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FwpmConnectionSubscribe0
関数WFP接続オブジェクトの変更通知を購読する。
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// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_CONNECTION_SUBSCRIPTION0* subscription,
FWPM_CONNECTION_CALLBACK0 callback,
void* context, // optional
HANDLE* eventsHandle
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in | フィルタリングエンジンへのセッションハンドル。 |
| subscription | FWPM_CONNECTION_SUBSCRIPTION0* | in | 通知対象や条件を指定するFWPM_CONNECTION_SUBSCRIPTION0構造体。 |
| callback | FWPM_CONNECTION_CALLBACK0 | in | 接続イベント発生時に呼ばれるFWPM_CONNECTION_CALLBACK0。 |
| context | void* | inoptional | コールバックへそのまま渡される任意のユーザーコンテキスト。NULL可。 |
| eventsHandle | HANDLE* | out | 登録された接続イベント通知のハンドルを受け取る出力。 |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE engineHandle,
const FWPM_CONNECTION_SUBSCRIPTION0* subscription,
FWPM_CONNECTION_CALLBACK0 callback,
void* context, // optional
HANDLE* eventsHandle
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
IntPtr subscription, // FWPM_CONNECTION_SUBSCRIPTION0*
IntPtr callback, // FWPM_CONNECTION_CALLBACK0
IntPtr context, // void* optional
IntPtr eventsHandle // HANDLE* out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmConnectionSubscribe0(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
subscription As IntPtr, ' FWPM_CONNECTION_SUBSCRIPTION0*
callback As IntPtr, ' FWPM_CONNECTION_CALLBACK0
context As IntPtr, ' void* optional
eventsHandle As IntPtr ' HANDLE* out
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' subscription : FWPM_CONNECTION_SUBSCRIPTION0*
' callback : FWPM_CONNECTION_CALLBACK0
' context : void* optional
' eventsHandle : HANDLE* out
Declare PtrSafe Function FwpmConnectionSubscribe0 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal subscription As LongPtr, _
ByVal callback As LongPtr, _
ByVal context As LongPtr, _
ByVal eventsHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmConnectionSubscribe0 = ctypes.windll.fwpuclnt.FwpmConnectionSubscribe0
FwpmConnectionSubscribe0.restype = wintypes.DWORD
FwpmConnectionSubscribe0.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
ctypes.c_void_p, # subscription : FWPM_CONNECTION_SUBSCRIPTION0*
ctypes.c_void_p, # callback : FWPM_CONNECTION_CALLBACK0
ctypes.POINTER(None), # context : void* optional
ctypes.c_void_p, # eventsHandle : HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmConnectionSubscribe0 = Fiddle::Function.new(
lib['FwpmConnectionSubscribe0'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
Fiddle::TYPE_VOIDP, # subscription : FWPM_CONNECTION_SUBSCRIPTION0*
Fiddle::TYPE_VOIDP, # callback : FWPM_CONNECTION_CALLBACK0
Fiddle::TYPE_VOIDP, # context : void* optional
Fiddle::TYPE_VOIDP, # eventsHandle : HANDLE* out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmConnectionSubscribe0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
subscription: *const FWPM_CONNECTION_SUBSCRIPTION0, // FWPM_CONNECTION_SUBSCRIPTION0*
callback: *const core::ffi::c_void, // FWPM_CONNECTION_CALLBACK0
context: *mut (), // void* optional
eventsHandle: *mut *mut core::ffi::c_void // HANDLE* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmConnectionSubscribe0(FWPM_ENGINE_HANDLE engineHandle, IntPtr subscription, IntPtr callback, IntPtr context, IntPtr eventsHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmConnectionSubscribe0' -Namespace Win32 -PassThru
# $api::FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle)#uselib "fwpuclnt.dll"
#func global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" sptr, sptr, sptr, sptr, sptr
; FwpmConnectionSubscribe0 engineHandle, varptr(subscription), callback, context, eventsHandle ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "sptr"
; callback : FWPM_CONNECTION_CALLBACK0 -> "sptr"
; context : void* optional -> "sptr"
; eventsHandle : HANDLE* out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" int, var, sptr, sptr, sptr ; res = FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "var" ; callback : FWPM_CONNECTION_CALLBACK0 -> "sptr" ; context : void* optional -> "sptr" ; eventsHandle : HANDLE* out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" int, sptr, sptr, sptr, sptr ; res = FwpmConnectionSubscribe0(engineHandle, varptr(subscription), callback, context, eventsHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "sptr" ; callback : FWPM_CONNECTION_CALLBACK0 -> "sptr" ; context : void* optional -> "sptr" ; eventsHandle : HANDLE* out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmConnectionSubscribe0(FWPM_ENGINE_HANDLE engineHandle, FWPM_CONNECTION_SUBSCRIPTION0* subscription, FWPM_CONNECTION_CALLBACK0 callback, void* context, HANDLE* eventsHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" int, var, intptr, intptr, intptr ; res = FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "var" ; callback : FWPM_CONNECTION_CALLBACK0 -> "intptr" ; context : void* optional -> "intptr" ; eventsHandle : HANDLE* out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmConnectionSubscribe0(FWPM_ENGINE_HANDLE engineHandle, FWPM_CONNECTION_SUBSCRIPTION0* subscription, FWPM_CONNECTION_CALLBACK0 callback, void* context, HANDLE* eventsHandle) #uselib "fwpuclnt.dll" #cfunc global FwpmConnectionSubscribe0 "FwpmConnectionSubscribe0" int, intptr, intptr, intptr, intptr ; res = FwpmConnectionSubscribe0(engineHandle, varptr(subscription), callback, context, eventsHandle) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "intptr" ; callback : FWPM_CONNECTION_CALLBACK0 -> "intptr" ; context : void* optional -> "intptr" ; eventsHandle : HANDLE* out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmConnectionSubscribe0 = fwpuclnt.NewProc("FwpmConnectionSubscribe0")
)
// engineHandle (FWPM_ENGINE_HANDLE), subscription (FWPM_CONNECTION_SUBSCRIPTION0*), callback (FWPM_CONNECTION_CALLBACK0), context (void* optional), eventsHandle (HANDLE* out)
r1, _, err := procFwpmConnectionSubscribe0.Call(
uintptr(engineHandle),
uintptr(subscription),
uintptr(callback),
uintptr(context),
uintptr(eventsHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmConnectionSubscribe0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
subscription: Pointer; // FWPM_CONNECTION_SUBSCRIPTION0*
callback: Pointer; // FWPM_CONNECTION_CALLBACK0
context: Pointer; // void* optional
eventsHandle: Pointer // HANDLE* out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmConnectionSubscribe0';result := DllCall("fwpuclnt\FwpmConnectionSubscribe0"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "Ptr", subscription ; FWPM_CONNECTION_SUBSCRIPTION0*
, "Ptr", callback ; FWPM_CONNECTION_CALLBACK0
, "Ptr", context ; void* optional
, "Ptr", eventsHandle ; HANDLE* out
, "UInt") ; return: DWORD●FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle) = DLL("fwpuclnt.dll", "dword FwpmConnectionSubscribe0(void*, void*, void*, void*, void*)")
# 呼び出し: FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "void*"
# callback : FWPM_CONNECTION_CALLBACK0 -> "void*"
# context : void* optional -> "void*"
# eventsHandle : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "fwpuclnt" fn FwpmConnectionSubscribe0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
subscription: [*c]FWPM_CONNECTION_SUBSCRIPTION0, // FWPM_CONNECTION_SUBSCRIPTION0*
callback: ?*anyopaque, // FWPM_CONNECTION_CALLBACK0
context: ?*anyopaque, // void* optional
eventsHandle: ?*anyopaque // HANDLE* out
) callconv(std.os.windows.WINAPI) u32;proc FwpmConnectionSubscribe0(
engineHandle: FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
subscription: ptr FWPM_CONNECTION_SUBSCRIPTION0, # FWPM_CONNECTION_SUBSCRIPTION0*
callback: pointer, # FWPM_CONNECTION_CALLBACK0
context: pointer, # void* optional
eventsHandle: pointer # HANDLE* out
): uint32 {.importc: "FwpmConnectionSubscribe0", stdcall, dynlib: "fwpuclnt.dll".}pragma(lib, "fwpuclnt");
extern(Windows)
uint FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
FWPM_CONNECTION_SUBSCRIPTION0* subscription, // FWPM_CONNECTION_SUBSCRIPTION0*
void* callback, // FWPM_CONNECTION_CALLBACK0
void* context, // void* optional
void* eventsHandle // HANDLE* out
);ccall((:FwpmConnectionSubscribe0, "fwpuclnt.dll"), stdcall, UInt32,
(FWPM_ENGINE_HANDLE, Ptr{FWPM_CONNECTION_SUBSCRIPTION0}, Ptr{Cvoid}, Ptr{Cvoid}, Ptr{Cvoid}),
engineHandle, subscription, callback, context, eventsHandle)
# engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
# subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> Ptr{FWPM_CONNECTION_SUBSCRIPTION0}
# callback : FWPM_CONNECTION_CALLBACK0 -> Ptr{Cvoid}
# context : void* optional -> Ptr{Cvoid}
# eventsHandle : HANDLE* out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE engineHandle,
void* subscription,
void* callback,
void* context,
void* eventsHandle);
]]
local fwpuclnt = ffi.load("fwpuclnt")
-- fwpuclnt.FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle)
-- engineHandle : FWPM_ENGINE_HANDLE
-- subscription : FWPM_CONNECTION_SUBSCRIPTION0*
-- callback : FWPM_CONNECTION_CALLBACK0
-- context : void* optional
-- eventsHandle : HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('fwpuclnt.dll');
const FwpmConnectionSubscribe0 = lib.func('__stdcall', 'FwpmConnectionSubscribe0', 'uint32_t', ['FWPM_ENGINE_HANDLE', 'void *', 'void *', 'void *', 'void *']);
// FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle)
// engineHandle : FWPM_ENGINE_HANDLE -> 'FWPM_ENGINE_HANDLE'
// subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> 'void *'
// callback : FWPM_CONNECTION_CALLBACK0 -> 'void *'
// context : void* optional -> 'void *'
// eventsHandle : HANDLE* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
// コールバック(関数ポインタ)は koffi.proto/koffi.register で型を定義して渡す(素の void* では JS 関数を渡せない)。const lib = Deno.dlopen("fwpuclnt.dll", {
FwpmConnectionSubscribe0: { parameters: ["buffer", "pointer", "pointer", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle)
// engineHandle : FWPM_ENGINE_HANDLE -> "buffer"
// subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> "pointer"
// callback : FWPM_CONNECTION_CALLBACK0 -> "pointer"
// context : void* optional -> "pointer"
// eventsHandle : HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE engineHandle,
void* subscription,
void* callback,
void* context,
void* eventsHandle);
C, "fwpuclnt.dll");
// $ffi->FwpmConnectionSubscribe0(engineHandle, subscription, callback, context, eventsHandle);
// engineHandle : FWPM_ENGINE_HANDLE
// subscription : FWPM_CONNECTION_SUBSCRIPTION0*
// callback : FWPM_CONNECTION_CALLBACK0
// context : void* optional
// eventsHandle : HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Fwpuclnt extends StdCallLibrary {
Fwpuclnt INSTANCE = Native.load("fwpuclnt", Fwpuclnt.class);
int FwpmConnectionSubscribe0(
FWPM_ENGINE_HANDLE /* extends Structure (by value) */ engineHandle, // FWPM_ENGINE_HANDLE
Pointer subscription, // FWPM_CONNECTION_SUBSCRIPTION0*
Callback callback, // FWPM_CONNECTION_CALLBACK0
Pointer context, // void* optional
Pointer eventsHandle // HANDLE* out
);
}@[Link("fwpuclnt")]
lib Libfwpuclnt
fun FwpmConnectionSubscribe0 = FwpmConnectionSubscribe0(
engineHandle : FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
subscription : FWPM_CONNECTION_SUBSCRIPTION0*, # FWPM_CONNECTION_SUBSCRIPTION0*
callback : Void*, # FWPM_CONNECTION_CALLBACK0
context : Void*, # void* optional
eventsHandle : Void* # HANDLE* out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef FwpmConnectionSubscribe0Native = Uint32 Function(FWPM_ENGINE_HANDLE, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef FwpmConnectionSubscribe0Dart = int Function(int, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
final FwpmConnectionSubscribe0 = DynamicLibrary.open('fwpuclnt.dll')
.lookupFunction<FwpmConnectionSubscribe0Native, FwpmConnectionSubscribe0Dart>('FwpmConnectionSubscribe0');
// engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
// subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> Pointer<Void>
// callback : FWPM_CONNECTION_CALLBACK0 -> Pointer<Void>
// context : void* optional -> Pointer<Void>
// eventsHandle : HANDLE* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function FwpmConnectionSubscribe0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
subscription: Pointer; // FWPM_CONNECTION_SUBSCRIPTION0*
callback: Pointer; // FWPM_CONNECTION_CALLBACK0
context: Pointer; // void* optional
eventsHandle: Pointer // HANDLE* out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmConnectionSubscribe0';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "FwpmConnectionSubscribe0"
c_FwpmConnectionSubscribe0 :: FWPM_ENGINE_HANDLE -> Ptr () -> Ptr () -> Ptr () -> Ptr () -> IO Word32
-- engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
-- subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> Ptr ()
-- callback : FWPM_CONNECTION_CALLBACK0 -> Ptr ()
-- context : void* optional -> Ptr ()
-- eventsHandle : HANDLE* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
-- ※値渡し構造体は GHC FFI で直接渡せません。Ptr で渡すラッパ(C側)経由にしてください。open Ctypes
open Foreign
let fwpmconnectionsubscribe0 =
foreign "FwpmConnectionSubscribe0"
(FWPM_ENGINE_HANDLE @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> returning uint32_t)
(* engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE *)
(* subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> (ptr void) *)
(* callback : FWPM_CONNECTION_CALLBACK0 -> (ptr void) *)
(* context : void* optional -> (ptr void) *)
(* eventsHandle : HANDLE* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library fwpuclnt (t "fwpuclnt.dll"))
(cffi:use-foreign-library fwpuclnt)
(cffi:defcfun ("FwpmConnectionSubscribe0" fwpm-connection-subscribe0 :convention :stdcall) :uint32
(engine-handle (:struct fwpm-engine-handle)) ; FWPM_ENGINE_HANDLE
(subscription :pointer) ; FWPM_CONNECTION_SUBSCRIPTION0*
(callback :pointer) ; FWPM_CONNECTION_CALLBACK0
(context :pointer) ; void* optional
(events-handle :pointer)) ; HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $FwpmConnectionSubscribe0 = Win32::API::More->new('fwpuclnt',
'DWORD FwpmConnectionSubscribe0(LPVOID engineHandle, LPVOID subscription, LPVOID callback, LPVOID context, HANDLE eventsHandle)');
# my $ret = $FwpmConnectionSubscribe0->Call($engineHandle, $subscription, $callback, $context, $eventsHandle);
# engineHandle : FWPM_ENGINE_HANDLE -> LPVOID
# subscription : FWPM_CONNECTION_SUBSCRIPTION0* -> LPVOID
# callback : FWPM_CONNECTION_CALLBACK0 -> LPVOID
# context : void* optional -> LPVOID
# eventsHandle : HANDLE* out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。
# コールバック(関数ポインタ)は Perl sub を直接渡せません。Win32::API::Callback を使用してください。