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FwpmEngineSetOption0
関数WFPフィルターエンジンのオプション値を設定する。
シグネチャ
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmEngineSetOption0(
FWPM_ENGINE_HANDLE engineHandle,
FWPM_ENGINE_OPTION option,
const FWP_VALUE0* newValue
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in | FwpmEngineOpenで取得したフィルターエンジンへのオープンセッションハンドル。 |
| option | FWPM_ENGINE_OPTION | in | 設定するエンジンオプションの種別を示す列挙値。 |
| newValue | FWP_VALUE0* | in | 設定する新しいオプション値へのポインター。 |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmEngineSetOption0(
FWPM_ENGINE_HANDLE engineHandle,
FWPM_ENGINE_OPTION option,
const FWP_VALUE0* newValue
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmEngineSetOption0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
int option, // FWPM_ENGINE_OPTION
IntPtr newValue // FWP_VALUE0*
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmEngineSetOption0(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
[option] As Integer, ' FWPM_ENGINE_OPTION
newValue As IntPtr ' FWP_VALUE0*
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' option : FWPM_ENGINE_OPTION
' newValue : FWP_VALUE0*
Declare PtrSafe Function FwpmEngineSetOption0 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal option As Long, _
ByVal newValue As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmEngineSetOption0 = ctypes.windll.fwpuclnt.FwpmEngineSetOption0
FwpmEngineSetOption0.restype = wintypes.DWORD
FwpmEngineSetOption0.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
ctypes.c_int, # option : FWPM_ENGINE_OPTION
ctypes.c_void_p, # newValue : FWP_VALUE0*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmEngineSetOption0 = Fiddle::Function.new(
lib['FwpmEngineSetOption0'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
Fiddle::TYPE_INT, # option : FWPM_ENGINE_OPTION
Fiddle::TYPE_VOIDP, # newValue : FWP_VALUE0*
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmEngineSetOption0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
option: i32, // FWPM_ENGINE_OPTION
newValue: *const FWP_VALUE0 // FWP_VALUE0*
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmEngineSetOption0(FWPM_ENGINE_HANDLE engineHandle, int option, IntPtr newValue);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmEngineSetOption0' -Namespace Win32 -PassThru
# $api::FwpmEngineSetOption0(engineHandle, option, newValue)#uselib "fwpuclnt.dll"
#func global FwpmEngineSetOption0 "FwpmEngineSetOption0" sptr, sptr, sptr
; FwpmEngineSetOption0 engineHandle, option, varptr(newValue) ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; option : FWPM_ENGINE_OPTION -> "sptr"
; newValue : FWP_VALUE0* -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmEngineSetOption0 "FwpmEngineSetOption0" int, int, var ; res = FwpmEngineSetOption0(engineHandle, option, newValue) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; option : FWPM_ENGINE_OPTION -> "int" ; newValue : FWP_VALUE0* -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmEngineSetOption0 "FwpmEngineSetOption0" int, int, sptr ; res = FwpmEngineSetOption0(engineHandle, option, varptr(newValue)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; option : FWPM_ENGINE_OPTION -> "int" ; newValue : FWP_VALUE0* -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmEngineSetOption0(FWPM_ENGINE_HANDLE engineHandle, FWPM_ENGINE_OPTION option, FWP_VALUE0* newValue) #uselib "fwpuclnt.dll" #cfunc global FwpmEngineSetOption0 "FwpmEngineSetOption0" int, int, var ; res = FwpmEngineSetOption0(engineHandle, option, newValue) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; option : FWPM_ENGINE_OPTION -> "int" ; newValue : FWP_VALUE0* -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmEngineSetOption0(FWPM_ENGINE_HANDLE engineHandle, FWPM_ENGINE_OPTION option, FWP_VALUE0* newValue) #uselib "fwpuclnt.dll" #cfunc global FwpmEngineSetOption0 "FwpmEngineSetOption0" int, int, intptr ; res = FwpmEngineSetOption0(engineHandle, option, varptr(newValue)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; option : FWPM_ENGINE_OPTION -> "int" ; newValue : FWP_VALUE0* -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmEngineSetOption0 = fwpuclnt.NewProc("FwpmEngineSetOption0")
)
// engineHandle (FWPM_ENGINE_HANDLE), option (FWPM_ENGINE_OPTION), newValue (FWP_VALUE0*)
r1, _, err := procFwpmEngineSetOption0.Call(
uintptr(engineHandle),
uintptr(option),
uintptr(newValue),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmEngineSetOption0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
option: Integer; // FWPM_ENGINE_OPTION
newValue: Pointer // FWP_VALUE0*
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmEngineSetOption0';result := DllCall("fwpuclnt\FwpmEngineSetOption0"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "Int", option ; FWPM_ENGINE_OPTION
, "Ptr", newValue ; FWP_VALUE0*
, "UInt") ; return: DWORD●FwpmEngineSetOption0(engineHandle, option, newValue) = DLL("fwpuclnt.dll", "dword FwpmEngineSetOption0(void*, int, void*)")
# 呼び出し: FwpmEngineSetOption0(engineHandle, option, newValue)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# option : FWPM_ENGINE_OPTION -> "int"
# newValue : FWP_VALUE0* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "fwpuclnt" fn FwpmEngineSetOption0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
option: i32, // FWPM_ENGINE_OPTION
newValue: [*c]FWP_VALUE0 // FWP_VALUE0*
) callconv(std.os.windows.WINAPI) u32;proc FwpmEngineSetOption0(
engineHandle: FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
option: int32, # FWPM_ENGINE_OPTION
newValue: ptr FWP_VALUE0 # FWP_VALUE0*
): uint32 {.importc: "FwpmEngineSetOption0", stdcall, dynlib: "fwpuclnt.dll".}pragma(lib, "fwpuclnt");
extern(Windows)
uint FwpmEngineSetOption0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
int option, // FWPM_ENGINE_OPTION
FWP_VALUE0* newValue // FWP_VALUE0*
);ccall((:FwpmEngineSetOption0, "fwpuclnt.dll"), stdcall, UInt32,
(FWPM_ENGINE_HANDLE, Int32, Ptr{FWP_VALUE0}),
engineHandle, option, newValue)
# engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
# option : FWPM_ENGINE_OPTION -> Int32
# newValue : FWP_VALUE0* -> Ptr{FWP_VALUE0}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t FwpmEngineSetOption0(
FWPM_ENGINE_HANDLE engineHandle,
int32_t option,
void* newValue);
]]
local fwpuclnt = ffi.load("fwpuclnt")
-- fwpuclnt.FwpmEngineSetOption0(engineHandle, option, newValue)
-- engineHandle : FWPM_ENGINE_HANDLE
-- option : FWPM_ENGINE_OPTION
-- newValue : FWP_VALUE0*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('fwpuclnt.dll');
const FwpmEngineSetOption0 = lib.func('__stdcall', 'FwpmEngineSetOption0', 'uint32_t', ['FWPM_ENGINE_HANDLE', 'int32_t', 'void *']);
// FwpmEngineSetOption0(engineHandle, option, newValue)
// engineHandle : FWPM_ENGINE_HANDLE -> 'FWPM_ENGINE_HANDLE'
// option : FWPM_ENGINE_OPTION -> 'int32_t'
// newValue : FWP_VALUE0* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("fwpuclnt.dll", {
FwpmEngineSetOption0: { parameters: ["buffer", "i32", "pointer"], result: "u32" },
});
// lib.symbols.FwpmEngineSetOption0(engineHandle, option, newValue)
// engineHandle : FWPM_ENGINE_HANDLE -> "buffer"
// option : FWPM_ENGINE_OPTION -> "i32"
// newValue : FWP_VALUE0* -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t FwpmEngineSetOption0(
FWPM_ENGINE_HANDLE engineHandle,
int32_t option,
void* newValue);
C, "fwpuclnt.dll");
// $ffi->FwpmEngineSetOption0(engineHandle, option, newValue);
// engineHandle : FWPM_ENGINE_HANDLE
// option : FWPM_ENGINE_OPTION
// newValue : FWP_VALUE0*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Fwpuclnt extends StdCallLibrary {
Fwpuclnt INSTANCE = Native.load("fwpuclnt", Fwpuclnt.class);
int FwpmEngineSetOption0(
FWPM_ENGINE_HANDLE /* extends Structure (by value) */ engineHandle, // FWPM_ENGINE_HANDLE
int option, // FWPM_ENGINE_OPTION
Pointer newValue // FWP_VALUE0*
);
}@[Link("fwpuclnt")]
lib Libfwpuclnt
fun FwpmEngineSetOption0 = FwpmEngineSetOption0(
engineHandle : FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
option : Int32, # FWPM_ENGINE_OPTION
newValue : FWP_VALUE0* # FWP_VALUE0*
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef FwpmEngineSetOption0Native = Uint32 Function(FWPM_ENGINE_HANDLE, Int32, Pointer<Void>);
typedef FwpmEngineSetOption0Dart = int Function(int, int, Pointer<Void>);
final FwpmEngineSetOption0 = DynamicLibrary.open('fwpuclnt.dll')
.lookupFunction<FwpmEngineSetOption0Native, FwpmEngineSetOption0Dart>('FwpmEngineSetOption0');
// engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
// option : FWPM_ENGINE_OPTION -> Int32
// newValue : FWP_VALUE0* -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function FwpmEngineSetOption0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
option: Integer; // FWPM_ENGINE_OPTION
newValue: Pointer // FWP_VALUE0*
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmEngineSetOption0';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "FwpmEngineSetOption0"
c_FwpmEngineSetOption0 :: FWPM_ENGINE_HANDLE -> Int32 -> Ptr () -> IO Word32
-- engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
-- option : FWPM_ENGINE_OPTION -> Int32
-- newValue : FWP_VALUE0* -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
-- ※値渡し構造体は GHC FFI で直接渡せません。Ptr で渡すラッパ(C側)経由にしてください。open Ctypes
open Foreign
let fwpmenginesetoption0 =
foreign "FwpmEngineSetOption0"
(FWPM_ENGINE_HANDLE @-> int32_t @-> (ptr void) @-> returning uint32_t)
(* engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE *)
(* option : FWPM_ENGINE_OPTION -> int32_t *)
(* newValue : FWP_VALUE0* -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library fwpuclnt (t "fwpuclnt.dll"))
(cffi:use-foreign-library fwpuclnt)
(cffi:defcfun ("FwpmEngineSetOption0" fwpm-engine-set-option0 :convention :stdcall) :uint32
(engine-handle (:struct fwpm-engine-handle)) ; FWPM_ENGINE_HANDLE
(option :int32) ; FWPM_ENGINE_OPTION
(new-value :pointer)) ; FWP_VALUE0*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $FwpmEngineSetOption0 = Win32::API::More->new('fwpuclnt',
'DWORD FwpmEngineSetOption0(LPVOID engineHandle, int option, LPVOID newValue)');
# my $ret = $FwpmEngineSetOption0->Call($engineHandle, $option, $newValue);
# engineHandle : FWPM_ENGINE_HANDLE -> LPVOID
# option : FWPM_ENGINE_OPTION -> int
# newValue : FWP_VALUE0* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。