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FwpmConnectionGetById0
関数指定したIDのWFP接続オブジェクトを取得する。
シグネチャ
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionGetById0(
FWPM_ENGINE_HANDLE engineHandle,
ULONGLONG id,
FWPM_CONNECTION0** connection
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in | フィルタリングエンジンへのセッションハンドル。 |
| id | ULONGLONG | in | 取得対象の接続オブジェクトの実行時ID(64ビット)。 |
| connection | FWPM_CONNECTION0** | out | 取得したFWPM_CONNECTION0を受け取るポインタ。FwpmFreeMemory0で解放する。 |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionGetById0(
FWPM_ENGINE_HANDLE engineHandle,
ULONGLONG id,
FWPM_CONNECTION0** connection
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmConnectionGetById0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
ulong id, // ULONGLONG
IntPtr connection // FWPM_CONNECTION0** out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmConnectionGetById0(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
id As ULong, ' ULONGLONG
connection As IntPtr ' FWPM_CONNECTION0** out
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' id : ULONGLONG
' connection : FWPM_CONNECTION0** out
Declare PtrSafe Function FwpmConnectionGetById0 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal id As LongLong, _
ByVal connection As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmConnectionGetById0 = ctypes.windll.fwpuclnt.FwpmConnectionGetById0
FwpmConnectionGetById0.restype = wintypes.DWORD
FwpmConnectionGetById0.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
ctypes.c_ulonglong, # id : ULONGLONG
ctypes.c_void_p, # connection : FWPM_CONNECTION0** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmConnectionGetById0 = Fiddle::Function.new(
lib['FwpmConnectionGetById0'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
-Fiddle::TYPE_LONG_LONG, # id : ULONGLONG
Fiddle::TYPE_VOIDP, # connection : FWPM_CONNECTION0** out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmConnectionGetById0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
id: u64, // ULONGLONG
connection: *mut *mut FWPM_CONNECTION0 // FWPM_CONNECTION0** out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmConnectionGetById0(FWPM_ENGINE_HANDLE engineHandle, ulong id, IntPtr connection);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmConnectionGetById0' -Namespace Win32 -PassThru
# $api::FwpmConnectionGetById0(engineHandle, id, connection)#uselib "fwpuclnt.dll"
#func global FwpmConnectionGetById0 "FwpmConnectionGetById0" sptr, sptr, sptr
; FwpmConnectionGetById0 engineHandle, id, varptr(connection) ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; id : ULONGLONG -> "sptr"
; connection : FWPM_CONNECTION0** out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は int64 引数(64bit値渡し)に非対応です。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionGetById0 "FwpmConnectionGetById0" int, int64, var ; res = FwpmConnectionGetById0(engineHandle, id, connection) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : ULONGLONG -> "int64" ; connection : FWPM_CONNECTION0** out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。 ; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionGetById0 "FwpmConnectionGetById0" int, int64, sptr ; res = FwpmConnectionGetById0(engineHandle, id, varptr(connection)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : ULONGLONG -> "int64" ; connection : FWPM_CONNECTION0** out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。 ; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。
出力引数:
; DWORD FwpmConnectionGetById0(FWPM_ENGINE_HANDLE engineHandle, ULONGLONG id, FWPM_CONNECTION0** connection) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionGetById0 "FwpmConnectionGetById0" int, int64, var ; res = FwpmConnectionGetById0(engineHandle, id, connection) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : ULONGLONG -> "int64" ; connection : FWPM_CONNECTION0** out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmConnectionGetById0(FWPM_ENGINE_HANDLE engineHandle, ULONGLONG id, FWPM_CONNECTION0** connection) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionGetById0 "FwpmConnectionGetById0" int, int64, intptr ; res = FwpmConnectionGetById0(engineHandle, id, varptr(connection)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : ULONGLONG -> "int64" ; connection : FWPM_CONNECTION0** out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmConnectionGetById0 = fwpuclnt.NewProc("FwpmConnectionGetById0")
)
// engineHandle (FWPM_ENGINE_HANDLE), id (ULONGLONG), connection (FWPM_CONNECTION0** out)
r1, _, err := procFwpmConnectionGetById0.Call(
uintptr(engineHandle),
uintptr(id),
uintptr(connection),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmConnectionGetById0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
id: UInt64; // ULONGLONG
connection: Pointer // FWPM_CONNECTION0** out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmConnectionGetById0';result := DllCall("fwpuclnt\FwpmConnectionGetById0"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "Int64", id ; ULONGLONG
, "Ptr", connection ; FWPM_CONNECTION0** out
, "UInt") ; return: DWORD●FwpmConnectionGetById0(engineHandle, id, connection) = DLL("fwpuclnt.dll", "dword FwpmConnectionGetById0(void*, qword, void*)")
# 呼び出し: FwpmConnectionGetById0(engineHandle, id, connection)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# id : ULONGLONG -> "qword"
# connection : FWPM_CONNECTION0** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "fwpuclnt" fn FwpmConnectionGetById0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
id: u64, // ULONGLONG
connection: [*c][*c]FWPM_CONNECTION0 // FWPM_CONNECTION0** out
) callconv(std.os.windows.WINAPI) u32;proc FwpmConnectionGetById0(
engineHandle: FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
id: uint64, # ULONGLONG
connection: ptr FWPM_CONNECTION0 # FWPM_CONNECTION0** out
): uint32 {.importc: "FwpmConnectionGetById0", stdcall, dynlib: "fwpuclnt.dll".}pragma(lib, "fwpuclnt");
extern(Windows)
uint FwpmConnectionGetById0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
ulong id, // ULONGLONG
FWPM_CONNECTION0** connection // FWPM_CONNECTION0** out
);ccall((:FwpmConnectionGetById0, "fwpuclnt.dll"), stdcall, UInt32,
(FWPM_ENGINE_HANDLE, UInt64, Ptr{FWPM_CONNECTION0}),
engineHandle, id, connection)
# engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
# id : ULONGLONG -> UInt64
# connection : FWPM_CONNECTION0** out -> Ptr{FWPM_CONNECTION0}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t FwpmConnectionGetById0(
FWPM_ENGINE_HANDLE engineHandle,
uint64_t id,
void* connection);
]]
local fwpuclnt = ffi.load("fwpuclnt")
-- fwpuclnt.FwpmConnectionGetById0(engineHandle, id, connection)
-- engineHandle : FWPM_ENGINE_HANDLE
-- id : ULONGLONG
-- connection : FWPM_CONNECTION0** out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('fwpuclnt.dll');
const FwpmConnectionGetById0 = lib.func('__stdcall', 'FwpmConnectionGetById0', 'uint32_t', ['FWPM_ENGINE_HANDLE', 'uint64_t', 'void *']);
// FwpmConnectionGetById0(engineHandle, id, connection)
// engineHandle : FWPM_ENGINE_HANDLE -> 'FWPM_ENGINE_HANDLE'
// id : ULONGLONG -> 'uint64_t'
// connection : FWPM_CONNECTION0** out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("fwpuclnt.dll", {
FwpmConnectionGetById0: { parameters: ["buffer", "u64", "pointer"], result: "u32" },
});
// lib.symbols.FwpmConnectionGetById0(engineHandle, id, connection)
// engineHandle : FWPM_ENGINE_HANDLE -> "buffer"
// id : ULONGLONG -> "u64"
// connection : FWPM_CONNECTION0** out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t FwpmConnectionGetById0(
FWPM_ENGINE_HANDLE engineHandle,
uint64_t id,
void* connection);
C, "fwpuclnt.dll");
// $ffi->FwpmConnectionGetById0(engineHandle, id, connection);
// engineHandle : FWPM_ENGINE_HANDLE
// id : ULONGLONG
// connection : FWPM_CONNECTION0** out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Fwpuclnt extends StdCallLibrary {
Fwpuclnt INSTANCE = Native.load("fwpuclnt", Fwpuclnt.class);
int FwpmConnectionGetById0(
FWPM_ENGINE_HANDLE /* extends Structure (by value) */ engineHandle, // FWPM_ENGINE_HANDLE
long id, // ULONGLONG
Pointer connection // FWPM_CONNECTION0** out
);
}@[Link("fwpuclnt")]
lib Libfwpuclnt
fun FwpmConnectionGetById0 = FwpmConnectionGetById0(
engineHandle : FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
id : UInt64, # ULONGLONG
connection : FWPM_CONNECTION0** # FWPM_CONNECTION0** out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef FwpmConnectionGetById0Native = Uint32 Function(FWPM_ENGINE_HANDLE, Uint64, Pointer<Void>);
typedef FwpmConnectionGetById0Dart = int Function(int, int, Pointer<Void>);
final FwpmConnectionGetById0 = DynamicLibrary.open('fwpuclnt.dll')
.lookupFunction<FwpmConnectionGetById0Native, FwpmConnectionGetById0Dart>('FwpmConnectionGetById0');
// engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
// id : ULONGLONG -> Uint64
// connection : FWPM_CONNECTION0** out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function FwpmConnectionGetById0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
id: UInt64; // ULONGLONG
connection: Pointer // FWPM_CONNECTION0** out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmConnectionGetById0';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "FwpmConnectionGetById0"
c_FwpmConnectionGetById0 :: FWPM_ENGINE_HANDLE -> Word64 -> Ptr () -> IO Word32
-- engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
-- id : ULONGLONG -> Word64
-- connection : FWPM_CONNECTION0** out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
-- ※値渡し構造体は GHC FFI で直接渡せません。Ptr で渡すラッパ(C側)経由にしてください。open Ctypes
open Foreign
let fwpmconnectiongetbyid0 =
foreign "FwpmConnectionGetById0"
(FWPM_ENGINE_HANDLE @-> uint64_t @-> (ptr void) @-> returning uint32_t)
(* engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE *)
(* id : ULONGLONG -> uint64_t *)
(* connection : FWPM_CONNECTION0** out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library fwpuclnt (t "fwpuclnt.dll"))
(cffi:use-foreign-library fwpuclnt)
(cffi:defcfun ("FwpmConnectionGetById0" fwpm-connection-get-by-id0 :convention :stdcall) :uint32
(engine-handle (:struct fwpm-engine-handle)) ; FWPM_ENGINE_HANDLE
(id :uint64) ; ULONGLONG
(connection :pointer)) ; FWPM_CONNECTION0** out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $FwpmConnectionGetById0 = Win32::API::More->new('fwpuclnt',
'DWORD FwpmConnectionGetById0(LPVOID engineHandle, UINT64 id, LPVOID connection)');
# my $ret = $FwpmConnectionGetById0->Call($engineHandle, $id, $connection);
# engineHandle : FWPM_ENGINE_HANDLE -> LPVOID
# id : ULONGLONG -> UINT64
# connection : FWPM_CONNECTION0** out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。