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NetRenameMachineInDomain

関数
ドメイン内のコンピューター名を新しい名前に変更する。
DLLNETAPI32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// NETAPI32.dll
#include <windows.h>

DWORD NetRenameMachineInDomain(
    LPCWSTR lpServer,   // optional
    LPCWSTR lpNewMachineName,   // optional
    LPCWSTR lpAccount,   // optional
    LPCWSTR lpPassword,   // optional
    DWORD fRenameOptions
);

パラメーター

名前方向
lpServerLPCWSTRinoptional
lpNewMachineNameLPCWSTRinoptional
lpAccountLPCWSTRinoptional
lpPasswordLPCWSTRinoptional
fRenameOptionsDWORDin

戻り値の型: DWORD

各言語での呼び出し定義

// NETAPI32.dll
#include <windows.h>

DWORD NetRenameMachineInDomain(
    LPCWSTR lpServer,   // optional
    LPCWSTR lpNewMachineName,   // optional
    LPCWSTR lpAccount,   // optional
    LPCWSTR lpPassword,   // optional
    DWORD fRenameOptions
);
[DllImport("NETAPI32.dll", ExactSpelling = true)]
static extern uint NetRenameMachineInDomain(
    [MarshalAs(UnmanagedType.LPWStr)] string lpServer,   // LPCWSTR optional
    [MarshalAs(UnmanagedType.LPWStr)] string lpNewMachineName,   // LPCWSTR optional
    [MarshalAs(UnmanagedType.LPWStr)] string lpAccount,   // LPCWSTR optional
    [MarshalAs(UnmanagedType.LPWStr)] string lpPassword,   // LPCWSTR optional
    uint fRenameOptions   // DWORD
);
<DllImport("NETAPI32.dll", ExactSpelling:=True)>
Public Shared Function NetRenameMachineInDomain(
    <MarshalAs(UnmanagedType.LPWStr)> lpServer As String,   ' LPCWSTR optional
    <MarshalAs(UnmanagedType.LPWStr)> lpNewMachineName As String,   ' LPCWSTR optional
    <MarshalAs(UnmanagedType.LPWStr)> lpAccount As String,   ' LPCWSTR optional
    <MarshalAs(UnmanagedType.LPWStr)> lpPassword As String,   ' LPCWSTR optional
    fRenameOptions As UInteger   ' DWORD
) As UInteger
End Function
' lpServer : LPCWSTR optional
' lpNewMachineName : LPCWSTR optional
' lpAccount : LPCWSTR optional
' lpPassword : LPCWSTR optional
' fRenameOptions : DWORD
Declare PtrSafe Function NetRenameMachineInDomain Lib "netapi32" ( _
    ByVal lpServer As LongPtr, _
    ByVal lpNewMachineName As LongPtr, _
    ByVal lpAccount As LongPtr, _
    ByVal lpPassword As LongPtr, _
    ByVal fRenameOptions As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

NetRenameMachineInDomain = ctypes.windll.netapi32.NetRenameMachineInDomain
NetRenameMachineInDomain.restype = wintypes.DWORD
NetRenameMachineInDomain.argtypes = [
    wintypes.LPCWSTR,  # lpServer : LPCWSTR optional
    wintypes.LPCWSTR,  # lpNewMachineName : LPCWSTR optional
    wintypes.LPCWSTR,  # lpAccount : LPCWSTR optional
    wintypes.LPCWSTR,  # lpPassword : LPCWSTR optional
    wintypes.DWORD,  # fRenameOptions : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('NETAPI32.dll')
NetRenameMachineInDomain = Fiddle::Function.new(
  lib['NetRenameMachineInDomain'],
  [
    Fiddle::TYPE_VOIDP,  # lpServer : LPCWSTR optional
    Fiddle::TYPE_VOIDP,  # lpNewMachineName : LPCWSTR optional
    Fiddle::TYPE_VOIDP,  # lpAccount : LPCWSTR optional
    Fiddle::TYPE_VOIDP,  # lpPassword : LPCWSTR optional
    -Fiddle::TYPE_INT,  # fRenameOptions : DWORD
  ],
  -Fiddle::TYPE_INT)
#[link(name = "netapi32")]
extern "system" {
    fn NetRenameMachineInDomain(
        lpServer: *const u16,  // LPCWSTR optional
        lpNewMachineName: *const u16,  // LPCWSTR optional
        lpAccount: *const u16,  // LPCWSTR optional
        lpPassword: *const u16,  // LPCWSTR optional
        fRenameOptions: u32  // DWORD
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("NETAPI32.dll")]
public static extern uint NetRenameMachineInDomain([MarshalAs(UnmanagedType.LPWStr)] string lpServer, [MarshalAs(UnmanagedType.LPWStr)] string lpNewMachineName, [MarshalAs(UnmanagedType.LPWStr)] string lpAccount, [MarshalAs(UnmanagedType.LPWStr)] string lpPassword, uint fRenameOptions);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NETAPI32_NetRenameMachineInDomain' -Namespace Win32 -PassThru
# $api::NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions)
#uselib "NETAPI32.dll"
#func global NetRenameMachineInDomain "NetRenameMachineInDomain" sptr, sptr, sptr, sptr, sptr
; NetRenameMachineInDomain lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions   ; 戻り値は stat
; lpServer : LPCWSTR optional -> "sptr"
; lpNewMachineName : LPCWSTR optional -> "sptr"
; lpAccount : LPCWSTR optional -> "sptr"
; lpPassword : LPCWSTR optional -> "sptr"
; fRenameOptions : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "NETAPI32.dll"
#cfunc global NetRenameMachineInDomain "NetRenameMachineInDomain" wstr, wstr, wstr, wstr, int
; res = NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions)
; lpServer : LPCWSTR optional -> "wstr"
; lpNewMachineName : LPCWSTR optional -> "wstr"
; lpAccount : LPCWSTR optional -> "wstr"
; lpPassword : LPCWSTR optional -> "wstr"
; fRenameOptions : DWORD -> "int"
; DWORD NetRenameMachineInDomain(LPCWSTR lpServer, LPCWSTR lpNewMachineName, LPCWSTR lpAccount, LPCWSTR lpPassword, DWORD fRenameOptions)
#uselib "NETAPI32.dll"
#cfunc global NetRenameMachineInDomain "NetRenameMachineInDomain" wstr, wstr, wstr, wstr, int
; res = NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions)
; lpServer : LPCWSTR optional -> "wstr"
; lpNewMachineName : LPCWSTR optional -> "wstr"
; lpAccount : LPCWSTR optional -> "wstr"
; lpPassword : LPCWSTR optional -> "wstr"
; fRenameOptions : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	netapi32 = windows.NewLazySystemDLL("NETAPI32.dll")
	procNetRenameMachineInDomain = netapi32.NewProc("NetRenameMachineInDomain")
)

// lpServer (LPCWSTR optional), lpNewMachineName (LPCWSTR optional), lpAccount (LPCWSTR optional), lpPassword (LPCWSTR optional), fRenameOptions (DWORD)
r1, _, err := procNetRenameMachineInDomain.Call(
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpServer))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpNewMachineName))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpAccount))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpPassword))),
	uintptr(fRenameOptions),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function NetRenameMachineInDomain(
  lpServer: PWideChar;   // LPCWSTR optional
  lpNewMachineName: PWideChar;   // LPCWSTR optional
  lpAccount: PWideChar;   // LPCWSTR optional
  lpPassword: PWideChar;   // LPCWSTR optional
  fRenameOptions: DWORD   // DWORD
): DWORD; stdcall;
  external 'NETAPI32.dll' name 'NetRenameMachineInDomain';
result := DllCall("NETAPI32\NetRenameMachineInDomain"
    , "WStr", lpServer   ; LPCWSTR optional
    , "WStr", lpNewMachineName   ; LPCWSTR optional
    , "WStr", lpAccount   ; LPCWSTR optional
    , "WStr", lpPassword   ; LPCWSTR optional
    , "UInt", fRenameOptions   ; DWORD
    , "UInt")   ; return: DWORD
●NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions) = DLL("NETAPI32.dll", "dword NetRenameMachineInDomain(char*, char*, char*, char*, dword)")
# 呼び出し: NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions)
# lpServer : LPCWSTR optional -> "char*"
# lpNewMachineName : LPCWSTR optional -> "char*"
# lpAccount : LPCWSTR optional -> "char*"
# lpPassword : LPCWSTR optional -> "char*"
# fRenameOptions : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。