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NetRenameMachineInDomain
関数ドメイン内のコンピューター名を新しい名前に変更する。
シグネチャ
// NETAPI32.dll
#include <windows.h>
DWORD NetRenameMachineInDomain(
LPCWSTR lpServer, // optional
LPCWSTR lpNewMachineName, // optional
LPCWSTR lpAccount, // optional
LPCWSTR lpPassword, // optional
DWORD fRenameOptions
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lpServer | LPCWSTR | inoptional |
| lpNewMachineName | LPCWSTR | inoptional |
| lpAccount | LPCWSTR | inoptional |
| lpPassword | LPCWSTR | inoptional |
| fRenameOptions | DWORD | in |
戻り値の型: DWORD
各言語での呼び出し定義
// NETAPI32.dll
#include <windows.h>
DWORD NetRenameMachineInDomain(
LPCWSTR lpServer, // optional
LPCWSTR lpNewMachineName, // optional
LPCWSTR lpAccount, // optional
LPCWSTR lpPassword, // optional
DWORD fRenameOptions
);[DllImport("NETAPI32.dll", ExactSpelling = true)]
static extern uint NetRenameMachineInDomain(
[MarshalAs(UnmanagedType.LPWStr)] string lpServer, // LPCWSTR optional
[MarshalAs(UnmanagedType.LPWStr)] string lpNewMachineName, // LPCWSTR optional
[MarshalAs(UnmanagedType.LPWStr)] string lpAccount, // LPCWSTR optional
[MarshalAs(UnmanagedType.LPWStr)] string lpPassword, // LPCWSTR optional
uint fRenameOptions // DWORD
);<DllImport("NETAPI32.dll", ExactSpelling:=True)>
Public Shared Function NetRenameMachineInDomain(
<MarshalAs(UnmanagedType.LPWStr)> lpServer As String, ' LPCWSTR optional
<MarshalAs(UnmanagedType.LPWStr)> lpNewMachineName As String, ' LPCWSTR optional
<MarshalAs(UnmanagedType.LPWStr)> lpAccount As String, ' LPCWSTR optional
<MarshalAs(UnmanagedType.LPWStr)> lpPassword As String, ' LPCWSTR optional
fRenameOptions As UInteger ' DWORD
) As UInteger
End Function' lpServer : LPCWSTR optional
' lpNewMachineName : LPCWSTR optional
' lpAccount : LPCWSTR optional
' lpPassword : LPCWSTR optional
' fRenameOptions : DWORD
Declare PtrSafe Function NetRenameMachineInDomain Lib "netapi32" ( _
ByVal lpServer As LongPtr, _
ByVal lpNewMachineName As LongPtr, _
ByVal lpAccount As LongPtr, _
ByVal lpPassword As LongPtr, _
ByVal fRenameOptions As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NetRenameMachineInDomain = ctypes.windll.netapi32.NetRenameMachineInDomain
NetRenameMachineInDomain.restype = wintypes.DWORD
NetRenameMachineInDomain.argtypes = [
wintypes.LPCWSTR, # lpServer : LPCWSTR optional
wintypes.LPCWSTR, # lpNewMachineName : LPCWSTR optional
wintypes.LPCWSTR, # lpAccount : LPCWSTR optional
wintypes.LPCWSTR, # lpPassword : LPCWSTR optional
wintypes.DWORD, # fRenameOptions : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('NETAPI32.dll')
NetRenameMachineInDomain = Fiddle::Function.new(
lib['NetRenameMachineInDomain'],
[
Fiddle::TYPE_VOIDP, # lpServer : LPCWSTR optional
Fiddle::TYPE_VOIDP, # lpNewMachineName : LPCWSTR optional
Fiddle::TYPE_VOIDP, # lpAccount : LPCWSTR optional
Fiddle::TYPE_VOIDP, # lpPassword : LPCWSTR optional
-Fiddle::TYPE_INT, # fRenameOptions : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "netapi32")]
extern "system" {
fn NetRenameMachineInDomain(
lpServer: *const u16, // LPCWSTR optional
lpNewMachineName: *const u16, // LPCWSTR optional
lpAccount: *const u16, // LPCWSTR optional
lpPassword: *const u16, // LPCWSTR optional
fRenameOptions: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("NETAPI32.dll")]
public static extern uint NetRenameMachineInDomain([MarshalAs(UnmanagedType.LPWStr)] string lpServer, [MarshalAs(UnmanagedType.LPWStr)] string lpNewMachineName, [MarshalAs(UnmanagedType.LPWStr)] string lpAccount, [MarshalAs(UnmanagedType.LPWStr)] string lpPassword, uint fRenameOptions);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NETAPI32_NetRenameMachineInDomain' -Namespace Win32 -PassThru
# $api::NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions)#uselib "NETAPI32.dll"
#func global NetRenameMachineInDomain "NetRenameMachineInDomain" sptr, sptr, sptr, sptr, sptr
; NetRenameMachineInDomain lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions ; 戻り値は stat
; lpServer : LPCWSTR optional -> "sptr"
; lpNewMachineName : LPCWSTR optional -> "sptr"
; lpAccount : LPCWSTR optional -> "sptr"
; lpPassword : LPCWSTR optional -> "sptr"
; fRenameOptions : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "NETAPI32.dll"
#cfunc global NetRenameMachineInDomain "NetRenameMachineInDomain" wstr, wstr, wstr, wstr, int
; res = NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions)
; lpServer : LPCWSTR optional -> "wstr"
; lpNewMachineName : LPCWSTR optional -> "wstr"
; lpAccount : LPCWSTR optional -> "wstr"
; lpPassword : LPCWSTR optional -> "wstr"
; fRenameOptions : DWORD -> "int"; DWORD NetRenameMachineInDomain(LPCWSTR lpServer, LPCWSTR lpNewMachineName, LPCWSTR lpAccount, LPCWSTR lpPassword, DWORD fRenameOptions)
#uselib "NETAPI32.dll"
#cfunc global NetRenameMachineInDomain "NetRenameMachineInDomain" wstr, wstr, wstr, wstr, int
; res = NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions)
; lpServer : LPCWSTR optional -> "wstr"
; lpNewMachineName : LPCWSTR optional -> "wstr"
; lpAccount : LPCWSTR optional -> "wstr"
; lpPassword : LPCWSTR optional -> "wstr"
; fRenameOptions : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
netapi32 = windows.NewLazySystemDLL("NETAPI32.dll")
procNetRenameMachineInDomain = netapi32.NewProc("NetRenameMachineInDomain")
)
// lpServer (LPCWSTR optional), lpNewMachineName (LPCWSTR optional), lpAccount (LPCWSTR optional), lpPassword (LPCWSTR optional), fRenameOptions (DWORD)
r1, _, err := procNetRenameMachineInDomain.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpServer))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpNewMachineName))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpAccount))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpPassword))),
uintptr(fRenameOptions),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction NetRenameMachineInDomain(
lpServer: PWideChar; // LPCWSTR optional
lpNewMachineName: PWideChar; // LPCWSTR optional
lpAccount: PWideChar; // LPCWSTR optional
lpPassword: PWideChar; // LPCWSTR optional
fRenameOptions: DWORD // DWORD
): DWORD; stdcall;
external 'NETAPI32.dll' name 'NetRenameMachineInDomain';result := DllCall("NETAPI32\NetRenameMachineInDomain"
, "WStr", lpServer ; LPCWSTR optional
, "WStr", lpNewMachineName ; LPCWSTR optional
, "WStr", lpAccount ; LPCWSTR optional
, "WStr", lpPassword ; LPCWSTR optional
, "UInt", fRenameOptions ; DWORD
, "UInt") ; return: DWORD●NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions) = DLL("NETAPI32.dll", "dword NetRenameMachineInDomain(char*, char*, char*, char*, dword)")
# 呼び出し: NetRenameMachineInDomain(lpServer, lpNewMachineName, lpAccount, lpPassword, fRenameOptions)
# lpServer : LPCWSTR optional -> "char*"
# lpNewMachineName : LPCWSTR optional -> "char*"
# lpAccount : LPCWSTR optional -> "char*"
# lpPassword : LPCWSTR optional -> "char*"
# fRenameOptions : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。