ホーム › NetworkManagement.WindowsFilteringPlatform › FwpmConnectionCreateEnumHandle0
FwpmConnectionCreateEnumHandle0
関数WFP接続オブジェクトを列挙するためのハンドルを作成する。
シグネチャ
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_CONNECTION_ENUM_TEMPLATE0* enumTemplate, // optional
FWPM_CONNECTION_ENUM_HANDLE* enumHandle
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in | フィルタリングエンジンへのセッションハンドル。 |
| enumTemplate | FWPM_CONNECTION_ENUM_TEMPLATE0* | inoptional | 列挙条件を指定するテンプレート。NULL指定で全接続を列挙する。 |
| enumHandle | FWPM_CONNECTION_ENUM_HANDLE* | out | 作成された接続列挙ハンドルを受け取る出力。 |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_CONNECTION_ENUM_TEMPLATE0* enumTemplate, // optional
FWPM_CONNECTION_ENUM_HANDLE* enumHandle
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
IntPtr enumTemplate, // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
IntPtr enumHandle // FWPM_CONNECTION_ENUM_HANDLE* out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmConnectionCreateEnumHandle0(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
enumTemplate As IntPtr, ' FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle As IntPtr ' FWPM_CONNECTION_ENUM_HANDLE* out
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional
' enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out
Declare PtrSafe Function FwpmConnectionCreateEnumHandle0 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal enumTemplate As LongPtr, _
ByVal enumHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmConnectionCreateEnumHandle0 = ctypes.windll.fwpuclnt.FwpmConnectionCreateEnumHandle0
FwpmConnectionCreateEnumHandle0.restype = wintypes.DWORD
FwpmConnectionCreateEnumHandle0.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
ctypes.c_void_p, # enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional
ctypes.c_void_p, # enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmConnectionCreateEnumHandle0 = Fiddle::Function.new(
lib['FwpmConnectionCreateEnumHandle0'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
Fiddle::TYPE_VOIDP, # enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional
Fiddle::TYPE_VOIDP, # enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmConnectionCreateEnumHandle0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
enumTemplate: *const FWPM_CONNECTION_ENUM_TEMPLATE0, // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle: *mut FWPM_CONNECTION_ENUM_HANDLE // FWPM_CONNECTION_ENUM_HANDLE* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmConnectionCreateEnumHandle0(FWPM_ENGINE_HANDLE engineHandle, IntPtr enumTemplate, IntPtr enumHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmConnectionCreateEnumHandle0' -Namespace Win32 -PassThru
# $api::FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle)#uselib "fwpuclnt.dll"
#func global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" sptr, sptr, sptr
; FwpmConnectionCreateEnumHandle0 engineHandle, varptr(enumTemplate), varptr(enumHandle) ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "sptr"
; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" int, var, var ; res = FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "var" ; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" int, sptr, sptr ; res = FwpmConnectionCreateEnumHandle0(engineHandle, varptr(enumTemplate), varptr(enumHandle)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "sptr" ; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmConnectionCreateEnumHandle0(FWPM_ENGINE_HANDLE engineHandle, FWPM_CONNECTION_ENUM_TEMPLATE0* enumTemplate, FWPM_CONNECTION_ENUM_HANDLE* enumHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" int, var, var ; res = FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "var" ; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmConnectionCreateEnumHandle0(FWPM_ENGINE_HANDLE engineHandle, FWPM_CONNECTION_ENUM_TEMPLATE0* enumTemplate, FWPM_CONNECTION_ENUM_HANDLE* enumHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionCreateEnumHandle0 "FwpmConnectionCreateEnumHandle0" int, intptr, intptr ; res = FwpmConnectionCreateEnumHandle0(engineHandle, varptr(enumTemplate), varptr(enumHandle)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "intptr" ; enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmConnectionCreateEnumHandle0 = fwpuclnt.NewProc("FwpmConnectionCreateEnumHandle0")
)
// engineHandle (FWPM_ENGINE_HANDLE), enumTemplate (FWPM_CONNECTION_ENUM_TEMPLATE0* optional), enumHandle (FWPM_CONNECTION_ENUM_HANDLE* out)
r1, _, err := procFwpmConnectionCreateEnumHandle0.Call(
uintptr(engineHandle),
uintptr(enumTemplate),
uintptr(enumHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmConnectionCreateEnumHandle0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
enumTemplate: Pointer; // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle: Pointer // FWPM_CONNECTION_ENUM_HANDLE* out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmConnectionCreateEnumHandle0';result := DllCall("fwpuclnt\FwpmConnectionCreateEnumHandle0"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "Ptr", enumTemplate ; FWPM_CONNECTION_ENUM_TEMPLATE0* optional
, "Ptr", enumHandle ; FWPM_CONNECTION_ENUM_HANDLE* out
, "UInt") ; return: DWORD●FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle) = DLL("fwpuclnt.dll", "dword FwpmConnectionCreateEnumHandle0(void*, void*, void*)")
# 呼び出し: FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "void*"
# enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "fwpuclnt" fn FwpmConnectionCreateEnumHandle0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
enumTemplate: [*c]FWPM_CONNECTION_ENUM_TEMPLATE0, // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle: [*c]FWPM_CONNECTION_ENUM_HANDLE // FWPM_CONNECTION_ENUM_HANDLE* out
) callconv(std.os.windows.WINAPI) u32;proc FwpmConnectionCreateEnumHandle0(
engineHandle: FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
enumTemplate: ptr FWPM_CONNECTION_ENUM_TEMPLATE0, # FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle: ptr FWPM_CONNECTION_ENUM_HANDLE # FWPM_CONNECTION_ENUM_HANDLE* out
): uint32 {.importc: "FwpmConnectionCreateEnumHandle0", stdcall, dynlib: "fwpuclnt.dll".}pragma(lib, "fwpuclnt");
extern(Windows)
uint FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
FWPM_CONNECTION_ENUM_TEMPLATE0* enumTemplate, // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
FWPM_CONNECTION_ENUM_HANDLE* enumHandle // FWPM_CONNECTION_ENUM_HANDLE* out
);ccall((:FwpmConnectionCreateEnumHandle0, "fwpuclnt.dll"), stdcall, UInt32,
(FWPM_ENGINE_HANDLE, Ptr{FWPM_CONNECTION_ENUM_TEMPLATE0}, Ptr{FWPM_CONNECTION_ENUM_HANDLE}),
engineHandle, enumTemplate, enumHandle)
# engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
# enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> Ptr{FWPM_CONNECTION_ENUM_TEMPLATE0}
# enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> Ptr{FWPM_CONNECTION_ENUM_HANDLE}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE engineHandle,
void* enumTemplate,
void* enumHandle);
]]
local fwpuclnt = ffi.load("fwpuclnt")
-- fwpuclnt.FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle)
-- engineHandle : FWPM_ENGINE_HANDLE
-- enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional
-- enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('fwpuclnt.dll');
const FwpmConnectionCreateEnumHandle0 = lib.func('__stdcall', 'FwpmConnectionCreateEnumHandle0', 'uint32_t', ['FWPM_ENGINE_HANDLE', 'void *', 'void *']);
// FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle)
// engineHandle : FWPM_ENGINE_HANDLE -> 'FWPM_ENGINE_HANDLE'
// enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> 'void *'
// enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("fwpuclnt.dll", {
FwpmConnectionCreateEnumHandle0: { parameters: ["buffer", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle)
// engineHandle : FWPM_ENGINE_HANDLE -> "buffer"
// enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> "pointer"
// enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE engineHandle,
void* enumTemplate,
void* enumHandle);
C, "fwpuclnt.dll");
// $ffi->FwpmConnectionCreateEnumHandle0(engineHandle, enumTemplate, enumHandle);
// engineHandle : FWPM_ENGINE_HANDLE
// enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional
// enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Fwpuclnt extends StdCallLibrary {
Fwpuclnt INSTANCE = Native.load("fwpuclnt", Fwpuclnt.class);
int FwpmConnectionCreateEnumHandle0(
FWPM_ENGINE_HANDLE /* extends Structure (by value) */ engineHandle, // FWPM_ENGINE_HANDLE
Pointer enumTemplate, // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
Pointer enumHandle // FWPM_CONNECTION_ENUM_HANDLE* out
);
}@[Link("fwpuclnt")]
lib Libfwpuclnt
fun FwpmConnectionCreateEnumHandle0 = FwpmConnectionCreateEnumHandle0(
engineHandle : FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0*, # FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle : FWPM_CONNECTION_ENUM_HANDLE* # FWPM_CONNECTION_ENUM_HANDLE* out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef FwpmConnectionCreateEnumHandle0Native = Uint32 Function(FWPM_ENGINE_HANDLE, Pointer<Void>, Pointer<Void>);
typedef FwpmConnectionCreateEnumHandle0Dart = int Function(int, Pointer<Void>, Pointer<Void>);
final FwpmConnectionCreateEnumHandle0 = DynamicLibrary.open('fwpuclnt.dll')
.lookupFunction<FwpmConnectionCreateEnumHandle0Native, FwpmConnectionCreateEnumHandle0Dart>('FwpmConnectionCreateEnumHandle0');
// engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
// enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> Pointer<Void>
// enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function FwpmConnectionCreateEnumHandle0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
enumTemplate: Pointer; // FWPM_CONNECTION_ENUM_TEMPLATE0* optional
enumHandle: Pointer // FWPM_CONNECTION_ENUM_HANDLE* out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmConnectionCreateEnumHandle0';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "FwpmConnectionCreateEnumHandle0"
c_FwpmConnectionCreateEnumHandle0 :: FWPM_ENGINE_HANDLE -> Ptr () -> Ptr () -> IO Word32
-- engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
-- enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> Ptr ()
-- enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
-- ※値渡し構造体は GHC FFI で直接渡せません。Ptr で渡すラッパ(C側)経由にしてください。open Ctypes
open Foreign
let fwpmconnectioncreateenumhandle0 =
foreign "FwpmConnectionCreateEnumHandle0"
(FWPM_ENGINE_HANDLE @-> (ptr void) @-> (ptr void) @-> returning uint32_t)
(* engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE *)
(* enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> (ptr void) *)
(* enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library fwpuclnt (t "fwpuclnt.dll"))
(cffi:use-foreign-library fwpuclnt)
(cffi:defcfun ("FwpmConnectionCreateEnumHandle0" fwpm-connection-create-enum-handle0 :convention :stdcall) :uint32
(engine-handle (:struct fwpm-engine-handle)) ; FWPM_ENGINE_HANDLE
(enum-template :pointer) ; FWPM_CONNECTION_ENUM_TEMPLATE0* optional
(enum-handle :pointer)) ; FWPM_CONNECTION_ENUM_HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $FwpmConnectionCreateEnumHandle0 = Win32::API::More->new('fwpuclnt',
'DWORD FwpmConnectionCreateEnumHandle0(LPVOID engineHandle, LPVOID enumTemplate, LPVOID enumHandle)');
# my $ret = $FwpmConnectionCreateEnumHandle0->Call($engineHandle, $enumTemplate, $enumHandle);
# engineHandle : FWPM_ENGINE_HANDLE -> LPVOID
# enumTemplate : FWPM_CONNECTION_ENUM_TEMPLATE0* optional -> LPVOID
# enumHandle : FWPM_CONNECTION_ENUM_HANDLE* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。