Win32 API 日本語リファレンス
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FwpmSubLayerAdd0

関数
WFPにサブレイヤーを追加する。
DLLfwpuclnt.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmSubLayerAdd0(
    FWPM_ENGINE_HANDLE engineHandle,
    const FWPM_SUBLAYER0* subLayer,
    PSECURITY_DESCRIPTOR sd   // optional
);

パラメーター

名前方向
engineHandleFWPM_ENGINE_HANDLEin
subLayerFWPM_SUBLAYER0*in
sdPSECURITY_DESCRIPTORinoptional

戻り値の型: DWORD

各言語での呼び出し定義

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmSubLayerAdd0(
    FWPM_ENGINE_HANDLE engineHandle,
    const FWPM_SUBLAYER0* subLayer,
    PSECURITY_DESCRIPTOR sd   // optional
);
[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmSubLayerAdd0(
    FWPM_ENGINE_HANDLE engineHandle,   // FWPM_ENGINE_HANDLE
    IntPtr subLayer,   // FWPM_SUBLAYER0*
    IntPtr sd   // PSECURITY_DESCRIPTOR optional
);
<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmSubLayerAdd0(
    engineHandle As FWPM_ENGINE_HANDLE,   ' FWPM_ENGINE_HANDLE
    subLayer As IntPtr,   ' FWPM_SUBLAYER0*
    sd As IntPtr   ' PSECURITY_DESCRIPTOR optional
) As UInteger
End Function
' engineHandle : FWPM_ENGINE_HANDLE
' subLayer : FWPM_SUBLAYER0*
' sd : PSECURITY_DESCRIPTOR optional
Declare PtrSafe Function FwpmSubLayerAdd0 Lib "fwpuclnt" ( _
    ByVal engineHandle As LongPtr, _
    ByVal subLayer As LongPtr, _
    ByVal sd As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

FwpmSubLayerAdd0 = ctypes.windll.fwpuclnt.FwpmSubLayerAdd0
FwpmSubLayerAdd0.restype = wintypes.DWORD
FwpmSubLayerAdd0.argtypes = [
    FWPM_ENGINE_HANDLE,  # engineHandle : FWPM_ENGINE_HANDLE
    ctypes.c_void_p,  # subLayer : FWPM_SUBLAYER0*
    wintypes.HANDLE,  # sd : PSECURITY_DESCRIPTOR optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmSubLayerAdd0 = Fiddle::Function.new(
  lib['FwpmSubLayerAdd0'],
  [
    Fiddle::TYPE_VOIDP,  # engineHandle : FWPM_ENGINE_HANDLE
    Fiddle::TYPE_VOIDP,  # subLayer : FWPM_SUBLAYER0*
    Fiddle::TYPE_VOIDP,  # sd : PSECURITY_DESCRIPTOR optional
  ],
  -Fiddle::TYPE_INT)
#[link(name = "fwpuclnt")]
extern "system" {
    fn FwpmSubLayerAdd0(
        engineHandle: FWPM_ENGINE_HANDLE,  // FWPM_ENGINE_HANDLE
        subLayer: *const FWPM_SUBLAYER0,  // FWPM_SUBLAYER0*
        sd: *mut core::ffi::c_void  // PSECURITY_DESCRIPTOR optional
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmSubLayerAdd0(FWPM_ENGINE_HANDLE engineHandle, IntPtr subLayer, IntPtr sd);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmSubLayerAdd0' -Namespace Win32 -PassThru
# $api::FwpmSubLayerAdd0(engineHandle, subLayer, sd)
#uselib "fwpuclnt.dll"
#func global FwpmSubLayerAdd0 "FwpmSubLayerAdd0" sptr, sptr, sptr
; FwpmSubLayerAdd0 engineHandle, varptr(subLayer), sd   ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; subLayer : FWPM_SUBLAYER0* -> "sptr"
; sd : PSECURITY_DESCRIPTOR optional -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "fwpuclnt.dll"
#cfunc global FwpmSubLayerAdd0 "FwpmSubLayerAdd0" int, var, sptr
; res = FwpmSubLayerAdd0(engineHandle, subLayer, sd)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; subLayer : FWPM_SUBLAYER0* -> "var"
; sd : PSECURITY_DESCRIPTOR optional -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD FwpmSubLayerAdd0(FWPM_ENGINE_HANDLE engineHandle, FWPM_SUBLAYER0* subLayer, PSECURITY_DESCRIPTOR sd)
#uselib "fwpuclnt.dll"
#cfunc global FwpmSubLayerAdd0 "FwpmSubLayerAdd0" int, var, intptr
; res = FwpmSubLayerAdd0(engineHandle, subLayer, sd)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; subLayer : FWPM_SUBLAYER0* -> "var"
; sd : PSECURITY_DESCRIPTOR optional -> "intptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
	procFwpmSubLayerAdd0 = fwpuclnt.NewProc("FwpmSubLayerAdd0")
)

// engineHandle (FWPM_ENGINE_HANDLE), subLayer (FWPM_SUBLAYER0*), sd (PSECURITY_DESCRIPTOR optional)
r1, _, err := procFwpmSubLayerAdd0.Call(
	uintptr(engineHandle),
	uintptr(subLayer),
	uintptr(sd),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function FwpmSubLayerAdd0(
  engineHandle: FWPM_ENGINE_HANDLE;   // FWPM_ENGINE_HANDLE
  subLayer: Pointer;   // FWPM_SUBLAYER0*
  sd: THandle   // PSECURITY_DESCRIPTOR optional
): DWORD; stdcall;
  external 'fwpuclnt.dll' name 'FwpmSubLayerAdd0';
result := DllCall("fwpuclnt\FwpmSubLayerAdd0"
    , "Ptr", engineHandle   ; FWPM_ENGINE_HANDLE
    , "Ptr", subLayer   ; FWPM_SUBLAYER0*
    , "Ptr", sd   ; PSECURITY_DESCRIPTOR optional
    , "UInt")   ; return: DWORD
●FwpmSubLayerAdd0(engineHandle, subLayer, sd) = DLL("fwpuclnt.dll", "dword FwpmSubLayerAdd0(void*, void*, void*)")
# 呼び出し: FwpmSubLayerAdd0(engineHandle, subLayer, sd)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# subLayer : FWPM_SUBLAYER0* -> "void*"
# sd : PSECURITY_DESCRIPTOR optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。