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FwpmEngineOpen0
関数WFPフィルターエンジンへのセッションを開く。
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// fwpuclnt.dll
#include <windows.h>
DWORD FwpmEngineOpen0(
LPCWSTR serverName, // optional
DWORD authnService,
SEC_WINNT_AUTH_IDENTITY_W* authIdentity, // optional
const FWPM_SESSION0* session, // optional
FWPM_ENGINE_HANDLE* engineHandle
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| serverName | LPCWSTR | inoptional | 接続先サーバー名。ローカルの場合はNULLを指定する。 |
| authnService | DWORD | in | 使用する認証サービス(RPC_C_AUTHN_*)を示す値。 |
| authIdentity | SEC_WINNT_AUTH_IDENTITY_W* | inoptional | 認証に用いる資格情報へのポインター。現在のコンテキストを使うならNULL可。 |
| session | FWPM_SESSION0* | inoptional | セッションの構成を指定する構造体へのポインター。NULL可。 |
| engineHandle | FWPM_ENGINE_HANDLE* | out | 開かれたエンジンハンドルを受け取る出力先。 |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmEngineOpen0(
LPCWSTR serverName, // optional
DWORD authnService,
SEC_WINNT_AUTH_IDENTITY_W* authIdentity, // optional
const FWPM_SESSION0* session, // optional
FWPM_ENGINE_HANDLE* engineHandle
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmEngineOpen0(
[MarshalAs(UnmanagedType.LPWStr)] string serverName, // LPCWSTR optional
uint authnService, // DWORD
IntPtr authIdentity, // SEC_WINNT_AUTH_IDENTITY_W* optional
IntPtr session, // FWPM_SESSION0* optional
IntPtr engineHandle // FWPM_ENGINE_HANDLE* out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmEngineOpen0(
<MarshalAs(UnmanagedType.LPWStr)> serverName As String, ' LPCWSTR optional
authnService As UInteger, ' DWORD
authIdentity As IntPtr, ' SEC_WINNT_AUTH_IDENTITY_W* optional
session As IntPtr, ' FWPM_SESSION0* optional
engineHandle As IntPtr ' FWPM_ENGINE_HANDLE* out
) As UInteger
End Function' serverName : LPCWSTR optional
' authnService : DWORD
' authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional
' session : FWPM_SESSION0* optional
' engineHandle : FWPM_ENGINE_HANDLE* out
Declare PtrSafe Function FwpmEngineOpen0 Lib "fwpuclnt" ( _
ByVal serverName As LongPtr, _
ByVal authnService As Long, _
ByVal authIdentity As LongPtr, _
ByVal session As LongPtr, _
ByVal engineHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmEngineOpen0 = ctypes.windll.fwpuclnt.FwpmEngineOpen0
FwpmEngineOpen0.restype = wintypes.DWORD
FwpmEngineOpen0.argtypes = [
wintypes.LPCWSTR, # serverName : LPCWSTR optional
wintypes.DWORD, # authnService : DWORD
ctypes.c_void_p, # authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional
ctypes.c_void_p, # session : FWPM_SESSION0* optional
ctypes.c_void_p, # engineHandle : FWPM_ENGINE_HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmEngineOpen0 = Fiddle::Function.new(
lib['FwpmEngineOpen0'],
[
Fiddle::TYPE_VOIDP, # serverName : LPCWSTR optional
-Fiddle::TYPE_INT, # authnService : DWORD
Fiddle::TYPE_VOIDP, # authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional
Fiddle::TYPE_VOIDP, # session : FWPM_SESSION0* optional
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE* out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmEngineOpen0(
serverName: *const u16, // LPCWSTR optional
authnService: u32, // DWORD
authIdentity: *mut SEC_WINNT_AUTH_IDENTITY_W, // SEC_WINNT_AUTH_IDENTITY_W* optional
session: *const FWPM_SESSION0, // FWPM_SESSION0* optional
engineHandle: *mut FWPM_ENGINE_HANDLE // FWPM_ENGINE_HANDLE* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmEngineOpen0([MarshalAs(UnmanagedType.LPWStr)] string serverName, uint authnService, IntPtr authIdentity, IntPtr session, IntPtr engineHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmEngineOpen0' -Namespace Win32 -PassThru
# $api::FwpmEngineOpen0(serverName, authnService, authIdentity, session, engineHandle)#uselib "fwpuclnt.dll"
#func global FwpmEngineOpen0 "FwpmEngineOpen0" sptr, sptr, sptr, sptr, sptr
; FwpmEngineOpen0 serverName, authnService, varptr(authIdentity), varptr(session), varptr(engineHandle) ; 戻り値は stat
; serverName : LPCWSTR optional -> "sptr"
; authnService : DWORD -> "sptr"
; authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> "sptr"
; session : FWPM_SESSION0* optional -> "sptr"
; engineHandle : FWPM_ENGINE_HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmEngineOpen0 "FwpmEngineOpen0" wstr, int, var, var, var ; res = FwpmEngineOpen0(serverName, authnService, authIdentity, session, engineHandle) ; serverName : LPCWSTR optional -> "wstr" ; authnService : DWORD -> "int" ; authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> "var" ; session : FWPM_SESSION0* optional -> "var" ; engineHandle : FWPM_ENGINE_HANDLE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmEngineOpen0 "FwpmEngineOpen0" wstr, int, sptr, sptr, sptr ; res = FwpmEngineOpen0(serverName, authnService, varptr(authIdentity), varptr(session), varptr(engineHandle)) ; serverName : LPCWSTR optional -> "wstr" ; authnService : DWORD -> "int" ; authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> "sptr" ; session : FWPM_SESSION0* optional -> "sptr" ; engineHandle : FWPM_ENGINE_HANDLE* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmEngineOpen0(LPCWSTR serverName, DWORD authnService, SEC_WINNT_AUTH_IDENTITY_W* authIdentity, FWPM_SESSION0* session, FWPM_ENGINE_HANDLE* engineHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmEngineOpen0 "FwpmEngineOpen0" wstr, int, var, var, var ; res = FwpmEngineOpen0(serverName, authnService, authIdentity, session, engineHandle) ; serverName : LPCWSTR optional -> "wstr" ; authnService : DWORD -> "int" ; authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> "var" ; session : FWPM_SESSION0* optional -> "var" ; engineHandle : FWPM_ENGINE_HANDLE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmEngineOpen0(LPCWSTR serverName, DWORD authnService, SEC_WINNT_AUTH_IDENTITY_W* authIdentity, FWPM_SESSION0* session, FWPM_ENGINE_HANDLE* engineHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmEngineOpen0 "FwpmEngineOpen0" wstr, int, intptr, intptr, intptr ; res = FwpmEngineOpen0(serverName, authnService, varptr(authIdentity), varptr(session), varptr(engineHandle)) ; serverName : LPCWSTR optional -> "wstr" ; authnService : DWORD -> "int" ; authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> "intptr" ; session : FWPM_SESSION0* optional -> "intptr" ; engineHandle : FWPM_ENGINE_HANDLE* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmEngineOpen0 = fwpuclnt.NewProc("FwpmEngineOpen0")
)
// serverName (LPCWSTR optional), authnService (DWORD), authIdentity (SEC_WINNT_AUTH_IDENTITY_W* optional), session (FWPM_SESSION0* optional), engineHandle (FWPM_ENGINE_HANDLE* out)
r1, _, err := procFwpmEngineOpen0.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(serverName))),
uintptr(authnService),
uintptr(authIdentity),
uintptr(session),
uintptr(engineHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmEngineOpen0(
serverName: PWideChar; // LPCWSTR optional
authnService: DWORD; // DWORD
authIdentity: Pointer; // SEC_WINNT_AUTH_IDENTITY_W* optional
session: Pointer; // FWPM_SESSION0* optional
engineHandle: Pointer // FWPM_ENGINE_HANDLE* out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmEngineOpen0';result := DllCall("fwpuclnt\FwpmEngineOpen0"
, "WStr", serverName ; LPCWSTR optional
, "UInt", authnService ; DWORD
, "Ptr", authIdentity ; SEC_WINNT_AUTH_IDENTITY_W* optional
, "Ptr", session ; FWPM_SESSION0* optional
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE* out
, "UInt") ; return: DWORD●FwpmEngineOpen0(serverName, authnService, authIdentity, session, engineHandle) = DLL("fwpuclnt.dll", "dword FwpmEngineOpen0(char*, dword, void*, void*, void*)")
# 呼び出し: FwpmEngineOpen0(serverName, authnService, authIdentity, session, engineHandle)
# serverName : LPCWSTR optional -> "char*"
# authnService : DWORD -> "dword"
# authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> "void*"
# session : FWPM_SESSION0* optional -> "void*"
# engineHandle : FWPM_ENGINE_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "fwpuclnt" fn FwpmEngineOpen0(
serverName: [*c]const u16, // LPCWSTR optional
authnService: u32, // DWORD
authIdentity: [*c]SEC_WINNT_AUTH_IDENTITY_W, // SEC_WINNT_AUTH_IDENTITY_W* optional
session: [*c]FWPM_SESSION0, // FWPM_SESSION0* optional
engineHandle: [*c]FWPM_ENGINE_HANDLE // FWPM_ENGINE_HANDLE* out
) callconv(std.os.windows.WINAPI) u32;proc FwpmEngineOpen0(
serverName: WideCString, # LPCWSTR optional
authnService: uint32, # DWORD
authIdentity: ptr SEC_WINNT_AUTH_IDENTITY_W, # SEC_WINNT_AUTH_IDENTITY_W* optional
session: ptr FWPM_SESSION0, # FWPM_SESSION0* optional
engineHandle: ptr FWPM_ENGINE_HANDLE # FWPM_ENGINE_HANDLE* out
): uint32 {.importc: "FwpmEngineOpen0", stdcall, dynlib: "fwpuclnt.dll".}pragma(lib, "fwpuclnt");
extern(Windows)
uint FwpmEngineOpen0(
const(wchar)* serverName, // LPCWSTR optional
uint authnService, // DWORD
SEC_WINNT_AUTH_IDENTITY_W* authIdentity, // SEC_WINNT_AUTH_IDENTITY_W* optional
FWPM_SESSION0* session, // FWPM_SESSION0* optional
FWPM_ENGINE_HANDLE* engineHandle // FWPM_ENGINE_HANDLE* out
);ccall((:FwpmEngineOpen0, "fwpuclnt.dll"), stdcall, UInt32,
(Cwstring, UInt32, Ptr{SEC_WINNT_AUTH_IDENTITY_W}, Ptr{FWPM_SESSION0}, Ptr{FWPM_ENGINE_HANDLE}),
serverName, authnService, authIdentity, session, engineHandle)
# serverName : LPCWSTR optional -> Cwstring
# authnService : DWORD -> UInt32
# authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> Ptr{SEC_WINNT_AUTH_IDENTITY_W}
# session : FWPM_SESSION0* optional -> Ptr{FWPM_SESSION0}
# engineHandle : FWPM_ENGINE_HANDLE* out -> Ptr{FWPM_ENGINE_HANDLE}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t FwpmEngineOpen0(
const uint16_t* serverName,
uint32_t authnService,
void* authIdentity,
void* session,
void* engineHandle);
]]
local fwpuclnt = ffi.load("fwpuclnt")
-- fwpuclnt.FwpmEngineOpen0(serverName, authnService, authIdentity, session, engineHandle)
-- serverName : LPCWSTR optional
-- authnService : DWORD
-- authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional
-- session : FWPM_SESSION0* optional
-- engineHandle : FWPM_ENGINE_HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('fwpuclnt.dll');
const FwpmEngineOpen0 = lib.func('__stdcall', 'FwpmEngineOpen0', 'uint32_t', ['str16', 'uint32_t', 'void *', 'void *', 'void *']);
// FwpmEngineOpen0(serverName, authnService, authIdentity, session, engineHandle)
// serverName : LPCWSTR optional -> 'str16'
// authnService : DWORD -> 'uint32_t'
// authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> 'void *'
// session : FWPM_SESSION0* optional -> 'void *'
// engineHandle : FWPM_ENGINE_HANDLE* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("fwpuclnt.dll", {
FwpmEngineOpen0: { parameters: ["buffer", "u32", "pointer", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.FwpmEngineOpen0(serverName, authnService, authIdentity, session, engineHandle)
// serverName : LPCWSTR optional -> "buffer"
// authnService : DWORD -> "u32"
// authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> "pointer"
// session : FWPM_SESSION0* optional -> "pointer"
// engineHandle : FWPM_ENGINE_HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t FwpmEngineOpen0(
const uint16_t* serverName,
uint32_t authnService,
void* authIdentity,
void* session,
void* engineHandle);
C, "fwpuclnt.dll");
// $ffi->FwpmEngineOpen0(serverName, authnService, authIdentity, session, engineHandle);
// serverName : LPCWSTR optional
// authnService : DWORD
// authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional
// session : FWPM_SESSION0* optional
// engineHandle : FWPM_ENGINE_HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Fwpuclnt extends StdCallLibrary {
Fwpuclnt INSTANCE = Native.load("fwpuclnt", Fwpuclnt.class);
int FwpmEngineOpen0(
WString serverName, // LPCWSTR optional
int authnService, // DWORD
Pointer authIdentity, // SEC_WINNT_AUTH_IDENTITY_W* optional
Pointer session, // FWPM_SESSION0* optional
Pointer engineHandle // FWPM_ENGINE_HANDLE* out
);
}@[Link("fwpuclnt")]
lib Libfwpuclnt
fun FwpmEngineOpen0 = FwpmEngineOpen0(
serverName : UInt16*, # LPCWSTR optional
authnService : UInt32, # DWORD
authIdentity : SEC_WINNT_AUTH_IDENTITY_W*, # SEC_WINNT_AUTH_IDENTITY_W* optional
session : FWPM_SESSION0*, # FWPM_SESSION0* optional
engineHandle : FWPM_ENGINE_HANDLE* # FWPM_ENGINE_HANDLE* out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef FwpmEngineOpen0Native = Uint32 Function(Pointer<Utf16>, Uint32, Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef FwpmEngineOpen0Dart = int Function(Pointer<Utf16>, int, Pointer<Void>, Pointer<Void>, Pointer<Void>);
final FwpmEngineOpen0 = DynamicLibrary.open('fwpuclnt.dll')
.lookupFunction<FwpmEngineOpen0Native, FwpmEngineOpen0Dart>('FwpmEngineOpen0');
// serverName : LPCWSTR optional -> Pointer<Utf16>
// authnService : DWORD -> Uint32
// authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> Pointer<Void>
// session : FWPM_SESSION0* optional -> Pointer<Void>
// engineHandle : FWPM_ENGINE_HANDLE* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function FwpmEngineOpen0(
serverName: PWideChar; // LPCWSTR optional
authnService: DWORD; // DWORD
authIdentity: Pointer; // SEC_WINNT_AUTH_IDENTITY_W* optional
session: Pointer; // FWPM_SESSION0* optional
engineHandle: Pointer // FWPM_ENGINE_HANDLE* out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmEngineOpen0';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "FwpmEngineOpen0"
c_FwpmEngineOpen0 :: CWString -> Word32 -> Ptr () -> Ptr () -> Ptr () -> IO Word32
-- serverName : LPCWSTR optional -> CWString
-- authnService : DWORD -> Word32
-- authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> Ptr ()
-- session : FWPM_SESSION0* optional -> Ptr ()
-- engineHandle : FWPM_ENGINE_HANDLE* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let fwpmengineopen0 =
foreign "FwpmEngineOpen0"
((ptr uint16_t) @-> uint32_t @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> returning uint32_t)
(* serverName : LPCWSTR optional -> (ptr uint16_t) *)
(* authnService : DWORD -> uint32_t *)
(* authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> (ptr void) *)
(* session : FWPM_SESSION0* optional -> (ptr void) *)
(* engineHandle : FWPM_ENGINE_HANDLE* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library fwpuclnt (t "fwpuclnt.dll"))
(cffi:use-foreign-library fwpuclnt)
(cffi:defcfun ("FwpmEngineOpen0" fwpm-engine-open0 :convention :stdcall) :uint32
(server-name (:string :encoding :utf-16le)) ; LPCWSTR optional
(authn-service :uint32) ; DWORD
(auth-identity :pointer) ; SEC_WINNT_AUTH_IDENTITY_W* optional
(session :pointer) ; FWPM_SESSION0* optional
(engine-handle :pointer)) ; FWPM_ENGINE_HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $FwpmEngineOpen0 = Win32::API::More->new('fwpuclnt',
'DWORD FwpmEngineOpen0(LPCWSTR serverName, DWORD authnService, LPVOID authIdentity, LPVOID session, LPVOID engineHandle)');
# my $ret = $FwpmEngineOpen0->Call($serverName, $authnService, $authIdentity, $session, $engineHandle);
# serverName : LPCWSTR optional -> LPCWSTR
# authnService : DWORD -> DWORD
# authIdentity : SEC_WINNT_AUTH_IDENTITY_W* optional -> LPVOID
# session : FWPM_SESSION0* optional -> LPVOID
# engineHandle : FWPM_ENGINE_HANDLE* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。