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ICSeqCompressFrame
関数連続シーケンス内の1フレームを圧縮する。
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// MSVFW32.dll
#include <windows.h>
void* ICSeqCompressFrame(
COMPVARS* pc,
DWORD uiFlags, // optional
void* lpBits,
BOOL* pfKey,
INT* plSize // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pc | COMPVARS* | in |
| uiFlags | DWORD | optional |
| lpBits | void* | in |
| pfKey | BOOL* | out |
| plSize | INT* | inoutoptional |
戻り値の型: void*
各言語での呼び出し定義
// MSVFW32.dll
#include <windows.h>
void* ICSeqCompressFrame(
COMPVARS* pc,
DWORD uiFlags, // optional
void* lpBits,
BOOL* pfKey,
INT* plSize // optional
);[DllImport("MSVFW32.dll", ExactSpelling = true)]
static extern IntPtr ICSeqCompressFrame(
IntPtr pc, // COMPVARS*
uint uiFlags, // DWORD optional
IntPtr lpBits, // void*
out int pfKey, // BOOL* out
IntPtr plSize // INT* optional, in/out
);<DllImport("MSVFW32.dll", ExactSpelling:=True)>
Public Shared Function ICSeqCompressFrame(
pc As IntPtr, ' COMPVARS*
uiFlags As UInteger, ' DWORD optional
lpBits As IntPtr, ' void*
<Out> ByRef pfKey As Integer, ' BOOL* out
plSize As IntPtr ' INT* optional, in/out
) As IntPtr
End Function' pc : COMPVARS*
' uiFlags : DWORD optional
' lpBits : void*
' pfKey : BOOL* out
' plSize : INT* optional, in/out
Declare PtrSafe Function ICSeqCompressFrame Lib "msvfw32" ( _
ByVal pc As LongPtr, _
ByVal uiFlags As Long, _
ByVal lpBits As LongPtr, _
ByRef pfKey As Long, _
ByVal plSize As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ICSeqCompressFrame = ctypes.windll.msvfw32.ICSeqCompressFrame
ICSeqCompressFrame.restype = ctypes.c_void_p
ICSeqCompressFrame.argtypes = [
ctypes.c_void_p, # pc : COMPVARS*
wintypes.DWORD, # uiFlags : DWORD optional
ctypes.POINTER(None), # lpBits : void*
ctypes.c_void_p, # pfKey : BOOL* out
ctypes.POINTER(ctypes.c_int), # plSize : INT* optional, in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MSVFW32.dll')
ICSeqCompressFrame = Fiddle::Function.new(
lib['ICSeqCompressFrame'],
[
Fiddle::TYPE_VOIDP, # pc : COMPVARS*
-Fiddle::TYPE_INT, # uiFlags : DWORD optional
Fiddle::TYPE_VOIDP, # lpBits : void*
Fiddle::TYPE_VOIDP, # pfKey : BOOL* out
Fiddle::TYPE_VOIDP, # plSize : INT* optional, in/out
],
Fiddle::TYPE_VOIDP)#[link(name = "msvfw32")]
extern "system" {
fn ICSeqCompressFrame(
pc: *mut COMPVARS, // COMPVARS*
uiFlags: u32, // DWORD optional
lpBits: *mut (), // void*
pfKey: *mut i32, // BOOL* out
plSize: *mut i32 // INT* optional, in/out
) -> *mut ();
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("MSVFW32.dll")]
public static extern IntPtr ICSeqCompressFrame(IntPtr pc, uint uiFlags, IntPtr lpBits, out int pfKey, IntPtr plSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MSVFW32_ICSeqCompressFrame' -Namespace Win32 -PassThru
# $api::ICSeqCompressFrame(pc, uiFlags, lpBits, pfKey, plSize)#uselib "MSVFW32.dll"
#func global ICSeqCompressFrame "ICSeqCompressFrame" sptr, sptr, sptr, sptr, sptr
; ICSeqCompressFrame varptr(pc), uiFlags, lpBits, pfKey, varptr(plSize) ; 戻り値は stat
; pc : COMPVARS* -> "sptr"
; uiFlags : DWORD optional -> "sptr"
; lpBits : void* -> "sptr"
; pfKey : BOOL* out -> "sptr"
; plSize : INT* optional, in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MSVFW32.dll" #cfunc global ICSeqCompressFrame "ICSeqCompressFrame" var, int, sptr, int, var ; res = ICSeqCompressFrame(pc, uiFlags, lpBits, pfKey, plSize) ; pc : COMPVARS* -> "var" ; uiFlags : DWORD optional -> "int" ; lpBits : void* -> "sptr" ; pfKey : BOOL* out -> "int" ; plSize : INT* optional, in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MSVFW32.dll" #cfunc global ICSeqCompressFrame "ICSeqCompressFrame" sptr, int, sptr, int, sptr ; res = ICSeqCompressFrame(varptr(pc), uiFlags, lpBits, pfKey, varptr(plSize)) ; pc : COMPVARS* -> "sptr" ; uiFlags : DWORD optional -> "int" ; lpBits : void* -> "sptr" ; pfKey : BOOL* out -> "int" ; plSize : INT* optional, in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void* ICSeqCompressFrame(COMPVARS* pc, DWORD uiFlags, void* lpBits, BOOL* pfKey, INT* plSize) #uselib "MSVFW32.dll" #cfunc global ICSeqCompressFrame "ICSeqCompressFrame" var, int, intptr, int, var ; res = ICSeqCompressFrame(pc, uiFlags, lpBits, pfKey, plSize) ; pc : COMPVARS* -> "var" ; uiFlags : DWORD optional -> "int" ; lpBits : void* -> "intptr" ; pfKey : BOOL* out -> "int" ; plSize : INT* optional, in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void* ICSeqCompressFrame(COMPVARS* pc, DWORD uiFlags, void* lpBits, BOOL* pfKey, INT* plSize) #uselib "MSVFW32.dll" #cfunc global ICSeqCompressFrame "ICSeqCompressFrame" intptr, int, intptr, int, intptr ; res = ICSeqCompressFrame(varptr(pc), uiFlags, lpBits, pfKey, varptr(plSize)) ; pc : COMPVARS* -> "intptr" ; uiFlags : DWORD optional -> "int" ; lpBits : void* -> "intptr" ; pfKey : BOOL* out -> "int" ; plSize : INT* optional, in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
msvfw32 = windows.NewLazySystemDLL("MSVFW32.dll")
procICSeqCompressFrame = msvfw32.NewProc("ICSeqCompressFrame")
)
// pc (COMPVARS*), uiFlags (DWORD optional), lpBits (void*), pfKey (BOOL* out), plSize (INT* optional, in/out)
r1, _, err := procICSeqCompressFrame.Call(
uintptr(pc),
uintptr(uiFlags),
uintptr(lpBits),
uintptr(pfKey),
uintptr(plSize),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // void*function ICSeqCompressFrame(
pc: Pointer; // COMPVARS*
uiFlags: DWORD; // DWORD optional
lpBits: Pointer; // void*
pfKey: Pointer; // BOOL* out
plSize: Pointer // INT* optional, in/out
): Pointer; stdcall;
external 'MSVFW32.dll' name 'ICSeqCompressFrame';result := DllCall("MSVFW32\ICSeqCompressFrame"
, "Ptr", pc ; COMPVARS*
, "UInt", uiFlags ; DWORD optional
, "Ptr", lpBits ; void*
, "Ptr", pfKey ; BOOL* out
, "Ptr", plSize ; INT* optional, in/out
, "Ptr") ; return: void*●ICSeqCompressFrame(pc, uiFlags, lpBits, pfKey, plSize) = DLL("MSVFW32.dll", "void* ICSeqCompressFrame(void*, dword, void*, void*, void*)")
# 呼び出し: ICSeqCompressFrame(pc, uiFlags, lpBits, pfKey, plSize)
# pc : COMPVARS* -> "void*"
# uiFlags : DWORD optional -> "dword"
# lpBits : void* -> "void*"
# pfKey : BOOL* out -> "void*"
# plSize : INT* optional, in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。