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ホームNetworkManagement.QoS › QOSAddSocketToFlow

QOSAddSocketToFlow

関数
ソケットをQoSフローに追加しトラフィック種別を割り当てる。
DLLqwave.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// qwave.dll
#include <windows.h>

BOOL QOSAddSocketToFlow(
    HANDLE QOSHandle,
    SOCKET Socket,
    SOCKADDR* DestAddr,   // optional
    QOS_TRAFFIC_TYPE TrafficType,
    DWORD Flags,   // optional
    DWORD* FlowId
);

パラメーター

名前方向説明
QOSHandleHANDLEinQOSCreateHandleで取得したQoSハンドル。
SocketSOCKETinQoSフローに追加する対象のソケット。
DestAddrSOCKADDR*inoptional通信先のSOCKADDR構造体へのポインタ。接続済みソケットではNULL可。
TrafficTypeQOS_TRAFFIC_TYPEinトラフィックの種別(音声/制御/ベストエフォート等)を表す列挙値。
FlagsDWORDinoptionalフロー追加動作を制御するフラグ。
FlowIdDWORD*inout既存フローIDを指すか0で新規フローを生成し、結果のIDを受け取るポインタ。

戻り値の型: BOOL

各言語での呼び出し定義

// qwave.dll
#include <windows.h>

BOOL QOSAddSocketToFlow(
    HANDLE QOSHandle,
    SOCKET Socket,
    SOCKADDR* DestAddr,   // optional
    QOS_TRAFFIC_TYPE TrafficType,
    DWORD Flags,   // optional
    DWORD* FlowId
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("qwave.dll", ExactSpelling = true)]
static extern bool QOSAddSocketToFlow(
    IntPtr QOSHandle,   // HANDLE
    UIntPtr Socket,   // SOCKET
    IntPtr DestAddr,   // SOCKADDR* optional
    int TrafficType,   // QOS_TRAFFIC_TYPE
    uint Flags,   // DWORD optional
    ref uint FlowId   // DWORD* in/out
);
<DllImport("qwave.dll", ExactSpelling:=True)>
Public Shared Function QOSAddSocketToFlow(
    QOSHandle As IntPtr,   ' HANDLE
    Socket As UIntPtr,   ' SOCKET
    DestAddr As IntPtr,   ' SOCKADDR* optional
    TrafficType As Integer,   ' QOS_TRAFFIC_TYPE
    Flags As UInteger,   ' DWORD optional
    ByRef FlowId As UInteger   ' DWORD* in/out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' QOSHandle : HANDLE
' Socket : SOCKET
' DestAddr : SOCKADDR* optional
' TrafficType : QOS_TRAFFIC_TYPE
' Flags : DWORD optional
' FlowId : DWORD* in/out
Declare PtrSafe Function QOSAddSocketToFlow Lib "qwave" ( _
    ByVal QOSHandle As LongPtr, _
    ByVal Socket As LongPtr, _
    ByVal DestAddr As LongPtr, _
    ByVal TrafficType As Long, _
    ByVal Flags As Long, _
    ByRef FlowId As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

QOSAddSocketToFlow = ctypes.windll.qwave.QOSAddSocketToFlow
QOSAddSocketToFlow.restype = wintypes.BOOL
QOSAddSocketToFlow.argtypes = [
    wintypes.HANDLE,  # QOSHandle : HANDLE
    ctypes.c_size_t,  # Socket : SOCKET
    ctypes.c_void_p,  # DestAddr : SOCKADDR* optional
    ctypes.c_int,  # TrafficType : QOS_TRAFFIC_TYPE
    wintypes.DWORD,  # Flags : DWORD optional
    ctypes.POINTER(wintypes.DWORD),  # FlowId : DWORD* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('qwave.dll')
QOSAddSocketToFlow = Fiddle::Function.new(
  lib['QOSAddSocketToFlow'],
  [
    Fiddle::TYPE_VOIDP,  # QOSHandle : HANDLE
    Fiddle::TYPE_UINTPTR_T,  # Socket : SOCKET
    Fiddle::TYPE_VOIDP,  # DestAddr : SOCKADDR* optional
    Fiddle::TYPE_INT,  # TrafficType : QOS_TRAFFIC_TYPE
    -Fiddle::TYPE_INT,  # Flags : DWORD optional
    Fiddle::TYPE_VOIDP,  # FlowId : DWORD* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "qwave")]
extern "system" {
    fn QOSAddSocketToFlow(
        QOSHandle: *mut core::ffi::c_void,  // HANDLE
        Socket: usize,  // SOCKET
        DestAddr: *mut SOCKADDR,  // SOCKADDR* optional
        TrafficType: i32,  // QOS_TRAFFIC_TYPE
        Flags: u32,  // DWORD optional
        FlowId: *mut u32  // DWORD* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("qwave.dll")]
public static extern bool QOSAddSocketToFlow(IntPtr QOSHandle, UIntPtr Socket, IntPtr DestAddr, int TrafficType, uint Flags, ref uint FlowId);
"@
$api = Add-Type -MemberDefinition $sig -Name 'qwave_QOSAddSocketToFlow' -Namespace Win32 -PassThru
# $api::QOSAddSocketToFlow(QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId)
#uselib "qwave.dll"
#func global QOSAddSocketToFlow "QOSAddSocketToFlow" sptr, sptr, sptr, sptr, sptr, sptr
; QOSAddSocketToFlow QOSHandle, Socket, varptr(DestAddr), TrafficType, Flags, varptr(FlowId)   ; 戻り値は stat
; QOSHandle : HANDLE -> "sptr"
; Socket : SOCKET -> "sptr"
; DestAddr : SOCKADDR* optional -> "sptr"
; TrafficType : QOS_TRAFFIC_TYPE -> "sptr"
; Flags : DWORD optional -> "sptr"
; FlowId : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "qwave.dll"
#cfunc global QOSAddSocketToFlow "QOSAddSocketToFlow" sptr, sptr, var, int, int, var
; res = QOSAddSocketToFlow(QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId)
; QOSHandle : HANDLE -> "sptr"
; Socket : SOCKET -> "sptr"
; DestAddr : SOCKADDR* optional -> "var"
; TrafficType : QOS_TRAFFIC_TYPE -> "int"
; Flags : DWORD optional -> "int"
; FlowId : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL QOSAddSocketToFlow(HANDLE QOSHandle, SOCKET Socket, SOCKADDR* DestAddr, QOS_TRAFFIC_TYPE TrafficType, DWORD Flags, DWORD* FlowId)
#uselib "qwave.dll"
#cfunc global QOSAddSocketToFlow "QOSAddSocketToFlow" intptr, intptr, var, int, int, var
; res = QOSAddSocketToFlow(QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId)
; QOSHandle : HANDLE -> "intptr"
; Socket : SOCKET -> "intptr"
; DestAddr : SOCKADDR* optional -> "var"
; TrafficType : QOS_TRAFFIC_TYPE -> "int"
; Flags : DWORD optional -> "int"
; FlowId : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	qwave = windows.NewLazySystemDLL("qwave.dll")
	procQOSAddSocketToFlow = qwave.NewProc("QOSAddSocketToFlow")
)

// QOSHandle (HANDLE), Socket (SOCKET), DestAddr (SOCKADDR* optional), TrafficType (QOS_TRAFFIC_TYPE), Flags (DWORD optional), FlowId (DWORD* in/out)
r1, _, err := procQOSAddSocketToFlow.Call(
	uintptr(QOSHandle),
	uintptr(Socket),
	uintptr(DestAddr),
	uintptr(TrafficType),
	uintptr(Flags),
	uintptr(FlowId),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function QOSAddSocketToFlow(
  QOSHandle: THandle;   // HANDLE
  Socket: NativeUInt;   // SOCKET
  DestAddr: Pointer;   // SOCKADDR* optional
  TrafficType: Integer;   // QOS_TRAFFIC_TYPE
  Flags: DWORD;   // DWORD optional
  FlowId: Pointer   // DWORD* in/out
): BOOL; stdcall;
  external 'qwave.dll' name 'QOSAddSocketToFlow';
result := DllCall("qwave\QOSAddSocketToFlow"
    , "Ptr", QOSHandle   ; HANDLE
    , "UPtr", Socket   ; SOCKET
    , "Ptr", DestAddr   ; SOCKADDR* optional
    , "Int", TrafficType   ; QOS_TRAFFIC_TYPE
    , "UInt", Flags   ; DWORD optional
    , "Ptr", FlowId   ; DWORD* in/out
    , "Int")   ; return: BOOL
●QOSAddSocketToFlow(QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId) = DLL("qwave.dll", "bool QOSAddSocketToFlow(void*, int, void*, int, dword, void*)")
# 呼び出し: QOSAddSocketToFlow(QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId)
# QOSHandle : HANDLE -> "void*"
# Socket : SOCKET -> "int"
# DestAddr : SOCKADDR* optional -> "void*"
# TrafficType : QOS_TRAFFIC_TYPE -> "int"
# Flags : DWORD optional -> "dword"
# FlowId : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "qwave" fn QOSAddSocketToFlow(
    QOSHandle: ?*anyopaque, // HANDLE
    Socket: usize, // SOCKET
    DestAddr: [*c]SOCKADDR, // SOCKADDR* optional
    TrafficType: i32, // QOS_TRAFFIC_TYPE
    Flags: u32, // DWORD optional
    FlowId: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) i32;
proc QOSAddSocketToFlow(
    QOSHandle: pointer,  # HANDLE
    Socket: uint,  # SOCKET
    DestAddr: ptr SOCKADDR,  # SOCKADDR* optional
    TrafficType: int32,  # QOS_TRAFFIC_TYPE
    Flags: uint32,  # DWORD optional
    FlowId: ptr uint32  # DWORD* in/out
): int32 {.importc: "QOSAddSocketToFlow", stdcall, dynlib: "qwave.dll".}
pragma(lib, "qwave");
extern(Windows)
int QOSAddSocketToFlow(
    void* QOSHandle,   // HANDLE
    size_t Socket,   // SOCKET
    SOCKADDR* DestAddr,   // SOCKADDR* optional
    int TrafficType,   // QOS_TRAFFIC_TYPE
    uint Flags,   // DWORD optional
    uint* FlowId   // DWORD* in/out
);
ccall((:QOSAddSocketToFlow, "qwave.dll"), stdcall, Int32,
      (Ptr{Cvoid}, Csize_t, Ptr{SOCKADDR}, Int32, UInt32, Ptr{UInt32}),
      QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId)
# QOSHandle : HANDLE -> Ptr{Cvoid}
# Socket : SOCKET -> Csize_t
# DestAddr : SOCKADDR* optional -> Ptr{SOCKADDR}
# TrafficType : QOS_TRAFFIC_TYPE -> Int32
# Flags : DWORD optional -> UInt32
# FlowId : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t QOSAddSocketToFlow(
    void* QOSHandle,
    uintptr_t Socket,
    void* DestAddr,
    int32_t TrafficType,
    uint32_t Flags,
    uint32_t* FlowId);
]]
local qwave = ffi.load("qwave")
-- qwave.QOSAddSocketToFlow(QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId)
-- QOSHandle : HANDLE
-- Socket : SOCKET
-- DestAddr : SOCKADDR* optional
-- TrafficType : QOS_TRAFFIC_TYPE
-- Flags : DWORD optional
-- FlowId : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('qwave.dll');
const QOSAddSocketToFlow = lib.func('__stdcall', 'QOSAddSocketToFlow', 'int32_t', ['void *', 'uintptr_t', 'void *', 'int32_t', 'uint32_t', 'uint32_t *']);
// QOSAddSocketToFlow(QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId)
// QOSHandle : HANDLE -> 'void *'
// Socket : SOCKET -> 'uintptr_t'
// DestAddr : SOCKADDR* optional -> 'void *'
// TrafficType : QOS_TRAFFIC_TYPE -> 'int32_t'
// Flags : DWORD optional -> 'uint32_t'
// FlowId : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("qwave.dll", {
  QOSAddSocketToFlow: { parameters: ["pointer", "usize", "pointer", "i32", "u32", "pointer"], result: "i32" },
});
// lib.symbols.QOSAddSocketToFlow(QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId)
// QOSHandle : HANDLE -> "pointer"
// Socket : SOCKET -> "usize"
// DestAddr : SOCKADDR* optional -> "pointer"
// TrafficType : QOS_TRAFFIC_TYPE -> "i32"
// Flags : DWORD optional -> "u32"
// FlowId : DWORD* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t QOSAddSocketToFlow(
    void* QOSHandle,
    size_t Socket,
    void* DestAddr,
    int32_t TrafficType,
    uint32_t Flags,
    uint32_t* FlowId);
C, "qwave.dll");
// $ffi->QOSAddSocketToFlow(QOSHandle, Socket, DestAddr, TrafficType, Flags, FlowId);
// QOSHandle : HANDLE
// Socket : SOCKET
// DestAddr : SOCKADDR* optional
// TrafficType : QOS_TRAFFIC_TYPE
// Flags : DWORD optional
// FlowId : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Qwave extends StdCallLibrary {
    Qwave INSTANCE = Native.load("qwave", Qwave.class);
    boolean QOSAddSocketToFlow(
        Pointer QOSHandle,   // HANDLE
        long Socket,   // SOCKET
        Pointer DestAddr,   // SOCKADDR* optional
        int TrafficType,   // QOS_TRAFFIC_TYPE
        int Flags,   // DWORD optional
        IntByReference FlowId   // DWORD* in/out
    );
}
@[Link("qwave")]
lib Libqwave
  fun QOSAddSocketToFlow = QOSAddSocketToFlow(
    QOSHandle : Void*,   # HANDLE
    Socket : LibC::SizeT,   # SOCKET
    DestAddr : SOCKADDR*,   # SOCKADDR* optional
    TrafficType : Int32,   # QOS_TRAFFIC_TYPE
    Flags : UInt32,   # DWORD optional
    FlowId : UInt32*   # DWORD* in/out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef QOSAddSocketToFlowNative = Int32 Function(Pointer<Void>, UintPtr, Pointer<Void>, Int32, Uint32, Pointer<Uint32>);
typedef QOSAddSocketToFlowDart = int Function(Pointer<Void>, int, Pointer<Void>, int, int, Pointer<Uint32>);
final QOSAddSocketToFlow = DynamicLibrary.open('qwave.dll')
    .lookupFunction<QOSAddSocketToFlowNative, QOSAddSocketToFlowDart>('QOSAddSocketToFlow');
// QOSHandle : HANDLE -> Pointer<Void>
// Socket : SOCKET -> UintPtr
// DestAddr : SOCKADDR* optional -> Pointer<Void>
// TrafficType : QOS_TRAFFIC_TYPE -> Int32
// Flags : DWORD optional -> Uint32
// FlowId : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function QOSAddSocketToFlow(
  QOSHandle: THandle;   // HANDLE
  Socket: NativeUInt;   // SOCKET
  DestAddr: Pointer;   // SOCKADDR* optional
  TrafficType: Integer;   // QOS_TRAFFIC_TYPE
  Flags: DWORD;   // DWORD optional
  FlowId: Pointer   // DWORD* in/out
): BOOL; stdcall;
  external 'qwave.dll' name 'QOSAddSocketToFlow';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "QOSAddSocketToFlow"
  c_QOSAddSocketToFlow :: Ptr () -> CUIntPtr -> Ptr () -> Int32 -> Word32 -> Ptr Word32 -> IO CInt
-- QOSHandle : HANDLE -> Ptr ()
-- Socket : SOCKET -> CUIntPtr
-- DestAddr : SOCKADDR* optional -> Ptr ()
-- TrafficType : QOS_TRAFFIC_TYPE -> Int32
-- Flags : DWORD optional -> Word32
-- FlowId : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let qosaddsockettoflow =
  foreign "QOSAddSocketToFlow"
    ((ptr void) @-> size_t @-> (ptr void) @-> int32_t @-> uint32_t @-> (ptr uint32_t) @-> returning int32_t)
(* QOSHandle : HANDLE -> (ptr void) *)
(* Socket : SOCKET -> size_t *)
(* DestAddr : SOCKADDR* optional -> (ptr void) *)
(* TrafficType : QOS_TRAFFIC_TYPE -> int32_t *)
(* Flags : DWORD optional -> uint32_t *)
(* FlowId : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library qwave (t "qwave.dll"))
(cffi:use-foreign-library qwave)

(cffi:defcfun ("QOSAddSocketToFlow" qosadd-socket-to-flow :convention :stdcall) :int32
  (qoshandle :pointer)   ; HANDLE
  (socket :uint64)   ; SOCKET
  (dest-addr :pointer)   ; SOCKADDR* optional
  (traffic-type :int32)   ; QOS_TRAFFIC_TYPE
  (flags :uint32)   ; DWORD optional
  (flow-id :pointer))   ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $QOSAddSocketToFlow = Win32::API::More->new('qwave',
    'BOOL QOSAddSocketToFlow(HANDLE QOSHandle, WPARAM Socket, LPVOID DestAddr, int TrafficType, DWORD Flags, LPVOID FlowId)');
# my $ret = $QOSAddSocketToFlow->Call($QOSHandle, $Socket, $DestAddr, $TrafficType, $Flags, $FlowId);
# QOSHandle : HANDLE -> HANDLE
# Socket : SOCKET -> WPARAM
# DestAddr : SOCKADDR* optional -> LPVOID
# TrafficType : QOS_TRAFFIC_TYPE -> int
# Flags : DWORD optional -> DWORD
# FlowId : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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