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SnmpSendMsg
関数WinSNMPでPDUを含むメッセージを宛先へ送信する。
シグネチャ
// wsnmp32.dll
#include <windows.h>
DWORD SnmpSendMsg(
INT_PTR session,
INT_PTR srcEntity,
INT_PTR dstEntity,
INT_PTR context,
INT_PTR PDU
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| session | INT_PTR | in | 送信に使用するWinSNMPセッションハンドル。 |
| srcEntity | INT_PTR | in | 送信元(管理側)エンティティハンドル。 |
| dstEntity | INT_PTR | in | 送信先(エージェント)エンティティハンドル。 |
| context | INT_PTR | in | SNMPコンテキストハンドル。MIBビューを識別する。 |
| PDU | INT_PTR | in | 送信するPDU(プロトコルデータユニット)ハンドル。 |
戻り値の型: DWORD
各言語での呼び出し定義
// wsnmp32.dll
#include <windows.h>
DWORD SnmpSendMsg(
INT_PTR session,
INT_PTR srcEntity,
INT_PTR dstEntity,
INT_PTR context,
INT_PTR PDU
);[DllImport("wsnmp32.dll", ExactSpelling = true)]
static extern uint SnmpSendMsg(
IntPtr session, // INT_PTR
IntPtr srcEntity, // INT_PTR
IntPtr dstEntity, // INT_PTR
IntPtr context, // INT_PTR
IntPtr PDU // INT_PTR
);<DllImport("wsnmp32.dll", ExactSpelling:=True)>
Public Shared Function SnmpSendMsg(
session As IntPtr, ' INT_PTR
srcEntity As IntPtr, ' INT_PTR
dstEntity As IntPtr, ' INT_PTR
context As IntPtr, ' INT_PTR
PDU As IntPtr ' INT_PTR
) As UInteger
End Function' session : INT_PTR
' srcEntity : INT_PTR
' dstEntity : INT_PTR
' context : INT_PTR
' PDU : INT_PTR
Declare PtrSafe Function SnmpSendMsg Lib "wsnmp32" ( _
ByVal session As LongPtr, _
ByVal srcEntity As LongPtr, _
ByVal dstEntity As LongPtr, _
ByVal context As LongPtr, _
ByVal PDU As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SnmpSendMsg = ctypes.windll.wsnmp32.SnmpSendMsg
SnmpSendMsg.restype = wintypes.DWORD
SnmpSendMsg.argtypes = [
ctypes.c_ssize_t, # session : INT_PTR
ctypes.c_ssize_t, # srcEntity : INT_PTR
ctypes.c_ssize_t, # dstEntity : INT_PTR
ctypes.c_ssize_t, # context : INT_PTR
ctypes.c_ssize_t, # PDU : INT_PTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('wsnmp32.dll')
SnmpSendMsg = Fiddle::Function.new(
lib['SnmpSendMsg'],
[
Fiddle::TYPE_INTPTR_T, # session : INT_PTR
Fiddle::TYPE_INTPTR_T, # srcEntity : INT_PTR
Fiddle::TYPE_INTPTR_T, # dstEntity : INT_PTR
Fiddle::TYPE_INTPTR_T, # context : INT_PTR
Fiddle::TYPE_INTPTR_T, # PDU : INT_PTR
],
-Fiddle::TYPE_INT)#[link(name = "wsnmp32")]
extern "system" {
fn SnmpSendMsg(
session: isize, // INT_PTR
srcEntity: isize, // INT_PTR
dstEntity: isize, // INT_PTR
context: isize, // INT_PTR
PDU: isize // INT_PTR
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("wsnmp32.dll")]
public static extern uint SnmpSendMsg(IntPtr session, IntPtr srcEntity, IntPtr dstEntity, IntPtr context, IntPtr PDU);
"@
$api = Add-Type -MemberDefinition $sig -Name 'wsnmp32_SnmpSendMsg' -Namespace Win32 -PassThru
# $api::SnmpSendMsg(session, srcEntity, dstEntity, context, PDU)#uselib "wsnmp32.dll"
#func global SnmpSendMsg "SnmpSendMsg" sptr, sptr, sptr, sptr, sptr
; SnmpSendMsg session, srcEntity, dstEntity, context, PDU ; 戻り値は stat
; session : INT_PTR -> "sptr"
; srcEntity : INT_PTR -> "sptr"
; dstEntity : INT_PTR -> "sptr"
; context : INT_PTR -> "sptr"
; PDU : INT_PTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "wsnmp32.dll"
#cfunc global SnmpSendMsg "SnmpSendMsg" sptr, sptr, sptr, sptr, sptr
; res = SnmpSendMsg(session, srcEntity, dstEntity, context, PDU)
; session : INT_PTR -> "sptr"
; srcEntity : INT_PTR -> "sptr"
; dstEntity : INT_PTR -> "sptr"
; context : INT_PTR -> "sptr"
; PDU : INT_PTR -> "sptr"; DWORD SnmpSendMsg(INT_PTR session, INT_PTR srcEntity, INT_PTR dstEntity, INT_PTR context, INT_PTR PDU)
#uselib "wsnmp32.dll"
#cfunc global SnmpSendMsg "SnmpSendMsg" intptr, intptr, intptr, intptr, intptr
; res = SnmpSendMsg(session, srcEntity, dstEntity, context, PDU)
; session : INT_PTR -> "intptr"
; srcEntity : INT_PTR -> "intptr"
; dstEntity : INT_PTR -> "intptr"
; context : INT_PTR -> "intptr"
; PDU : INT_PTR -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wsnmp32 = windows.NewLazySystemDLL("wsnmp32.dll")
procSnmpSendMsg = wsnmp32.NewProc("SnmpSendMsg")
)
// session (INT_PTR), srcEntity (INT_PTR), dstEntity (INT_PTR), context (INT_PTR), PDU (INT_PTR)
r1, _, err := procSnmpSendMsg.Call(
uintptr(session),
uintptr(srcEntity),
uintptr(dstEntity),
uintptr(context),
uintptr(PDU),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction SnmpSendMsg(
session: NativeInt; // INT_PTR
srcEntity: NativeInt; // INT_PTR
dstEntity: NativeInt; // INT_PTR
context: NativeInt; // INT_PTR
PDU: NativeInt // INT_PTR
): DWORD; stdcall;
external 'wsnmp32.dll' name 'SnmpSendMsg';result := DllCall("wsnmp32\SnmpSendMsg"
, "Ptr", session ; INT_PTR
, "Ptr", srcEntity ; INT_PTR
, "Ptr", dstEntity ; INT_PTR
, "Ptr", context ; INT_PTR
, "Ptr", PDU ; INT_PTR
, "UInt") ; return: DWORD●SnmpSendMsg(session, srcEntity, dstEntity, context, PDU) = DLL("wsnmp32.dll", "dword SnmpSendMsg(int, int, int, int, int)")
# 呼び出し: SnmpSendMsg(session, srcEntity, dstEntity, context, PDU)
# session : INT_PTR -> "int"
# srcEntity : INT_PTR -> "int"
# dstEntity : INT_PTR -> "int"
# context : INT_PTR -> "int"
# PDU : INT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "wsnmp32" fn SnmpSendMsg(
session: isize, // INT_PTR
srcEntity: isize, // INT_PTR
dstEntity: isize, // INT_PTR
context: isize, // INT_PTR
PDU: isize // INT_PTR
) callconv(std.os.windows.WINAPI) u32;proc SnmpSendMsg(
session: int, # INT_PTR
srcEntity: int, # INT_PTR
dstEntity: int, # INT_PTR
context: int, # INT_PTR
PDU: int # INT_PTR
): uint32 {.importc: "SnmpSendMsg", stdcall, dynlib: "wsnmp32.dll".}pragma(lib, "wsnmp32");
extern(Windows)
uint SnmpSendMsg(
ptrdiff_t session, // INT_PTR
ptrdiff_t srcEntity, // INT_PTR
ptrdiff_t dstEntity, // INT_PTR
ptrdiff_t context, // INT_PTR
ptrdiff_t PDU // INT_PTR
);ccall((:SnmpSendMsg, "wsnmp32.dll"), stdcall, UInt32,
(Int, Int, Int, Int, Int),
session, srcEntity, dstEntity, context, PDU)
# session : INT_PTR -> Int
# srcEntity : INT_PTR -> Int
# dstEntity : INT_PTR -> Int
# context : INT_PTR -> Int
# PDU : INT_PTR -> Int
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t SnmpSendMsg(
intptr_t session,
intptr_t srcEntity,
intptr_t dstEntity,
intptr_t context,
intptr_t PDU);
]]
local wsnmp32 = ffi.load("wsnmp32")
-- wsnmp32.SnmpSendMsg(session, srcEntity, dstEntity, context, PDU)
-- session : INT_PTR
-- srcEntity : INT_PTR
-- dstEntity : INT_PTR
-- context : INT_PTR
-- PDU : INT_PTR
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('wsnmp32.dll');
const SnmpSendMsg = lib.func('__stdcall', 'SnmpSendMsg', 'uint32_t', ['intptr_t', 'intptr_t', 'intptr_t', 'intptr_t', 'intptr_t']);
// SnmpSendMsg(session, srcEntity, dstEntity, context, PDU)
// session : INT_PTR -> 'intptr_t'
// srcEntity : INT_PTR -> 'intptr_t'
// dstEntity : INT_PTR -> 'intptr_t'
// context : INT_PTR -> 'intptr_t'
// PDU : INT_PTR -> 'intptr_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("wsnmp32.dll", {
SnmpSendMsg: { parameters: ["isize", "isize", "isize", "isize", "isize"], result: "u32" },
});
// lib.symbols.SnmpSendMsg(session, srcEntity, dstEntity, context, PDU)
// session : INT_PTR -> "isize"
// srcEntity : INT_PTR -> "isize"
// dstEntity : INT_PTR -> "isize"
// context : INT_PTR -> "isize"
// PDU : INT_PTR -> "isize"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t SnmpSendMsg(
intptr_t session,
intptr_t srcEntity,
intptr_t dstEntity,
intptr_t context,
intptr_t PDU);
C, "wsnmp32.dll");
// $ffi->SnmpSendMsg(session, srcEntity, dstEntity, context, PDU);
// session : INT_PTR
// srcEntity : INT_PTR
// dstEntity : INT_PTR
// context : INT_PTR
// PDU : INT_PTR
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Wsnmp32 extends StdCallLibrary {
Wsnmp32 INSTANCE = Native.load("wsnmp32", Wsnmp32.class);
int SnmpSendMsg(
long session, // INT_PTR
long srcEntity, // INT_PTR
long dstEntity, // INT_PTR
long context, // INT_PTR
long PDU // INT_PTR
);
}@[Link("wsnmp32")]
lib Libwsnmp32
fun SnmpSendMsg = SnmpSendMsg(
session : LibC::SSizeT, # INT_PTR
srcEntity : LibC::SSizeT, # INT_PTR
dstEntity : LibC::SSizeT, # INT_PTR
context : LibC::SSizeT, # INT_PTR
PDU : LibC::SSizeT # INT_PTR
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SnmpSendMsgNative = Uint32 Function(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr);
typedef SnmpSendMsgDart = int Function(int, int, int, int, int);
final SnmpSendMsg = DynamicLibrary.open('wsnmp32.dll')
.lookupFunction<SnmpSendMsgNative, SnmpSendMsgDart>('SnmpSendMsg');
// session : INT_PTR -> IntPtr
// srcEntity : INT_PTR -> IntPtr
// dstEntity : INT_PTR -> IntPtr
// context : INT_PTR -> IntPtr
// PDU : INT_PTR -> IntPtr
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SnmpSendMsg(
session: NativeInt; // INT_PTR
srcEntity: NativeInt; // INT_PTR
dstEntity: NativeInt; // INT_PTR
context: NativeInt; // INT_PTR
PDU: NativeInt // INT_PTR
): DWORD; stdcall;
external 'wsnmp32.dll' name 'SnmpSendMsg';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SnmpSendMsg"
c_SnmpSendMsg :: CIntPtr -> CIntPtr -> CIntPtr -> CIntPtr -> CIntPtr -> IO Word32
-- session : INT_PTR -> CIntPtr
-- srcEntity : INT_PTR -> CIntPtr
-- dstEntity : INT_PTR -> CIntPtr
-- context : INT_PTR -> CIntPtr
-- PDU : INT_PTR -> CIntPtr
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let snmpsendmsg =
foreign "SnmpSendMsg"
(intptr_t @-> intptr_t @-> intptr_t @-> intptr_t @-> intptr_t @-> returning uint32_t)
(* session : INT_PTR -> intptr_t *)
(* srcEntity : INT_PTR -> intptr_t *)
(* dstEntity : INT_PTR -> intptr_t *)
(* context : INT_PTR -> intptr_t *)
(* PDU : INT_PTR -> intptr_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library wsnmp32 (t "wsnmp32.dll"))
(cffi:use-foreign-library wsnmp32)
(cffi:defcfun ("SnmpSendMsg" snmp-send-msg :convention :stdcall) :uint32
(session :int64) ; INT_PTR
(src-entity :int64) ; INT_PTR
(dst-entity :int64) ; INT_PTR
(context :int64) ; INT_PTR
(pdu :int64)) ; INT_PTR
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SnmpSendMsg = Win32::API::More->new('wsnmp32',
'DWORD SnmpSendMsg(LPARAM session, LPARAM srcEntity, LPARAM dstEntity, LPARAM context, LPARAM PDU)');
# my $ret = $SnmpSendMsg->Call($session, $srcEntity, $dstEntity, $context, $PDU);
# session : INT_PTR -> LPARAM
# srcEntity : INT_PTR -> LPARAM
# dstEntity : INT_PTR -> LPARAM
# context : INT_PTR -> LPARAM
# PDU : INT_PTR -> LPARAM
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。