Win32 API 日本語リファレンス
ホームNetworkManagement.WindowsFilteringPlatform › FwpmCalloutSubscribeChanges0

FwpmCalloutSubscribeChanges0

関数
WFPコールアウトの変更通知を購読する。
DLLfwpuclnt.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmCalloutSubscribeChanges0(
    FWPM_ENGINE_HANDLE engineHandle,
    const FWPM_CALLOUT_SUBSCRIPTION0* subscription,
    FWPM_CALLOUT_CHANGE_CALLBACK0 callback,
    void* context,   // optional
    HANDLE* changeHandle
);

パラメーター

名前方向
engineHandleFWPM_ENGINE_HANDLEin
subscriptionFWPM_CALLOUT_SUBSCRIPTION0*in
callbackFWPM_CALLOUT_CHANGE_CALLBACK0in
contextvoid*inoptional
changeHandleHANDLE*out

戻り値の型: DWORD

各言語での呼び出し定義

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmCalloutSubscribeChanges0(
    FWPM_ENGINE_HANDLE engineHandle,
    const FWPM_CALLOUT_SUBSCRIPTION0* subscription,
    FWPM_CALLOUT_CHANGE_CALLBACK0 callback,
    void* context,   // optional
    HANDLE* changeHandle
);
[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmCalloutSubscribeChanges0(
    FWPM_ENGINE_HANDLE engineHandle,   // FWPM_ENGINE_HANDLE
    IntPtr subscription,   // FWPM_CALLOUT_SUBSCRIPTION0*
    IntPtr callback,   // FWPM_CALLOUT_CHANGE_CALLBACK0
    IntPtr context,   // void* optional
    IntPtr changeHandle   // HANDLE* out
);
<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmCalloutSubscribeChanges0(
    engineHandle As FWPM_ENGINE_HANDLE,   ' FWPM_ENGINE_HANDLE
    subscription As IntPtr,   ' FWPM_CALLOUT_SUBSCRIPTION0*
    callback As IntPtr,   ' FWPM_CALLOUT_CHANGE_CALLBACK0
    context As IntPtr,   ' void* optional
    changeHandle As IntPtr   ' HANDLE* out
) As UInteger
End Function
' engineHandle : FWPM_ENGINE_HANDLE
' subscription : FWPM_CALLOUT_SUBSCRIPTION0*
' callback : FWPM_CALLOUT_CHANGE_CALLBACK0
' context : void* optional
' changeHandle : HANDLE* out
Declare PtrSafe Function FwpmCalloutSubscribeChanges0 Lib "fwpuclnt" ( _
    ByVal engineHandle As LongPtr, _
    ByVal subscription As LongPtr, _
    ByVal callback As LongPtr, _
    ByVal context As LongPtr, _
    ByVal changeHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

FwpmCalloutSubscribeChanges0 = ctypes.windll.fwpuclnt.FwpmCalloutSubscribeChanges0
FwpmCalloutSubscribeChanges0.restype = wintypes.DWORD
FwpmCalloutSubscribeChanges0.argtypes = [
    FWPM_ENGINE_HANDLE,  # engineHandle : FWPM_ENGINE_HANDLE
    ctypes.c_void_p,  # subscription : FWPM_CALLOUT_SUBSCRIPTION0*
    ctypes.c_void_p,  # callback : FWPM_CALLOUT_CHANGE_CALLBACK0
    ctypes.POINTER(None),  # context : void* optional
    ctypes.c_void_p,  # changeHandle : HANDLE* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmCalloutSubscribeChanges0 = Fiddle::Function.new(
  lib['FwpmCalloutSubscribeChanges0'],
  [
    Fiddle::TYPE_VOIDP,  # engineHandle : FWPM_ENGINE_HANDLE
    Fiddle::TYPE_VOIDP,  # subscription : FWPM_CALLOUT_SUBSCRIPTION0*
    Fiddle::TYPE_VOIDP,  # callback : FWPM_CALLOUT_CHANGE_CALLBACK0
    Fiddle::TYPE_VOIDP,  # context : void* optional
    Fiddle::TYPE_VOIDP,  # changeHandle : HANDLE* out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "fwpuclnt")]
extern "system" {
    fn FwpmCalloutSubscribeChanges0(
        engineHandle: FWPM_ENGINE_HANDLE,  // FWPM_ENGINE_HANDLE
        subscription: *const FWPM_CALLOUT_SUBSCRIPTION0,  // FWPM_CALLOUT_SUBSCRIPTION0*
        callback: *const core::ffi::c_void,  // FWPM_CALLOUT_CHANGE_CALLBACK0
        context: *mut (),  // void* optional
        changeHandle: *mut *mut core::ffi::c_void  // HANDLE* out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmCalloutSubscribeChanges0(FWPM_ENGINE_HANDLE engineHandle, IntPtr subscription, IntPtr callback, IntPtr context, IntPtr changeHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmCalloutSubscribeChanges0' -Namespace Win32 -PassThru
# $api::FwpmCalloutSubscribeChanges0(engineHandle, subscription, callback, context, changeHandle)
#uselib "fwpuclnt.dll"
#func global FwpmCalloutSubscribeChanges0 "FwpmCalloutSubscribeChanges0" sptr, sptr, sptr, sptr, sptr
; FwpmCalloutSubscribeChanges0 engineHandle, varptr(subscription), callback, context, changeHandle   ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; subscription : FWPM_CALLOUT_SUBSCRIPTION0* -> "sptr"
; callback : FWPM_CALLOUT_CHANGE_CALLBACK0 -> "sptr"
; context : void* optional -> "sptr"
; changeHandle : HANDLE* out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "fwpuclnt.dll"
#cfunc global FwpmCalloutSubscribeChanges0 "FwpmCalloutSubscribeChanges0" int, var, sptr, sptr, sptr
; res = FwpmCalloutSubscribeChanges0(engineHandle, subscription, callback, context, changeHandle)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; subscription : FWPM_CALLOUT_SUBSCRIPTION0* -> "var"
; callback : FWPM_CALLOUT_CHANGE_CALLBACK0 -> "sptr"
; context : void* optional -> "sptr"
; changeHandle : HANDLE* out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD FwpmCalloutSubscribeChanges0(FWPM_ENGINE_HANDLE engineHandle, FWPM_CALLOUT_SUBSCRIPTION0* subscription, FWPM_CALLOUT_CHANGE_CALLBACK0 callback, void* context, HANDLE* changeHandle)
#uselib "fwpuclnt.dll"
#cfunc global FwpmCalloutSubscribeChanges0 "FwpmCalloutSubscribeChanges0" int, var, intptr, intptr, intptr
; res = FwpmCalloutSubscribeChanges0(engineHandle, subscription, callback, context, changeHandle)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; subscription : FWPM_CALLOUT_SUBSCRIPTION0* -> "var"
; callback : FWPM_CALLOUT_CHANGE_CALLBACK0 -> "intptr"
; context : void* optional -> "intptr"
; changeHandle : HANDLE* out -> "intptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
	procFwpmCalloutSubscribeChanges0 = fwpuclnt.NewProc("FwpmCalloutSubscribeChanges0")
)

// engineHandle (FWPM_ENGINE_HANDLE), subscription (FWPM_CALLOUT_SUBSCRIPTION0*), callback (FWPM_CALLOUT_CHANGE_CALLBACK0), context (void* optional), changeHandle (HANDLE* out)
r1, _, err := procFwpmCalloutSubscribeChanges0.Call(
	uintptr(engineHandle),
	uintptr(subscription),
	uintptr(callback),
	uintptr(context),
	uintptr(changeHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function FwpmCalloutSubscribeChanges0(
  engineHandle: FWPM_ENGINE_HANDLE;   // FWPM_ENGINE_HANDLE
  subscription: Pointer;   // FWPM_CALLOUT_SUBSCRIPTION0*
  callback: Pointer;   // FWPM_CALLOUT_CHANGE_CALLBACK0
  context: Pointer;   // void* optional
  changeHandle: Pointer   // HANDLE* out
): DWORD; stdcall;
  external 'fwpuclnt.dll' name 'FwpmCalloutSubscribeChanges0';
result := DllCall("fwpuclnt\FwpmCalloutSubscribeChanges0"
    , "Ptr", engineHandle   ; FWPM_ENGINE_HANDLE
    , "Ptr", subscription   ; FWPM_CALLOUT_SUBSCRIPTION0*
    , "Ptr", callback   ; FWPM_CALLOUT_CHANGE_CALLBACK0
    , "Ptr", context   ; void* optional
    , "Ptr", changeHandle   ; HANDLE* out
    , "UInt")   ; return: DWORD
●FwpmCalloutSubscribeChanges0(engineHandle, subscription, callback, context, changeHandle) = DLL("fwpuclnt.dll", "dword FwpmCalloutSubscribeChanges0(void*, void*, void*, void*, void*)")
# 呼び出し: FwpmCalloutSubscribeChanges0(engineHandle, subscription, callback, context, changeHandle)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# subscription : FWPM_CALLOUT_SUBSCRIPTION0* -> "void*"
# callback : FWPM_CALLOUT_CHANGE_CALLBACK0 -> "void*"
# context : void* optional -> "void*"
# changeHandle : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。