnectionHandle, // HANDLE
KSALLOCATOR_FRAMING* AllocatorFraming, // KSALLOCATOR_FRAMING*
void* AllocatorHandle // HANDLE* out
);ccall((:KsCreateAllocator2, "ksuser.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{KSALLOCATOR_FRAMING}, Ptr{Cvoid}),
ConnectionHandle, AllocatorFraming, AllocatorHandle)
# ConnectionHandle : HANDLE -> Ptr{Cvoid}
# AllocatorFraming : KSALLOCATOR_FRAMING* -> Ptr{KSALLOCATOR_FRAMING}
# AllocatorHandle : HANDLE* out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t KsCreateAllocator2(
void* ConnectionHandle,
void* AllocatorFraming,
void* AllocatorHandle);
]]
local ksuser = ffi.load("ksuser")
-- ksuser.KsCreateAllocator2(ConnectionHandle, AllocatorFraming, AllocatorHandle)
-- ConnectionHandle : HANDLE
-- AllocatorFraming : KSALLOCATOR_FRAMING*
-- AllocatorHandle : HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('ksuser.dll');
const KsCreateAllocator2 = lib.func('__stdcall', 'KsCreateAllocator2', 'int32_t', ['void *', 'void *', 'void *']);
// KsCreateAllocator2(ConnectionHandle, AllocatorFraming, AllocatorHandle)
// ConnectionHandle : HANDLE -> 'void *'
// AllocatorFraming : KSALLOCATOR_FRAMING* -> 'void *'
// AllocatorHandle : HANDLE* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("ksuser.dll", {
KsCreateAllocator2: { parameters: ["pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.KsCreateAllocator2(ConnectionHandle, AllocatorFraming, AllocatorHandle)
// ConnectionHandle : HANDLE -> "pointer"
// AllocatorFraming : KSALLOCATOR_FRAMING* -> "pointer"
// AllocatorHandle : HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t KsCreateAllocator2(
void* ConnectionHandle,
void* AllocatorFraming,
void* AllocatorHandle);
C, "ksuser.dll");
// $ffi->KsCreateAllocator2(ConnectionHandle, AllocatorFraming, AllocatorHandle);
// ConnectionHandle : HANDLE
// AllocatorFraming : KSALLOCATOR_FRAMING*
// AllocatorHandle : HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Ksuser extends StdCallLibrary {
Ksuser INSTANCE = Native.load("ksuser", Ksuser.class);
int KsCreateAllocator2(
Pointer ConnectionHandle, // HANDLE
Pointer AllocatorFraming, // KSALLOCATOR_FRAMING*
Pointer AllocatorHandle // HANDLE* out
);
}@[Link("ksuser")]
lib Libksuser
fun KsCreateAllocator2 = KsCreateAllocator2(
ConnectionHandle : Void*, # HANDLE
AllocatorFraming : KSALLOCATOR_FRAMING*, # KSALLOCATOR_FRAMING*
AllocatorHandle : Void* # HANDLE* out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef KsCreateAllocator2Native = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef KsCreateAllocator2Dart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
final KsCreateAllocator2 = DynamicLibrary.open('ksuser.dll')
.lookupFunction<KsCreateAllocator2Native, KsCreateAllocator2Dart>('KsCreateAllocator2');
// ConnectionHandle : HANDLE -> Pointer<Void>
// AllocatorFraming : KSALLOCATOR_FRAMING* -> Pointer<Void>
// AllocatorHandle : HANDLE* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function KsCreateAllocator2(
ConnectionHandle: THandle; // HANDLE
AllocatorFraming: Pointer; // KSALLOCATOR_FRAMING*
AllocatorHandle: Pointer // HANDLE* out
): Integer; stdcall;
external 'ksuser.dll' name 'KsCreateAllocator2';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "KsCreateAllocator2"
c_KsCreateAllocator2 :: Ptr () -> Ptr () -> Ptr () -> IO Int32
-- ConnectionHandle : HANDLE -> Ptr ()
-- AllocatorFraming : KSALLOCATOR_FRAMING* -> Ptr ()
-- AllocatorHandle : HANDLE* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let kscreateallocator2 =
foreign "KsCreateAllocator2"
((ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* ConnectionHandle : HANDLE -> (ptr void) *)
(* AllocatorFraming : KSALLOCATOR_FRAMING* -> (ptr void) *)
(* AllocatorHandle : HANDLE* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library ksuser (t "ksuser.dll"))
(cffi:use-foreign-library ksuser)
(cffi:defcfun ("KsCreateAllocator2" ks-create-allocator2 :convention :stdcall) :int32
(connection-handle :pointer) ; HANDLE
(allocator-framing :pointer) ; KSALLOCATOR_FRAMING*
(allocator-handle :pointer)) ; HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $KsCreateAllocator2 = Win32::API::More->new('ksuser',
'int KsCreateAllocator2(HANDLE ConnectionHandle, LPVOID AllocatorFraming, HANDLE AllocatorHandle)');
# my $ret = $KsCreateAllocator2->Call($ConnectionHandle, $AllocatorFraming, $AllocatorHandle);
# ConnectionHandle : HANDLE -> HANDLE
# AllocatorFraming : KSALLOCATOR_FRAMING* -> LPVOID
# AllocatorHandle : HANDLE* out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
類似 API
- f KsCreateAllocator — カーネルストリーミングのフレーム割り当て用アロケータを生成する。