ホーム › NetworkManagement.WindowsFilteringPlatform › FwpmConnectionCreateEnumHandle0
FwpmConnectionCreateEnumHandle0
関数WFP接続オブジェクトを列挙するためのハンドルを作成する。
シグネチャ
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_CONNECTION_ENUM_TEMPLATE0* enumTemplate, // optional
FWPM_CONNECTION_ENUM_HANDLE* enumHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in |
| enumTemplate | FWPM_CONNECTION_ENUM_TEMPLATE0* | inoptional |
| enumHandle | FWPM_CONNECTION_ENUM_HANDLE* | out |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_CONNECTION_ENUM_TEMPLATE0* enumTemplate, // optional
FWPM_CONNECTION_ENUM_HANDLE* enumHandle
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
IntPtr enumTemplate, // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
IntPtr enumHandle // FWPM_CONNECTION_ENUM_HANDLE* out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmConnectionCreateEnumHandle0(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
enumTemplate As IntPtr, ' FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle As IntPtr ' FWPM_CONNECTION_ENUM_HANDLE* out
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional
' enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out
Declare PtrSafe Function FwpmConnectionCreateEnumHandle0 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal enumTemplate As LongPtr, _
ByVal enumHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmConnectionCreateEnumHandle0 = ctypes.windll.fwpuclnt.FwpmConnectionCreateEnumHandle0
FwpmConnectionCreateEnumHandle0.restype = wintypes.DWORD
FwpmConnectionCreateEnumHandle0.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
ctypes.c_void_p, # enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional
ctypes.c_void_p, # enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmConnectionCreateEnumHandle0 = Fiddle::Function.new(
lib['FwpmConnectionCreateEnumHandle0'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
Fiddle::TYPE_VOIDP, # enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional
Fiddle::TYPE_VOIDP, # enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmConnectionCreateEnumHandle0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
enumTemplate: *const FWPM_CONNECTION_ENUM_TEMPLATE0, // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle: *mut FWPM_CONNECTION_ENUM_HANDLE // FWPM_CONNECTION_ENUM_HANDLE* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmConnectionCreateEnumHandle0(FWPM_ENGINE_HANDLE engineHandle, IntPtr enumTemplate, IntPtr enumHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmConnectionCreateEnumHandle0' -Namespace Win32 -PassThru
# $api::FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle)#uselib "fwpuclnt.dll"
#func global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" sptr, sptr, sptr
; FwpmConnectionCreateEnumHandle0 engineHandle, varptr(enumTemplate), varptr(enumHandle) ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "sptr"
; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" int, var, var ; res = FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "var" ; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" int, sptr, sptr ; res = FwpmConnectionCreateEnumHandle0(engineHandle, varptr(enumTemplate), varptr(enumHandle)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "sptr" ; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmConnectionCreateEnumHandle0(FWPM_ENGINE_HANDLE engineHandle, FWPM_CONNECTION_ENUM_TEMPLATE0* enumTemplate, FWPM_CONNECTION_ENUM_HANDLE* enumHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" int, var, var ; res = FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "var" ; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmConnectionCreateEnumHandle0(FWPM_ENGINE_HANDLE engineHandle, FWPM_CONNECTION_ENUM_TEMPLATE0* enumTemplate, FWPM_CONNECTION_ENUM_HANDLE* enumHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" int, intptr, intptr ; res = FwpmConnectionCreateEnumHandle0(engineHandle, varptr(enumTemplate), varptr(enumHandle)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "intptr" ; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmConnectionCreateEnumHandle0 = fwpuclnt.NewProc("FwpmConnectionCreateEnumHandle0")
)
// engineHandle (FWPM_ENGINE_HANDLE), enumTemplate (FWPM_CONNECTION_ENUM_TEMPLATE0* optional), enumHandle (FWPM_CONNECTION_ENUM_HANDLE* out)
r1, _, err := procFwpmConnectionCreateEnumHandle0.Call(
uintptr(engineHandle),
uintptr(enumTemplate),
uintptr(enumHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmConnectionCreateEnumHandle0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
enumTemplate: Pointer; // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle: Pointer // FWPM_CONNECTION_ENUM_HANDLE* out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmConnectionCreateEnumHandle0';result := DllCall("fwpuclnt\FwpmConnectionCreateEnumHandle0"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "Ptr", enumTemplate ; FWPM_CONNECTION_ENUM_TEMPLATE0* optional
, "Ptr", enumHandle ; FWPM_CONNECTION_ENUM_HANDLE* out
, "UInt") ; return: DWORD●FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle) = DLL("fwpuclnt.dll", "dword FwpmConnectionCreateEnumHandle0(void*, void*, void*)")
# 呼び出し: FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "void*"
# enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。