Win32 API 日本語リファレンス
ホームNetworkManagement.NetManagement › NetMessageNameGetInfo

NetMessageNameGetInfo

関数
指定したメッセージ名の情報を取得する。
DLLNETAPI32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// NETAPI32.dll
#include <windows.h>

DWORD NetMessageNameGetInfo(
    LPCWSTR servername,   // optional
    LPCWSTR msgname,
    DWORD level,
    BYTE** bufptr
);

パラメーター

名前方向
servernameLPCWSTRinoptional
msgnameLPCWSTRin
levelDWORDin
bufptrBYTE**in

戻り値の型: DWORD

各言語での呼び出し定義

// NETAPI32.dll
#include <windows.h>

DWORD NetMessageNameGetInfo(
    LPCWSTR servername,   // optional
    LPCWSTR msgname,
    DWORD level,
    BYTE** bufptr
);
[DllImport("NETAPI32.dll", ExactSpelling = true)]
static extern uint NetMessageNameGetInfo(
    [MarshalAs(UnmanagedType.LPWStr)] string servername,   // LPCWSTR optional
    [MarshalAs(UnmanagedType.LPWStr)] string msgname,   // LPCWSTR
    uint level,   // DWORD
    IntPtr bufptr   // BYTE**
);
<DllImport("NETAPI32.dll", ExactSpelling:=True)>
Public Shared Function NetMessageNameGetInfo(
    <MarshalAs(UnmanagedType.LPWStr)> servername As String,   ' LPCWSTR optional
    <MarshalAs(UnmanagedType.LPWStr)> msgname As String,   ' LPCWSTR
    level As UInteger,   ' DWORD
    bufptr As IntPtr   ' BYTE**
) As UInteger
End Function
' servername : LPCWSTR optional
' msgname : LPCWSTR
' level : DWORD
' bufptr : BYTE**
Declare PtrSafe Function NetMessageNameGetInfo Lib "netapi32" ( _
    ByVal servername As LongPtr, _
    ByVal msgname As LongPtr, _
    ByVal level As Long, _
    ByVal bufptr As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

NetMessageNameGetInfo = ctypes.windll.netapi32.NetMessageNameGetInfo
NetMessageNameGetInfo.restype = wintypes.DWORD
NetMessageNameGetInfo.argtypes = [
    wintypes.LPCWSTR,  # servername : LPCWSTR optional
    wintypes.LPCWSTR,  # msgname : LPCWSTR
    wintypes.DWORD,  # level : DWORD
    ctypes.c_void_p,  # bufptr : BYTE**
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('NETAPI32.dll')
NetMessageNameGetInfo = Fiddle::Function.new(
  lib['NetMessageNameGetInfo'],
  [
    Fiddle::TYPE_VOIDP,  # servername : LPCWSTR optional
    Fiddle::TYPE_VOIDP,  # msgname : LPCWSTR
    -Fiddle::TYPE_INT,  # level : DWORD
    Fiddle::TYPE_VOIDP,  # bufptr : BYTE**
  ],
  -Fiddle::TYPE_INT)
#[link(name = "netapi32")]
extern "system" {
    fn NetMessageNameGetInfo(
        servername: *const u16,  // LPCWSTR optional
        msgname: *const u16,  // LPCWSTR
        level: u32,  // DWORD
        bufptr: *mut *mut u8  // BYTE**
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("NETAPI32.dll")]
public static extern uint NetMessageNameGetInfo([MarshalAs(UnmanagedType.LPWStr)] string servername, [MarshalAs(UnmanagedType.LPWStr)] string msgname, uint level, IntPtr bufptr);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NETAPI32_NetMessageNameGetInfo' -Namespace Win32 -PassThru
# $api::NetMessageNameGetInfo(servername, msgname, level, bufptr)
#uselib "NETAPI32.dll"
#func global NetMessageNameGetInfo "NetMessageNameGetInfo" sptr, sptr, sptr, sptr
; NetMessageNameGetInfo servername, msgname, level, varptr(bufptr)   ; 戻り値は stat
; servername : LPCWSTR optional -> "sptr"
; msgname : LPCWSTR -> "sptr"
; level : DWORD -> "sptr"
; bufptr : BYTE** -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "NETAPI32.dll"
#cfunc global NetMessageNameGetInfo "NetMessageNameGetInfo" wstr, wstr, int, var
; res = NetMessageNameGetInfo(servername, msgname, level, bufptr)
; servername : LPCWSTR optional -> "wstr"
; msgname : LPCWSTR -> "wstr"
; level : DWORD -> "int"
; bufptr : BYTE** -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD NetMessageNameGetInfo(LPCWSTR servername, LPCWSTR msgname, DWORD level, BYTE** bufptr)
#uselib "NETAPI32.dll"
#cfunc global NetMessageNameGetInfo "NetMessageNameGetInfo" wstr, wstr, int, var
; res = NetMessageNameGetInfo(servername, msgname, level, bufptr)
; servername : LPCWSTR optional -> "wstr"
; msgname : LPCWSTR -> "wstr"
; level : DWORD -> "int"
; bufptr : BYTE** -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	netapi32 = windows.NewLazySystemDLL("NETAPI32.dll")
	procNetMessageNameGetInfo = netapi32.NewProc("NetMessageNameGetInfo")
)

// servername (LPCWSTR optional), msgname (LPCWSTR), level (DWORD), bufptr (BYTE**)
r1, _, err := procNetMessageNameGetInfo.Call(
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(servername))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(msgname))),
	uintptr(level),
	uintptr(bufptr),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function NetMessageNameGetInfo(
  servername: PWideChar;   // LPCWSTR optional
  msgname: PWideChar;   // LPCWSTR
  level: DWORD;   // DWORD
  bufptr: Pointer   // BYTE**
): DWORD; stdcall;
  external 'NETAPI32.dll' name 'NetMessageNameGetInfo';
result := DllCall("NETAPI32\NetMessageNameGetInfo"
    , "WStr", servername   ; LPCWSTR optional
    , "WStr", msgname   ; LPCWSTR
    , "UInt", level   ; DWORD
    , "Ptr", bufptr   ; BYTE**
    , "UInt")   ; return: DWORD
●NetMessageNameGetInfo(servername, msgname, level, bufptr) = DLL("NETAPI32.dll", "dword NetMessageNameGetInfo(char*, char*, dword, void*)")
# 呼び出し: NetMessageNameGetInfo(servername, msgname, level, bufptr)
# servername : LPCWSTR optional -> "char*"
# msgname : LPCWSTR -> "char*"
# level : DWORD -> "dword"
# bufptr : BYTE** -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。