ホーム › NetworkManagement.WindowsFilteringPlatform › FwpmLayerGetById0
FwpmLayerGetById0
関数指定IDのWFPレイヤー情報を取得する。
シグネチャ
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmLayerGetById0(
FWPM_ENGINE_HANDLE engineHandle,
WORD id,
FWPM_LAYER0** layer
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in |
| id | WORD | in |
| layer | FWPM_LAYER0** | out |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmLayerGetById0(
FWPM_ENGINE_HANDLE engineHandle,
WORD id,
FWPM_LAYER0** layer
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmLayerGetById0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
ushort id, // WORD
IntPtr layer // FWPM_LAYER0** out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmLayerGetById0(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
id As UShort, ' WORD
layer As IntPtr ' FWPM_LAYER0** out
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' id : WORD
' layer : FWPM_LAYER0** out
Declare PtrSafe Function FwpmLayerGetById0 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal id As Integer, _
ByVal layer As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmLayerGetById0 = ctypes.windll.fwpuclnt.FwpmLayerGetById0
FwpmLayerGetById0.restype = wintypes.DWORD
FwpmLayerGetById0.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
ctypes.c_ushort, # id : WORD
ctypes.c_void_p, # layer : FWPM_LAYER0** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmLayerGetById0 = Fiddle::Function.new(
lib['FwpmLayerGetById0'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
-Fiddle::TYPE_SHORT, # id : WORD
Fiddle::TYPE_VOIDP, # layer : FWPM_LAYER0** out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmLayerGetById0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
id: u16, // WORD
layer: *mut *mut FWPM_LAYER0 // FWPM_LAYER0** out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmLayerGetById0(FWPM_ENGINE_HANDLE engineHandle, ushort id, IntPtr layer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmLayerGetById0' -Namespace Win32 -PassThru
# $api::FwpmLayerGetById0(engineHandle, id, layer)#uselib "fwpuclnt.dll"
#func global FwpmLayerGetById0 "FwpmLayerGetById0" sptr, sptr, sptr
; FwpmLayerGetById0 engineHandle, id, varptr(layer) ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; id : WORD -> "sptr"
; layer : FWPM_LAYER0** out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmLayerGetById0 "FwpmLayerGetById0" int, int, var ; res = FwpmLayerGetById0(engineHandle, id, layer) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : WORD -> "int" ; layer : FWPM_LAYER0** out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmLayerGetById0 "FwpmLayerGetById0" int, int, sptr ; res = FwpmLayerGetById0(engineHandle, id, varptr(layer)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : WORD -> "int" ; layer : FWPM_LAYER0** out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmLayerGetById0(FWPM_ENGINE_HANDLE engineHandle, WORD id, FWPM_LAYER0** layer) #uselib "fwpuclnt.dll" #cfunc global FwpmLayerGetById0 "FwpmLayerGetById0" int, int, var ; res = FwpmLayerGetById0(engineHandle, id, layer) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : WORD -> "int" ; layer : FWPM_LAYER0** out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmLayerGetById0(FWPM_ENGINE_HANDLE engineHandle, WORD id, FWPM_LAYER0** layer) #uselib "fwpuclnt.dll" #cfunc global FwpmLayerGetById0 "FwpmLayerGetById0" int, int, intptr ; res = FwpmLayerGetById0(engineHandle, id, varptr(layer)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : WORD -> "int" ; layer : FWPM_LAYER0** out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmLayerGetById0 = fwpuclnt.NewProc("FwpmLayerGetById0")
)
// engineHandle (FWPM_ENGINE_HANDLE), id (WORD), layer (FWPM_LAYER0** out)
r1, _, err := procFwpmLayerGetById0.Call(
uintptr(engineHandle),
uintptr(id),
uintptr(layer),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmLayerGetById0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
id: Word; // WORD
layer: Pointer // FWPM_LAYER0** out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmLayerGetById0';result := DllCall("fwpuclnt\FwpmLayerGetById0"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "UShort", id ; WORD
, "Ptr", layer ; FWPM_LAYER0** out
, "UInt") ; return: DWORD●FwpmLayerGetById0(engineHandle, id, layer) = DLL("fwpuclnt.dll", "dword FwpmLayerGetById0(void*, int, void*)")
# 呼び出し: FwpmLayerGetById0(engineHandle, id, layer)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# id : WORD -> "int"
# layer : FWPM_LAYER0** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。