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MFGetUncompressedVideoFormat
関数MFVIDEOFORMATから非圧縮ビデオのFOURCC形式を取得する。
シグネチャ
// MFPlat.dll
#include <windows.h>
DWORD MFGetUncompressedVideoFormat(
const MFVIDEOFORMAT* pVideoFormat
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pVideoFormat | MFVIDEOFORMAT* | in |
戻り値の型: DWORD
各言語での呼び出し定義
// MFPlat.dll
#include <windows.h>
DWORD MFGetUncompressedVideoFormat(
const MFVIDEOFORMAT* pVideoFormat
);[DllImport("MFPlat.dll", ExactSpelling = true)]
static extern uint MFGetUncompressedVideoFormat(
IntPtr pVideoFormat // MFVIDEOFORMAT*
);<DllImport("MFPlat.dll", ExactSpelling:=True)>
Public Shared Function MFGetUncompressedVideoFormat(
pVideoFormat As IntPtr ' MFVIDEOFORMAT*
) As UInteger
End Function' pVideoFormat : MFVIDEOFORMAT*
Declare PtrSafe Function MFGetUncompressedVideoFormat Lib "mfplat" ( _
ByVal pVideoFormat As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MFGetUncompressedVideoFormat = ctypes.windll.mfplat.MFGetUncompressedVideoFormat
MFGetUncompressedVideoFormat.restype = wintypes.DWORD
MFGetUncompressedVideoFormat.argtypes = [
ctypes.c_void_p, # pVideoFormat : MFVIDEOFORMAT*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MFPlat.dll')
MFGetUncompressedVideoFormat = Fiddle::Function.new(
lib['MFGetUncompressedVideoFormat'],
[
Fiddle::TYPE_VOIDP, # pVideoFormat : MFVIDEOFORMAT*
],
-Fiddle::TYPE_INT)#[link(name = "mfplat")]
extern "system" {
fn MFGetUncompressedVideoFormat(
pVideoFormat: *const MFVIDEOFORMAT // MFVIDEOFORMAT*
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("MFPlat.dll")]
public static extern uint MFGetUncompressedVideoFormat(IntPtr pVideoFormat);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MFPlat_MFGetUncompressedVideoFormat' -Namespace Win32 -PassThru
# $api::MFGetUncompressedVideoFormat(pVideoFormat)#uselib "MFPlat.dll"
#func global MFGetUncompressedVideoFormat "MFGetUncompressedVideoFormat" sptr
; MFGetUncompressedVideoFormat varptr(pVideoFormat) ; 戻り値は stat
; pVideoFormat : MFVIDEOFORMAT* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MFPlat.dll" #cfunc global MFGetUncompressedVideoFormat "MFGetUncompressedVideoFormat" var ; res = MFGetUncompressedVideoFormat(pVideoFormat) ; pVideoFormat : MFVIDEOFORMAT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MFPlat.dll" #cfunc global MFGetUncompressedVideoFormat "MFGetUncompressedVideoFormat" sptr ; res = MFGetUncompressedVideoFormat(varptr(pVideoFormat)) ; pVideoFormat : MFVIDEOFORMAT* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD MFGetUncompressedVideoFormat(MFVIDEOFORMAT* pVideoFormat) #uselib "MFPlat.dll" #cfunc global MFGetUncompressedVideoFormat "MFGetUncompressedVideoFormat" var ; res = MFGetUncompressedVideoFormat(pVideoFormat) ; pVideoFormat : MFVIDEOFORMAT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD MFGetUncompressedVideoFormat(MFVIDEOFORMAT* pVideoFormat) #uselib "MFPlat.dll" #cfunc global MFGetUncompressedVideoFormat "MFGetUncompressedVideoFormat" intptr ; res = MFGetUncompressedVideoFormat(varptr(pVideoFormat)) ; pVideoFormat : MFVIDEOFORMAT* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mfplat = windows.NewLazySystemDLL("MFPlat.dll")
procMFGetUncompressedVideoFormat = mfplat.NewProc("MFGetUncompressedVideoFormat")
)
// pVideoFormat (MFVIDEOFORMAT*)
r1, _, err := procMFGetUncompressedVideoFormat.Call(
uintptr(pVideoFormat),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction MFGetUncompressedVideoFormat(
pVideoFormat: Pointer // MFVIDEOFORMAT*
): DWORD; stdcall;
external 'MFPlat.dll' name 'MFGetUncompressedVideoFormat';result := DllCall("MFPlat\MFGetUncompressedVideoFormat"
, "Ptr", pVideoFormat ; MFVIDEOFORMAT*
, "UInt") ; return: DWORD●MFGetUncompressedVideoFormat(pVideoFormat) = DLL("MFPlat.dll", "dword MFGetUncompressedVideoFormat(void*)")
# 呼び出し: MFGetUncompressedVideoFormat(pVideoFormat)
# pVideoFormat : MFVIDEOFORMAT* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。