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FwpmConnectionSubscribe0
関数WFP接続オブジェクトの変更通知を購読する。
シグネチャ
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_CONNECTION_SUBSCRIPTION0* subscription,
FWPM_CONNECTION_CALLBACK0 callback,
void* context, // optional
HANDLE* eventsHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in |
| subscription | FWPM_CONNECTION_SUBSCRIPTION0* | in |
| callback | FWPM_CONNECTION_CALLBACK0 | in |
| context | void* | inoptional |
| eventsHandle | HANDLE* | out |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_CONNECTION_SUBSCRIPTION0* subscription,
FWPM_CONNECTION_CALLBACK0 callback,
void* context, // optional
HANDLE* eventsHandle
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
IntPtr subscription, // FWPM_CONNECTION_SUBSCRIPTION0*
IntPtr callback, // FWPM_CONNECTION_CALLBACK0
IntPtr context, // void* optional
IntPtr eventsHandle // HANDLE* out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmConnectionSubscribe0(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
subscription As IntPtr, ' FWPM_CONNECTION_SUBSCRIPTION0*
callback As IntPtr, ' FWPM_CONNECTION_CALLBACK0
context As IntPtr, ' void* optional
eventsHandle As IntPtr ' HANDLE* out
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' subscription : FWPM_CONNECTION_SUBSCRIPTION0*
' callback : FWPM_CONNECTION_CALLBACK0
' context : void* optional
' eventsHandle : HANDLE* out
Declare PtrSafe Function FwpmConnectionSubscribe0 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal subscription As LongPtr, _
ByVal callback As LongPtr, _
ByVal context As LongPtr, _
ByVal eventsHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmConnectionSubscribe0 = ctypes.windll.fwpuclnt.FwpmConnectionSubscribe0
FwpmConnectionSubscribe0.restype = wintypes.DWORD
FwpmConnectionSubscribe0.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
ctypes.c_void_p, # subscription : FWPM_CONNECTION_SUBSCRIPTION0*
ctypes.c_void_p, # callback : FWPM_CONNECTION_CALLBACK0
ctypes.POINTER(None), # context : void* optional
ctypes.c_void_p, # eventsHandle : HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmConnectionSubscribe0 = Fiddle::Function.new(
lib['FwpmConnectionSubscribe0'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
Fiddle::TYPE_VOIDP, # subscription : FWPM_CONNECTION_SUBSCRIPTION0*
Fiddle::TYPE_VOIDP, # callback : FWPM_CONNECTION_CALLBACK0
Fiddle::TYPE_VOIDP, # context : void* optional
Fiddle::TYPE_VOIDP, # eventsHandle : HANDLE* out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmConnectionSubscribe0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
subscription: *const FWPM_CONNECTION_SUBSCRIPTION0, // FWPM_CONNECTION_SUBSCRIPTION0*
callback: *const core::ffi::c_void, // FWPM_CONNECTION_CALLBACK0
context: *mut (), // void* optional
eventsHandle: *mut *mut core::ffi::c_void // HANDLE* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmConnectionSubscribe0(FWPM_ENGINE_HANDLE engineHandle, IntPtr subscription, IntPtr callback, IntPtr context, IntPtr eventsHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmConnectionSubscribe0' -Namespace Win32 -PassThru
# $api::FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle)#uselib "fwpuclnt.dll"
#func global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" sptr, sptr, sptr, sptr, sptr
; FwpmConnectionSubscribe0 engineHandle, varptr(subscription), callback, context, eventsHandle ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "sptr"
; callback : FWPM_CONNECTION_CALLBACK0 -> "sptr"
; context : void* optional -> "sptr"
; eventsHandle : HANDLE* out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" int, var, sptr, sptr, sptr ; res = FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "var" ; callback : FWPM_CONNECTION_CALLBACK0 -> "sptr" ; context : void* optional -> "sptr" ; eventsHandle : HANDLE* out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" int, sptr, sptr, sptr, sptr ; res = FwpmConnectionSubscribe0(engineHandle, varptr(subscription), callback, context, eventsHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "sptr" ; callback : FWPM_CONNECTION_CALLBACK0 -> "sptr" ; context : void* optional -> "sptr" ; eventsHandle : HANDLE* out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmConnectionSubscribe0(FWPM_ENGINE_HANDLE engineHandle, FWPM_CONNECTION_SUBSCRIPTION0* subscription, FWPM_CONNECTION_CALLBACK0 callback, void* context, HANDLE* eventsHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" int, var, intptr, intptr, intptr ; res = FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "var" ; callback : FWPM_CONNECTION_CALLBACK0 -> "intptr" ; context : void* optional -> "intptr" ; eventsHandle : HANDLE* out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmConnectionSubscribe0(FWPM_ENGINE_HANDLE engineHandle, FWPM_CONNECTION_SUBSCRIPTION0* subscription, FWPM_CONNECTION_CALLBACK0 callback, void* context, HANDLE* eventsHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" int, intptr, intptr, intptr, intptr ; res = FwpmConnectionSubscribe0(engineHandle, varptr(subscription), callback, context, eventsHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "intptr" ; callback : FWPM_CONNECTION_CALLBACK0 -> "intptr" ; context : void* optional -> "intptr" ; eventsHandle : HANDLE* out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmConnectionSubscribe0 = fwpuclnt.NewProc("FwpmConnectionSubscribe0")
)
// engineHandle (FWPM_ENGINE_HANDLE), subscription (FWPM_CONNECTION_SUBSCRIPTION0*), callback (FWPM_CONNECTION_CALLBACK0), context (void* optional), eventsHandle (HANDLE* out)
r1, _, err := procFwpmConnectionSubscribe0.Call(
uintptr(engineHandle),
uintptr(subscription),
uintptr(callback),
uintptr(context),
uintptr(eventsHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmConnectionSubscribe0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
subscription: Pointer; // FWPM_CONNECTION_SUBSCRIPTION0*
callback: Pointer; // FWPM_CONNECTION_CALLBACK0
context: Pointer; // void* optional
eventsHandle: Pointer // HANDLE* out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmConnectionSubscribe0';result := DllCall("fwpuclnt\FwpmConnectionSubscribe0"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "Ptr", subscription ; FWPM_CONNECTION_SUBSCRIPTION0*
, "Ptr", callback ; FWPM_CONNECTION_CALLBACK0
, "Ptr", context ; void* optional
, "Ptr", eventsHandle ; HANDLE* out
, "UInt") ; return: DWORD●FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle) = DLL("fwpuclnt.dll", "dword FwpmConnectionSubscribe0(void*, void*, void*, void*, void*)")
# 呼び出し: FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "void*"
# callback : FWPM_CONNECTION_CALLBACK0 -> "void*"
# context : void* optional -> "void*"
# eventsHandle : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。