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MFCreateWICBitmapBuffer
関数WICビットマップを基にしたメディアバッファーを生成する。
シグネチャ
// MFPlat.dll
#include <windows.h>
HRESULT MFCreateWICBitmapBuffer(
const GUID* riid,
IUnknown* punkSurface,
IMFMediaBuffer** ppBuffer
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| riid | GUID* | in |
| punkSurface | IUnknown* | in |
| ppBuffer | IMFMediaBuffer** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// MFPlat.dll
#include <windows.h>
HRESULT MFCreateWICBitmapBuffer(
const GUID* riid,
IUnknown* punkSurface,
IMFMediaBuffer** ppBuffer
);[DllImport("MFPlat.dll", ExactSpelling = true)]
static extern int MFCreateWICBitmapBuffer(
ref Guid riid, // GUID*
IntPtr punkSurface, // IUnknown*
IntPtr ppBuffer // IMFMediaBuffer** out
);<DllImport("MFPlat.dll", ExactSpelling:=True)>
Public Shared Function MFCreateWICBitmapBuffer(
ByRef riid As Guid, ' GUID*
punkSurface As IntPtr, ' IUnknown*
ppBuffer As IntPtr ' IMFMediaBuffer** out
) As Integer
End Function' riid : GUID*
' punkSurface : IUnknown*
' ppBuffer : IMFMediaBuffer** out
Declare PtrSafe Function MFCreateWICBitmapBuffer Lib "mfplat" ( _
ByVal riid As LongPtr, _
ByVal punkSurface As LongPtr, _
ByVal ppBuffer As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MFCreateWICBitmapBuffer = ctypes.windll.mfplat.MFCreateWICBitmapBuffer
MFCreateWICBitmapBuffer.restype = ctypes.c_int
MFCreateWICBitmapBuffer.argtypes = [
ctypes.c_void_p, # riid : GUID*
ctypes.c_void_p, # punkSurface : IUnknown*
ctypes.c_void_p, # ppBuffer : IMFMediaBuffer** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MFPlat.dll')
MFCreateWICBitmapBuffer = Fiddle::Function.new(
lib['MFCreateWICBitmapBuffer'],
[
Fiddle::TYPE_VOIDP, # riid : GUID*
Fiddle::TYPE_VOIDP, # punkSurface : IUnknown*
Fiddle::TYPE_VOIDP, # ppBuffer : IMFMediaBuffer** out
],
Fiddle::TYPE_INT)#[link(name = "mfplat")]
extern "system" {
fn MFCreateWICBitmapBuffer(
riid: *const GUID, // GUID*
punkSurface: *mut core::ffi::c_void, // IUnknown*
ppBuffer: *mut *mut core::ffi::c_void // IMFMediaBuffer** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("MFPlat.dll")]
public static extern int MFCreateWICBitmapBuffer(ref Guid riid, IntPtr punkSurface, IntPtr ppBuffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MFPlat_MFCreateWICBitmapBuffer' -Namespace Win32 -PassThru
# $api::MFCreateWICBitmapBuffer(riid, punkSurface, ppBuffer)#uselib "MFPlat.dll"
#func global MFCreateWICBitmapBuffer "MFCreateWICBitmapBuffer" sptr, sptr, sptr
; MFCreateWICBitmapBuffer varptr(riid), punkSurface, ppBuffer ; 戻り値は stat
; riid : GUID* -> "sptr"
; punkSurface : IUnknown* -> "sptr"
; ppBuffer : IMFMediaBuffer** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MFPlat.dll" #cfunc global MFCreateWICBitmapBuffer "MFCreateWICBitmapBuffer" var, sptr, sptr ; res = MFCreateWICBitmapBuffer(riid, punkSurface, ppBuffer) ; riid : GUID* -> "var" ; punkSurface : IUnknown* -> "sptr" ; ppBuffer : IMFMediaBuffer** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MFPlat.dll" #cfunc global MFCreateWICBitmapBuffer "MFCreateWICBitmapBuffer" sptr, sptr, sptr ; res = MFCreateWICBitmapBuffer(varptr(riid), punkSurface, ppBuffer) ; riid : GUID* -> "sptr" ; punkSurface : IUnknown* -> "sptr" ; ppBuffer : IMFMediaBuffer** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT MFCreateWICBitmapBuffer(GUID* riid, IUnknown* punkSurface, IMFMediaBuffer** ppBuffer) #uselib "MFPlat.dll" #cfunc global MFCreateWICBitmapBuffer "MFCreateWICBitmapBuffer" var, intptr, intptr ; res = MFCreateWICBitmapBuffer(riid, punkSurface, ppBuffer) ; riid : GUID* -> "var" ; punkSurface : IUnknown* -> "intptr" ; ppBuffer : IMFMediaBuffer** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT MFCreateWICBitmapBuffer(GUID* riid, IUnknown* punkSurface, IMFMediaBuffer** ppBuffer) #uselib "MFPlat.dll" #cfunc global MFCreateWICBitmapBuffer "MFCreateWICBitmapBuffer" intptr, intptr, intptr ; res = MFCreateWICBitmapBuffer(varptr(riid), punkSurface, ppBuffer) ; riid : GUID* -> "intptr" ; punkSurface : IUnknown* -> "intptr" ; ppBuffer : IMFMediaBuffer** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mfplat = windows.NewLazySystemDLL("MFPlat.dll")
procMFCreateWICBitmapBuffer = mfplat.NewProc("MFCreateWICBitmapBuffer")
)
// riid (GUID*), punkSurface (IUnknown*), ppBuffer (IMFMediaBuffer** out)
r1, _, err := procMFCreateWICBitmapBuffer.Call(
uintptr(riid),
uintptr(punkSurface),
uintptr(ppBuffer),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction MFCreateWICBitmapBuffer(
riid: PGUID; // GUID*
punkSurface: Pointer; // IUnknown*
ppBuffer: Pointer // IMFMediaBuffer** out
): Integer; stdcall;
external 'MFPlat.dll' name 'MFCreateWICBitmapBuffer';result := DllCall("MFPlat\MFCreateWICBitmapBuffer"
, "Ptr", riid ; GUID*
, "Ptr", punkSurface ; IUnknown*
, "Ptr", ppBuffer ; IMFMediaBuffer** out
, "Int") ; return: HRESULT●MFCreateWICBitmapBuffer(riid, punkSurface, ppBuffer) = DLL("MFPlat.dll", "int MFCreateWICBitmapBuffer(void*, void*, void*)")
# 呼び出し: MFCreateWICBitmapBuffer(riid, punkSurface, ppBuffer)
# riid : GUID* -> "void*"
# punkSurface : IUnknown* -> "void*"
# ppBuffer : IMFMediaBuffer** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。